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Gran Turismo 2: The top 5 best AI fails 

MattJ155
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2 окт 2024

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Комментарии : 215   
@blainy-o93
@blainy-o93 3 года назад
That GT350 jumping over the Superbird was incredible. I've never seen that in a GT game before the PS3 releases before. Also surprised there's no mention of turn1/2 on Apricot Hill. AI just seem to barrel into the first corner at a million miles an hour then understeer and spin on the grass. Extremely common in the endurance race and the Euro League race there.
@JinteiModding
@JinteiModding 3 года назад
I tried jumping over some Cars in Gran Turismo PSP using the Trial Mountain final corner Jump and the Cars have some sort of collision barriers on top of them Thats weird
@Ironicicle1990
@Ironicicle1990 3 года назад
AI at corkscrew: "Oh, god! Oh, god! Oh, god! Oh, god!"
@2fast790
@2fast790 3 года назад
OMG you have just solved one of the greatest mysteries in my lifetime! I had a race at Grindelwald and these Audi TT's just slammed into the wall. I laughed but wondered... Why? Why did those cars just slam into the wall? For 20 years I have lived with that question. Thank you for putting an end to that mystery for me. I can finally die in peace.
@azonesuperdia
@azonesuperdia Год назад
Rest In Peace.
@Swat_Dennis
@Swat_Dennis 3 года назад
IMO, the AI is WAY too aggressive trying to get back to their racing lines, therefore messing it up.
@C.I...
@C.I... 3 года назад
They have far more momentum than the player, too.
@SockyNoob
@SockyNoob 3 года назад
@@C.I... And don't even slow down during corners
@C.I...
@C.I... 3 года назад
They are far better than gt5/6 though - those guys panic if even the tiniest slide happens, so they never really slide at all.
@MsSirAndy
@MsSirAndy 3 года назад
GT2 is pretty rushed
@SockyNoob
@SockyNoob 3 года назад
@@C.I... I rather that than getting slammed into constantly by GT2's cheating rubberband AI
@hiddenbutdeadly
@hiddenbutdeadly 3 года назад
If you didn't ram the opponent car at full speed when heading into the Corkscrew/Rome corner (you know which one!) you are a good human being
@sebastianjimenezrodriguez1501
@sebastianjimenezrodriguez1501 3 года назад
Good one, that's my favorite
@prjet1664
@prjet1664 3 года назад
"Let's agree to disagree"
@Reefer-Rampage69
@Reefer-Rampage69 2 года назад
@@prjet1664 Yep hahaha
@Reefer-Rampage69
@Reefer-Rampage69 2 года назад
😳
@Shinshuke
@Shinshuke 2 года назад
I exactly know which corner you mean xD the last one before finish
@acquire8658
@acquire8658 3 года назад
That poor TT LM kept messing the corners
@MrVideogiocatore96
@MrVideogiocatore96 3 года назад
It had bad handling
@TheXL2013
@TheXL2013 3 года назад
That TT LM is the very definition of "snap oversteer".
@cholex3106
@cholex3106 Год назад
Love the handling of the tt
@b1ackheartp246
@b1ackheartp246 3 года назад
"i wonder which car the player is driving" >sees Suzuki Escudo "ah yes of course"
@jackbower8671
@jackbower8671 2 года назад
Yup
@themonsterunderyourbed9408
@themonsterunderyourbed9408 7 месяцев назад
I used to start with the endurance races to build up enough credit to get the Escudo and then it was smooth sailing.
@immy4104
@immy4104 5 месяцев назад
You're playing GT2 and not abusing the escudo, you're doing it wrong.
@derosiflo6524
@derosiflo6524 3 года назад
Maybe you'll make the opposite. Where AI drives exceptionally
@notfunny3397
@notfunny3397 3 года назад
And the real drivers have trouble with in comparison
@blainy-o93
@blainy-o93 3 года назад
That's easy. Rome Circuit in the Historic Championship.
@r_4_135
@r_4_135 3 года назад
GT40 Rome: *vroom vroom*
@vesta_elm
@vesta_elm 3 года назад
any rally hard circut in gt4
@KevinAbillGaming
@KevinAbillGaming 3 года назад
@@vesta_elm Grand Canyon is one of them.
@witekjednarata
@witekjednarata 3 года назад
A honourable mention could be Apricot Hill with basic layout. It's happens not so often, but sometimes AI can stuck after the first corner and doing nothing for even 1 minute. I spotted this on Apricot Hill endurance, which happened maybe 4 times. Sorry for my English.
@fatalexception_
@fatalexception_ 3 года назад
I've been playing GT3 a lot lately, and the AI is ruthless sometimes. They just push you right off the circuit sometimes lol. Also, the chicane on Grand Valley Reverse is always a problem spot, especially on the first lap when you're close to other cars. I find that a lot of the AI either don't brake, or brake way too late, which ends up with them either crashing in the barrier, or worse, punting you into the barrier.
@artoodiitoo
@artoodiitoo 3 года назад
They had some derps in GT4 too, I think it was at Le Mans in the Megane Cup they all seem to drive off to the sand in the last corners
@jrs4516
@jrs4516 3 года назад
i dont think the AI is ruthless, there's just no consideration for where the players car (and possibly other AI cars) is. the classic AI fail that polyphony would never fix in the early games was to park your car on the racing line and wait for the field to come around and smash into you with no attempt to brake or avoid you.
@minignoux4566
@minignoux4566 2 года назад
@@jrs4516 I heard that the Ai in GT3 actually reacted to you. If you bumped them then they'll bump you back.
@leevidehoff5374
@leevidehoff5374 Год назад
When i played gt3 the f1 cars would forget to brack in to the corkscrew. It is very funny to watch.
@submaniac93
@submaniac93 3 года назад
Apricot Hill turn 1.5: I'm so lonely... q.q But yeah, it's all in part due to how ai opponents are tuned (which is how *not* tuned they are, power multipliers and tires aren't good overall) and in how well PD made driving lines. Pretty janky at times heh
@thecodex0994
@thecodex0994 3 года назад
I remember getting the first grand turismo when I got my psx and playing arcade mode and not having the faintest clues about braking zones at 12 and flying off at that corner everytime.
@NateLupson
@NateLupson 3 года назад
I was expecting to see Apricot Hill T1/2 from GT2 to be honest, many memories of AI YEETing it too hard, spinning and then having a brain fart as it tries to correct itself.
@wilbo_baggins
@wilbo_baggins 3 года назад
I too was expecting it.
@Aunini
@Aunini 3 года назад
That's the corner that immediately came to mind for me as well, that BMW in the endurance race was totally out at sea
@loganpriest6029
@loganpriest6029 3 года назад
@@Aunini ohh and the Corvette Grand Sport as well that really struggles. Can't quite remember if that's in the endurance race or one of the regular event races
@MuddyMaestro
@MuddyMaestro 3 года назад
Much agreed, I recall times when some of the AI would get entirely stuck and remain there for the rest of the race after failing that corner.
@Menolifee
@Menolifee 2 года назад
i just played the apricot hill endurance today and had to dodge the GS corvette like 20 times throughout the race.
@Oz-suka17
@Oz-suka17 3 года назад
That TT made Pastor Maldonado proud.
@Roadhog360
@Roadhog360 3 года назад
I remember once a car got stuck at the wall in the corkscrew, and I even tried hitting him out so he's continued but he seemed to be more interested in the wall for the rest of the race, weird.
@xkitoh
@xkitoh 2 года назад
Lol that happened to me i even have a video of it
@mistamontiel00
@mistamontiel00 3 года назад
7:31 NEVER did I think vehicles may hop each other in GT!!!!
@PetarBladeStrok
@PetarBladeStrok 3 года назад
6:11 is f-ing hilarious. LOL
@refuelingexpert1071
@refuelingexpert1071 3 года назад
7:30 The GT350 AI literally jumped over another car! I haven't seen that before in GT2.
@G0UDIE
@G0UDIE 3 года назад
8:02 green car view
@mashermack
@mashermack 3 года назад
Same, didn't really thought it was possible on GT
@connorm955
@connorm955 Год назад
I think did it once in the Escudo. Wish i still had the replay.
@mainaHighway
@mainaHighway 3 года назад
I thought Gran Turismo was a friendly game, but it's more aggressive than I thought! Thank you for the good review. 😎👍👍👍 🚗🚗
@simoneternelli6399
@simoneternelli6399 3 года назад
A montage with the Benny Hill Show music in the background will be funny as hell
@gary23386
@gary23386 3 года назад
4:37 I was, every time that i run in Seattle, crashing and crashing in my childhood.
@rogehmarbi
@rogehmarbi 2 года назад
5:46 that Audi TT LM though, car just passed through 3 crashing opponents like it's nothing
@derosiflo6524
@derosiflo6524 3 года назад
i think you can do a second part. Apricot Hill corner 1/2, Mid-Field Raceway 1st corner, Autumn RIng 1st corner, Rome Short the 3rd corner (where you cut the long version, they always ram the wall)
@jve2807
@jve2807 Год назад
I remember in regular grindenwald lotus europa hit the wall and havent moved till the race was over. It stuck in my memory really hard
@Neo-Midgar
@Neo-Midgar Год назад
In the original 1.0 release of the game, in the Tahiti Maze rally, there was a Peugeot 206 rally car that would just mash into the wall right after the start, and would stay there for the rest of the race.
@rodolfovillanuevaperez1678
@rodolfovillanuevaperez1678 Год назад
I love this bloopers type videos!
@JMDrives
@JMDrives 3 года назад
The Escudo really is the king of GT2. Even the AI handled it well in all of these videos.
@marvinlinnarz5856
@marvinlinnarz5856 3 года назад
GT2 didn't need an F1 Car. The Escudo has a similiar Handling. And Just Like the R30 Silhouette Formula he had a great Sound
@benconway9010
@benconway9010 3 года назад
@@marvinlinnarz5856 well what about the Renault Espass F1 car remember that one when I had it i use to all ways take it on the Oval track cant remember what it was called but I would would do that car right up and see how fast I could go on the track that car was insane i would top 200 easy
@tomstech4390
@tomstech4390 3 года назад
When they say "the real driving simulator" Just imagine real people driving like this. .....oh wait you don't have to, we have youtube with videos of real people driving like this.
@soplanucas813
@soplanucas813 3 года назад
Great video,new suscriptor From México!!!! Good times with the toyota gt one in gran turismo
@neogriff
@neogriff 3 года назад
this trips down memory lane are making me install an emulator on my phone just to play Gran Turismo 2 again.
@rezracer6986
@rezracer6986 3 года назад
And I thought Seattle was already a cluster, I forgot the AI get screwed up there too
@chilledvortex1953
@chilledvortex1953 Год назад
Midway Racetrack Reverse. That first corner was hell for the kid me. The adult me goes that corner sideways.
@metaliczic96
@metaliczic96 Год назад
Man i wish Sony GT 7 Sophie AI was implemented in GT 2 back then. 😂
@ozcozfozc
@ozcozfozc 3 года назад
man its 2021 why dont you use emulator with PGXP... ruins your vid
@Yookatori
@Yookatori Год назад
Speaking of Grand Valley, this reminds me of a time where my dad was doing the 300km endurance race, and sometime along the way, an AI car got completely stuck on the barrier separating the pit lane from the straight, ending up on last place and being lapped at least 19 times. It might have something to do with the pathfinding glitch you mentioned during the Seattle part. I might have gotten some details wrong, as it happened a very good while ago (~20 or so years), but that's how I remember it. EDIT: The glitch happened on the PAL version of the game.
@themonsterunderyourbed9408
@themonsterunderyourbed9408 7 месяцев назад
Braking? In a racing game with no car damage? You must be joking.
@Mini-z1994
@Mini-z1994 3 года назад
RU-vid was very late with the notification, so missed the premier.
@CapeMike
@CapeMike 3 года назад
A doctor I've known for close to 20 years who works with people with developmental disabilities has raced on Laguna Seca in real life himself, and can attest to the insanity that is the Corkscrew turn! Also, I know I've mentioned this before to you, but as I drove one in real life, I don't suppose you could sneak a Dodge Stratus into a GT2 video or two? .........please? :)
@benconway9010
@benconway9010 3 года назад
Jeremy Clarkson did that track for real as well after actually playing that track on gt2 in a Honda nsx he wanted to know what it was like driving the exact same car in real life on the same track....it was on an episode of Topgear
@peterward2275
@peterward2275 3 года назад
Considering how lo g ago it all was, the graphics are still awesome for the age!
@flush972
@flush972 3 года назад
Doesn't that mean that the gt sport players are evolved gt2 AI drivers?
@SiMBol10
@SiMBol10 3 года назад
Number 1 had me howling
@AJLethal
@AJLethal 3 года назад
Grand Valley's Turn 1 was the bane of my existence in GT1; the schizo brakes made taking that turn an odyssey.
@Alexp37
@Alexp37 3 года назад
Very cool video idea. Thoroughly enjoyed it. :)
@Leonidae
@Leonidae 3 года назад
Sadly, the AI's idiocy hasn't improved much over the years in GT..
@Sagari90
@Sagari90 3 года назад
This is why we dont see those tracks in the carreer mode with those cars.
@sebastianjimenezrodriguez1501
@sebastianjimenezrodriguez1501 3 года назад
Fifth corner on Rome full circuit (L shaped) or in tahiti road course also the AI fails a lot
@mcdice573
@mcdice573 3 года назад
the REAL driving simulator
@monstrixmonstrousx2842
@monstrixmonstrousx2842 Год назад
8:08 Grindel(wall)d ! 😂 !
@SockyNoob
@SockyNoob 3 года назад
Just imagine Seattle turn 4 if it had GT5-Sport physics. I'd expect cars rolling over or taking flight lol.
@RolfSAMA
@RolfSAMA 2 года назад
1st time I've ever saw a car landing on others roof in GT1/2. & I got hundreds of hrs spent in these games. That replay was a great catch.
@kasuraga
@kasuraga 3 года назад
Tahiti Maze Rally is the funniest bug in GT2. It's broken and will drive head on into the wall and get stuck there the entire race. You basically can't lose. The ai never can get its self off the starting line basically.
@kostasbezaitis2695
@kostasbezaitis2695 2 года назад
There's also Apricot Hill glitches, mostly on the first corner at endurance races where AI goes wide on the sand and never finds its way back.
@jimmyromero7110
@jimmyromero7110 Год назад
The second front corner of Apricot Hill for many fast and heavy cars.
@connorm955
@connorm955 Год назад
5:44 This happened to me at Grindelwald (Clubman cup race) when i was a noob at this game and knocked out a TVR with my red Dodge Avenger.
@SakisTheDrifter
@SakisTheDrifter 3 года назад
I never noticed the glitch number 1
@PROcNATION
@PROcNATION 3 года назад
That TT LM driver is a one wild guy. 🤔
@McPlayer8t
@McPlayer8t 3 года назад
I remember doing a race at Nurburgring, I think it was GT5, but it could’ve been 6, and after a couple of laps, the Nissan R390 race car and a few others were spinning all over the place, I can’t remember which event it was or which game it was in.
@crisistian_
@crisistian_ 3 года назад
Let me guess at least 2 of the 5 corners: • corkscrew, Laguna Seca • the Red Rock Valley chicane
@jvccr7533
@jvccr7533 3 года назад
So Laguna Seca is the original Chicane of Death. Nice.
@Blueflag04
@Blueflag04 3 года назад
No red rock valley sadly
@jarlett3793
@jarlett3793 3 года назад
I remember doing a endurance race on Laguna seca, but always one car would get stuck at the corkscrew turn, and I would stay there for ages until I decided to ram it, then he would just drive again. But it was almost everytime in a new race at that turn
@lorezn9416
@lorezn9416 3 года назад
I never really played Gt2 , I played Gt1 a lot instead and its AI is quite precise and clean and you rarely see accidents... why is it the case with GT2? GT1 AI always go wide on a turn in reverse Grand Valley after the tunnel, sometimes go out at turn 1 in regular Grand Valley, go on grass on Test Course and sometimes may crash at SSR11 chicane... other than that is all fine
@sayori3939
@sayori3939 2 года назад
Lol i made like 4 cars(including myself) spin like a beyblade at the corkscrew, and funnily i came in first( i was in 5 place and went at the corkscrew at full speed hehehhehe) Funny the ai messes ip on this coner too, because in my case it has always done it perfectly as if it was using hacks, I've only seen the ai screw up one time
@albertusaswin2012
@albertusaswin2012 2 месяца назад
Matt: "let's appreciate some of these moments" Me: "let's have some laugh." Bro I think Nikita Mazespin drove that Audi TT LM.
@saghwteam
@saghwteam 3 года назад
The situation in Seattle reminds me of a track in R4 ridge racer. There's basically this long, uphill straight through a tunnel, then a very steep downward slope right before a sharp almost-hairpin turn. If one don't know any better, it would be very tempting to go flat out on the straight (I mean, it's uphill and inside a tunnel, sign me up), fly like a maniac above the slope only to realize brakes don't work in mid-air. By the time you touch the ground you'd be blasting at full speed into the wall and would have to resort to the classic wall-riding (which isn't effective in that game) Ironically, the AI is very adept at managing this part of the track, I've never seen them making a mistake, they seem to always have the perfect entry speed, exit speed, and attack angle to go through this part smoothly
@minignoux4566
@minignoux4566 2 года назад
It is indeed possible to go flatout there, just turn right before going airborne and you'll land on the side, making you drift that corner.
@robotstampede
@robotstampede Год назад
Question for those with deep GT 2 knowledge: did they add yellow guide lines for the license tests on NTSC v1.1? I don’t see any on v1.0, but some videos on RU-vid appear to have them, in particular license test IB-4
@RenegadeScooter
@RenegadeScooter 3 года назад
I love how the AI just goes full-on Initial D at 2:28
@fan.4255
@fan.4255 3 года назад
I love it how the AI just become dancing queens. especially the last celica seen here
@alrecks619
@alrecks619 Год назад
i was wondering why the AI cars have generic sound (GT1 miata sound for turbo cars, and don't know what it is for naturally aspirated cars), could be a way to have less RAM allocation but idk.
@sayori3939
@sayori3939 2 года назад
10:13 uhhh...... I'm pretty sure cars aren't supposed to fly like a cardboard on a windy day
@arthurserino2254
@arthurserino2254 Год назад
I've always trusted artificial intelligence not to make mistakes, but I hear it's amazing when the famous purple-stuffed worm in flap-jaw space with the tuning fork does a raw blink on hari kari rock! I need scissors! 61!
@SenseiRaisen
@SenseiRaisen 6 дней назад
Here is a theory of why they slam to the left on the 1st place. It has to do with the track pattern. It seems the AI was keep with the track pattern of the non reverse version of that track, since most of the turns are ... on the left side instead than the right side. So, in other words, they are trying to keep the track as if they are going on the normal one, or at least on that section of the race.
@Goobermint
@Goobermint 6 месяцев назад
ok i wasnt even considering laughing at this video until i did at 7:30 ish. >< btw mattj155 i been looking at ur videos and i like ur vids man. Its actually when you said tough time at the corkscrew 7:25
@Turbobuttes
@Turbobuttes Год назад
Honorable mention: Second (or first if you count as as continuous) corner at Apricot Hill where certain AI cars will come in slightly too hot, touch the gravel, spin out and then sit in the middle of the track not finding back onto their path.
@shorty808100
@shorty808100 3 года назад
GT1’s AI was kinda just suck, GT7 really needs adjustable AI that way you don’t always have to go online for a good race
@csababugyo9109
@csababugyo9109 3 года назад
Good old memories,thanks for the upload!
@Pintkonan
@Pintkonan 9 месяцев назад
ive come to think that i probably have never played grindelwald backwards ^^
@Peelster1
@Peelster1 Год назад
Grand Valley turn 1 was the scariest turn in the entire game for me as a kid.
@matthewmondragon2074
@matthewmondragon2074 3 года назад
Once playing in GTPSP with my Honda NSX LM in Seatle Circuit all AI crashed at the upway in the circuit. Guess who crashed by an AI and ended in a wall and not by s🅱️inalla in a F2000
@demon-x3250
@demon-x3250 3 года назад
In that same game i raced the bugatti veyrons at new york and they'll crash at the second corner due to braking too late. One of them even got stuck to a wall at one point
@matthewmondragon2074
@matthewmondragon2074 3 года назад
@@demon-x3250 also GT Sport have AI issues too, well depending of the car they're driving
@demon-x3250
@demon-x3250 3 года назад
@@matthewmondragon2074 yeah these were way obvious from just the league mode itself... Even having them bump me from behind cuz they for some reason want to brake really late. But they were entertaining to watch
@matthewmondragon2074
@matthewmondragon2074 3 года назад
@@demon-x3250 yeah, sometimes I'm experimenting with physics(one example is drifting race cars that usually don't intent to do it as 24LM cars) but in races the AI they s🅱️inalla on their own, Nürburgring for example.
@demon-x3250
@demon-x3250 3 года назад
@@matthewmondragon2074 i did also try at one point to race a top speed oriented car against lm cars at special stage route x with tyre and fuel wear on. For some reason they kept pitting every lap for me. But when i took a look at the replay, they're fuel wasnt in bad shape let alone tyre wear
@lukasnikolic2923
@lukasnikolic2923 3 года назад
The AI was scripted by s🅱️inotto because they are doing many s🅱️inallas in the game
@Golfnut1913
@Golfnut1913 3 года назад
I absolutely love Gran turismo, but what pisses me off so much about this game is you could hit an AI car on the inside and they would never loss control or spin out
@JinteiModding
@JinteiModding 3 года назад
They do actually in 3 and later installments
@SockyNoob
@SockyNoob 3 года назад
@@JinteiModding yep. Literally before or right after any jump, just hit the rear corner of their car and it'll either spin them or cause them to over-correct and slam into a wall. Also works less successfully if you ram into a car in the side at max speed as they're turning sharply. Before the PS3 games, you could use the cars as a wall and effectively avoid having to brake as much. Useful for saving tires.
@JinteiModding
@JinteiModding 3 года назад
@@SockyNoob used to do this in Gran Turismo PSP Multiplayer with my friend just to piss him off
@benconway9010
@benconway9010 3 года назад
Yeah mate I feel exactly the same but what pissed me off more was that you hit the AI car they wouldn't spin out it would be you instead it all ways backed fired
@gabrieldosanjosalves8297
@gabrieldosanjosalves8297 2 года назад
Agressive and ruthless AI... So you mean GT7 AI?
@TheRokas9944
@TheRokas9944 3 года назад
I think you are supposed to go full throttle on 2,3,4 corner?
@shona-sof
@shona-sof Год назад
.... Why did the car at about 4:10 have a Home improvement logo on the rear?
@outergalacticmarauderfacti6950
@outergalacticmarauderfacti6950 2 года назад
Oh my gawd, honestly one of my favorite Of fails in all of GT series is the cobra on Laguna seca always spinning out the first turn and drifting crazy the next lap
@JakeBourne13
@JakeBourne13 2 года назад
Ahhh Seattle circuit, used to always do the muscle car race jus for the chaos that ensues
@Null42x86
@Null42x86 3 года назад
And people still fearing that AI will take over the world
@ChilledGemini99
@ChilledGemini99 3 года назад
I notice in the 1st 2 Gran Turismo games, your handling becomes bad when you're slipstreaming.
@SockyNoob
@SockyNoob 3 года назад
And yet they'll still catch right back up to you in mere seconds. Shitty GT2 rubberbanding. Glad rubberbanding was yeeted in GT6. No more Toyota Vitz keeping up with a GT-One.
@justanmr2973
@justanmr2973 3 года назад
9:06 Shingo Intensifies
@NOTHlNG
@NOTHlNG 3 года назад
The GT franchise was always been cursed with deadline issues. Almost every game has some lack of programming and elaboration because of pushed and hasty development such as the AI, graphics and missed completion tests (NTSC ver.) in GT2, car stats in arcade, lack of used cars, reflections misprogrammed/mirrored in GT3 etc.
@fairrodthecapacitor
@fairrodthecapacitor 3 года назад
And you were the one who passed the corners unscaved
@JinteiModding
@JinteiModding 3 года назад
I think some AI also fails in Gran Turismo PSP Especially if You do a Formula Gran Turismo race on Nürburgring, the AI crashes near the start
@BarbaricAvatar
@BarbaricAvatar 3 года назад
It's easy to forget how amazing the roster of cars was for GT2. It still has more exclusive cars than the rest of the GT games put together; that's including GTS.
@NapoleSkie627
@NapoleSkie627 3 года назад
How about the turn or corner in Apricot Hill?
@simonnfk1108
@simonnfk1108 3 года назад
i jus play yesterday.. got A TVR Speed 12 n sell it for $500000 to buy a Supra 97 n a GTR 32... Still feel good n fun for so many years.
@benconway9010
@benconway9010 3 года назад
Holy shit I remember the 12 speed that's a mad car
@kd4pba
@kd4pba Год назад
Wow, I sure hope I don't use this info to cheat.
@RSx94
@RSx94 Год назад
5:45 What an absolute clusterf*ck
@InfernotheFox
@InfernotheFox 3 года назад
If I were to give an honourable mention to a corner/complex, I'd give it to the S-Bend Hill on Midfield (Last Corners Forward, First Corners Reverse). Whilst these corners aren't exactly difficult going forward, they can be notorious going reverse, especially in high performance vehicles. The approach on the reverse layout is blinded by a crest, meaning you're not able to judge your braking all that well, but it's more common to see the AI mess up there after the first lap due to the speed advantage they carry. I've seen the AI have issues there in the faster cars when doing the Event Synthesizer in the past and it rarely disappoints
@nukecloudgd6522
@nukecloudgd6522 3 года назад
7:45 tt lm refuses to abide by physics
@Raven-uu7lb
@Raven-uu7lb 3 года назад
Just a few hours ago when I raced on Apricot Hills (Euro League) one of the AI's driving the Mercedes E55 AMG got stuck at a first corner for like 3 whole laps 🤣🤣🤣
@actualhyena
@actualhyena 3 года назад
The Real Driving Simulator ™
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