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Discover the fundamental mechanics for walking simulators in Godot 4!
Walking simulators are a popular genre for storytellers looking for new ways to convey atmosphere and visuals with their tales. In this course, you’ll create modular systems for players and interactive elements that can easily be dragged and dropped into any sort of walking simulator-like game. These skills will provide you with the core features to be able to tell a multitude of stories and expand into similar genres such as horror, survival, and more.
Basic familiarity with Godot and GDScript is needed for this course.
You will learn how to:
- Set up input controls
- Generate navigatable terrain
- Work with first-person cameras
- Implement walking, sprinting, and jumping
- Improve overall game feel
- Create multi-use interaction systems
… and more!
24 авг 2024