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Fixed Camera Tutorial | Resident Evil | Classic Horror Games in Unreal Engine 5 

YagmanX
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❤️ Join Patreon to download the UE Project: / yagmanx
🎬Watch the next episode to learn how to create cinematic cameras like in Silent Hill: • Cinematic Cameras Tuto...
💡Tank Control Tutorial (to solve that pesky Turn Speed): • Tank Controls UE5 Tuto...
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This is a new series where we ✨recreate iconic horror game moments in Unreal Engine 5✨ starting with Resident Evil 2🧟‍♂
If you're a game dev who loves classic horror then this may pique your interest! Get into your Unreal editor and dev along with me while I take you through how to set up Fixed Camera Angles, Tank Controls and Sequencer Animations.
Would you like to see a different iconic horror moment tutorialised? Or do you have any tips / tricks for us? Do let me know in the comments! ❤
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00:00 - Intro and Example
00:45 - Project Setup & Whiteboxing
04:00 - Fixed Camera Blueprint
18:44 - Tank Controls
25:44 - Place Fixed Cameras
31:17 - Licker Animation using Sequencer
36:21 - Child Blueprint to Trigger Animation
48:47 - Outcome
49:21 - Fixed Camera Blend
49:56 - Outro

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26 июл 2024

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Комментарии : 144   
@yagmanx
@yagmanx Год назад
This is a new series where we ✨recreate iconic horror game moments in Unreal Engine 5✨ starting with Resident Evil 2🧟‍♂ ❤ Join Patreon to download the UE Project: patreon.com/YagmanX 🕹Check out my Tank Control Tutorial for how to change Turn Speed and add Animations: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-T-7H5QJr7-Q.html If you're a game dev who loves classic horror then this may pique your interest! Get into your Unreal editor and dev along with me while I take you through how to set up Fixed Camera Angles, Tank Controls and Sequencer Animations. Would you like to see a different iconic horror moment tutorialised? Or do you have any tips / tricks for us? Do let me know in the comments, let's learn together! ❤
@the777Surrealist
@the777Surrealist Год назад
Damn... just recently discovered your channel and liked your video about fixed cameras in games. I've been struggling my ass off stitching together a fixed camera system and tank controls for my survival horror game I'm developing. Shifted through so many video tutorials and got it working... and what do I find today? This video covering both of those mechanics in one video. Will go through this anyway to see if you took a different approach on certain elements.
@yagmanx
@yagmanx Год назад
@@the777Surrealist That is some great timing there! I hope this video can be helpful. Best of luck with your game!
@theshredguitarist25
@theshredguitarist25 Год назад
This is incredible!!!! Thanks for making this video!
@pitchdark2024
@pitchdark2024 Год назад
As a massive fan of the old classic resident evils Im making a survival horror game in ue5 quality but old skool controls and vibe. This tutorial was perfect to get my head around the tank controls. There isnt many good tutorials on youtube that do this. So thanks again and keep up the goood work :)
@amerdoom6491
@amerdoom6491 6 месяцев назад
@theshredguitarist25 what incredible 🤣
@daveklein4029
@daveklein4029 15 дней назад
This is so cool. I love the fixed camera angles Resident used. The backgrounds look like gorgeous paintings. I wish there was a club I could join that made unique horror games like this.
@TheDeathbyPurple
@TheDeathbyPurple 6 месяцев назад
Solid tut. Here's some suggestions for everyone: 1. There are multiple ways to get the cam to start instantly from placing the trigger box lower to the ground and raising the player start above it so you fall into it on begin play or skipping the delay and valid player code on begin play and going straight to the swap to this cam function (if all others cams are children not running that code), maybe a timer instead of delay as well. 2. The collision settings for the collision box needs to be set to ignore EVERYTHING and just overlap pawn. If you don't do that bullets, blood splatter etc will hit the trigger box. 3. Collision boxes only need to be the size of where you want the swap to be - not the size of the entire room. This helps keep things clean if you want to put multiple cams in one room without worrying above overlap failures. Essentially you don't have to constantly be inside the box to stay on that cam. 4. Useful shortcuts - Hold B and click for a branch (thousands of hours saved lol) Hold O and click for Do Once - Do once node would have been easier to only have the licker play 1 time.
@brianworden7022
@brianworden7022 6 месяцев назад
The delay works and if you put the delay to 0.0 there is no delay but will still use the fixed camera
@chrisfabula
@chrisfabula 2 месяца назад
Thanks, i had this exact problem of multi overlaps, if you put your collision boxes too close from one an other, you get in situations where you check for double positive overlaps, leading to a lot of issues, i will experiment this system where you just put the collision box just in entrances of rooms and not covering the entire room. Could you add more precision on how you set the box to ignore everything but the player pawn ?
@Sub5_77
@Sub5_77 Месяц назад
@@brianworden7022 Yep. Delay on 0.0 is indeed, instant.
@trshbludofc
@trshbludofc Месяц назад
I really miss your retro series, I can not get enough of these takes on the sweet nostalgia older games gave players. Take me as an example, I am a 2000s early bird, still old games touch me way more than the latest graphic wonders. I really missed out on the good stuff
@cmdvolken6053
@cmdvolken6053 Год назад
Getting into game dev out of being out of the scene for a bit and found this channel. Absolutely fantastic production and teaching style. Keep on rocking these vids!
@Rokgen44
@Rokgen44 8 дней назад
Thank you so much for this tutorial! I've been struggling with my camera for weeks working on my horror game in Unreal and this really helped me understand camera work better and make the game look so much better! Really appreciate this!
@yagmanx
@yagmanx 8 дней назад
You're very welcome 😊 I'm very happy that it could be helpful. Best of luck with your game!
@hugboat808
@hugboat808 Год назад
I am currently making a horror game and this is the perfect series for me. Another hitter. 🎉
@Stallkerstk
@Stallkerstk 9 месяцев назад
I'm from Brazil and this Tutorial is really very useful! Thank you so much a lot of information learned watching! :)
@Snottle1
@Snottle1 6 месяцев назад
This tutorial is so helpful. I'm totally new to blueprints, and so few videos provide a logical explanation of the different blueprint functions as they're applied to the project. I followed along and not only did everything work perfectly, but I actually learned a lot of useful BP theory, too. Thanks so much!
@yagmanx
@yagmanx 5 месяцев назад
I'm so glad this could be useful for you! And learning more about blueprints is great! I hope to help others leave my tutorials knowing enough to tinker on their own as well 😊
@Stenierfromwow
@Stenierfromwow Год назад
Oh my god, thank you! I was trying to do exactly that, on my own. And made a ton of mistakes. This is golden.
@Thiromar
@Thiromar Год назад
Really informative - I feel like even I could get into UE with your guides! :D
@yagmanx
@yagmanx Год назад
So happy to hear that! Anyone can get into UE, I believe in you 🙌 (if you wanna, you don't have to of course)
@GabrielDias0223
@GabrielDias0223 Год назад
That was amazing, thank you so much! You deserve so much more views and subscribers!
@yagmanx
@yagmanx Год назад
Thank you that's a lovely compliment, I'm glad this could be helpful :)
@pollet_
@pollet_ 9 месяцев назад
Thank you sm for making this tutorials, I really need to get into Unreal Engine and these are the kinds of games I wanna make, thanks! :)
@JeffreyZweigII
@JeffreyZweigII Год назад
Awesome tutorial. Was trying to build some camera systems and you touched on a few things that helped me find answers to other things I couldn't find answers to elsewhere.
@yagmanx
@yagmanx Год назад
Glad to help! :)
@StARn00bXProductions
@StARn00bXProductions 4 месяца назад
You are very informative and thorough. Thank you!
@vibingLieke
@vibingLieke 8 месяцев назад
Loved this video!! Thanks so much for the great help
@Gordon_Bicker
@Gordon_Bicker Год назад
Incredible tutorial as always!! Such a brilliant video. ✨🙌
@yagmanx
@yagmanx Год назад
Thank you so much :)
@Gordon_Bicker
@Gordon_Bicker Год назад
You’re very welcome!
@vybore9494
@vybore9494 Год назад
Dang. This is so cool!
@darkalleywaystudio3975
@darkalleywaystudio3975 Год назад
Very cool. Also, I like how you much personality you have. Keeps me from falling asleep. Happens a lot lol
@brucebarratt99
@brucebarratt99 Год назад
I found this really helped me get more comfortable with blueprints. Coming from Unity I can now see how I can use a lot of my Unity experience in Unreal Engine. Thanks for the awesome tutorial!
@yagmanx
@yagmanx Год назад
This makes me happy to read. I really wanna instill good blueprint practises in my tutorials without making it overwhelming so I appreciate this type of feedback. I'm glad it could help!
@doblajesimberbe1966
@doblajesimberbe1966 Год назад
Pretty good tutorial, really easy to follow and some good explanations! Thanks a lot! :D
@yagmanx
@yagmanx Год назад
You're very welcome, I'm glad it could be useful 😊
@onlymechs
@onlymechs 13 дней назад
Fun, easy to follow and useful.
@BlackMageMaxLV
@BlackMageMaxLV 17 дней назад
You are awesome! Thankyou so much for these tutorials!
@yagmanx
@yagmanx 17 дней назад
You are very welcome, I'm so glad they're helpful for you 😁
@polaritymakina8440
@polaritymakina8440 11 месяцев назад
Just what I've been looking for, you earned a sub 👌😊
@yagmanx
@yagmanx 11 месяцев назад
Thanks, I'm glad it could be helpful for you ☺
@ikarus1265
@ikarus1265 Год назад
you're amazing, this is amazing, thank you!
@robz537
@robz537 Год назад
_very informative with a big pinch of good mood. very cool_
@yagmanx
@yagmanx Год назад
Haha I like to keep up the good mood :) Thank you for watching!
@olternaut
@olternaut Год назад
Wow I missed you! How are you?? Glad to see a new video. 🙂
@AdamBarkerThe
@AdamBarkerThe 3 месяца назад
You are the GOAT for this! Thanks for covering so much info.
@yagmanx
@yagmanx 3 месяца назад
I'm so glad you found this helpful! If you need more in depth tank controls I've just uploaded a tutorial on that too ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-T-7H5QJr7-Q.html
@AdamBarkerThe
@AdamBarkerThe 3 месяца назад
Awesome, I will check it out 🙏
@UKXcalibur
@UKXcalibur 7 месяцев назад
you´re genius thanks for the tutorial, helped a lot!
@lleerman
@lleerman Месяц назад
Thanks you very much! 🙌
@shynnobi
@shynnobi Год назад
so interesting! I always wanted to learn UE 🤩 u just got a new subscriber ✨
@yagmanx
@yagmanx Год назад
Thank you very much and best of luck in your UE journey!
@flyingroads3498
@flyingroads3498 9 месяцев назад
I justo found this channel. Love the patience You have to explain. I just sub.🎉
@yagmanx
@yagmanx 3 месяца назад
Thank you, I'm so glad it was helpful
@inteligenciafutura
@inteligenciafutura 2 месяца назад
excellent, just what I needed
@yagmanx
@yagmanx 2 месяца назад
I'm glad it was helpful for you :)
@heirapparent4802
@heirapparent4802 Год назад
Not to be a simp but what an adorable youtuber.
@TroteDevs
@TroteDevs 10 месяцев назад
Thanks 4 your video been wanting to do this but didnt know how to
@yagmanx
@yagmanx 9 месяцев назад
Glad it could help!
@scaredoclock3881
@scaredoclock3881 Год назад
I’m using Unity but these tutorials still help as far as the logic and concepts involved. Thank you for making consistent retro horror content!
@yagmanx
@yagmanx Год назад
Great to hear! Logic usually crosses over, would be cool to see how it's done in Unity too. Good luck with your creative projects :)
@fuzzypanda1684
@fuzzypanda1684 8 месяцев назад
I started with Unity but moved to Unreal and once I got over the steeper learning curve, liked it a lot more. Why'd you choose Unity? Just curious.
@russeljimmies3899
@russeljimmies3899 Год назад
You have the brightest personality, I am in love!
@InfiniteShmehh
@InfiniteShmehh Год назад
😭 THANK YOU FOR THIS, JUST FOUND YOUR CHANNEL, NEVER SUBSCRIBED AND THUMBS UP'D SO FAST IN MY ENTIRE LIFE
@yagmanx
@yagmanx Год назад
hahha you're very welcome! :D Thanks for subscribing!
@Vympirestudio
@Vympirestudio 6 месяцев назад
Great your work is brilliant appreciated ❤️
@yagmanx
@yagmanx 3 месяца назад
Thank you so much 😀
@yagmanx
@yagmanx Год назад
🌟CHALLENGE🌟 A better (and still pretty simple) way set a camera to be active from begin play is to set a public boolean within BP_FixedCam called isStartingCam and upon BeginPlay set it to trigger On Begin Box Overlap if the booleon returns true. Then in your level manually set the instance of BP_FixedCam that you want as your starting camera to have isStartingCam true in the details panel.
@nakildias
@nakildias 10 месяцев назад
24:55 Make sure to set the rotation rate from 500 to 0 if you don't you will get a weird snapping effect when walking backward and turning.
@somaeleric3456
@somaeleric3456 Год назад
thank you😭
@MintyChapstick01
@MintyChapstick01 4 месяца назад
THI SIS AMAZING!
@neill6585
@neill6585 Год назад
It's also really a study of directing and cinematography too. When using fixed perspectives the 180 degree rule comes into play for character movement. Tank controls solve this but what if you want the player to always intuitively know that pressing left makes the character always go to the left of the viewed scene, reguardless of camera position? You can pipe the forward vector of the active camera to the movement input of the character to maintain that but as I said before the 180 degree rule starts to come into play, as too dramatic of an angle change results in a hard direction change of the character. Nothing is hated by game reviewers more than camera experimentation lol.
@LuigiMussardo
@LuigiMussardo Год назад
Replace the delay with a timer!
@JeffreyZweigII
@JeffreyZweigII Год назад
Would love if you could do a video on expanding/improving the tank controls? Like having animations when they turn, or how to implement the quick 180 degree turn?
@yagmanx
@yagmanx Год назад
Yes absolutely! These are very rudementary. Perhaps in a future video :)
@jonnysidaway
@jonnysidaway Год назад
I don't think enough game dev tutorials go through step by step how to recreate something that's a staple feature from a game such as this. I wonder what you'd want to tackle next? How about the insane camera effect the player gets when looking at the creature in Amnesia? GGWP!
@yagmanx
@yagmanx Год назад
Oooh that's a great idea! Who knows... More to come in the future! Thanks as always for the support Sid :)
@amezing76
@amezing76 15 дней назад
Hey love the tutorial, is there a way to make the rotate fater on the tank controls? cheers :D
@nassergreatdeveloper3745
@nassergreatdeveloper3745 2 месяца назад
Thank you so much. I have question I have first person Camera and the character can climb. how can I stop camera from rotation while climbing?
@guillermomontoya3382
@guillermomontoya3382 Год назад
Great tutorial, entertaining all the way through, a couple of interesting points: 1. I'd love to see a tutorial about blending camera transitions, specially crazy ones like in Sayonara Wild Hearts. 2. I was cracking myself up when I saw the CC subtitles translating every time you said "licker" to "liquor" 3. A solution for the first fixed camera to be initiated properly could be having a reference of that fixed camera in the Third person character blueprint as a public variable, and then call the function Onfixedcameraoverlapfrom Beginplay in the third person character. Although, that would require the character to be already in place on the level.
@yagmanx
@yagmanx Год назад
Thanks for your points and feedback, haha I love how Google now must think I'm an alcohol channel :P Oh thanks for the suggestion. Ooo you made me think, maybe there could be a collision check in the Construction Script and then if a player start collides with it in editor then it knows that that specific camera needs to be active upon begin play 🤔 I'll have a little play. Thank you!
@guillermomontoya3382
@guillermomontoya3382 Год назад
@@yagmanx That solution sounds even better. I had no idea the "player start" had any collisions whatsoever, the more you know. I'll be willing to see it implemented in a future tutorial for this segment. Glad I could help a bit on that. Btw, maybe not an alcohol channel, but "Drunk Gamedev" definitely sounds like a series that should be appealing to someone... Just saying...
@cooliostarstache5474
@cooliostarstache5474 Год назад
Yagman, have you seen the UnRecord teaser trailer? What's your opinion/analysis on that?
@orca1361
@orca1361 10 месяцев назад
What would be the best way to do Re: dead aim lightgun mechanic switch from fixed camera to first aiming and shooting and Re: Outbreak's inventory where it doesn't pause the game?
@mikeart9263
@mikeart9263 Месяц назад
Quick question - how come the blueprint works fine with keyboard but not with controller? When i hold forward on anolog they just run in tight circles and pressing left or right makes them spin on the spot super fast.
@luigirapetta7651
@luigirapetta7651 Год назад
This is something Under the Mayo would find useful.
@elvismorellidigitalvisuala6211
Wow cool tutorial! A question.. Can you improve Tank control and make the character have a "rotation" animation instead rotate only? cause with realistic today's graphic it look really uncanny valley🙂
@yagmanx
@yagmanx Год назад
Yeah absolutely, this was very rudamentary to mainly focus on the camera but perhaps in a future video :) Glad you liked the vid!
@ProjectHelisexuality
@ProjectHelisexuality 2 месяца назад
I've often wondered how good pre-rendered backgrounds could look on modern hardware. The first remake and zero still look good now, at 20+ years old. Would Unreal be a good engine for it, or are there any better suited? Also, 02:53 - I think that's the waiting room. Or was that the room upstairs? Now I'm not sure 😂
@user-ff3mu2fo7x
@user-ff3mu2fo7x 11 месяцев назад
😍
@spiker10069
@spiker10069 Год назад
Hello, I having a problem, my camera isn't switching at all, did you change any setting off recording because I'm completely baffled
@eefernal
@eefernal 6 месяцев назад
Hi, awesome tutorial. Are you able to explain how I could make it so the player cannot rotate whilst already holding W? Meaning they would have to stop moving, rotate, then move
@yagmanx
@yagmanx 3 месяца назад
You'd have to find whent the player is moving forwards / backwards and put a bool there, then before setting the left/right rotation check to see if player is moving forward/back, if they are then do not set Left/Right
@cjtherandomizer7638
@cjtherandomizer7638 8 месяцев назад
Great video, I’m just curious, how do you change character rotation speed for tank controls? Everything else is set up perfectly.
@yagmanx
@yagmanx 3 месяца назад
I've just released a tutorial to help with any tank control issues such as that, hope it helps ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-T-7H5QJr7-Q.html
@Dummecook
@Dummecook Год назад
Thanks for the tutoring session. It was very helpful. Regarding the BeginPlay event, can you simply obtain a reference to the camera in this blueprint, isn't that right?
@yagmanx
@yagmanx Год назад
You're very welcome :) You could do but you'd need to make sure it was the instance of the blueprint that overlapped with the player that would be enabled, otherwise the blueprint would run on all cams and it'd get very confused on which one to use. But if we could get a reference to which one overlaps the player start in the contruction script (while still in editor) and set that as the starting cam then that might work? 🤔
@user-fi9rv7mg8h
@user-fi9rv7mg8h 5 месяцев назад
i feel cool
@XtraSleepy
@XtraSleepy 4 месяца назад
Hey! Just a quick question, is there any way for me to make the player turn faster for tank controls? I've been stuck for a while now if you could give me anything, that helps a ton!
@yagmanx
@yagmanx 4 месяца назад
You can multiply the turn movement by a float and that'll do it. I'll be uploading an updated tank control tutorial very soon 😊
@Klangraum
@Klangraum Год назад
When does a game become scary for the developer? I felt so relaxed.
@yagmanx
@yagmanx Год назад
When you start to reach the deadline haha. I'm glad you found this relaxing though :)
@fabao7529
@fabao7529 3 месяца назад
Hi there, I am having some issues with the camera. When I walk slow it seems that the trigger box is not working so it doesn't change de cameras so the character stays lost in the scenario. Do you have any idea how I fix this issue?
@yagmanx
@yagmanx 3 месяца назад
Hi Fabio, perhaps put some print strings in and see if they're being triggered? Movement speed shouldn't change this so all I can think of is that they might not actually be overlapping with the player 🤔 best of luck!
@cerisskies
@cerisskies 10 месяцев назад
Hey this was so good But, when I turn with A and D, my character rotates incredibly slowly; can you think of what I might've missed for that to happen?
@Tyladrhas
@Tyladrhas 9 месяцев назад
If you put a multiply node between action value x from enhancedinputaction and the add node, then you can speed up the rotation with that! A value of 3 felt pretty good to me, but can set whatever you like to get the speed you want.
@yagmanx
@yagmanx 3 месяца назад
Hellooo, I've just released a new tank control tutorial which covers this and more, I hope it helps ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-T-7H5QJr7-Q.html
@wegotguns3325
@wegotguns3325 8 месяцев назад
Is there a way to have turn in place anims instead of the classic sliding around in place? Everything I find is for camera rotation which doesn't work for us fixed camera lovers xD
@yagmanx
@yagmanx 3 месяца назад
I show how to add animations to tank controls in my latest tutorial, I hope it can help ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-T-7H5QJr7-Q.html
@accelav0
@accelav0 5 месяцев назад
help:(( my character stop making the walking animation after config the tank controls, it just floats idlin' all over the place;(
@yagmanx
@yagmanx 3 месяца назад
Oh no, sorry to hear that! I have a new tutorial just focusing on the tank controls so could this help? ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-T-7H5QJr7-Q.html
@brick343X
@brick343X 7 месяцев назад
question: I tried changing the rotation rate, to make the character move faster and nothing seems to happen after compiling. Thoughts? **EDIT** So, after some tinkering, I found that if you add a "multiply" just before the "add" in the line up ( That is, between the red bar, "EnhancedInputAction" and the "plus", with Action Value X going to the "Plus") and set that value to "2" or "3". The character will rotate in relation that. So if your character was moving slow, this could be a good fix. Not sure if its the best fix, though I do submit it for review. Thoughts? Also, if you need to add a "multiply" just type " * " when running a search for nodes and it should pop up.
@tom_clancy_ice
@tom_clancy_ice 6 месяцев назад
Not too well understood, can you please explain how you solved the slow character rotation?
@brick343X
@brick343X 6 месяцев назад
@@tom_clancy_ice so at time 23:06, you see that she connects the "red box" 's Action Value X output to a newly formed "plus" node. Then she adds the Z output from the "Get Control Rotation". The solution I proposed was, that, between the "plus" node and the "red box" node, just add a Multiply. Then in the that node, just multiply by 2 or 3. I've added a image to better illustrate. snipboard.io/NTEAZg.jpg . The red arrow is the new node and the blue arrow is where you add the 2 or 3 or whatever you need. The higher the number, the faster the rotation.
@bloodynik_art
@bloodynik_art 6 месяцев назад
Dude, a lifesaver. Thanks.
@brick343X
@brick343X 6 месяцев назад
@@bloodynik_art glad I could help
@yagmanx
@yagmanx 3 месяца назад
Awesome that you figured this out for yourself, thanks for sharing. You might be interested in my latest deep dive into tank controls tutorial too ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-T-7H5QJr7-Q.html
@dantealighieri1583
@dantealighieri1583 2 месяца назад
how change speed rotation?
@yagmanx
@yagmanx 2 месяца назад
I go through this and more in my latest tank control tutorial, hope it helps! ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-T-7H5QJr7-Q.html
@dantealighieri1583
@dantealighieri1583 2 месяца назад
@@yagmanx Thanks for the help, but I found a way that same day. But thanks anyway!
@clifftonicstudios7469
@clifftonicstudios7469 Год назад
I’ve made some check them out please.
@user-fj5ze4mi3z
@user-fj5ze4mi3z Год назад
content is amazing especially she is beautiful
@curiaproduction2.020
@curiaproduction2.020 9 месяцев назад
it's not enough just the shots, I need to know how to change characters, how to kill zombies and how to take objects and then use them where are these entire tutorials to create a complete resident evil style game?
@graithen8955
@graithen8955 6 месяцев назад
Elsewhere on the Internet my friend
@brianworden7022
@brianworden7022 6 месяцев назад
You can check to see if they have a tutorials for that already, and there are other people who make UE tutorials.
@yagmanx
@yagmanx 3 месяца назад
I can only focus on one thing at a time 😅 but as others have said I'm sure you can find those tutorials elsewhere too, best of luck!
@kylestephens1421
@kylestephens1421 Год назад
5 or 5.1?
@yagmanx
@yagmanx Год назад
This tutorial is valid for ue4 and ue5 and above (some slight changes for tank controls as I'm using 5.1 and that has an updated movement system)
@leethememerwolf
@leethememerwolf 9 месяцев назад
might just be me but when I look left and right it's really slow. Otherwise fantastic tutorial.
@Tyladrhas
@Tyladrhas 9 месяцев назад
If you put a multiply node between action value x from enhancedinputaction and the add node, then you can speed up the rotation with that! A value of 3 felt pretty good to me, but can set whatever you like to get the speed you want.
@leethememerwolf
@leethememerwolf 9 месяцев назад
I thank you lots! i will be trying this out@@Tyladrhas
@yagmanx
@yagmanx 3 месяца назад
Here is a new tutorial about tank controls, you can control turn speed, add Sprint and animations ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-T-7H5QJr7-Q.html I hope it helps :)
@leethememerwolf
@leethememerwolf 3 месяца назад
@@yagmanx Thanks for the help! It's going to help a lot with Deving.
@le_Mas_e
@le_Mas_e Год назад
+E
@willn3tt
@willn3tt Год назад
You're so clever and pretty and cute 😍
@mosha-wx2se
@mosha-wx2se Год назад
young heaven angels grils my love
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