I thought that learning geometry nodes was impossible for me because I didn't know where to start, But this video made learning geometry nodes possible for me. This tutorial made my day and this is more than paid tutorial
I find brick walls difficult. They forget some people won't know what to do if they skip steps or go to fast. I can do it in texture nodes, but not geometry.
This is my first introduction to GeoNodes. I'm a complete noob, so please do continue making these tutorials as they are very helpful! You explained everything very well, and it was easy to follow & understand. Thank you!
Wow, thank you, sir! This must be very powerful. I can't imagine all possible applications but I really like the idea of having access to the entire undo history at any point in time and being able to edit multiple items at once with such a simple layout. I wonder if this has any limitations. Is there anything you can't do with it?
Finally a G-nodes tutorial I can understand, looking forward to the next one. I noticed at the start of the video you had a Tudor styled house being created by nodes. I would pay good money to learn how to be able to do that. I’m in the process of creating a medieval town and would love to be able to save time doing it procedurally.
I’m so excited to find This series AND to see you active and uploading so often. I was about to pay for some lesson on modes from fivver but I’d rather sub to your patreon! Thanks a ton!
Thank you Joey. I have been trying to figure out the basic importance and especially relevance of using geometry nodes over traditional modeling and this video is very clear in defining that. Greatly appreciate your work bro.❤
2 года назад
Clear, easy to understand, good examples ! Thanks ;)
I watched lots of beginner tutorials and nobody actually described the specific functionality of nodes, but u did. A rare video where I learned a lot. Please make other follow up tutorial as well.
I hope you will show me how to translate these meshes as of now they are not unwrapable so i cannot convert them , ok I just managed to do it , Ill keep watching , this may be my big breakethu .The others go too fast
I couldnt get started till now so thanks you showed me a way in . Also I must comment about the fact that web cams do not take good pictures the resolution on these videos is never good is there any solution to this
This is such a great video, giving a good amount of control without overloading information. I've worked with geometry nodes a bit but still found this incredibly useful. Thank you!
Does anybody know that site he was browsing in the intro ... trying to do something i saw while he was scrolling. Specifically , make instances face outward depending on the proximity of another object
Hi Joey, Were you still going to make that tutorial on scattering points? I'd assume this would have to do with different distributions of points and how to manipulate them?
This is a good intro video. There is one mistake though. It is super easy to put a cube on every vertex of another object using Instancing. No geometry nodes needed. It might be interesting to have a video that contrasts several different ways that blender lets you generate geometry. It could cover vertex and face instancing, particle systems, the array modifier and geometry nodes. There used to be a cool feature called dupls but I think that died a horrible death when 2.8 came out. Nice job on this video.
Hi, Good day, please is there a way to connect a mesh's shape keys to the Geometry node.... i have got a head piece with Shapekeys affecting the jaws.... and i would like to connect it with geometry node stop motion rig ( the the lip sync uses switch statements & id) i would prefer avoiding the method of making multiple heads like i had seen in one tutorial
I love the simplicity of the spiky ball! Math can be so magic! I wonder if there is a way to loop such an animation - do you happen to know anything about this?
Ahhhh - thanks a ton for this clear, helpful, easy-to-follow tutorial on a subject that I've been avoiding. Much appreciated. With greetings from Cape Town.
You're the first I've come across to explain holding Alt to remove nodes without cutting the connector (although I should've looked that up by now). Great tutorial. You've helped bring what seems incredibly complicated down to a manageable possibility, and a fun one at that.
You are a great teacher. This really broke it down in a understandable matter. Most videos just tell you what to do to get a certain outcome. This video shows you what things mean and what they do. Thank you.
Well that's it, I am subscribing to you on something , gumball or Patreon I'll figure something out. Hopefully there's a $5 a month option. But if it requires more cheddar I will do it. You are now my sensei and I am your humble(much older) student. This blender already as a noob is taking my work to a new level from Autodesk Inventor to Blender so why not learn from the best and you are the best!!!! I'm exited to one day share my work so you can look down with disgust(perhaps joy we shall see) at my work. Thank you.
Oh my god, what a phenomenal explanation of something that looks so fundamentally confusing. Thank you for this tutorial; I'll be going back to your videos a lot.