ACC doesn't activate when on someone's bumper. You can literally see it in your video at the end. Forza really doesn't need saving. It's a live service so the design is that people will come and go but it will build a following.
@@andrededecraf yep all the devs have to do is rework the penalty system by adding a 3 strike rule or if you accumulate 5s penalty you will be disqualified also pit lane and pit entry penalty
@@SIMRIG412 I don’t speak for the people, I speak for me. Being able to see my lap telemetry on track titan and use a replay function that works is a good thing. Kinda meh about the radar tbh. I race bonnet cam, arrows were ok, mirror helps a bit but all the radar is going to do is give you an alternate view of how you got rammed, spun, pit maneuvered off the track this time What I’m worried about it loading into a game and not getting any picture other than the rear view mirror… cause that happens now..
I don't know if the physics feedback is better on the console version. The physics feedback on the PC version is so bad that I don't want to open the game. There are also problems with slow loading and poor optimization. If they can modify the physics feedback to at least be more realistic, not like the physics of a mobile game. The grip is more linear, I might play it every day, otherwise I have no intention of opening it. No matter how many cars are in it, I really don't enjoy playing it.
Wish they would fix the Pc version. I just can't play the game. Loading screens are endless, can't login to the network 95% of the time and when I'm able to play it, it crashes every once in a while. And I'm nog even talking about optimizing the shaders. Terrible game for Pc.
too little, too late, indeed. i gave up on FM months ago; glad they're still working on it, but the relentless game crashes and completely gutted single player career mode are unforgivable. it's hearbreaking bc i used to love the FM series, and it's circling the drain.