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Game Asset Pipeline : 3D-Coat Auto Retopology 

Jayanam
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This is the second step of the Game Asset Creation pipeline: Retopology.
I use tools like Blender or 3D-Coat for retopo, but in this part I will show you - because we never had a tutorial for this - how to use the Auto Retopology feature of 3D-Coat.
Basically it is an algorithm that tries to create a low poly mesh with a certain amount of polygons automatically.
When the retopo mesh is created, you can still adjust the mesh with tools like edge delete, insertion or a brush tool to relax the topology.
3D-Coat is not a free tool, but there are affordable licenses for indie game developers as well.
See my social profiles here
G+: plus.google.com/+JayAnAm
Twitter: / jayanamgames
Facebook: / jayanamgames
Patreon: / jayanam
Production Music courtesy of Epidemic Sound: www.epidemicsound.com
#3D-Coat
#Retopology
#Retopo
#Lowpoly

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19 окт 2018

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Комментарии : 48   
@jixi
@jixi 5 лет назад
I love your videos Jayanam!, I hope you do much more with 3D Coat in the future.
@JayAnAm
@JayAnAm 5 лет назад
Thx, I will put this to my list
@yaizasanchez8757
@yaizasanchez8757 3 года назад
Two years later and u saved my grades on an exam! Thx for the video
@LaxmikantMeenaconnectorg
@LaxmikantMeenaconnectorg 5 лет назад
You can directly export High poly mesh directly by default '3D coat app link' addon in blender!
@lopadonk
@lopadonk 5 лет назад
Good tutorial thank! Need 2.8 retopo tutorial.
@TheJobCompany
@TheJobCompany 5 лет назад
Hey, that's pretty nice and convenient!
@JayAnAm
@JayAnAm 5 лет назад
Thx m8
@GrzegorzWronkowski
@GrzegorzWronkowski 4 года назад
As always -quallity content.
@vazak11
@vazak11 5 лет назад
Cool!
@Staglaitor
@Staglaitor 2 года назад
Thanks for the video, - but if I did retopology in another editor and made a large pothole on the highpoly-model, can I automatically lower the retopology on the pothole in 3d-coat?
@JKnight
@JKnight 5 лет назад
thanks :)
@JayAnAm
@JayAnAm 5 лет назад
You're welcome
@pando5409
@pando5409 5 лет назад
Hi! First of all, thanks for the Video! I just started working with Unreal Engine to create a game. But because i cant afford all these assets, i have to make my own. But i have a small problem. When i load the Object into 3D Coat, and do the exact same as you did, i do not get the same result like you. My Object just looks like the same as in blender, i dont have the yellow/green "Texture" and also no grid. Do you have a solution for me how to solve this? I would really appreciate it. Thank you very much! :)
@Xperto_
@Xperto_ 5 лет назад
This is great! I have one question: at this point, how can I use the high poly mesh to make a normal map for the low poly mesh?
@JayAnAm
@JayAnAm 5 лет назад
I will cover this in the next video, in which I will bake the normal map with Substance Painter, which makes it really easy and with good quality. Other possibilities are baking it with Blender and Cycles or using a tool like xNormal (which is free).
@Xperto_
@Xperto_ 5 лет назад
@@JayAnAm that's perfect!! Thank you!
@szaibot
@szaibot 4 года назад
Why not use 3d-coat for baking?
@lehfeldt1
@lehfeldt1 4 года назад
Can You use Zbrush for retopo? I happen to have that license but not 3d coat
@pro100voron_CG
@pro100voron_CG 3 года назад
3DCoat - Cool program
@JayAnAm
@JayAnAm 3 года назад
Yep!
@runsbuns3675
@runsbuns3675 3 года назад
3d coat might be the goat
@darkknight4353
@darkknight4353 4 года назад
3d coat auto retopo is better than zremesh or Almost same result?
@JaySamurai79
@JaySamurai79 4 года назад
I've made a character that I will animate for a fighting game. I've just finished sculpting in zbrush and wasnt sure if I should use zremesher. What method would be the best way to retoplogise a character for animation. Any help would be greatly appreciated.
@simonzhang7008
@simonzhang7008 4 года назад
for thing that has to move, i think you have to retopo by hand, because you need to know how much geometry you need for the deformation of the rig
@hachemihadjallah2032
@hachemihadjallah2032 4 года назад
Can we use the first base mesh before sculpting as a low poly ? or we must do the retopo to the high poly mesh ?
@JayAnAm
@JayAnAm 4 года назад
You can do this, but I like to create a retopo in most cases just for optimization reasons
@hachemihadjallah2032
@hachemihadjallah2032 4 года назад
@@JayAnAm Thanks dude
@incridablekarthi228
@incridablekarthi228 5 лет назад
I haven't used 3d coat much ,so can I know which features are good and easy in 3d coat in comparison with blender in your point of view :)
@JayAnAm
@JayAnAm 5 лет назад
* The sculpting is good and fast, but I use Zbrush most of the time, Blender is slower but I like the brushes more * Retopo is built-in and very powerful * Texturepainting is great in 3D-Coat and it has full PBR support * Hardsurface sculpting is supported with booleans, primitives, cut-outs with free shapes
@incridablekarthi228
@incridablekarthi228 5 лет назад
@@JayAnAm thx, sure I'll try it out , going to check out your other videos about it :)
@JayAnAm
@JayAnAm 5 лет назад
ok, great!
@alicewithalex
@alicewithalex 5 лет назад
Nice, can you teach baking normal good without any artifacts?
@JayAnAm
@JayAnAm 5 лет назад
We will do this in the next one.
@eduardoabreu231
@eduardoabreu231 5 лет назад
Hey, awesome video! Do you prefer doing retopology in blender or 3d coat for complex things?
@JayAnAm
@JayAnAm 5 лет назад
I really find them both great. For this video I did 3D-Coat because I did quite a few for Blender already.
@eduardoabreu231
@eduardoabreu231 5 лет назад
Thanks!
@runsbuns3675
@runsbuns3675 3 года назад
downloading this to compare the feature to zremesher
@ApexArtistX
@ApexArtistX 4 года назад
Why not use decimate
@nushia7192
@nushia7192 5 лет назад
Is it free? or paid? if it is buy to use, how much is it? I might need it later for some future 3d modeling. Please!! I need some replies!!
@CouchFerretmakesGames
@CouchFerretmakesGames 5 лет назад
If you want to use it commercially then its $379. Otherwise there's an Amateur limited version for 99$.
@Daniel-nn8oy
@Daniel-nn8oy 3 года назад
But, you are a mot***Fucking GOD! I just click on like button 100000000000000000 times
@krypto61
@krypto61 5 лет назад
Folder 'Projekte'; are you german? :S
@JayAnAm
@JayAnAm 5 лет назад
Yes, I am.
@krypto61
@krypto61 5 лет назад
Gut zu wissen, ich dachte die ganze Zeit an Brite :D
@JayAnAm
@JayAnAm 5 лет назад
:-) ok, dann hat sich mein Englisch ja doch verbessert, danke.
@Daniel-nn8oy
@Daniel-nn8oy 3 года назад
I use a free software named instant meshes
@JayAnAm
@JayAnAm 3 года назад
Yes I know it, different, but good algorithm
@5690467489056750
@5690467489056750 2 года назад
The interface of this program is such a mess...
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