Yeah, a lot of these uncommon ones are definitely weaker than their rare cousins, but are also a lot stronger than most uncommon creatures. I'm not much of a guy for rules changes or banning cards, but these uncommons are fairly powerful as commanders. It'll be interesting to see if rules changes do come!
If you're taking recommendations. I'm trying to try and build a Big Mana Yidris the Maelstrom wielder deck. Ive got some cool cards like kruphix, xenegos, and Riku
Well, I've got about 4 or 5 that have been requested that I haven't got to yet. i do need to get those done. I'll put your request in with them, but it may be a while! Thanks for watching!
@@UncommonCommander Ye, Ol' angry man of the mountains. Really just need all of the evasion equipments. Managed to win with it vs my friend's black green elf ball deck, 16 commander damage instead of 21 helps alot.
Yep, I actually started building with the intention of proliferate being a key mechanic in the deck. I found out quickly that there are only 3 proliferate cards in mono-green at the common level though (Bloom Hulk, Courage in Crisis and Pollenbright Druid), so there didn't seem to be a whole lot of point. I think proliferate absolutely should go in most Fynn decks, just not most of the pauper ones. I think if I were sporting a +1/+1 counters sub-theme instead of an infect sub-theme, they would have fit better. I'm glad you're bringing it up! I wondered how long it would take before someone called me on that! :D