Your models end up having ngons, especially on your boolean operation, it's probably good to know that if you are modelling for games, N-gons are a no-go
Hi Ruben, n-gons are actually fine if they're on non-deforming geometry like demonstrated in this course (we're doing hard surface). Thanks for watching!
Cool, so my face is unattractive? LOL - Make what you think is attractive for this video and share it with me to help me understand what you’re thinking.