Back in the day I had to load my crappiest NES cartridges through the Game Genie just to get em to play. I have fond memories of the Game Genie, so I can't wait to see the video Erin!
Hey everyone! I thought I'd try out a premiere in advance! Check back Monday at 4PM EST to see my latest video. Hope to see you there and I'll be in the chat! - Erin
Loved the Game Genie for NES when I was a kid, even if was a little finicky to connect at times. I've still got the manuals around here, but playing around and finding your own codes was always a fun/weird time
This was my favorite video so far, i miss the Game Genie. I had the Game Gear one back in the day, and then graduated to the Pro Action Replay in my N64 days, but it wasn't the same.
When I was a kid, I used to mess around with the Game Genie codes for various games, and the Mario games tended to have the weirdest ones. Somehow, I discovered codes that did things like add a kind of wind to Super Mario Bros. 3 that's always blowing the player to the right (they can fight against it, but the rightward push is always there - you jump farther to the right but go more slowly to the left). And place players in subsections of Super Mario Bros. 2 levels that would be distorted, or separated from the entire rest of the level (like taking a vertical segment and making it into a horizontal one that's incompletable).
Ya back in the day we got the Game Genie for NES. And loved it so much. It made all those games that were too hard fun. We even re rented games we couldn't beat to finish them. Great Vid !
The Game Genie is awesome! I have two of them for the NES, and one for the SNES. I had SO much fun experimenting with codes, trying to see if I could create new ones. No other cheat device was this fun. With two Game Genie's plugged into each other, you can enter 6 codes instead of 3. I always wished there was better codes for Double Dragon III. None of the available codes makes the game any easier. I always wished for an infinite lives or infinite energy code. And even after all of these years, I don't think anyone has discovered any. I still remember subscribing to Game Genie updates through the mail. I got so excited whenever I received a new issue. Good times.
Check out the website gamehacking.org They have more Game Genie codes than you can ever dream of. Codes for the NES, Genesis, SNES, Game Boy, and more. Check it out. It will blow your mind!
I owned 2 game genies when I was a kid. One for NES and one for SNES. Also had a GameShark for Nintendo 64. Love your channel, really hits me right in the nostalgia. Keep up the great content!!
I've messed around with tons of codes - even made a few of my own - and I really wish I still had them all. The only ones I can think of off the top of my head are NAPKIN (Super Mario Bros., but might be for SMB3) - Makes enemies into Koopa Troopas and causes them to replicate like crazy. ITALYV (Super Mario Bros. 3) - I think this is the one that turns the ground into coins. You die, have a laugh, and move on. SEXTIT (Kirby's Adventure) - No, really. It takes every sprite and replaces it with a random sprite, so power-ups can be enemies, enemies can be warp stars, or whatever else; you could be walking along and in the middle of a stage, the final boss will spawn, and beating him will cause the game to try to go into the ending sequence. It's one of the craziest things I've messed around with on the NES.
Game Genie was awesome you could put in custom codes also. Custom codes do realy weird things! I think Nintendo tried suing Game Genie at one point? Great video topic ! 👍🏻
Upside-down goomba's throwing hammers is kind of terrifying! I have an old Game Genie. I think I'll try out the Super Mario Bros. codes. Infact I just played it and cleaned it out the other day!
Way back when I was a kid I loved to play Batman and I always tried to reach for parts of the level using the wall jump. I tried a lot of times but no secret areas were found. It was fun tho, watching the code reminded me of that.
I was right at that age when this came out that it was absolutely mind blowing. I was also at that age when the power glove looked amazing too and not a gimmicky pos. I loved the movie The Wizard, my friends and I were losing our minds at the part with Mario 3. Nintendo had to be a part of it so they could advertise that stupid glove to us impressionable children.
I remember messing with Battletoads pretty easily with the Game Genie. It’s been like 20 something years since I last did it but I simply changed some random letters in the codes and came up with weird and sometimes helpful ones.
UNYIXO will allow Mario to bounce higher off enemies, for example allowing him to remain on Koopas when on a staircase for extra lives without interruption.
Great video as usual Erin! I used the Game Genie for a while but it kept screwing up the pin connectors in my NES so I had to quit using it. Never knew about the Batman flying code before.
I still have my game genie. I was out of commission for 2 weeks because I messed up my back pretty bad but I'm back to work on Monday so I'll be checking this out.
0:25 One of the best Batman games ever, and probably the best 8-bit Batman game! Graphics, sound, gameplay are all top shelf. I can beat Joker without cheating now. Batman Return of Joker is a close second. While having better graphics, its play control is not as fun as the original Sunsoft NES Batman game.
If you think the Zelda 2 codes were weird, you should go watch some of the speed run videos from AGDQ where they go into detail about how some of the glitches work. They're crazy!
The game genie was awesome! It's interesting to explore the many different ways to change the game. I'm fortunate enough to have one loose and complete in box. The box for it is huge but awesome! Great job with the vid! 👍
I love the game genie for hard games but it's also nice to play around just like the the ps1 gameshark was amazing as well and had so many good cheats for nearly every game i miss those days because action replay wasn't really the same as what these could do
Game genie makes the game of madness and also i like the batman super jump its make him super batman and i m glad they have a code for changing the batman color to grey it look more like the actual batman but all these years i find it kind of strange the the batman started as purple but the batman game on the nes is still my favorite over the later batman games
The games made by Codemasters have the best Game Genie tweaks - definitely try Micro Machines! (plus you get to chain two of Codemaster's unlicensed cartridges together with an "official" one).
@@olerudd1 Most of them were gold or silver with a switch for whether to zap the lockout, and I've heard they were often advertised on home shopping TV channels and possibly sold or rented in stores that didn't specialize in toys or electronics because Nintendo of America would crack down on a major game outlet that sold unlicensed games. A lot of Americans know Codemasters NES games better by the name of their publisher, Camerica, who seemed to believe the cartridge labels should appear right-side-up as you slide one into a front-loader rather than when standing up in a protective sleeve.
The Game Genie is how I realized you don't have to push the cartridges down. Just shove the game in the slot and turn the system on. That little pop-up hinge thing was just for show. The Game Shark was the real OG though as far as I'm concerned, because that was the first one that made it reasonable to find your own codes. Not just guess letters, play the game, hope for the best. You could zero in on specific memory addresses to develop your own cheats. Like get your health to 100, search for 100, get hit down to 95, search for 95, drink a potion back up to 100, search for 100. Eventually you zero in on the one value that matches all those searches, and voila: infinite health. That was also how I discovered Metal Gear Solid had some kind of anti-cheat system in place that tracked your health in multiple different variables during the torture segment, and if any one of those values hit zero Snake would die even if the life bar on the screen (the same one that matters for the entire rest of the game) was full.
My brother's and I used to punch in random codes for SM3. We found one that made Mario invincible, but permanently small. He also couldn't go down pipes lol.
Not trying to be bossy but could you do a code master game play through or ranking video . I know the dizzy series is hard and frustrating but I think that series is u fee valued. Thanks for the great videos !.
Hey that's a really good suggestion! I've been wanting to do some ranking or more list videos, and that sounds fun to me. Thanks for watching my videos :)
I used to have game genies for the nes, snes and game boy. I even subscribed to the code update books. I got rid of all of them plus several game systems with lots of games . Some i got tired of.Some I was hoping to get my friends interested in gaming so I could play with them but not only didnt it work, but I lost all those friends. Finally, I had to move from a house into a studio apartment and felt I didn't have room any longer for them. So for many years I've deeply regretted losing them.
Hey Erin cool video!! I like how your videos have that old school RU-vid vibe. Your voice overs in your videos sound like how everyone sounded back when RU-vid stated. If that make any sense. Keep up the good work.
Erin I have watched many different retro gamer channels AVGN, John Hancock, Metal Jesus and so on, but I have yet to see anyone review a childhood favorite of mine, Camerica's Firehawk on the NES. I believe it was the only silver cart in that library and it deserves more respect. Back in the 90s after the DARE program visited your school for a 2 hour presentation what kid wouldn't like going around in an Apache Gunship blowing up drug cartel factories and rescuing paratroopers?
Never owned a Game Genie for the NES, but worth it just to try the SMB water level codes...just because they actually are my favorite type of Mario level...not sure why they get so much hate.
What a fun idea for a video! If I had to suggest an SMB1 code for you to (be tortured with) try, I would suggest XYAGEP. It's a terrible extension of those goombas with hammers that you showed, but instead they throw way more including ones that go straight up. The game is beatable, and I played it through a few years ago with infinite lives as well (SXIOPO). There's a ton of luck required in 8-4 just because of all the pipes and the piranhas that are waiting to hammer you when you emerge... If you feel like destroying Toad a bunch in SMB1, try NULTKA. Even the springs turn into Toads so you can just bounce on him forever.
I bought my Game Genie from my local Target in 2001 (that’s when I amassed the bulk of my NES collection, ex rental games for $1). I was 20 years old by that point and had been waiting for the price of the Game Genie to drop for about 10 years 🤣 I finally got my Game Genie and only paid $20!
@@ErinPlays Pretty much all stores had sold them all years before, they were sitting on the same dusty shelf for many years, wish I had bought a few of them now, it is a fun addition to any NES collection.
I got my Game Genie at a used comic book/video store in the summer of '98, it came packaged inside a modified Vhs snap case with the original code book. It also came with a stack of additional GG subscription booklets, tightly contained in a black Nintendo cartridge sleeve taped to the back of the Vhs case. Total cost; less than $21. Also snagged a copy of Dr.Jekyll&Mr. Hyde for $0.60! *SCORE!!*
In the nes game “Double Dragon”, there is a cheat that does not require a “Game Genie” code. On the second level, before you fight the boss “Chin” you have to go up a plight of stairs. Once you reach the top floor, “Chin” comes out of the sliding door. DONT fight “Chin”. However, climb back down the plight of stairs and in a matter of moments, the mission is complete.
I remember years ago when I was younger in the late eighties and early nineties there was an nes arcade called “Playchoice”. I think it might of been in the summer of 1989, I was at a bowling alley. There was an arcade room and a “Playchoice” cabinet there. “Double Dragon” was my favorite. As I was playing the game on the second level, someone walked in and took me off my game, I almost cussed him out lol😂. He showed me the trick and I was stunned. Thirty two years later I’m still playing “Double Dragon” and I still to this day perform that trick. Lol 😁
Glad I'm not the only one that had to deal with wedging a GG into a top-loader. Even worse is trying to pull it back out without feeling like the handle is going to rip off.
What’s funny about that code that lets Mario “swim” through the air is that there’s actually a power-up that lets you do that in Super Mario Brothers Special, which was also the first Mario sequel ever made, predating The Lost Levels by a few months. Unfortunately, the game itself is pretty shit because it was released on inferior home computer hardware that wasn’t capable of producing scrolling backgrounds or flesh-tone colors, meaning that Mario looked like a Simpsons character and the screen used flip transitions.
So Erin, this is my first time seeing your channel, I wanted to ask have you gotten into the nes or snes mini systems? What about rom hacks with those systems? Do you ever make videos on either one of those?
@@ErinPlays oh no prob...your content is awesome. Keep em comin! I will say this...to know that u are actually playing the original physical hardware (and not a rom hack or online Switch service) makes it all the more intriguing. Props to you.
I have two Game Genies in storage I've never used. I thought they were for game helping cheats like lives, weapons, level skips etc. I didn't know they could do silly things like make Mario swim or shoot Contra guys :D Now I want to try out all the wackiness :D
A Game Genie code works by changing the value of a single byte in the console's RAM, [which could map to setting] one out of every 16384 bytes [of the ROM] to the same value, or similar depending on various conditions. So it's basically possible to change anything you want about a game, so long as it can be done just with a few single byte values, and you don't get unlucky and break other parts of the program at the same time. For example, in many games you can break a subroutine that subtracts one from the life counter upon dying (infinite lives code). But you can just as easily mess with a code loop that handles some aspect of drawing each frame, and get wacky graphics.
Hey Erin I'm curious have you played Castlevania Legacy of Darkness on N64 ? It's the directors cut if CV64 and fixes many issues and adds new stuff to feel more like classic Castlevania, with 4 different stories to play. Ita much better than the first CV64
@@ErinPlays BTW James in his CastleVania 64 review made ca slight error you might want to remember. That Mandragora and TNT puzzle isn't impossible. You use c right to place it one at a time. Hope you enjoy it ^_^
These are for Krazy Kreatures (md5 checksum ends with 466711), a game I've never seen codes for, to make it a bit more chill especially to play coop with new gamers. . Code 1: ZESUXLGA Effect: Countdown timer ticks at half speed. . Code 2: SKOIOGVG Effect: Unlimited pauses (normal: limit 31 pauses per game). . When I get some free time, I’ll try to make one for cheep cheeps in 1-2 / 4-2.
Codes I recommend: Double Dragon: NLGOIX. All enemies are Billy and have a ton of health too Final Fantasy: VYUOKITE. Start new game and select from over 200 classes. The new classes are glitchy characters named after weapons, armor & spells and all have unique stats & abilities different from the regular classes. Legend Of Zelda: POVUPE. Enemies drop specific items. Megaman 4: AAOZTLIA. Eddie/Fliptop keeps giving you items. Super Mario Bros. NAPSIN. Fire power kills all enemies on screen Super Mario Bros 2. ANNEEGEY. Float forever with anyone Super Mario Bros 2. ENKAKPEL + AINLXZAL. Enemies follow you (makes some levels unbeatable though due to needing the carpet from Pidget who just falls off screen immediately when he appears. May want to have previous code on too.) Super Mario Bros 3: AAKXTIYP + AAVZAIIA. Fireballs turn objects into coins. And here is a good challenge code: Super Mario Bros 2: OLVOTOOK + SUNEGVOG + LXUPPAIT. Pull bombs out of ground. Once you get to 4-1, challenge is completed because you cannot progress further (can't pull rocket from ground).