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GBO2 Delta Gundam Kai: Shotgun funnels!? 

Avenger1_ GBO2
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This video is a recent custom match I had with the Gundam Delta Kai. It is a 650 general with strong flight ability and strong stuns but suffers from mediocre damage and low bulk. This was my first match in the thing so I wasn't playing it exactly optimally but I still hope its a good showcase of the suit. I hope you enjoy watching!
The primary weapon of the Delta Kai is a long mega buster with 2500 power, 4 ammo, 5 seconds cooldown, 450m range, 0.77 seconds swap time and 20% stagger value. This instantly staggers and can be used in both MS and Waverider modes so its great to combo into melee or into/from other weapons.
Its primary melee weapon is a beam saber with 2700 power, 2.5 seconds cooldown, 0.77 seconds swap time, standard combo modifier, standard side swing modifier and 75%x2 down swing modifier. It shares the same downswing animation as the GP01 so you cannot follow up a downswing with another downswing. The upside is that it is very fast and easy to connect with.
Its first sub weapon is a vulcan gun with 125 power, 50 ammo, 450 RPM, 0.5 seconds swap time, 13 seconds reload, 175m range and 4% stagger value. These stun slowly with 3.3 seconds needed to stagger. They have high power for vulcans though.
Its second sub weapon is a beam cannon with 400x4 (1000x2) power, 13% (60%) heat, 1 seconds cooldown, 3.5 seconds focus time, 16%x4 (25%x2) stagger value, 18 seconds overheat time and 350m range. This has pretty low power uncharged but the charged shot instantly staggers with only 60% heat used.
Its third sub weapon is a high mega cannon with 1400x6 power, 100% heat, 550m range, 90 seconds overheat, 10 seconds focus time and 0.77 seconds swap time. While stop to charge, this fires a beam with piercing and heavy stagger.
Its fourth and final weapon in MS mode are prototype fin funnels with 300x4x2x3 power, 23%x2x3 heat, 200m range, 12 seconds overheat time, 0.77 seconds swap time and unknown stagger value. These fire a shotgun-like blast and can stagger if enough hit. When in n_i_t_r_o mode you can lock them on while boosting, range increases and they fire two additional volleys.
When in Waverider mode it gets alternate versions of its beam cannon and high mega cannon.
The Waverider beam cannon has 300x6 (1800) power, 10%x6 (60%) heat, 450m range, 1 seconds cooldown, 18 seconds overheat, 1.5 seconds focus time, 0.5 seconds swap time and 25%x6 (40% stagger value.
The Waverider high mega cannon has 3300 power, 100% heat, 500m range, 18 seconds overheat, 2 seconds focus time, 0.5 seconds swap time and 20% stagger value. This fires a piercing normal stagger beam with good damage so its the best weapon to start with in waverider form.
In terms of stats and skills the Delta Kai is squishy but has many abilities which lend itself well to aerial and waverider assaults. Bulk is low for 650 with just 18500 HP, 20 ballistic resist, 22 beam resist and 21 melee resist. This level of HP and resists is about on par for 550 cost so you are very easy to take out unless you are staying evasive with transformation.
It has many skills which allow it to move at high mobility such as LV3 Forced Injector, LV4 Flight Control Program, LV4 Glide Structure, High Boost Ram Attack and LV1 n_i_t_r_o System. The nitro system activates at 50% HP automatically and grants 30% faster focus times, buffed funnels, reload and overheat times reduced by 30% along with a presently unknown boost to mobility. This makes your funnels much more practical to use as a result of the range increase and it also makes it so that you can fire off faster stuns as a result of the buff to focus time. The increased mobility should also help account for the squishy nature of the MS.
Ranged modifier is 40 while melee modifier is 30. This lends itself well to shooting but means that its still doing fine melee damage.
Overall I dunno how to really think about Delta Kai so far. It has an amazing Waverider mode but the damage across the board seems to be quite mediocre. If you do play this suit then you need to be using Waverider mode as much as possible to take advantage of the great alternate weapons and high boost ram attack. As of right now it would be a better idea to play LV2 Re-GZ Custom or ZZ Gundam for 650 flexible generals. I am not sure if I can really recommend you roll for it in good faith right now but I think it will surely be buffed in the future. Thanks for watching!
Music used:
Devil May Cry 3, Vergil Battle 1
Dynasty Warriors Gundam 2, A Good Thing is Possible
Join my competitive discord at / discord

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1 окт 2024

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