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First Time Playing World of Warcraft Classic - 2024 - To Darkshore! 

ZedeX Gaming
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In this episode of my first playthrough of World of Warcraft Classic, I travel to another continent and start my journey toward Ashenvale :)
The Deadmines is a level 18-23 dungeon located in the Alliance leveling zone of Westfall. The instance portal is situated deep within the Defias encampment of Moonbrook. For most Alliance players, The Deadmines will be the first dungeon they encounter in the game.
Join me on my journey into World of Warcraft Classic playthrough! After many recommendations, I've decided to dive into this iconic MMORPG. As a newcomer, I'm open to any hints and tips you have to offer.
World of Warcraft (WoW) is a beloved MMORPG released in 2004 by Blizzard Entertainment, set in the Warcraft universe. It's been four years since the events of the previous game, and Azeroth awaits exploration!
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► WoW Classic Playlist: • WORLD OF WARCRAFT CLASSIC
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#worldofwarcraft
#wowclassic
#newplayer
#firstimeplayingworldofwarcraftclassic

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30 июн 2024

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Комментарии : 14   
@gearhar1
@gearhar1 6 дней назад
Hey, being a shepherd is a well-valued profession, especially in the World of Warcraft! And one can always pick up the toy they've dropped out of their stroller. Nothing is truly ever lost. 😉
@zedexgamingchannel
@zedexgamingchannel 5 дней назад
I'm just taking the piss out of myself. I like polymorphing :)
@BlackDahlia1147
@BlackDahlia1147 6 дней назад
so nice to see you again! I got worried when you said before you didn't have a discord anymore, and then removed the video and your instagram :( I hope things are alright, and if you're still going strong I would still love to make a character to hang out with you guys sometime! Either way, glad I could finally finish off this video! my time spent in darkshore as a hardcore character was..... not full of fond memories :P
@zedexgamingchannel
@zedexgamingchannel 6 дней назад
I'm not very good with social media and I have no idea how people can manage so much of themselves in so many different places. Just making videos and being here is about as much as I can mentally handle :D
@mil2k11
@mil2k11 6 дней назад
You're level 20 now. You have Nova & Blizzard. Figure them out as to how they synch together. Life in Azeroth will be much easier.
@zedexgamingchannel
@zedexgamingchannel 6 дней назад
Thanks, I'll check those out when I'm next in :)
@nickdickens7599
@nickdickens7599 6 дней назад
Marc have you taken down your discord server, it seems to have disappeared??
@zedexgamingchannel
@zedexgamingchannel 6 дней назад
Yeah I took it down. I mention it in my recap part of the video :D
@nickdickens7599
@nickdickens7599 6 дней назад
Ahh , I missed that as ironically I watched the video when it was posted on discord 😂 Hope to see you soon, keep up the good stuff 👍
@nickdickens7599
@nickdickens7599 6 дней назад
When you are ready for your 2nd dungeon (Stockades) I have a priest healer ready to go if you’d like to team up.
@zedexgamingchannel
@zedexgamingchannel 5 дней назад
@@nickdickens7599 Cool, thanks for the offer. Please remind me nearer the time as I am very forgetful of things :D Appreciate it.
@ScorpBerserker
@ScorpBerserker 6 дней назад
Reupload, huh!?
@zedexgamingchannel
@zedexgamingchannel 6 дней назад
Yeah - couple of things I wasn't happy with and wanted to change.
@mil2k11
@mil2k11 6 дней назад
Okay, once again a great intro and after watching that dungeon run, I cannot disagree. Here are some of my notes, observances, and comments from that run. Warning - very long. I want to preface this as to say I don't want to give away any surprises, gameplay cheats or anything that could lessen the first-time-player experience. The best part of this game is the discovery & exploration and I will not reduce the value in that. Alright. You went thru Deadmines with some people who know who you are - and I say that on purpose. Here are my takes from it. You'd have to go to last video to math times mentioned. So, let's start with curses. You were asked to heal them and at 4 minutes - 33 seconds, you tried incessantly with no avail. One reason is that the curse was no longer on that player, but more importantly, you were targeting the Dynamiter instead of your party member. You need to target a friendly and then click/press the dispel. I personally use F1-F5 to target my self (F1) and F2-F4 for party/group members. This can be done in the Options menu Keybind section. NEED/GREED/PASS - I mentioned this in one of your vids prior to heading into Deadmines. On the good side, you were with some very friendly players who gave you a lot of leeway. When you get into PUG groups or are at higher levels, ninja looting is more frowned upon. I've seen some toxic stuff in chat from groups who've been ninja'd. Good practice not to do it. NEED - An item that is an automatic or future upgrade for you. Mouse over it and if the stats are green, it's likely worth NEEDing GREED - An item that you maybe could use, or maybe you could sell or maybe send to an alt character. Don't worry. If somebody else NEEDs it, they'll have priority. If nobody NEEDs, it will roll and the player with the highest /roll score will win it. BOE & BOP: Know this. Remember this. BOE is Bind On Equip. This means that the item when picked up isn't bound to you. You are free to trade, sell, auction or mail it as you choose. BOP is Bind On Pickup. These items when picked up are locked to your character and cannot be traded, auctioned or mailed - though they can be sold to a vendor. NEEDing on BOP items that your class cannot use is what drives playes nuts (in general). The item will say it's one or the other when you mouse over it. But if you make a mistake, a Bind On Equip item gives you the freedom to fix that mistake where Bind on Pickup does not. PASS - Only do this if you have absolutely zero interest in the item. I know you hit GREED a few times and got the warning that the item will be bound to you - that's only if you win it. Just accept it. If somebody NEEDed on it, they'll get it over you anyway. Be more active in the dungeon. Mages are expected to be in the top 10% of damage dealers in pretty much any scenario. You sir, were at the bottom 10% on this. The only thing you don't want to do is pull threat from the tank. At 17 minutes, see the Minor Johnson picture frame at the bottom? See those three icons under his bars? They are called debuffs. They are put on him by you and your party to lessen his health, damage output, increase damage taken, etc. See the one in the middle with the number "2"? That's Sunder Armor. It's what warriors put on the mob to reduce their armor while increasing their own threat to hold agro. Once that number under the mob's nameplate hits 2-3, you can just start popping off for the most part. You're going to be asked to polymorph as it's one of the better crowd controls in the game, make sure you can visually see the target you morphed so that if you need to do it again, he's not out of Line of Sight (LoS). At 20 minutes 46 seconds, easy he's in sight and you poly him. But at 20 minutes 56 seconds, he's behind the wall and door, so you can't reapply it. And it shows at 21 minutes 12 seconds as it breaks and he's on top of you. Polymorph is quite strong as it can singlehandedly change the shape of a fight. But it needs to be watched as an early break or LoS issue can make things problematic. Most often, the Skull target marker is your target to hit unless told otherwise. Markers aren't needed all the time unless it's a sketchy area with multiple mobs who may have certain mechanics. Most, if not everybody uses a skull for the primary, but some have different secondary targets and crowd control targets. My usual way to look at is is this: Skull - primary target X - secondary target as two lines make an X Triangle - third as it takes three lines Square - fourth as it takes four lines Moon - Crowd control #1 (makes me think of sleeping) Star - Crowd control #2 (no real reason) Those to me make the most sense. But it's often good to ask your tank (if he's marking) what he does for three-mob situations. Two-mobs you just melt. Four+ aren't super common, and even if they are, AOE damage can pretty much just group-kill them down. Outside of dungeons - just questing. One thing of note - since you'll be in many multi-level buildings, is that WoW doesn't have a Z-axis. Meaning that there is no distance understanding when you go vertical. If a mob is 3 levels directly above you while you're maybe going down the stair, it can actually melee hit you as it understands you're inches away. So, if you're close to dying and bail out in a tower, know that you can still very likely be hit vertically as if you're right next to them. You seem to know how the tier system works with quest (green, yellow, etc). Same works with mobs to kill. Those furlbogs were level 11-12. If you looked at their nameplate, you'd see their level number was gray. Gray gives no experience. Green gives moderate experience. Yellow gives more and red gives quite a bit, but there's a higher rise you'll die. This is how you figure out what mobs are worth killing and what aren't. Lastly, at least for now, memorize boat routes. Know that Menethil Harbor in Wetlands takes you to two separate areas in Kalimdor. Know that Ratchet & Booty Bay are locked together and that the one in Darkshore can take you to the Night Elf starting zone as well as Eastern Kingdoms. Knowing these will save you time as you travel.
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