@@unoriginalperson72 2 hours. 2 hours needed for the world to be completely cleaned from alive humans. Firstly, bombs. Then, mutants, and also... Raiders. The whole world became chaos.
Hah, but the original fallout said us that not only civilization wouldn't be destroyed, but people still be the same. It is demonstrated in fallout 2 quite expressly
You know, I just realized that MARIPOSA means butterfly in Spanish. Butterflies start as caterpillars, cocoon themselves, then emerge as butterflies. The naming is symbolic for the super mutants. I know, I JUST realized this after about 25 years.
I really wish it were dark in every title. Fallout 1 was dark Fallout 2 had dark humor Fallout 3 just looked dark, but really wasnt morally dark Fallout NV managed to be both bright and dark Fallout 4 was bright as hell.
+Dallas Van Winkle I guess FO3/4 are like a themepark, because they're fun. And so are the first 2. Why can't people accept all the FOs for what they are?
0:22 There's something *so spine-chillingly unsettling* about hearing those worried, synthesized strings while seeing that *Vault of the Future* advert in the introduction. So good, but it's so hard to properly describe that feeling.
@@xptaco2298 not even really vault tec, it might be that all the vaults in fallout 1 and 2 were so bleak tho. especially the scene in 1 where the super mutants break into vault 13
"The Super Mutant is the next advancement in human evolution to save the world, we will convert all the worthy individuals. Simple, efficient, glorious...." -Lieutenant
This is my favorite track in the game as it gives me this eerie and haunting image. Imagine this: An old military base, abandoned for decades, if not centuries… Ancient robots patrolling the halls, still performing their outdated orders of keeping out intruders with extreme prejudice… The lights on the ceiling, the only things illuminating the place, are struggling to stay lit due to the ever dwindling power supply of a failing generator… Skeletons and decaying corpses riddling across the desolate halls with their weapons still in detached hands… Monitors dotting the walls throughout the base that once displayed useful data, now covered with layers of dust, dirt, and rust from years of neglect… Posters peeling off the walls that displayed messages of hope and peace, originating from a bygone era of comfort for many… …And you, a lone wanderer, sporting used combat armor, trying to survive the cruel, unforgiving wastes of a once proud and prosperous nation, a rustic gun in hand, prepares to break into the base to gather supplies and resources just to survive a single afternoon, let alone day, in this nuked out hellhole… …fully, or not completely aware, of the terrible dangers that lie within… …This is life now…nothing you can do about it…
Lots of folks say ending it at the Church makes more sense, since big boom to end the game. But there's nothing more perfect than you finally clearing out all of Mariposa Military Base and then reading Maxson's journal and his utter feeling of being betrayed by his own country at the very end of all that slaughter while listening to this song. It sets you up PERFECTLY for what to expect from Jacoren at the end.
i thought people considered ending it at the church made more sense because of the confrontation with the master. i mean, both locations end with big boom
And this is why Brotherhhood of Steel came to exists. and slowly they became mafia in power armor. they believe that what they do is right. they can't let anyone else own hitech things or the cycle of doom will be repeated. throughout the course of thier history. sometimes their actions are favorted by the wastelanders.. especially their wars with UNITY, and later down the road, Enclave. other times. there are other groups disagreeing with them and their views on technology regulations. or how they handles them (and dictates who's permitted to have whats. like whether did electriticy or fusion automotives are permitted to whom. or should the entire wastelanders live the way of life before late industrial era). the Followers of the Apocalypse on the other hand are modelled after Red Cross organization. and also New California Republic, whom would restore Old World lifestyles as much as possible. and even come close to prewar America. and this included Dollarizations.
Fallout 1 truly felt more depressing and hopeless than any of the other games. Less than 100 years after the bombs fell, only small pockets of human civilization on the surface, mutated creatures waiting to kill you at every turn, and super mutants are going around to every vault kidnapping healthy humans and turning them into monsters. And no stupid jokes or references. Truly a terrifying game.
@@ExpertExterminators lol there are many cultural references and wacky things in isometrycal Fallouts many, if not all special encounters are references so
@@The-jy3yq I dont think that being not scary makes the Game bad, I mean, Fallout 2 and 3 are muy favourite Games of the franchise and I even think Fallout 3 is darker than Fallout 2 (srry for my bad english)
I do really miss this era of gaming, when there was real thought and effort put into crafting a mood, especially one as shell-shocked, melancholy, uneasy, frightened, and reflective as this. Nowadays, it feels like most companies are too scared to lean into this on a genuine level. Like, horror games still exist, but they're so in your face in one way or another. They're never so starkly bleak as this. This type of atmosphere would go against the risk-adverse corporate culture of today where no media (games or otherwise) is made with artistic integrity; everything's made to appeal to the lowest common denominator so as to highten the potential for profit. Listening to this song makes me feel disgusted because I know that we'll go from a game like this to Fallout 76, a game designed purely to wrest as much money out of the player base as possible. A game that _should_ have 1's atmosphere given that it takes place 28 years after the bombs fell compared to Fallout 1, which occurs _94 years_ after the bombs. "Gee, why's everyone so scared, depressed and anxious? Didn't you hear that there was a great big party going on in West Virginia where a bunch of people settled down and restarted civilization? Everything's fine now!" Fuck me…
How did we went from this great ambience song that perfectly displays the horror and danger of the supermutants, to generic super hero music in Fallout 4?
I can just feel the radiation and death in this track. Super Mutants, Floaters and Centaurs surrounding me. Those nightmares will forever be engraved in my mind.
Its interesting how the drums played in this track are the same as Metallic Monks. It really intertwines the events of Mariposa with the soldiers that would later on form the Brotherhood of Steel. There are two sides for every coin, and for all pieces of pre-war technology created to prey and exploit humans, there are paladins of justice and their trusty companions, ensuring these technologies can never hurt again. The Brotherhood might have gone down a sad road, particularly with how Bethesda wrote them in recent titles (even though in Van Buren they were to falter aswell), but they started with good hearted morals and a just sense of duty.
I won't lie: this song crept me out the first time I heard it, particularly the spooky strings at 0:23. Very reminiscent of Resident Evil, which was just around the time those games came out too.
I love that part, the strings represent the revealing horror of what is beyond that was a mystery. the little echo repetitive strings were like the risks of you getting involved. I love to imagine songs with words from what i can think of.
@@BrunoSantos-jp1lv honestly i'm super curious on what you're talking about.. baby dinosaurs that have to find a valley.. doesn't sound familiar.. although i do know about watership down
This track is both distressing and ominous, like you're already scared but there's something even worse around the corner. The impending nuclear war meant destruction and death but entering the vaults brought uncertainty and (as we later find) its own set of sinister situations. Then the wasteland itself is clearly desolate and unforgiving but if you dig deep you'll find even darker secrets.
I remember the first time seeing the Fallout intro. This music made my spine tingle, my blood run cold, and my stomach feel queezy at the immense gravity of what was transpiring. No better song for the end of everything.
"For these resources China would invade Alaska, the US would annex Canada and the European commowealth would dissolve into quaralling, bickering nation states fighting over the last remaining resources on Earth" This paragraph and this theme put together really freak me out because it's not far from our reality. In the end it all boils down to greed and power. When the luxuries are no more the powers at be fight for dominance over natural resources and when you can't provide for your country the last resort is mass extinction.
"Pah! Of course consoles cannot have mods. Here, let me see... No. That's.. It's impossible, no! After all the years... Consoles can handle mods?.. I can't... *Leave... While you still have hope.*
Can you imagine the feeling of going after all of fallout 1's main story and remember how you were only sent to retrieve a water chip not so far from home?
That would’ve been fucking awesome! Tbh I think Vault 87 and overhearing the super mutants talk about FEV was the closest we had to the old games. That and Harold in Oasis of course. Adding this to Vault 87 would’ve done wonders.
@@BonVoyage861 Yeah sure. New vegas, a game with a character that doesn't come from a vault, shot in the head but somehow survived. No power armors, almost no BoS. And you say that the game deserves the fallout title before fallout 3 and 4. You are a clown.
@@Blueffect_22 And Fallout 3 and 4 are barely RPGs. They are more like looter shooters which is probably ok for pea brained buffoons or when you just want some casual gameplay, but I prefer a little more stimulation. Also FO2 doesn't start in a vault and the BoS are not a major faction in that game either.
Honestly, if anyone were to have put classic music in Fallout 3, similar to Fallout New Vegas, there's only two places I can think of where this would be appropriate; The Enclave's base of operations (either Raven Rock or the airforce base with that big fortress thing on tank treads), or the entirety of the Mothership Zeta DLC.
Despite all the laser guns and goofy looking vault suits, this might be the most realistic depiction of the post apocalypse ever, it’s bleak, deadly, creepy, disgusting and hopelessly dark and I love it. Fallout 1 makes things like s.t.a.l.k.e.r. look like a cartoon in comparison. This is the best Fallout game when it comes to style, story and atmosphere. And the soundtrack is literally so disturbing that half of it sounds like the screams of the dammed echoing through the metallic clanks and desert winds, it’s mortifying. Great job Interplay, your legacy will live on and, maybe… just maybe, one day, everyone of us will get to experience the fallout franchise much more personally and up close than ever before. Until then, sweet dreams… ;)
I find this so funny because being a stalker fan, and frequenting stalker forums, they would say the exact same thing to us fallout fans. Either way, theyre both incredible art pieces
I want a 3D fallout game with the athmosphere of fallout 1 so badly. The gore, the bleakness, the sadness, the horror. The fight to survive, the dread that lingers in the air…. No Heroes, no villains, just people doing what they have to do just to make it to the next day. The newer fallout games have an issue where they have clear “this is a bad guy” characters but the real world isnt that simple
People spamming "War never changes" because of Fallout 4's release all over RU-vid's comments sections got cringey and repetitively annoying. Then I saw Fallout 1's intro and now I can take the quote seriously again. That's how damn good the writing was in this game, and the story-telling is further enhanced by the amazing soundtrack.
"RU-vid's comment sections got cringey and repetitively annoying" This pretty much sums up the majority of meme comment sections,including the "nobody" comments.
They should be so god damn proud of themselves, game is playable and "fun", series mutated but lives on, thats really an achievement comparable only maybe to Civs and HoMM ? Best games live on.
After politely requesting that the Brotherhood help deal with the mutants, you and a few expert soldiers advance on Mariposa. Blasting your way through the corridors, you come face to face with the right hand of The Master. A true supermutant is bad enough. A cybernetic one is even worse. Taking cover from the hail of lasers, you pull out the Turbo Plasma Rifle and remember what you've been told about big bastards like him. Deathclaws die easily from being shot in the eye. Who's to say a big white-hot glob of plasma won't do the same to him?
this is such a great eerie track, I could even see it being used in a documentary about unit 731 for example or any other such dark theme, it's just great
maybe fallout 5 will be similar to fallout 1 where the plot will be about super mutants and fev again... and maybe even throw in a water chip hunt too lmao
"In the 21st century, war was still waged over the resources that could be acquired. Only this time, the spoils of war were also its weapons: Petroleum and Uranium. For these resources, China would invade Alaska, the US would annex Canada, and the European Commonwealth would dissolve into quarreling, bickering nation-states, bent on controlling the last remaining resources on Earth."
I wish the atmosphere and ancient feeling you had exploring in fallout 1 carried over to Bethesda fallouts. The ruins and memories of the pre war times would be hard to come by 200 years after a nuclear war I would say.
I love that the military base indefinitely feels like after the great-war, you can sense the drums are setting up as if an army was rising for a new world. Planning carefully in their foot-steps in a industrial plant as the thrill thrives.
the super mutant is the next advancement in human evolution. to save the world, we will convert all the worthy individuals. simple, efficient, glorious
I wish there were more origanal things in fallout 4 like strong and slow ghouls, actual SUPER mutants that are SUPER, the giant ants and the infestations of creatures and ghost towns
I think that ghouls in Fallout 4 are well made (at leat ferals). Unlike in other games, where they look more like undead from a fantasy game, in Fallout 4 they look like people who have taken huge amounts of radiation should look with those cancerous growths and other things. They simply have more realistic appearance (I don't mean graphics).
I believe the drone sound was created with a bass clarinet. Most of this soundtrack is completely orchestral, but unlike Bethesda’s arrangements, they aren’t devoid of personality or anything resembling an actual understanding of Fallout.
Hey okay don't be mean to Bethesda's fallout music - its different but inon zur does a pretty good job at capturing a wasteland in a different light. Explore 06 or any of the Legion themes in New Vegas are ridiculously worhy of praise.
@@lolmcswagger7247 based take, but even fallout 3 OST isn't that bad. Fallout 76 is melodic and atmospheric as hell but ill agree it does not fit the universe but then again neither does anything in that freaking game.
I want another fallout villain like the Unity. It’s so creepy, getting kidnapped by mutants and mutated into monstrosities. It’s horrific and I love that kind of atmosphere
Man, this bgm is gonna be lit within this decade lol, esp when so close to the in-game date when the bombs dropped (only issue is we're off by 55 yrs lol).
I personally like the new games but they don't really feel like the world has gone to shit. With the old games you really feel like you're in a post-apocalyptic world.
Every single night when I lived next to the military base, I'd hear that sound... The sound of a turboprop taking off, far in the distance behind the trees. Every night when I went to bed, this came into my head. Being a Fallout enjoyer, I loved it.
In my first playthrough I was stuck in the Mariposa Base for like 5 hours real-time, since I really was under-leveled and didnt know the game. Over all these hours this soundtrack really embedded into my brain and slowly made myself FEAR the whole complex. This soundtrack is something else, I tell you.
October 22, 2077: "What the hell is going on? We declare ourselves to be in full desertion from the army and no longer under the government's command and what happens? Nothing. Something bad is coming down."