Hi! If you're asking about a tutorial on GeoTracker integration with Element 3D, here's the link: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-lPdqKQC_pIg.html
I have a question, I am trying to import a helmet that is in .obj format and I have also tried in glb but in after effects I get an error window. It might be because I don't have any plugin installed. what do u think
@@keentools gotcha, I can only imagine how annoying it must be to code every feature from one software to another, so I understand....but as along as this feature eventually makes it to the paid Blender version, I'll be first in line to buy, since it would be the perfect solution for my work!
Hey! Yes, currently, we don't offer a direct option, but you can still export tracking results to Cinema 4D Lite first (it comes with AE for free). And then, you will be able to export them from C4D Lite in the FBX format, for example, and use this file in Blender. We also have a free beta of GeoTracker for Blender now, so you can do the tracking part right in Blender.
Hey! Don't forget to pair the 3D object to the null, then open the 3D object settings and set the position to zero. This way, the position of the Null object and your 3D object should match.
@@keentools I did try that and had similar results What got a better result was exporting the tracked primitive to obj and then blender, then fitting my 3D asset to the primitive properly and re-exporting to after effects.
You can export a geo as OBJ or FBX using 'Export to file' option on the 'Geometry' tab of GeoTracker. In case you want to export tracked geo, there's no direct exporting option at the moment. However, as a workaround, you can export tracking results to Cinema 4D Lite first (it comes with AE for free). And then, you will be able to export them from C4D Lite in the FBX/ABC format.