@@Pallemax Quick question - what would you run stats-wise on an Assassin with Masamune's, Forbidden Medicine and Sticky for duos? I've been trying to get T&A with WS for a while, and I've been thinking about swapping back to double bombs. I would usually use 2x Melee and 2x Ult - is this what you've been using in your double bomb duos?
Moon katana: Melee and Ult Forbidden medicine: SEdamage and blast radious, flash bombs Enjos: Resolve gain and ult damage, resolve increase and fire master Sticky: cooldown 4sec and blast radius, fired up and increase radius Caltrops: GWD and 4sec cooldown, munitions and deep bags Overshadowed in techinques. Thats pretty much the build i use with bombs. If youre full on resolve going into a wave and you toss a consussion and sticky in the zone and ult before they land you get back to back ult and thats pretty much 1wave. Resolve gain makes a huge difference with sticky.
Katana - melee and oni Blowgun - duration and damage Enjos - vanish radius and oni , chain vanish and resolve increase Spirit kunai - gwd and 4sec cooldown, super massive and hidden blades Smoke - cooldowns , lucky and munitions