Bro, thank you for making this video. you really helped my gameplay, at first i thought the game is very hard to control but it was the settings that i haven't touched. Thank you so much Dyl, you're the best!
This has helped me out immensely. I can now get down the learning curve. Good thing is that you can map 2 controls to one axis, so the front and rear brake are combined...like a Moto Guzzi cheers, Mark.
The only driving aid I'm keeping is auto-clutch, but damn having all the fingers somehow committed is so "physically" and mentally demanding. You need a gigantic hand lol. Handling the body movement of the rider with right thumb on right analog stick and the shift up with right index pressing Y button, becomes kind of an exercise requiring serious training to realize everything needed at right moment in full armony, without missing a movement and realizing some unnecessary ones. I've always some moment where I have to shift up, but I also end to move a bit on straight with the rider body, therefore I fail in keeping the perfect aero position. I saw you keep the auto movements for rider, but honestly controlling them gives a more immersive and realistic touch.
This is very handy for new players, Dyl! Something about rider lean; if it's set up as automatic, you can still use it manually as it's semiactive. If it's turned off, manual rider lean gets more aggressive and jerky. Players who have been playing MX or similar can feel at home using semiactive body lean. I feel like I'm missing a huge chunk of gameplay without it. The game can't predict the next corner, but players can. For example a series of not-so tight corners, I'd rather keep body weight neutral to the bike, instead of letting the game automatically throw the body weight unnessesarily side to side. The only thing I miss from controls because of it is linear clutch! I mainly use button clutch for downshifting to keep rear in check. I have to get something like XB Elite controller for linear clutch and full control for rear brake instead of button. (yes! even more inputs yay!)
Thank you Dyl, these tips have been phenominal. I feel much more comfortable. My times have greatly impoved and getting faster and faster. I can break later and it's just been great. I am also busy having a look at your MotoGP 21 top 5 setups! A lot of players are stingy to share their knowledge but this has helped me a lot and what I've learned from you I can now fine tune my setups! Great work man! Keep 'em coming. Awaiting MotoGP 22, although it does not seem they have made big changes to their physics but still enjoy. I'm very curious to see how the WSBK game is going to turn out. I assume they will use the Ride 4 game physics, time will tell :-)
i know this comment is 2 years late but ive just bought the game but its not letting me make a controller profile in the settings. Is not letting me change the controls in the settings for my controller
No it doesn't work as it should,best way to launch usually is put it in 1st gear and ride away when the lights go out, safest and one of the fastest ways to do it
Ciao dyl,ho comprato gpbikes, ma è molto crudo,le visuali son pochissime la visione in terza persona è solo quella grande,come si può aggiornare?e che tipo di controller usi?