Ye I tried making her a swordmaster in my Blue Lions playthrough (after having her as a Falcon Knight in my Golden Deer playthrough) but as it turns out making her a swordfighter basically just makes her a falcon knight with less move so I just switched back
As for Ingrid I would recomend a falcon knight, they are an amazing mage killer class and she is good in all the required stats, fliers are also rare in this game
I wouldn't call fliers rare since you can make anyone anything. Petra and Bernadetta can make good falcon knights. Technically so can Hilda if you train her lance and flying stats during classes
As others have said, most can be legit fliers. However I do agree that Ingrid is a beast as a falcon night. On my first thru I had her and Petra as Falcons... Those deadly duos would destroy half the map. Archers are not a concern due to dismounting, they have high mag resist and with brave lances pop anything that hits them, hp per round keeps them high hp especially with their high dodge, always try to leave them in a forest and they hardly get hit.
As others have said, most can be legit fliers. However I do agree that Ingrid is a beast as a falcon night. On my first thru I had her and Petra as Falcons... Those deadly duos would destroy half the map. Archers are not a concern due to dismounting, they have high mag resist and with brave lances pop anything that hits them, hp per round keeps them high hp especially with their high dodge, always try to leave them in a forest and they hardly get hit.
This guy's suggestions are pretty dumb to be honest. I mean most of them were spot on, but every single opportunity where it's obvious to make someone a flyer, he somehow didn't do so. He didn't suggest a single flyer in this vid and that is beyond strange as they are the very best classes in the game without question.
@skins4thewin I mean, everyone knows that you can basically go all Wyvern Lord and pretty much no other setup will beat that... but what's even the point of watching or making a video like that? I honestly much prefer videos like this where they sort of balance effectiveness with thematic class choices for each character, instead of just going all in on more power.... which frankly you don't need as the game is fairly easy without needing an uber-optimized setup.
Its weird how you want classes to be mounted rather then on foot and then you pick swordmaster/assassin for Ingrid over her usual path of Falcon Knight
One reason and one reason only for that: only sword master can use astra. I mean you aren't wrong about her excelling as a falcon knight. Even so, it really comes down to preference.
Also, I think it's worth noting that every mounted or armored class has direct weaknesses and infantry don't. That said, getting around the battlefield proves difficult if you aren't on a horse, magical pony or wyvern riding through the sky.
Darío Kalen the combat art has an additional might of 1 which is weak, but add that to the overall might your character has from its stats, ability and weapon, and factor in that it attacks 5 times. It’s exclusive to the Swordsmaster class though.
I did holy knight Marianne the first playthrough and she's good, but Mortal Savant Marianne takes the cake. Blutgang. Blutgang, Blutgang, Blutgang, Blutgang. Mine got really fast though, which is kinda weird since her speed growth is bad and MS class apparently has -10% speed growth.
hairy abomination I’ll be honest (at least to myself here), I don’t think Blutgang is the end all be all, especially with how the numbers really screw that plan up (even though I commend that you were Blessed). Holy Knight really does a lot for her and Frozen Lance allows for an extra touch of utility that can be nice while dealing good damage on some units she may have a problem with normally due to how FL works. I will say that it may be a potentially fun thing to do or even just choosing to level the sword rank up without committing to the MS route
@@AlphaOutlaw she gets soulblade from training her sword skills. Even without Blutgang it's good to have her trained in faith, lance, and sword. Especially since her natural resistance is higher than her dexterity. I just finished a play through of the golden deer and I can attest she performed better after I trained her sword skills. This is highly tested and proven. Lance goes better with higher dexterity units who have frozen lance access. I think bernadetta got frozen lance. She is also more strength oriented than magic so putting a spear in her hands tends to be a better idea overall. With Mariane Frozen lance is about the only way the spear is viable. Levin swords and soulblade on any other weapon (especially training sword+ because of how that move works and training sword has a lot of durability to spam it) make mariane better for holy knight. It's worth mastering the mortal savant class for the +6 resistance skill you get when you initiate the combat. Not that it's easy to get her sword and reason that high. in fact outside of normal mode I'd guess that as of now you can't get both that and holy knight without new game + benefits.
as you go through all the characters in the game, i wish the editing would just show that character do their turn while you talk about them.. talking about claude, but then showing footage of felix, is really distrating..
you know, strategically speaking making the fastest student the dancer should work best. I call that idea dance till your dead and never die (because no one will ever hit you).
@@joojishibuki Personally, I lean more towards making Sylvain a Dark Knight. From the get-go he seems geared more towards a front-line cavalry class, and Dark Knight allows him to maintain that role while also allowing him to make use of his Hidden Talent for Reason. In my current GD playthrough I plan to make both Lorenz & Sylvain into Dark Knights. I do also tend to stick to the "mainstream" by making Ingrid into a Falcon Knight (and I usually keep her close to Claude since I have both of them as Fliers right now). For Raphael & Hilda, I actually made them both into Fortress Knights, though I ultimately plan to make Hilda into a Great Knight and Raphael into a War Master. I will likely make Dorothea my Dancer like I did in my Empire playthrough. Lysithea is going Gremory like my last playthrough as well, especially after I gave her both Thunderbrand and Thrysus. I currently have Claude as a Wyvern Rider. Marianne & Mercedes are both Bishops (though I may test if Marianne is useful as a Falcon Knight, if not, I'll likely make her into a Holy Knight instead), and I will likely make Mercedes into a Gremory.
Ingrid, as Falcon Knight, with Avo Stance+ and Aurora Shield can clear out a whole map by herself. Just send her out in the middle of enemy formation and WAIT. No need to dismount.
It's hard to say there's actually a "best class" for each character especially this early on in the game's lifespan. That being said, in general, I found Bow Knights, wyvern lords, and falcon knights to be the top tier classes for physical units. Gremory/Dark Knight/Holy Knight for magical ones. It's because mobility becomes a HUGE boon post timeskip. Canto lets you hit and run. Swordmaster is great...but that measly 5 move will start to get annoying very quickly later on.
sdw4527 If you make them an assassin instead they get 6 movement (the same as everyone else if they get off their horse) also the chance if you getting hit as an assassin is normally between 10-40% If ur in a bush I’ve had it say 0%chance. So I think assassins prob better then the crit you get from sword master. They aren’t that useful for killing most things, and they did really easy if they get hit, but omg they can carry you threw the late game bosses. Also Gambit everyone scary like 8 times they will die. In 1 turn. Agreed tho if you can go on a flying pony or a horse, you should be trying to.
Have you seen the bow knight growth rates though? Bow knights have okay stat bonuses and actively good skills but you really, really don't want to level with them.
@@codetaku Yet everyone is using dancers. Dancer has even less growth bonuses than bow knight and you get it at a time when your units are still growing
@@codetaku It honestly doesn't matter. You get a whopping 3 extra movement and 1 extra range on your bow. I'd take that trade off any day. And if you really do get stat screwed, there's always stat boosters to compensate.
I made Ignatz an assassin because of his incredibly high speed and technique stats, he also has a good magic stat so a Thunder Sword is really good on him
hmmmm... what about dancer Ignatz? Dance till your dead but never die. He actually has a few skills that buff you and others that debuff opponents so it could work. Never been one for relying on weakening opponents and I prefer to play to their weaknesses or not let my own weaknesses matter with high speed stats. That said there are countless ways to play a fire emblem game and build characters.
I made my Ignatz a Mortal Savant because Ignatz learns good magic spells aside from high crit chance. But I’m interested to try a Dancer Ignatz though.
You could also make Ignatz as a Bow Knight. If you're able to combine his Break Shot combat art (Seal Defense), Seal Strength, Lethality, Poison Strike and have his weapon be a Forged Venin Bow then he can be a great debuffing unit that may have a chance to one shot anything
Bow knights are ridiculous. 8 movement, plus a range of at least 5 on all bows. Have no clue why they decided to give massive range and a horse to the same class.
It says a lot about the customization in this game that nearly everyone in the comments have alternate answers to the recommended classes in the video. Why is this game so good?!
I find it interesting that you diss tanks for their low mobility yet peg the probably two best candidates to be a Falcon Knight, Petra and Ingrid, as on-foot sword units instead.
To be fair, Petra actually makes a really good Assassin. That's what I made her in my Empire playthrough. But with Ingrid, I made her a Falcon Knight and never looked back.
WhineyMagician 5 I hate to nit pick, but he said Hilda makes a great Warrior, not War Master. It normally doesn’t matter, but War Master is a male gender locked class so it is pretty important.
Sylvain Dark Knight is insane, 20 avo with dark magic is really strong. Don't forget Manuela also gets Bolting, so she can be a strong long range powerhouse. Making a Mortal Savant Catherine at the moment, for the lols.
For Ashe I would actually recommend making him a Wyvern Rider/Lord since he has Lockpick as his personal skill. Having a flying thief is super useful. While Bow Knight is easily the best Class for Leonie, I would actually recommend making her an Assassin ASAP since it adds on to her already ridiculous growths in Dex and Speed, and then making her a Bow Knight once she hits level 30. Ingrid is a Falcon Knight. That’s just the truth. Probably the best Mage killer in the game.
I actually prefer Wyvern Lord Ingrid, but maybe my Ingrid got RNG screwed in Strength. Screwed as in her Mag and Str stats were exactly the same before I made her a Wyvern Rider.
Ninten-Drew Update, just finished my GD path, Leonie was pretty good, wasn't a real "mage killer," but she could survive a hit or two (although I gave her almost every single res booster I got), I love having bow users as flyers though (maybe I'll make Bernedetta a peg knight?)
@@lindakan9809 Sylvain is cool as a DK, but he lacks magic and speed to be really good. On the other hand, his stats compliments well the wyvern class !
It is always fun to see how things have changed from when a game came out to later. Here is an updated list from a year later. Byleth- Swordmaster, Falcon Knight Edelgard- Wyvern Lord Hubert- Dark Knight Dorothea- Dancer, Gremory, Dark Flier Ferdinand- Wyvern Lord Bernadetta- Sniper Caspar- Guard Adjutant for Linhardt Petra- Wyvern Lord Linhardt- Bishop Dimitri- Assassin Dedue- Guard Adjutant for Dimitri Felix- War Master Mercedes- Bishop Ashe- Sniper Annette- Gremory, Dark Flier Sylvain- Wyvern Lord Ingrid- Wyvern Lord Claude- Barbarossa Lorenz- Dark Knight Hilda- Wyvern Lord Raphael- Guard Adjutant for Ignatz Lysithea- Gremory, Dark Flier Ignatz- Sniper, Trickster Marianne- Bishop Leonie- Wyvern Lord Manuela- Trickster Hanneman, Dark Knight Seteth- Wyvern Lord Flayn- Dancer, Dark Flier Cyril- Wyvern Lord Catherine- Swordmaster, Falcon Knight Alois- War Master Gilbert- Wyvern Lord Shamir- Sniper
Ferdinand best class is Swordmaster. With his innate skill + Sword Avo +20 from the dancer class and Battatlion, he can easily break the game with over 150+ AVO!
His character design, preferred skills, and stats would fit perfectly with the hero class. Unfortunately swordmaster class is way better. hope they buff hero.
@@Enndorii I mean it's a decent class but Its just swordmaster with extra steps and for some reason slightly worse growth rates. Rather than just a bit more HP, the hero should have more defense and/or resistance. Look at all that armor
With that strat his best class is... (almost as always xD) Wyvern Lord (might be Falcon knight if he could actually be one but he's a guy so no luck there). He gets the 10 additional avoidance from flying classes (which either gets you higher, or if you really don't need the avoidance allow you to lose another avoidance bonus to increase your crit for example), he gets the insane movement speed of a wyvern lord (3 more movement with almost no terrain restriction) in combination with Canto. He does lose swordfaire unless you get to S rank but that's only a 3 dmg loss since Wyvern lord has higher strength than Swordmaster (and higher growth strength but that one hardly matters at all, by the time you're caught up to the 3 dmg loss, you'll be like lvl 90) which matters even less that Ferdinand will be your main tank, not your main murderer here (unless you're playing in normal/hard but then everything is super easy and you don't need swordfaire to kill everything anyway).
@@Arkayjiya I would agree, except the strategy hinges on him winning the blue heron cup and getting +20 sword avoid ability. If you want a dancer on your team, go Wyvernand for sure; but If you invest in the sword dodge ability, Swordinand is absolutely untouchable.
The class doesn't save her pitiful Strength and extreme frailty. Frankly, a levin sword+ after rank C is enough to cover counterkilling in almost every situation.
@@santazombieslayer2166 You go mortal savant to get the skill warding blow. Then you swap to gremory. Also, Thunderbrand doesn't work as well as a levin sword for normal combat and a training sword+ for spamming soulblade. also carry a steel sword+ just in case you need a slight damage boost, but most of the damage comes from soulblade and is already immense so it should be rare that you need anything other than a training sword+. In fact any skill like soul blade, hexblade, frozen lance, etc is a good reason to keep the respective training weapon+ on hand. and training gauntlets is just the right choice almost entirely cause you usually get 4 attacks with that and most of the damage comes from your strength stat anyways. it also lets you spam combat arts. I mean, unarmed combat is viable for raphael and caspar, and training gauntlets+ only weigh 1 so you don't lose the 4 attacks you get from barehanded and you get a slight damage boost.
The damage is nice, but frankly, frontline combat isn't viable for Lysithia unless you go all in on evasion. She hits more than hard enough with her spells, and a levin sword+ can double at 3 range, unlike soulblade. Pretty much needs Dancer's Sword Avo +20 to reliably go. Vantage is easy to pick up here for insurance, and Alert Stance/+ is a bit overkill if you want to grind for it. I've been running her as a swordmaster lately. Sword Avo 20, Sword prowess, Vantage, Sword Crit 10, and axebreaker until I get Alert Stance. Class skill Swordfaire and a native Sword crit with only a pair of levin sword+ and she struggles to get hit by even assaasins while dropping 40+ doubles at 3 range, 40-50 crit rate. Having astra for fun is a nice bonus, might do assassin later for lockpick utility.
I made Hilda a wyvern lord with mastery skill of dancer and damn, she's almost untouchable even late game and the most highest rate of her getting hit is around 20. Paired with her very good str stat, she mows down enemies with just training sword equipped (I finished last boss using training sword)
Petra Swordmaster or Assassin is overkill, she already 2-hits everything, going for high Str + Axe Class is way better. Wyvern Lord is my pick. Exact same thing with Ingrid, already fast enough to 2-hit things, Swordmaster/Assassin is overkill. Unlike Petra however her Str is not very high, her best class is Dancer in my opinion, her base stats make her very tanky and Dancers don't need any stat besides tankiness since their optimal use is dancing every single turn. Why use a Dancer to heal when you can dance for your actual healer so they heal twice? That way you even get 3 shots of Exp instead of 2. Dark Knight is a great choice for Annette because of her Unique Weapon but what you suggest is probably better. Hilda Great Knight is a bad idea. It makes her Res super low. You can make her a way more defensively balanced tank by going Wyvern Lord. She gets more mobility, more speed to 2-hit things, and a better defensive stat spread. Warrior is also fine. Lysithea can also be a potent Mortal Savant because of her budding talent + any magic scaling sword, Gremory is probably optimal though, using Lorenz' Relic she is an absolute monster, best caster in the game. Marianne I 100% disagree, Holy Knight is the only choice. She is strong in all 3 (lance/faith/riding) once you get her budding talent and it gives her ridiculous mobility, versatility and better defenses. She's a Silence + Physic bot for the most part, though. Everything else I agree with and, to be honest, nothing really matters because even on Hard the game is laughably easy. Thankfully it's an absolute blast to play regardless.
Glad you brought up Marianne, she's so good as a holy knight. I like your idea of making Ingrid a dancer. I planned on doing that in my BL playthrough but completely missed the event because I decided to pick someone the next day and forgot what I was doing lol.
@@Belgariad87 bernadetta or Petra can be a good falcon knight. Hilda can be okay in the role. There are other options for the role. I just wish they had magic fliers in the game.
Agree with everything you've said here. My guess is that he didn't want to say Wyvern Lord for many characters but in all honesty it's just an incredibly good class.
Manuela makes an excellent Gremory. Her bolting (A+ reason) is like meteor but gets 4 uses as a gremory. She became one of my strongest units by sniping across the map.
I made Mercedes a bow knight. Against all odds, she surpassed Ashe in usefulness. Also one-shot a boss so hard that even them proccing Aegis did not stop them from dying to a single arrow.
It's kind of really dumb to make a guide for beginners that has midgame spoilers. You can give class advice without referring to the actual events in game. Like "At a certain point, you get access to X". For spoiler characters, specifically put them at the end behind their own spoiler warning.
Marianna - why not Holy Knight? (she has good affinities for it) Hilda - why not Wyvern Lord? (again, good affinities) Leonie - why not Falcon Knight? (also good affinities) I think since you didn't main Golden Dear maybe you didn't put enough thought into those. The rest is great though.
Those are the exact classes I had for those characters. Marianne - Holy Knight. Mostly used her as a secondary healer, and finisher due to her mobility and long range magic attacks. Hilda - Wyvern Lord. Extremely high attack and high avoid. I normally send Leonie and her beyond enemy lines to deal with the turrets. Leonie - Falcon Knight. High avoid, good def and res. While her res is not as high as Ingrid, she makes up for it with her avoid. With her avoid stance+, you could just send her in the middle of enemy formation and wait, which will allow her to have high avoid while countering enemies.
Yea i had very similar I've done 2 playthrough one blue lions and one golden deer and I made Marianne a holy knight, I made Hilda a wyvern Lord as well but for Leonie I turned into an assassin myself.
personally i think bishop is the best for mercedes/marianne. it doubles their mapwide (later in the game) heal amount and usage. no need for big mobility if they can heal anyone from anywhere
Thanks for the video! My Golden Deer team is pretty different than your suggestions, but like you say it is very flexible. Leonie is a great Falcoknight!
Ingrid for sure, but that kind of goes against Leonie's natural talents & totally ignores her Boon in riding. She's honestly best as a Bow Knight and is probably the best Bow user & Bow Knight in the game.
My Edelgard build is the following: Classes: noble -> fighter -> brigand -> warrior -> armoured lord -> emperor. Skills: axefaire, weight -5, death blow, axe prowess, null effect armor. Items: aymr, march ring, Hexlock Shield silver axe, brave axe, bolt axe. Give her the wind boots that you get from Ashe and Cathrine’s paralogue, equip the march ring at the start of your turn, move her to where you want her to go, and equip the shield. Doing this will result in her having as much movement as a cavalry unit without losing any of her tank. She also tends to one shot people because of her insane strength stat. And she doesn’t get twiced because her speed is pretty high when she doesn’t have weapons weighing her down.
I'd consider editing the title of this video as "Best Classes for First Playthrough/Beginners" since these are just the characters in their obvious proficiency-weighted classes, disregarding alternate levelling paths and full optimization of their growths. NG+ lets you disregard proficiency and purchase skill ranks, which lets characters reach their full potential and run their -actual- best class. Examples are Petra dropping swords and running Fighter>Brigand>Wyvern to patch her weak STR growths, get Deathblow, and quad everything with +6MT Brave weapons, or Felix dipping into Mage for Fiendish Blow to patch his MAG, and being run as a Swordmaster/Dancer so he can do everything a Savant can do but without -10SPD growth. Also Manuela is objectively the best Fortknight/Greatknight with high base RES, super high SPD growths so she can still keep up, and not-terrible STR. She becomes magic-immune Dedue who can't be doubled, and has a personal skill that fits the frontlines.
Ferdinand makes for an amazing assassin. Especially since his personal give him plus 15 avoid and his high speed growth which only gets boosted with the myrmidon, theif and assassin classes. Personally i perfer Petra to be a Wyvern Lord due to her great strength and speed and her defense gets patched up a bit through that class line. Felix is an amazing grapples and eventually war master due to his crest, personal skill and always having the brave effect plus his high speed. Anything that's not an armor knight has a tough time dealing with him on player phase. Leonie with good speed and Dec makes an amazing bow knight.
I wind up giving Dorethea Mortal Savant due to the time of me making a mistake of increasing her swords. I've learned she gets a "stat boost" as a Mortal Savant. She has Levin sword for long distance sword damage and a forged Killer Blade for high crit.
The best way is having dorethea have two meteors and then have two high level falcon knights. Ingrid is the best falcon knight. First, look at the map and make dorethea kill two archers. Then make falcon knights attack anywhere they can reach. They are almost immune to magic and with speed they can evade heavy attacks. Best strategy because sometimes you are required to move to places faster. Also make the dancer with really high defense. Trust me, they will only do dances so it’s better if you are not worried about them moving on enemy territory.
I’ve been maining golden deer on hard mode and here is what I have been going with so far for my main team: Hilda - wyvern lord Leonie - falcon knight Marianne - holy knight Raphael - fortress knight (disagree with it being a bad class - he is very useful at stopping enemy advancements and I don’t mind the lack of movement) Ignatz - Sniper Lysithea - Gremory Sylvain - Paladin Flayn - dancer Cyril - Assassin Byleth - enlightened one Claude - Barbarossa It’s been working really well. Been deleting almost everything.
I know for a fact I’m not the only one who turned Shamir and Petra into Falcon Knights. C’mon a flier with sniper skills? That’s what Fates wanted to do with Kinshi Fliers and failed😂
I had Felix excel in Brawling and went with those classes for him. He kills nearly anything in the first round of consecutive hits, and whatever does survive that doesn't make it past the second round of consecutive hits.
It's gonna sound a bit wierd but I made Ashe a dark Bishop and Annette a fighter they actually do surprising work in those catagorys with a bit of attention
did I do something different with my Edelgard ? I did every possible conversation with her including the scene where you go back to the capital and she gets crowned the new emperor, and I didn't get the emperor class but instead the Armored Lord class. confused
Here's my take. Byleth - (Agreed that a combination of swords, brawling, and healing would be his/her best thing even if they technically can be adept at anything. Either Enlighten One or War Monk is their best class; Trickster is also great) Edelgard - (Her Emperor class is basically a swifter version of Fortress Knight with magic power boost, making her great with Levin Swords. And is the only character who can truly excel as a Mortal Sevant. But Wyvern Lord is the best class in the game) Hubert - (He's the only character who actually works as a Dark Mage + Dark Bishop over regular mages and Warlocks. But Dark Knight gives him mobility self defense boost, so go with that in the end after mastering the previous classes) Dorothea - (Dancer does work best for her given her good charm and less than excellent stats but awesome abilities + Meteor. But Gremory is the best magic class save maybe Dark fliers and Valkyries for some units) Ferdinand - (Great Knight may be his main given his wide proficiency in armor and horse, but that's subpar with for Paladin for multiple reasons. He's also got proficiency in swords, lances, and axes, so he can be good in a lot of classes. But overall, Wyvern Lord is the best) Bernadetta - (Yeah, she was born to be a Bow Knight. Calvary and bows, and lances to some extent. And her abilities are great, so Bow Knight all the way) Caspar - (He was born to be a Warmaster, nuff said) Petra - (Every party needs at least one thief/Assassin to steal quest items and gather chests. But once she learns steal, she can do so just as effectively as a Falcon Knight. Falcon Knights are highly underrated given their immense hit and run tactics and have the best evasion. She can also excel as a Wyvern Lord in other routes) Lindhart - (Bishops are something he really excels at as the party's main healer. But he can also become a pretty good Trickster) Dimitri - (Great Lord is a great class for him given the well balanced Sword and Lance powers, but he can also Excel as Paladin or Hero. Vantage is great for someone of his strength, and a combination of Aegis, Vantage, and using a ranged weapon is his best combo against Magic users that was his greatest weakness otherwise. A Paladin that has Vantage works best. It's just sad that his axes are low, because he could have became a great Wyvern Lord) Dedue - (He was built to be a Fortress Knight, and his weakness for horses makes Great Lord difficult, but War Master is his best friend) Felix - (He's Amazing with swords, bows, and Brawling. Mortal Sevant isn't best best due to the drop in speed, but Swordmaster and Bow Knight are both amazing for him. But I'd say he is the best War Master in the game) Mercedes - (She's definitely the best healer in the game, great for starting out as a Bishop. But can become even better as a Gremory and especially with potent attacks) Ashe - (He's basically a Thief who can lock pick on any class, so anything that would boost his mobility is to strive for. Bow Knights or Wyvern Lord can be great for him however) Annette - (Definately a Reason focused character, Gremory is a great choice, but can also make a decent Mortal Sevant with her Hero's Relic. But perhaps Valkyrie or Dark Flier is also good for her) Sylvain - (Although he's great as a Paladin, and he can become a good Dark Knight, but Dark Knight Sylvain is pretty much Mortal Sevant Felix. He's best overall as a Wyvern Lord) Ingrid - (She was pretty much born to be a Falcon Knight, but can be an excellent Assassin before that and I recommend mastering Thief so she can steal) Claude - (Barbossa is his best class by far. It's like a hybrid of a Bow Knight and Wyvern Lord when he learns Wind God) Lorenz - (He's not really the best, he just very average all around both physicall and magically. But Dark Knight is what he was meant to be) Hilda - (She's a very well balanced Axe user, so definately various axe based classes, but Wyvern Lord coming out on top) Raphael - (War Master for sure, he's like a 2nd Dedue albeit slightly less tanky, but War Master gives him the highest pool of HP in the game) Lysithea - (Best Gremory in the game; though would also be a great Valkyrie or Dark Flier, but Gremory is her best) Ignatz - (He has excellent Luck and Resistance for a bow user, but is otherwise a weaker version of Bernie and Leonie. And he can also become okay with magic. But Bow Knight is perhaps his best class) Marianne - (She's great as a Bishop due to being a healer, and the only character who can become efficient as a Holy Knight, but she also works great as a Trickster) Leonie - (She wants to be a Paladin just like Jeralt, but she also excels as a Bow Knight and is arguably the best Bow Knight. However, Calvary units don't make the best use of her immense speed, so may want to make her a Falcon Knight. She's excellent as that) Manuela - (She could become a lot of things, but her best use would be her speed. And she's also proficient in both swords and Faith with a weakness for Reason. May be difficult for her to be a Valkyrie or Dark Flier, but she excels as a Trickter or Falcon Knight quite well. Perhaps Trickster overall would be easiest.) Hanneman - (Reason Magic is easily his best bet, so a Warlock would be great for him. He's also good with horses and no weakness for lances, so a Dark Knight also fits his favor) Seteth - (Keep him in his Wyvern classes, he's a great Wyvern Lord) Flayn - (2nd Best healer, so a Gremory who was previously a Bishop works best; though not to shabby as a Dancer or any DLC Class) Cyril - (He can be great at any non magical class, but Wyvern Lord is his best by far) Catherine - (She's meant to be a Swordmaster to make use of Thunderbrand, keep her that way. But she could also become a good War Cleric) Alois - (Warmaster is his best class even if somewhat weaker than Caspar) Gilbert - (He was meant to be a Great Knight, even if that's not quite the best class. We could also try him as a War Master or Wyvern Lord which would be better) Shamir - (Like other Snipers, she works excellently as a Bow Knight) Anna - (She could become a wide variety of Thief type classes so an Assassin or Trickster both work very well for her. Trickster better overall however) Jeritza - (His unique class Death Knight works best for him via Range Counter. Though wouldn't hurt to try out other classes like Paladin to learn Aegis or a Hero or Mercany to receive Vantage can also make him broken. Either a Hero with Range Counter or a Death Knight with Vantage is the best combo for him) Yuri - (As the character with the highest speed and luck in the game, he really excels as his trademark Trickster. Assassin may be his next best choice also) Balthus - (He's insanely slow, but very strong and tough and barely a healer. Although War Monk isn't a bad choice for him, you got better healers and War Master is the best choice for his strengths) Constance - (Her trade make Dark Flier is a great choice for her, but she can also excel as a Gremory) Hapi - (Only meant to be magic classes even though she's proficient in both Calvary and flying. Valkyrie suits her greatly, but so can Gremory and Dark Flier)
I made Ingrid a Falcon Knight cause I recruited her in both my Black Eagles and Golden Deer paths and she was a pegasus knight and she dodges everything so I'm gonna make her a Falcon Knight again in Blue Lions.
I would highly recommend making Ingrid into a Falcon Knight. She has a balance stats and high speed. With her being the Falcon knight and the having high mobility, she literally carried my whole game.
One thing worth mentioning about the Armored classes is the permanent stat boosts you sometimes get just for certifying for a class. This can be significant for the first armored class aka Armored Knight, as you can get a pretty sizeable jump in Defense very early on for some of your squishier characters. If you have a character that you're training in Axes already to prep them for Brigand/Deathblow, then it's usually worth gaining a single rank in Heavy Armor aka E+ in order to qualify for Armored Knight. If their defense is rather low at Level 10, chances are it will be, then they can get a pretty big instant boost that way, up to 12 total Defense. If they have a Defense rank of 10 or lower then it's absolutely worth it. Worth noting that it's probably not worth training it further for the Fortress Knight, as that needs you to be at Level 20 and only gives up to 17 defense. If you've been RNG screwed and it's a character that already has a Boon in both Axes and Heavy Armor, then it MAY be worth considering.
This game is sooooo much fun. Good video! My friends and I debate the best classes for each character all the time. It also took me a hot second to realize that some Advanced classes are better than promoting to an unoptimized Master class.
Best class is Wyvern Lord, across the board. Give Bolt Axes to those with high magic. Those with high Dex, give them a Bow. Forget the dancer. Train EVERYONE to Brawler "B" to unlock HEALING FOCUS. You basically, don't need healers at this point. Healing Focus recovers 50% of their max HP at no cost!!
Marianne is the hidden op as mortal savant with levin swords. Pick up a gambit that buff magic damage and hit chance and enjoy. And if you don't use a dancer let her have the class so she can have an avoidance ring and the sword avoidance skill and you have a freaking slippery ninja oneshotting most physical classes.
I would like to "argue" for the side of using fortress knights as I made my Edelgard one pre-timeskip. Certainly the maps warrant mobility over slow tanks and this is just my personal preference due to my experience from previous FE games, but I use my tanks as healer exp boosters. Especially Linhardt whom has access to Physic and Warp. Since he doesn't engage in combat and is usually lagging behind anyways being able to always have a target to heal helps keep him within relative levels with the rest of his housemates. Assuming of course his housemates don't outright take out targets or don't possess things like prayer and goddess rings. I also gave him the battalion that has the Stride Gambit which boosts the movement of all units within the target area by +5 thus making already high Mv characters march incredible distances, but my slow moving characters can keep up with them. But even then I find having at least 1 armored unit to be useful simply to help healers level up in general. If not healers then just people whom you're trying to level up their Faith skill with as spells such as Ward, Restore, and Silence are situational spells but can be used to gain minor experience in between heals.
The best class for every single character 90% of the time is wvyern lord. On top of broken canto, dismount being very strong, and growth rates being very strong in the class. If you dont want to make them one of those, you can throw someone into gremory/war master/bow knight. Gremory because you'll need some magic, war master because quick riposte is insanely strong, and bow knight (strong on non-maddening)
This is a really good guide if you want more or less each characters more canon choices. There are certainly more optimal class builds for most of the characters here but it’s not bad.
Marianne also can make a good holy knight, again she is good in all the skills needed to get her their, having a healer on a mount does help a lot late game
Holy Knight also permanently halves her white magic usages and decreases the amount she heals by. She's better as a Bishop, where she gets near map-wide healing.
For Ashe (based on personal experience), I will recomend dancer, his offensive stats aren´t the best but he is pretty agile and you can give him good dodging skills and he is basiclly untochable Maybe there are better dancers but he is my personal favorite (Also he looks super cute)
There's no class better suited for Ingrid than Falcon Knight, or maybe Paladin since she has proficiencies in swords, lances, riding, and flying. Marianne is great as a Holy Knight with her proficiencies in faith, and riding and budding talent in lances.
I would highly advise against making Dorothea a dancer, she has boons in both types of magic and access to Meteor and psychic so it will be a waste of turns to dance instead of using magic.
I'm going to be honest... I miss Camilla's version of the Wyvern classes. This game has no flyers with magic access. It's balanced, but I still miss it. I guess most of the healing classes not being hindered by any terrains that aren't impassable or only a flyer can pass makes up for it, but still. I guess magic bows, levin swords, and bolt axes kind of make up for it. I also miss galeforce. It was a broken as hell ability but still it was a fun broken as hell ability. Plus swordsmaster did get to keep astra which on characters with high enough dexterity is basically at least 3 guaranteed crits. Is it the weakest might combat art? yes. But it attacks 5 times and each time has a crit chance and high enough sword mastery ups your crit chance by like 10%.
For current difficulty the tank classes are pretty useless, but with lunatic in most fire emblems the tank classes allow you to safely pull enemies into range.
I always play around when it comes to classes! My favorite unit is Linhardt (I get him, Lorenz and Sylvain every time) and I've had him as a mortal savant (definitely op), an assassin, hero, wyvern lord, swordmaster... and this play through I tried holy knight. I love mixing things up with myself and my units cuz it keeps things fresh! I totally agree, if you take the time any character can truly excel in any class you want.
Many bad choices in classes. In special thinking astra is a good combat art. Thinking sword masters are as good as assassins. Not suggesting units with flying boon to go flier
Jlima 5 I thought maybe I was wrong in thinking Astra wasn’t worth it anymore, and I’m glad to see that I’m not the only one thinking that. It’s not worth the time sink especially considering that now it’s only a 1.5 (50%) damage increase to your damage dealt vs the absolutely game-breaking *2.5x (150%) damage increase.*
Omafi Vargas If I’m critting the opponent they’re likely going to be dead anyway. Instead of taking the risk of wasting 5 durability I’d rather just attack twice with a Killer weapon or 4 times with gauntlets.
silvain is a nutty dark knight and ingrid is a sleeper when it comes to the dancer role. she gets so many good spells and she actually use a sword too. i recommend giving her bots of speed to increase her mvt range if u do that
My personal choices: Byleth: Enlightened One, EVER! Edelgard: Emperor but i wanna to try Wyvern Lord Hubert: Dark Bishop (free Fiendish Blow, HELL YEAH!) Ferdinand: Paladin (Great Knight? Hell no!) Linhardt: Bishop, there is no other option Caspar: Well... War Master Bernadetta: Bow Knight, obviously Dorothea: Gremory. DON'T MAKE HER A DANCER, you really wanna have a double Meteor, trust me. And maybe a Levin Sword... Petra: Assassin, Wyvern Lord, Falcon Knight... Many options Dimitri: Great Lord with Batallion Wrath and Batallion Vantage is INSANE! Dedue: Fortress Knight (I really don't care about him a lot, to be honest) Felix: Swordmaster, another option is a sin to his character... unless... maybe a War Master with Swordfaire? I gonna try someday. Mortal Savant? Just no. Don't do it. Ashe: Bow Knight (He is my baby boy, i don't care if there is better archer in the game, he is MY ARCHER) Sylvain: I like him really tanky, so i go Great Knight with Pasive and Aegis combo, Swift Strike and Lance of Ruin, BUT I wanna try Wyvern Master too. Mercedes: Gremory... with a Magic Bow... Oh yeah! Annette: Rally Bot (i really don't care...). Or a Warlock with Bolt Axe/Crusher if you care. Ingrid: The best Falcon Knight you could have. She's is an untouchable mage killer dogde tank in the game Claude: F**KING BARBAROSSA! Lorenz: Dark Knight (I hate this guy, he only serve to obtain Thyrsus and give it to Lysithea) Raphael: Caspar 2.0, but more tanky. War Master Ignatz: Bow Knight with Rally Speed (think of him as a support archer) Lysithea: GOD TIER GREMORY GLASS CANNON WITH THYRSUS. Can nuke any unit with a single Miasma from a big distance. Marianne: The best Dancer you could have. Trust me. Or a Holy Knight, if you don't care Hilda: Warrior, with Wrath and Vantage combo (it's really fun) Leonie: The best Bow Knight in the game, and she even haven't a Crest or a Heroes' Relic. Yuri: Trickster Balthus: War Monk Constance: Dark Flies Hapi: Valkyrie Anna: Assassin or Trickster. She's bad anyway Seteth: Wyvern Lord with Lancefaire Flayn: Ehh... Dancer? Gremory? Bishop? I don't know what to do with her. Cyril: A worst and weaker Claude, Wyvern Lord with a bow. Catherine: Swordmaster. Period. Shamir: Sniper. Period. Hanneman: Warlock... Eww Manuela: Bishop... Eww Alois: Warrior... War Master... He is just annoying and useless. Gilbert: The worst Character in my opinion. Do as you want with him. Fortress Knight, Great Knight... Whatever Bonus: Jeritza: Death Knight, of course.
I mostly agree with this, I just have three that were off for me. Ingrid is built to be a pegasus knight, Marianne makes a great holy/dark knight, and Ignatz is better off as an assassin. Everything else was great though :)
yeah, i pretty much go with ingrid as a falcon knight, ferdi as a wyvern lord, bernadette as a bow knight, felix as a sword master, dorothea as a dancer, mercedes as a healer, lysithea as a gremory, and byleth as enlightened one, hilda as great knight, and merianne as a holy knight, as for adjuncts, i just put healers on my squishier chars, ohh and in golden deer route i switch out marianne for claude as his unique class
Good guide but Petra and Ingrid make great Falcon Knights, I feel like that class was slept on in this guide. They are great magic tanks, have great movement, can dismount if needed, will double everything short of a swordmaster and assassin (it probably won’t matter for Petra since her speed grow is crazy) and have just enough strength. As a bonus Ingrid’s relic is a Lance so Falcon Knight may be the best use of it.
I played through the game once and am on my 2nd Play through and I am loving the game having never played a FE game other then Heros on mobile. I still don’t understand what Weight does or how it affects the game. Does it affect my movement? Speed? Another question is when you are changing classes there is a slider with - on one side and + on the other followed by a number, what does that mean?
I think there is a point to be made for making dedue a fortress knight and recruiting hilda or cyril. fortress knight is incredible in defense levels and on big battlefields you can use a faster troop. using the other unit as an adjucant is also important to not lose xp and tanks are really good as adjucants i think
5:46 Lmao, yeah it is the worst. Mortal Savant Felix is the biggest noob trap. People see a budding talent and assume they have to use it. But in Felix's case its worse than shitty.
Felix is better as a warmaster imo. Because of his unique skill and his crest gauntlets are actually his best weapon and his relic is a shield so you don’t need to keep him in his original swords
Didn't even think about that, I just had my Felix as a mortal savant in Blue Lions and was planning on not having one in my Golden Deer play through, but I might have to now
Nicholas Crosby yeah I thought about giving her thunder brand but the issue with it is that thunder brand deal physical damage that is not really her highest stat while Levin sword deal magic damage and can make ranged atk that make the most profit of her high magic stat
Yeah I thought like you until I try cause I noticed that in my golden deer road she got 38 point stat in speed moreover she has budding talent in sword and high magic stat (47 in my first run)
I made Leonie a Falcon Knight gave her a bow and she just destroys mages and flying units, her and Lysithea (who one shots everything) are my favorite GD units by a mile.
Edelgard's class does not get left behind. She is an armored class with 5 mvt instead of 4. As long as she still one-shots everything, Wyvern Lord is probably good. Edelgard also gets a stupidly powerful battalion that she has to be grounded to use.
I do think ferdie has many more options that are better than paladin/great knight, he has boons in the whole triangle so I would recommend wyvern lord. Also since his personal wants him not to get hit, I would also recommend qualifying him for dance just to get sword avoid 20. Then makes him something like a swordmaster, or wyvern lord again bc wyvern lords are busted
@@chromaticblue3976 do it. I have him as a Dark Knight and so do others and from my experience and others he's A BEAST being a Dark Knight. And he has a hidden talent in reason so why not?