Excellent tutorial. Learnt a few new workflow tips and nice to see examples of a couple of features I’ve not needed yet but was curious about when in fusion today. Thanks!
I have a question! At 6:12 when you start the new line, you have the option to snap to that edge on the hammer. I only get that option if I project a line beforehand. It seems like you may have done that too since I see the purple lines but I'm not sure? Also even when I do project and snap to it like you do in the video, I don't get the auto parallel marker when I straiten out my line. I can only achieve this by first projecting and then creating a normal line in it's place, and then I can create the second line and get the parallel markers. Could I be missing some preference options or am I just not doing something correctly?
Awesome video, very nicely explained, appreciate the tiny hacks and tips dropped during the video. Your panning is very smooth, what do you use for panning the view?
Anyone have more channels like this they could share, there seem to be a lot of common techniques I struggle with presented here, always learning new angles to come at problems, and the content is simple and clear enough to be understood.
Product designs online I think is the name of the channel I originally learned fusion from. He has a lot of various tutorials on a variety of things that are super clear and helpful.
Thank you. Unfortunately, I am not familiar with making 3D scans or meshes. Though I am hoping to learn more in these areas so that I can add to the content variety.
@@Fusion360School I'd be happy to provide some various scans I've done of automotive parts if you wanted to mess with them. PM me if interested. Thanks again for the awesome content!
This video was absolutely amazing! I've had this on my queue of things to watch for a while now and boy am I glad I did. You just got another subscriber!
Are there any available tools to check whether the hammer will be able to be placed in the mount or not? I'm talking about the first design where you have the locator and the dome. The hammer is clearly restricted, so you can't just insert it into position by moving it in a single direction as it would result it the hammer crashing into the dome. Finding the right clearance value becomes a trial and error matter without such a tool. Edit: just realized there's a tool called "accessibility analysis". I wonder if that one would do it.
Accessibility analysis is used to look out for undercuts and inaccessible areas of a model during machining. You are right in saying that the hammer cannot go in straight down. It would have to be inserted at an angle. As far as I know, CAD programs are only capable of analysing interference in a static assembled state. I am looking forward to a future where it is possible to manipulate models in space and perform fitting tests. Maybe this can even be combined with AR or VR. That would be a killer feature.