(Sorry for my english)I imagine for the new path of water: can make a water tank until the actual first step(you understand me? 😕) to fill the lake when you get it deeper, with sluice gates to fill it in one side(no fill it on the current way, make a derivation) and use that "2 floors" you have(the top and the middle) to make power wheels for power(go to end of map, fall and go back a bit and exit on the side). Impermeable floors and all the structure will provide impermeabilization for badwater in that zone, you can store a bit more water and generate power. I expect you can understand me, again sorry for my english.
3 questions Why not change water barrel all to large Make storage of extract on the same floor Make a bridge from the industrial floor to the bad water flow using just one platform and overhangs
14:50 The rest of those stairs look pretty close to the badwater too, might be safest to also replace them with dirt. 15:35 Instead of clicking the building and then the beaver, just click the beaver's picture and it'll go to them directly. 16:40 In case you didn't know power shafts will transfer through an overhang. I don't know if that would make the jank any easier. 18:50 My 2c worth: Just throw a bad water rig in 👎 -- Keep engineering and get power from badwater flow 👍 40:10 Crazy population explosion => 25 beavers born in the 2 nights between the new housing coming online and the old housing being demolished 😆 42:25 Maybe put a lantern in the spare spot? It's got even worse coverage than the scarecrow, but looks pretty (and would help the beavers read the bulletin pole at night 😛) 56:25 I think the Fountain of Joy wants 3x3 on the bottom level, but needs 5x5 on the next level up -- so both the tree, and the maple syrup storage were in the way.
I understand the urge to engineer the bad water system, but the badwater rig will free up valuable real estate. Which is rare on this map. So even though I prefer watching engineering it might be the better choice