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Gran Turismo 7 is Everything Wrong with Modern Racing Games 

Roflwaffle
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After the controversy surrounding GT7's release last year you would be forgiven for thinking that it's all been solved, right?
A couple of good faith gestures isn't enough to fix this broken mess and clearly the developers have no intention of do anything else, but the more you look into the issues, the deeper they seem to become...
Previous video: • The God-Awful Game Des...
Music (in order):
Mountain Replay - Naofumi Hataya (Sega Rally Championship)
Let me see your mind - Tyme. (Gran Turismo 5)
Like a Bird - KEMMEI (Gran Turismo 5)
Outlaw's Lullaby - Hidenori Shoji (Yakuza Kiwami 2)
In The Groove - Keitaro Hanada (Lost Judgment)
8va Curves - Yuto Takei (Gran Turismo 6)
Unnamed After Race Music 2 (Gran Turismo 6)
Epic You - Lenny Ibizarre (Gran Turismo 7)
Channels credited:
/ @xtimelessgaming
/ @tpl-motorsport
/ @goodwoodrr
/ @itsemjayy
/ @rynogt4
/ @thunderthr-aw
/ @left-hand-thread
/ @racinggamearchive
/ @granturismooink
/ @sprogamingofficial
/ @gtchannel
/ @therelaxingend
0:00 Mission Mode Madness
3:15 Grind Turismo (original joke, do not steal)
8:00 The Legends Car Dealership Experience
12:18 Roulette Tickets and Brand Invitations
19:27 Solutions and Fresh Ideas
23:47 Players are Not Invested
26:39 Microtransactions, Greed and Deception(?)
32:40 Epilogue

Игры

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1 июн 2024

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Комментарии : 609   
@Roflwaffle16
@Roflwaffle16 Год назад
Wonderful timing to release this on the same day as GT7's biggest update so far but what can you do lol Quick FYI: The update doesn't really change much in the areas I talked about but I would probably have worded things a little differently had I known it would be so major. I'm away from home at the moment so sorry for not being more active answering comments and whatnot but hopefully people will enjoy this video regardless
@cesco66
@cesco66 Год назад
the only thing that would change is a bigger number of very unecessary races to do if your target is credits, now including the sophy races.
@gearmeister
@gearmeister Год назад
I'm happy to hear your point of view regardless of any update. The Haggerty real world pricing is pointless for racing. We should have an auction house ala Forza to get credits back
@RX_Racing
@RX_Racing Год назад
Biggest update yet, and it didn't change anything... unfortunately, I think the future is dark for gt.
@AbirMojumder
@AbirMojumder Год назад
Hopefully they start implementing the sophy AI in all the races and not just a time limited event
@josephmatuszak3855
@josephmatuszak3855 Год назад
For engine swaps: We should be able to just buy the car with the engine we want, purchase a new engine... and the crate engine shows up in GARAGE!!!!! For Special Parts: Unlocked after Collector 50 as new tab in Tuning Shop For Invitations: Add Race in Brand Central to each dealership with a Invitation that is unlocked when you own the rest of the brand collection.
@aojracing4885
@aojracing4885 Год назад
Love that you approached this beyond the "must be microtransactions" angle. Kaz's stubbornness going from the series' greatest asset to its main problem is spot on. Seems like what was once innovative is now incredibly out of touch, and it's a shame.
@zwenkwiel816
@zwenkwiel816 Год назад
it's mostly the microtransactions though
@henrik1743
@henrik1743 Год назад
I don't wanna buy this on ps4 or a ps5 and gt7.... fuck lootboxes
@zodiac909
@zodiac909 Год назад
I don't believe Kaz wanted it to turn out like this. The microtransactions part screams as if the SONY executives saw it as a prime opportunity to cash in, and in potentially forcing microtransactions into the game, they threw Kaz and Polyphony under the bus. Playstation is not the same company it once was.
@mafiousbj
@mafiousbj Год назад
Happens with a lot of Japanese creators, mostly because the Japanese culture is very stiff and respecting of hierarchy, so nobody from the Polyphony team would dare criticize or discuss something with Kaz. Happens a lot with western devs too. Once they get on a pedestal, their word is law even if they run their franchise or game to the ground (just look at Mighty Nº9 for example)
@RichiPuppi
@RichiPuppi Год назад
I really don’t think it has anything to do with SONY. They are capable of adding micro transactions to a game and having it still work. This is a terrible example of micro transactions in a game, like a horrible mobile game by a first time publisher.
@galvanizeddreamer2051
@galvanizeddreamer2051 Год назад
The people who say that people who have a problem with grinding are "entitled" or "not willing to work hard" seem to forget something: Video games are _entertainment._ I play them to be _entertained._ If I wanted to put forth effort and work towards something, I would work more hours at my job, that gives me money. If I want something to be hard, I want it to be challenging, not just wasting my time with meaningless repetition. I would rather go play a legitimate Soulslike over a grind-heavy MMO any day.
@UnitSe7en
@UnitSe7en 7 месяцев назад
No, the real problem is that their argument is an example of basic first-order thinking and ignorant indifference to the distinction between "grinding", "playing" and "wanting stuff for easy/free"
@galvanizeddreamer2051
@galvanizeddreamer2051 7 месяцев назад
​@@UnitSe7enIf I have to repeat content for the explicit purpose of being _allowed_ to continue the game, then that is grinding. There are a few usages of that definition: One of which being difficulty in the roguelike community, where you "grind" out runs for the purpose of better understanding the game, and getting better skilled at it. The other definition, and the one I and others are using, is where you are arbitrarily required to repeat that content not due to an issue of skill, but rather to say, acquire currency that will allow you to unlock progression. That currency may be literal, it may be XP for levels, it may be something like the reputation (?) system in Diablo 4. This is often an issue in JRPGs, where regardless of how good you might be at the game, some enemies will just curb stomp you if you are not the appropriate level. Or more egregiously, something like Transmog in Destiny 2, where the actual playtime required to acquire the items in question make that method of acquisition nearly impossible; where it is explicitly designed that way to encourage you to spend money. IMO, Warframe, while not as bad, is a game I quit for the same reason. Missions that took twenty minutes or longer giving me single digit numbers of resources when I need hundreds. I'm not going to spend hundreds of hours on your game just because I am required to. Especially when there are games that don't force me to do that kind of thing, entire genres for that matter. I don't have to grind significantly to get satisfying gameplay from most metroidvanias. I beat Momodora in 10 hours. I can just sit and play a level-based game like Halo and go start to finish with no grinding. Even in games where it is acceptable, I did not grind once in my 60+ hour playthrough of Grim Dawn. And as much as I suck at it, there is no arbitrary restriction stopping me from finishing or experiencing the content in Danmakai: Red Forbidden Fruit. Playing the exact same content over and over and over and over and over *_isn't fun._*
@abadenoughdude300
@abadenoughdude300 5 месяцев назад
I think it's less the players who don't want excessive grind being entitled and more copium for those who've wasted time grinding ("I had to struggle so you must too" sort of thing). Also there's a difference between putting work into something to get more efficient/better at it and having to repeat the same activity over and over because it was implicitly designed to waste your time.
@FalseHope61
@FalseHope61 3 месяца назад
@@abadenoughdude300. Part of it, is most of us are working 40 plus hours a week. I don’t have time anymore like I did when I was a teenager to pound out 12 hour gaming days, and I’m sorry, but you’re smoking crack if you think I’m going to go to work for 8-10 hours. Then come home and spend 67 percent of my hourly wage on 2 million credits, which gets me what exactly? I’d have to spend half my weekly pay to get 100 million. Which is insane.
@ollyclass
@ollyclass Год назад
It's sad that even one of the highest selling playstation games feels like the accountant had more say than the artist. Also to anyone who says wah it'll get better from updates, the game was released as a full game. I bought a product that was "finished" I expect major updates to make it better but I would trade every major update for a game that's complete on launch.
@SIPEROTH
@SIPEROTH Год назад
The honest way to go about it is realease a more full game with less problems that rewards you winning events etc like old GT games used to do. After that you can realease 4 to 5 DLC packages threw the years for like 15-20 bucks with every DLC bringing some changes the developer studied that can improve things along with a number of new cars you can win and tracks to compete and other extra stuff. This way you can avoid microtransations and all the issues that come with them along with having each player pay like 150-170 for everything. And most will anyway. Then after the game is old and a new GT is approaching, you can realease a full special physical edition with all content included for full game price and get some more sales from there too. Considering how well GT sells, that will be plenty of cash.
@CIARUNSITE
@CIARUNSITE 11 месяцев назад
"I expect major updates" That attitude is what caused this problem in the first place.
@IVIRnathanreilly
@IVIRnathanreilly 11 месяцев назад
@@CIARUNSITE "I expect major updates TO MAKE IT BETTER".... He is saying he expects major updates will make the the game better rather than fixing a broken game. Not that he expects major updates on a fully finished released game.
@user-qw6es4ly3g
@user-qw6es4ly3g 10 месяцев назад
​@@SIPEROTH 1. Excuse me, but 170 current bucks is WAY too much for a single game, even if we consider all the "duhhhh, the games become more and more expensive to develop; duhhh, da piracy protection; duhhh, Sony isn't doing great right now, etc." 2. This way of game building is cancer that will pretty fast devolve into current Paradox Entertainment situation: for a full price you get a castrated "ready" game that's playable for around 5 runs after which you have to buy more and more DLCs, most of which are just disguised updates, that often cost almost as much as the actual game in order to make your game and experience complete(especially if you want to play online and be compatible with other players)
@TommyGamerV12
@TommyGamerV12 Год назад
I'm honestly just so fed up of live service games now. The focus of many companies on destroying my favorite franchises with this is very sad to see.
@vh99_
@vh99_ Год назад
23:04 Actually, in GT4 there was sth very similar to that, it was called "Track Meet", did cost 5 Cr. to participate in and was (to my knowledge) available on nearly if not every Circuit included in the game. It was basically a lobby where you would be on a Racetrack, together with 5 AI cars, and were able to drive as many laps as you want. You could do pitstops to change tires and refuel, your laptimes were shown and there was even a live Ranking from P1-6 depending on the fastest laptime of each Car. That meant that you could not only practice under "Free practice" condition on a Racetrack you shared with actual opponents but also had a sort of Qualifying going on for the whole time the Event lasted, so you were able to figure Out the Performance of your opponents' cars in comparison to yours on said Track.
@jbg101
@jbg101 Год назад
GT4 was, in my humble opinion, the best. Ok, So now I am getting into GT7. Lots of weird things, but it is ok. Only playing for about 2 months now.
@Malick-ix9io
@Malick-ix9io Год назад
I was really upset when the Track Meet feature was never brought back again. How am I supposed to know how fast a car is before getting into a race?
@vvoof2601
@vvoof2601 Год назад
@@Malick-ix9io Exactly, if only modern GT games had some sort of trial run you could do for time. They could call it a time trial mode...if only that was a mode...
@richardhammock2829
@richardhammock2829 Год назад
I really hate to say it, but I think Kazunori should step down from PD. I can’t doubt that he will always love cars but I do not think his heart is in this franchise anymore
@Mikauo_Xblade
@Mikauo_Xblade Год назад
I grew up with GT5. When GT7 came out i decided to play it and yeah, I was disappointed because of all the reasons that you list in your videos. Now, recently I bought GT6 and man I am having a lot of fun with it. It's weird when an older game is just more fun than a newer one.
@Psztyk236
@Psztyk236 Год назад
Would you recommend GT6 over 5? I haven’t played them but I got a PS3 and I don’t wanna play GT7 anymore
@mate0s224ThYecup
@mate0s224ThYecup Год назад
@@Psztyk236 I played GT4, GT5 and GT6. GT5 is just fantastic. Much better and more coherent than GT4 and it has much more interesting races. For me, Jeff Gordon’s Academy etc, which aren’t in GT6, are the deal-breakers. I definetely recommend GT5 😄
@Mikauo_Xblade
@Mikauo_Xblade Год назад
@@Psztyk236 I have not reached the endgame of GT6 yet, so I am still not sure how easy it is to earn credits for expanding your collection, however content wise GT6 is better than GT5 in every way. Because, GT6 got all tracks that GT5 has (except Top Gear test track), and all cars that GT5 has (except the Ferrari F1's). It has loads of new tracks and cars, it also feels much better to drive. In GT5 cars are too slippery, in GT6 you dont have this problem.
@Psztyk236
@Psztyk236 Год назад
@@mate0s224ThYecup Awesome, time to dust off my PS3
@stormdesertstrike
@stormdesertstrike Год назад
@@Mikauo_Xblade Uhm, its the other way around. GT6 car handling is garbage compared to GT5's handling.
@GarlicJogs
@GarlicJogs 10 месяцев назад
I remember grinding for the gt40 in gtsport, it became so frustrating that I fired up my laptop, downloaded a gt40 mod for assetto corsa, drove around for an hour and was done in literally a few minutes lol. It’s absurd for them to sell cars for multiple millions, when the payouts are so terrible. It’s like real life, I can’t afford a ferrari with the money I have, so thanks PD for making me feel like home
@martijnnvermeulen7515
@martijnnvermeulen7515 Год назад
The biggest problem for me are the wild variations in payout rates. There is no logic to the size of the payout whatsoever.
@ls6097
@ls6097 Год назад
That is because the public education system has totally failed in western society. The payouts drop when more people are selling a particular car than are buying a particular car. The payout rise when more people are buying a particular car than are selling a particular car. It is simple supply and demand. The proof for this is the fact that the car that clearly is the most owned and sold car, the GrB NSX Rallycar that everyone glitch dozens or hundreds of (I personally had over 200, still have almost 150). With the game online these "markets" would be fairly simple and straight-forward to design and program.
@LoganLeGrand
@LoganLeGrand Год назад
As someone who plays GT7 mostly for Sport Mode. One of my biggest complaints is when they add a daily race with a tunable car but you don’t have the engine swap and can’t compete at all. No way to just buy it. They also did a Silvia daily race and the best car wasn’t even available in the used car dealer to buy for the race.
@4zkin
@4zkin 10 месяцев назад
I might buy the game but i have a question first, is there a sandbox isch gamemode where you can play with any car around any given circuit without paying for it?
@MichaelReeves412
@MichaelReeves412 Год назад
I’m glad somebody is finally being 100% honest about GT7s downfalls. Racing games in general have been in a consistent downfall in quality due to the complacency of the racing genre fans
@BleedForTheWorld
@BleedForTheWorld 11 месяцев назад
You can't really blame the consumers for living in a car worshipping society after all. No, this primarily begins and ends at the investor and development stages of the game. The best way to increase revenue is to monetize small elements of the game and as much as possible and we do see that in GT7. In effect, it's been normalized by the industry to such a degree that this is why you see it as complacency instead.
@poke0043moto
@poke0043moto Год назад
It’s been clear to me for quite some time, this series peaked in the PS2
@deanchur
@deanchur Год назад
In regards to the 4-rotor, you could even tie the engine behind winning 24Hrs LeMans; an insane engine deserves a high barrier to ownership and it's a nod to car fans who know that it's the only rotary engine to have ever won LeMans.
@freddarau
@freddarau Год назад
4 rotors exist outside of the 787b, and aftermarket kits irl cost about 20k all together to drop a 4 rotor into your rx7 fd.
@medjigg
@medjigg Год назад
Payments are ridicioulus indeed. Just imagine one race, 2 rounds of nordschleife, 25.000 credits. Thank you PD.
@user-qw6es4ly3g
@user-qw6es4ly3g 10 месяцев назад
If I remember right, you could get around the same for a 3 lap Tsukuba Circuit amateur-category race in GT5. While top cars would cost you like 3millions tops and in reality you could race anyone in single player on a tuned 300k car
@Pedros93
@Pedros93 Год назад
I had the opportunity to help review GT7 two weeks before release (reviewed and tested the PS4 version) and after around 70ish hours of playtime, everything you said in this series was pretty evident from the start. Extremely linear "progression", lack of any content and the general game design steering people to buy micro-transactions. The game structure was made in a way that only a new game from the ground up could fix it. For me GT7 is the best looking mobile-game ever made. All we wanted was a GT4 with today's graphics and updated driving physics, what we got was a car gatcha game. Atleast it's pretty. EDIT: regarding the part where you said that they could sell roulette but didn't, that's easy, they can't by EU laws, roulette tickets are literally gambling and the EU forbids that, even worse that they are rigged from the start... PD would go to curt after curt and very likely getting the game banned in all of EU. So yeah, if they could sell roulette tickets for money, they would.
@gearmeister
@gearmeister Год назад
The payouts should incrementally increase based on your level. Otherwise, day one players get the same reward as level 50 or 300+ day players.. You should also only get 6 star tickets after level 50
@cesco66
@cesco66 Год назад
i think PD made a mess with the leveling since it's mainly based on the value of the cars you have. imo they went nearly to the dumbest way to level up on a game that focus on both driving AND collecting, said "went" bc you actually get some exp from driving. so i would have based it on the time you spend driving since it actually means that you are getting more skilled even if by 0.0001% it's still experience-learning.
@tokiomiller9896
@tokiomiller9896 Год назад
I still find it absolutely ridiculous that there isn’t a reward for reaching level 50.
@thesprawl2361
@thesprawl2361 Год назад
@@tokiomiller9896 Is it not absurd that the roulettes seem to be openly fixed? Surely that alone should be enough to justify a backlash.
@gearmeister
@gearmeister Год назад
@@tokiomiller9896 There's a lot of ridiculous things about GT7 all right. I just ran the LeMans 30 min & they cheated all the way through it. Plus, the track limits got super ticky-tacky after the update. I was racing on normal difficulty. They still have the fuel fill at pit stop off about half a lap too. Bugs remain!
@medjigg
@medjigg Год назад
Imagine you love driving the nordschleife, get into the 2 round race and get 25.000 credtis. For 16mins. The Hyper Car Series gets you at least 80k for under 10mins.
@goldeneaglearbor614
@goldeneaglearbor614 Год назад
I like the idea of car "mastery points" win x amount of races in it or x amount of miles ect. And as you do that you unlock parts for it. I'd also be ok with manufacturer loyalty. Win x races or drive x miles in Porsche cars and get the invitation for the "rare" or "exclusive" cars
@mcraig
@mcraig Год назад
The older Forza's did this and it was great, loyalty bonuses would solve half the problems the game has with progression.
@Tacko14
@Tacko14 Год назад
9:35 Ah, yes. I couldn’t stop grinning when, in gts, I was faced with three Jags xj13 while I drove it myself. There can be only one! And earlier there was the Mazda something, Furai?, of which there was only one showcar which burned out at the Topgear track. We had several colours to choose from. Now that’s humour
@FranciscoSilva-is6px
@FranciscoSilva-is6px Год назад
The most infuriating thing of all is that the state of the game seems deliberate. Like they are trying really hard to self sabotage what could have been one of the greatest racing games of all time. The base is there, there are clear solutions, but they are actively ignoring them. I have a strong feeling of hopelessness when i start gt7 that i dont have with any other game. With the new update i was really expecting something fresh that would be a change of pace for the game, but i was wrong. I think its time to let the game go, it wont get better Anyway great videos, very well done, you ve voiced all my thoughts of the wrongdoings of this games. Looking forward to your future videos!
@HardcoreDuce
@HardcoreDuce 11 месяцев назад
"greatest racing games of all time." Where you can drive into the wall with 300km/h and your car wont even get a freaking scratch. 🤣😂
@BleedForTheWorld
@BleedForTheWorld 11 месяцев назад
My final straw with the game was the differential update. It destroyed the way I would grind for money in this game and after that, it the work on tuning a car and still being slower is too much work for such little reward. In no way does anyone have to go through this in 2023 with a game such as this. Just as you said, it actually feels like they're sabotaging their own game and that's wild. It's so bad that I can't even recommend getting it on sale because it's not like it goes for a small fraction of its original price either.
@user-qw6es4ly3g
@user-qw6es4ly3g 10 месяцев назад
​@@HardcoreDuce like the polyphony chief said after they've added a pleasant(for the time) damage system in GT4 or GT5, they won't be doing it anymore because they would like to enjoy driving cars and appreciate their beauty, not crash them. And in terms of driving physics, basically the only rivals to GT are asetto corsa and Iracing, but look at corsa's car setting/tuning options and then look at GT options; look at Iracing graphics and REAL MONEY prices for a single module and then look at GT graphics and the amount of vehicles and tracks that are available without any additional transactions
@ArcadeStriker
@ArcadeStriker Год назад
Crazy to see the trilogy of GT7's issues finally completed (quadrilogy if you count the "Strangest AI video), it has been interesting to watch the strange details GT7 has compared to the previous games as someone that is pretty much capped at emulating GT4/GTPSP but had got hooked first and foremost by the interesting structure GT2 offers in its events (which also had me force to strategize with which prize cars I could use in HP limited events, how much I could upgrade a car until it surpassed the power limit...and learning to race with cars I'm not allowed to make any faster with upgrades) EDIT: The 1:47 music choice is probably the most stupid I've ever heard in any GT game since OHHHH YEAHHHHHH (also speaking of "YEAHHHHH", nice of you to use SEGA Rally music :D)
@Catcrumbs
@Catcrumbs Год назад
Heathen. 'Oh Yeah' was an inspired choice.
@tooprood
@tooprood Год назад
"oh yeah" when failing a license was actually great smh
@RockSolitude
@RockSolitude Год назад
Get out of here, heretic.
@ArcadeStriker
@ArcadeStriker Год назад
@@Catcrumbs I probably used the wrong word; silly is probably a more fitting term for it. Didn't say it was something that shouldn't exist, but something that you cannot believe to listen the first time and at least laugh once
@bradleybiles9352
@bradleybiles9352 Год назад
Truly an awesome introspective on GT7 and the rest of the GT series. My first game, and I literally mean first game at three years old was GT3. My favorite is GT4 which I still play on PlayStation 2 to this day. I wished for GT7 to return me to my childhood and it just hasn’t. The issues you’ve highlighted helps me understand why. My last GT game which I truly enjoyed was GT6. Anyways, great content! Keep it up and subscribed
@acesenpai98
@acesenpai98 Год назад
For a group of developers that preached accessibility, they made the game really inaccessible.
@viperx220racing3
@viperx220racing3 Год назад
They possibly intended to sell the roulette tickets. That’s why they pay out so badly. It’s a left over idea & they when with micro transactions instead 🤔
@jamespingel8730
@jamespingel8730 Год назад
I want to want GT7, I put tons of hours into 4, 5, and 6 growing up. Hell, I almost ended up in an amateur carting series because of stuff I picked up on GT4 (how different life might have been!) and I still keep myself sharp-ish in GT6. I can't bring myself to pick up GT7 after the whole server debacle last year and seeing what the game could be reduced to if support was ever pulled. Judging by the fact that I still play 4 and 6 at least a few times a year, that's the deal breaker with GT7 for me.
@soundscape3065
@soundscape3065 Год назад
For me, the process of grinding was a big part of my enjoyment of GT, but GT2 and GT4 for example, had some great money grinding options and you didn't have to stick to only one, although most people are gonna say you only need to run the Capri Rally over and over again in GT4, and I did that to some degree, but there were also other options like the DTM championship which gave insane payouts and could be b-spec'd. I do want the grind. The grind has to be balanced though, with generous enough rewards that you can reasonably get any car you want in about an hour of work.
@olafschmidt6512
@olafschmidt6512 Год назад
It doesn't even have to be just an hour. If you think how long we should actually be playing this title until the next GT comes out I would even be satisfied with a few days grind to get a special car by the end of the lifetime of the game you'd still have all the cars but only IF the grind is somewhat fun and not just the same race over and over again AND you are able to do more than very few races with this special car. I didn't play racing games since the PS2 and actually just started playing GT Sport a few days ago because I got it for free from a friend and fell in love with racing games again. I would have loved to be reminded of my childhood by playing the newer GT games and actually really wanted to buy GT7 but after I read about all the downsides of the game and how it is really not structured like a classic GT at all, I think I'm just gonna wait and see if there will be some meaningfull updates. If not then it's not worth my money and I really don't want to put my money into companies that make shit products and don't care for their customers and fans.
@soundscape3065
@soundscape3065 Год назад
@@olafschmidt6512 I don't like to count on the idea that I'm going to play a game for so long. I like long games, but I'm not about forced longevity. If a game is good and I end up playing it for 5 or 10 or 20 years, that's cool, but when I played GT4 back in 2005, I wasn't thinking "damn, I sure hope this game has enough content to keep me hooked until GT5 comes out", all I wanted was to have a good time with the game. When I got burned out on it, I played other things. Sometimes I came back to it, and I still do. It's all organic fun. With GT7, if they can fix the career mode to actually be interesting and engaging, that's enough of a win to me. I am perfectly fine eventually being done with it and moving on from it. I just want it to be better than it currently is, because it has a lot of potential.
@danilookovic7971
@danilookovic7971 10 месяцев назад
I think it should be designed so that if you have alot of ingame stuff ir are just skilled,everything is an effective way of earning money,and grinding should be replaced with challenge. Take the crew 2. There are some series where you have to beat multiple themed events for a special car,or custom version of a car. The events are fun,and challenging. But grinding,forces you to do something that isnt fun,for a much longer period of time,and without breaks,it can get to a point where youre so sick of it you just dont care about the car anymore,and cant be bothered to enjoy it like you normally would.im saying from experience.
@MrDANGEROUSIDEAS
@MrDANGEROUSIDEAS 11 дней назад
let me tell you something about grinding Gran Turismo five or prologue whatever you wanna call it one lap of the nerve rain coming in first place 750,000 it took six minutes so to go from that to what they have now in Gran Turismo seven it makes it painfully obvious to anyone with half a brain cell that they're real cash for fake cars. They want newbies to spend money for credits they've made grinding, tedious and about as fun as crapping broken glass. This game is a complete and total failure in every way and the few small good things about it will never make a difference.
@Weebuns714
@Weebuns714 Год назад
Every suggestion you made to improve the game is 10 times better than what we got. I sometimes think PD are afraid to be bold. They do the same with online daily races. The same thing week in week out. Even tho they have built a great weather and day/night cycle. They never use it.
@MrSilnev
@MrSilnev Год назад
I do think on some level there is an element of greed when it comes to the microtransactions. Two things you didn't mention: 1. The credit bundle amounts are a bit suspicious in their values. You have a 100k bundle, a 250k bundle, a 750k bundle and a 2 million bundle. But that means that if you want 1 million credits (which alot of cars in GT7 cost 1 mil), you have to buy the 250k +750k which would cost $22. If that's the case then it's not unreasonable to see that someone might then think that getting the 2 mil bundle is better, since for paying just $8 more they can get 2 million instead of just 1 million. I do think it's somewhat sneaky of them to set it up like that. 2. Initially the game had a cap for how much money you could earn legitimately, but the credits you got from the credit bundles, had no limit to how much you could have at one time. They later patched it so that you could earn up to 100 million credits but the fact at launch it was designed to limit you like that was an odd choice. But anyone great video series.
@AKK5I
@AKK5I Год назад
1. Every game with credits has that system of buying bundles 2. That could more easily be explained by incompetence and they may have overlooked the credit cap being so low. They quickly changed it in one of the early updates
@MrSilnev
@MrSilnev Год назад
@@AKK5I My issue with the first point isn't that it features the bundles it's the way the credits are distributed. The fact they don't have a bundle for just 1 million credits, but yet have two bundles that would add up to a million exactly is a bit suspect.
@vvoof2601
@vvoof2601 Год назад
@@MrSilnev Wait, people are actually buying the microtransactions?!?! Not PD's fault you're "smart" enough to buy them when you could just do sardenga daily and have more than enough money for everything. Microtransactions are a great way to lure in idiots to spend money.
@joeofoysterbay7197
@joeofoysterbay7197 Год назад
Excellent video. All good points. For some reason, I collected every car in the game even though there's no trophy for it in a car collecting game. Actually, I'm missing two I will never get. They're both Invitation Only. It's pretty much impossible. Early on you receive a ton of tickets and get invitations you can't yet afford. When you finally have money, the tickets have dried up. My list of fails would be long. Their apathy and disregard for the player experience is the most puzzling thing to me.
@Mikey48ish
@Mikey48ish Год назад
It's also annoying that you can't even sell cars in your garage to get rid of "duplicates" or unwanted cars until you complete Menu 39 and watch the end credits. At least in GT Sport the ability to sell cars in your garage was given to you from the start.
@RidwanZatmiko
@RidwanZatmiko Год назад
In "GT Sport", the gift cars are can't sold.
@divinitygaming8673
@divinitygaming8673 Год назад
My two cents on GT7 My Gran Turismo journey started in 2001 with the purchase of GT3 A-Spec along with the now legendary PlayStation 2 console and ever since I've played all following offerings -some more than the others- and I consider myself a huge fan of the franchise. I have compiled some of my thoughts here concerning the single player portion of the game as to ignite some discussion, so here we go: 1)My biggest gripe with the game is the choice to have quite literally all races begin with a rolling start. So here's my question.... why ???? It's a completely dumbfounding design choice as all races end up being the same. Every. Single. Time. You start last, and you go through 18 moving obstacles on wheels and catch up with whoever is leading. That's it. That's most definitely not racing. I don't understand the fascination with rolling starts either and for a game that prouds itself on its marketing about being a driving simulator... what exactly are you simulating ? All amazing worldwide races, be it Formula 1 or GT start with proper grid starts... so why ? Why not have the choice before each race ? Perhaps some prefer rolling starts (although I do not see how), so have it as a choice. Doesn't really seem like a difficult task. 2)Moving on from that curious design choice, another one is the actual number of relevant events to compete in. Picture this, you're a major racing game with the rights to tracks like Circuit de la Sarthe. I challenge you now, fire up your game and go to the arguably most important track in the history of motorsports, how many race events do you see ? And it's not just the low number of race events, it's how pointless they are. 3 events, one with 800pp and 161K credits as a reward on 5 laps. A 700pp one with 550K (825K clean race bonus) with a 30min duration, which is roughly 6-7 laps and one more with supposed hyper cars, no limits and a hypercar one with laughable 110k reward on 3 laps. See the issue ? On a game that's so focused on collecting and celebrating rare and amazing cars (that can reach upwards of 20.000.000 credits), you have only ONE race that's any good when it comes to time/reward ratio. How bizarre. Doing the Sardegna 800pp one where you spend around 26 minutes for 700k feels like time wasted when you know you could be getting 100k more with the Le Mans 700pp one for the same time spent. 3) This highlights the bigger issue with the game. Why on earth are there only so few events for all these legendary tracks ? And the ones that are there... Why are they so limited and restricted? I realized yesterday that there's no race on the Nurburgring Green Hell that I can race with my favourite JDM for example. Like... How ? After a certain point 99% of the races do not matter anymore. 4) Why are there no customisable options for events? I get the limitations that a Gran Turismo 3 might have in 2001 but it's 2023. There should be plenty of options when going into a race track. -Rolling Start or Grid start? -Race duration with equivalent reward increase -Qualifying... Why always start at the end ? (If not to counter the curious design choice of forcing rolling starts) -Time of day -Weather choice with reward increase on more difficult conditions -Limits and choice on classes and countries of origin. And for some perplexing reason all of the above exist in the game, but... It's for custom races that are completely irrelevant and offer nothing which is even more infuriating. 5) At any rate, moving on I believe we all detest the fortune wheel thingy and everyone agrees these practices have no place in a racing simulator like Gran Turismo. 6) What about the interesting choice of damage while racing ? So I hit a wall with my left side and for the next few seconds my car turns slightly to the right... And then magically it's... fixed. What ? How ? When ? Who in this God's green earth thought that was a good idea ? It feels like a children's game when that happens. 7) Lastly, I don't want to be that guy but firing up the game for the first time on my Oled, I was expecting to get blown away from the visual fidelity, and well.... I have to say it's semi-disappointing. The detail on the cars themselves is by all means industry defining but everything else feels like it's been copy pasted over from GT Sport, GT5 and GT6. For god's sake, trees are still 2d cardboards that turn to face you as you go by them. It's not 2004 anymore Polyphony, I believe technology exists currently that can for sure render a few 3d trees and their shadows... come on. And despite all of that I still feel the game is a solid 9/10. The driving feels impeccable, especially with the dual sense and in general it's an amazing improvement over the borefest that was Sport. Would love to hear the community's thoughts on my points. Want to see if others agree. Keep it civil friends, see you on the track! Sorry for the wall'o text btw xD
@ENLSN77
@ENLSN77 Год назад
Spot on. I'm an OG GT player in my mid forties now and this game is worthless. GTsport was the final straw.. I do not want to be 'always online'. ..and the 20,000,000 credit limit is pathetic, especially when a 20m car takes so long to aquire, cannot ever win back the credits wasted on it. This game and gtsport is constipated with 'Campaign Useless Cars'
@JustSomeDinosaurPerson
@JustSomeDinosaurPerson Год назад
Still giving it a 9/10 is part of the problem.......
@gabrielcreamer5012
@gabrielcreamer5012 Год назад
the thought of rarity in racing games and having nft cars is literally making me shake in fear knowing the power of corporate greed
@LordofDestruction123
@LordofDestruction123 Год назад
I always thought it was very strange how critics would complain about greedy microtransactions when you can't even buy the roulette tickets, which lock away so much content that simply can't just be purchased with credits.
@notsofast3226
@notsofast3226 Год назад
The micro transactions are as badly thought through as everything else. Who is going to use them to buy a 20M credit car at £10 for 1M credits?
@hyperion2502
@hyperion2502 Год назад
Agreed with all you've said. One solution i think about, change race design by: -1 Unlock qualifying to every race. -2 The ia do no more wait the player. At least in the highest difficulty. Even the actual ia is quite capable when she decide not to stupidly slow down because we are 30sec behind and only 5 laps to come back. Sophy won't resolve this, if they keep this kind of setting to every race.
@RidwanZatmiko
@RidwanZatmiko Год назад
Don't forget: make all (or at least, most) the races started with the grid start method and also free practice!
@obersturmbannfuhrer60311
@obersturmbannfuhrer60311 Год назад
Very well presented and to the point. I've been playing Gran Turismo since PS1. I'm so disappointed with GT7 that I ended up deleting it the other day. Honestly, I don't even know whether I will ever install it.
@Malick-ix9io
@Malick-ix9io Год назад
Man, I hate roulette tickets.
@giothestupidass4136
@giothestupidass4136 Год назад
Same
@alphamaledriveshard
@alphamaledriveshard Год назад
You made a great point when it comes to gt7 reflecting reality only to make things tedious. The used car valuation for instance. The price fluctuation due to market trends is a great idea grounded in reality. But why is it OK to expect only about half the value of the car when selling legendary cars in the first place? Or even used cars that matter? Selling brand new cars for half the value after we use it, that's fine. But when has anyone who's bought a Toyota 2000GT or a Toyota ae86 sold it for half the value after the year 2010? If anything, these things appreciate in value over time. If car collection was a focus in GT7, how can this fundamental part of classic car ownership not be present? Since classic cars don't have nearly enough racing events, why not let us use them this way where they can appreciate slightly over time or with market fluctuations and earn money without having to race them. Better yet, reduce the value if the mileage increases by a LOT. If you wanna incorporate realistic aspects of car culture, it should work both ways. Also in real life, I don't have to wait and roll the dice on a roulette ticket to buy a 2jz or LS engine. I can just surf on Craigslist
@DavidVille
@DavidVille Год назад
They achieved the realism of me not having enough money to buy those cars in real life, and me also not having enough money to buy them in game... But at that point, why bother with GT7 anyway?
@Jackbalding25
@Jackbalding25 Год назад
Thanks for doing these videos, we need more people to point out the issues with this game because it’s really frustrating, so much potential and it’s going nowhere.
@redohealer2
@redohealer2 Год назад
13:59 I bet that Toyota was like " You thought you saw the last of me? Think again"
@generalguilmon6719
@generalguilmon6719 Год назад
After watching all 4 of these GT7 critique videos, I've subscribed. A deep dive into racing game design like this is rare to find. I would love to see what you think about some of the older GT games, or even a comparison between GT and Forza (which should be even more interesting once the new Forza Motorsport releases later this year).
@yes-vt3uh
@yes-vt3uh Год назад
Just finished watching the series so far, all the videos are great, cover a lot of points i thought of, some points i was aware of in a different perspective, ones I hadn't given as much thought. Great job man:)
@SimonsChannel
@SimonsChannel Год назад
Funnily enough, 3 was the only one I didn't play. When I saw the car lottery at the end of some events I remembered something I found out some weeks ago: Gran Turismo 2 had random car rewards as well. Pre determined models, but given at random from the list. I actually found out after looking for a 2000GT that I always had on every save, but not on my recent one, until I looked it up on the internet and found it out that it was a reward from an event that I happened to always win the 2000GT on every save I had but not this one.
@UltimateSuperSaiyan
@UltimateSuperSaiyan Год назад
You've absolutely hit the nail on the head with *all* of your videos about GT7 - I've put in over 200 hours into this game and I agree with all of the points you've made about this game. GT7 can be summed up as 'so close yet so infuriatingly far away'; I just hope that, maybe, just maybe, GT8 (if they even make a GT8) can rectify a lot of these issues. I'm looking forward to your next video!
@tylerfisher553
@tylerfisher553 2 дня назад
for me this game literally only needs one change and it'll be playable for a decade: fix the rubberbanding/handicap in custom races. it shouldnt be on if you've literally set the "Boost" option to "off". thats it for me. the 1H Spa race is a perfect example of how good the racing can be. literally just do this in custom races too
@Kubapl418
@Kubapl418 Год назад
I find it ironic how they mention rarity of cars (i.e. that Alfa Giulia from video, 12 cars only exist), but you could easily buy 13 of them in legends dealer, and the game cannot prevent you from doing so
@Skirakzalus
@Skirakzalus 10 месяцев назад
For suggestions: Remove the cafe menues and replace them with old style events. For some you may win a specific car, for some you may get an unlimited invitation to buy a certain car. You could even have some brand specific events and as a bonus the game awards you with a randomly chosen invitation from that brand (which is removed from the price pool once you got it). Could even have a versus event (like Ferrari vs Lamborghini for example) and the reward depends on which brand of car you drive in the event. When it comes to some uprades I like the idea of there being more to them than just getting the money. Obviously repeated dice-rolls are not a good way of handling this, but maybe when picking an engine swap you get a challenge that would reward you said engine for that car. Things like "win one of these championships in a car from this manufacturer" or having a random race generated where you use one of their cars in, something like that. However it would be done, it should be repeatable but not repetitive. Your suggestion of making some races more profitable occasionally is a great example in that line of thinking.
@mryoung0412
@mryoung0412 Год назад
Greetings from May 2023, we finally recieved an update that allows engine swaps to be bought instead of randomly recieving them. The pricetag of higher end engines runs up to 1.5 million credits yet we still have no additions to the payout system. Le mans still reigns as grinding HQ.
@blazept567
@blazept567 Год назад
You know what? I subbed as soon as I heard " Mountain replay " from sega rally. Thanks for that shot of nostalgia. You, sir, are a connoisseur.
@some_doofus
@some_doofus Год назад
I like your ideas for doing away with roulette tickets and replacing them with prize cars for championships, or milestones for driving cars. Another idea I’ve always considered for the engine swaps is to simply have to buy the car with the engine you want. It’s quite a bit simpler while still requiring more commitment than just paying for the engine itself (if you want the 4 rotor you’ll definitely have to work for it). Although, honestly I like your idea more. The fatal flaw of GT7s game design is it does absolutely nothing to incentivise actually driving different cars. The lions share of the content available in the game is the significant car library, but what use is that if you spend the entire game grinding the same 3 races with the same single car because the only thing for you to do is make money? Having specific milestones for every car which unlock specific upgrades, parts or cosmetic items gives incentive to actually drive every car to get the most out of them. Honestly I don’t understand how they could’ve fucked up this game as badly as they have. It feels like it was designed by a 4 year old. Although to be fair, 4 year olds would know how to have fun with cars.
@diamondman12
@diamondman12 Год назад
I've always thought you should just be able to 'convert' a car to the engine part you can fit in another, making for a bit of replayability they're looking for since you'd need to grind to get a version of that car to get the engine from like the 787B or the Escudo engines and it'd make the updates with new engines a bit more exciting for people since you could access them right away rather than having to rely on luck to access part of an update. If they also insist on keeping the tickets they need to scale with your collector's level and just remove the chance of getting lower star tickets entirely at certain levels so you don't get bad rewards at a higher level.
@xracer5995
@xracer5995 Год назад
I never understood why PD can’t put out at least 1 proper endurance race on every or at least on most tracks. 10 months in the game, we have NO endurance race on the Nordschleife. We go back to GT3 and we had a bunch of excellent long races with reasonable payouts. Atm we have 4 tracks in the whole game it’s worth grinding if you want to rack up enough credits, to buy all cars.
@Tacko14
@Tacko14 Год назад
I wouldn’t mind grinding if there was more to grind. As it is, Lemans 700pp is as boring as a dayjob. Yes, you can take a gr4 and have more of a challenge. Or you just want the money and take the Alpine A220. Mine has already had an engine and chassis refresh, and I don’t enjoy it anymore. But mr. Krabs wants money! I’d like to be uncertain about winning, taking a risk, but… money! It really is like a deskjob, unsporting but it pays the bills. So now I just grind doing low tier races all evening. Even pennies add up eventually, and it makes for a more pleasant evening. But you can arrange to win every race easily. I’d like to lose every now and then, even against AI, without regretting missing the payout. The handicap bonus in gts made sense to me, it invited me to try underdogs
@re_negado
@re_negado Год назад
Rosalía in GT7 is the stupidest music choice since the American version of GT3.
@215dagby
@215dagby Год назад
Roulette wouldn’t be so bad if it were truly random. Even better if they hid the other prizes (like a car under a cover or a pallet with a tarp over) and just eventually showed whatever you won. That way it’s not constantly dangling goodies in your face and then slapping you 97% of the time with total shit prizes. That eliminates the feeling of dissatisfaction. Get rid of Sarah. She is nothing but annoying. If something doesn’t add anything useful and is just a nuisance it should get axed. The mission and circuit experience rewards should be repeatable. The races themselves should have a more varied high-payout option. There is no incentive to play 96% of the game after you’ve beaten it. Just drag through Tokyo a million times to grind 20 million for some car you’ll never touch. The game got OLLLLLLDDDDD real fast. It’s basically dead and no fun. I still play it though. I enjoy it. If I’m being honest, there’s just too many ways for it to have been better for me to consider it great. The ball got dropped so many times you would think they were dribbling a basketball.
@chip300RR
@chip300RR Год назад
best series of videos on this game, i wish more people knew their shit when it comes to game design like this
@KevinJDildonik
@KevinJDildonik Год назад
One of the worst offenders to me was when it was found that the 1-hour mission races had REVERSED the difficulty, which wasn't even supposed to apply to these races. If you played on Easy, cars would be something like 5s/lap faster. So on Hard, I managed P1. On Easy, I was lapped by the AI before my first pit stop.
@savantart
@savantart Год назад
Car leveling for engine swaps and unique parts, STOP MAKING SO MUCH SENSE! PD doesn't adhere to logic in game design, and they will never have an open forum for discussion, because what we want as fans, DOES NOT MATTER. As you said, Kaz is unwavering in his vision, so if it's not his idea it will most likely never be implemented. Great critique. 10/10 PD should hire you to fix this game.
@sneakprev1984
@sneakprev1984 Год назад
The economics of GT7 would be a huge turnoff for me... Yes, I get the idea of "putting in the work" and stuff, I do everyday, it's called daytime job! When I come home I just want some relaxing and rewarding fun inbetween other things like family, kids and so on... I simply don't have the time to grind on end... Personally I find the economics of the Forza games much more suited for me, just jump in when you have some time to spare and still feel like being rewarded!
@amnottabs
@amnottabs Год назад
I dropped GT7 faster than 5 mostly because the daily goals felt like a chore and the gacha part felt really out of place in the game (talking as someone who plays gacha games), GT4 it's still THE Gran Turismo for me
@Piasecznik72
@Piasecznik72 Год назад
Notion that people who do not like to grind are not wanting to do work to achieve something is true. I do not play games to do work. I play to have fun. Grind is work and not fun.
@paulwhite6396
@paulwhite6396 Год назад
I agree with everything you said here. I still want to play, even though I just feel insulted by every roulette ticket opened, and every invitation won. I even go back and replay GT5 and GT6 constantly, because they are much more enjoyable to play due to the overall game design.
@Leotheleprachaun
@Leotheleprachaun Год назад
I got 2000 credits on my 6 star "congratulations you beat the game" ticket....
@tarransanders21
@tarransanders21 Год назад
11:30 You would be correct in that estimation, and I noticed that the second the Legends Car Dealership was announced. And really, it underlines all the problems with the GT franchise in general, especially since 5: Kaz isn't a bright eyed studio head who's trying to get across an idea that to him, is revolutionary (forgetting that racing sims even to the level of the original GT were present on PC for a decade before GT1 dropped, but I digress) This is Kaz of now, a guy who has spent so long in echo chambers so far removed from the reality of gaming in 2022, and really gaming in 2004, that he still believes that we are in 2004 and that the absolute apex of the GT series is still happening, when to the outside world, things have gone downhill so fast that it is amazing that reality hasn't pierced the bubble Polyphony, and Kaz live in. That explains the inflation of prices, especially noticeable in the JDM staples that GT made its name in. Kaz spends so much time at Concours d' Elegance events, and with jagoffs like McKeel from Hagerty that he (in my opinion, deliberately) thinks that what interests him also applies to the wider player base. It doesn't, not by a long shot, and it actively detracts from the game in general because it runs antithetical to what makes games fun. I really, honestly believe that Kaz has never been able to recover from Turn 10 and Forza absolutely beating the piss out of GT during the seventh generation, and it's caused so much psychic damage that it has reverted him back to the glory days of GT4 especially, clutching onto nostalgia pops like a toddler holding onto a blanket for dear life, because that was the last time the GT series was truly at the top of the genre and Polyphony were widely considered the cream of the crop of racing game developers. Since then, the industry has passed Polyphony by, consistently, and they have ignored the very noticeable problems with GT games under a belief that they (and specifically Kaz, because that's where this all stems from) can simply announce nostalgia pop cars can fix the problems and placate the crowds increasingly calling for substantive change for the series. Others have simply grown out of the series and moved to PC sims because they offer so much more then GT does, or cares to do. I really liken Kaz to Peter Molyneaux by this point: at best, he is a wide eyed optimist who has grand ideas, who shoots to implement them but falls short, and tells the fanbase that he'll try again next time. At worst (and I believe this to be the case now) he is a snake oil salesman who knows he can't implement these wider scope ideas he believes will revolutionize the industry, or actively ignores the advances done by others, and believes his cadre of fanboys (and believe me, even at this point they are still hilariously, sadly there) will defend his obvious shortcomings from those who wisened up to the act, and also knows he's in a powerful enough position as racing genre's elder statesman, and a large enough position of power within the Playstation board as one of the last remaining first party, Japanese studios in Sony's arsenal to get away with anything he wants. I thought that GT7's utter, abject failure would cause Sony to step in and either tell him to smarten up, or risk losing the franchise, but that's probably never happening, and therefore, the changes the series obviously needs will never happen either. So enjoy GT in this ruined, pathetic state everyone. It's never gonna change, and Kaz will die with the ship.
@ENLSN77
@ENLSN77 Год назад
I'll say it for you.. IF i ever meet Kaz (which i definitely will not) i Will punch him in the face.
@neblolthecarnerd
@neblolthecarnerd Год назад
The time attack style event is actually a thing in the grid games. It's pretty fun tbh.
@entoncescqs8974
@entoncescqs8974 11 месяцев назад
You can't sell any car you buy. The maximum "pay2win" card is $2 million for $20 (USD), so a 20 million car costs $200. Not being able to get ANY credits back is a deal breaker!
@Ctank3p_94
@Ctank3p_94 Год назад
Idk how hard it is to have gt4 singleplayer campaign plus gt sport multi-player. Boom gt7 but instead we got gt7 lol
@luckysphinxx
@luckysphinxx Год назад
Again, totally agree. I find myself switching to assetto corsa competizione more and more. And that says something, I have played all the gt’s to death. The whole idea behind gt games is gone, sadly…
@CAAStudios
@CAAStudios Год назад
There is one car I can possibly think of that has such a strong emotional value and is practical to use in a variety of race events that can ask 10 million credits and seem reasonable. The Mclaren F1. A slow car from the 30s that noone cares about and can't be raced should not cost double. That is the epitome of GT7s pricing.
@stephenbanyar1874
@stephenbanyar1874 Год назад
I'm just glad we can play Gran Turismo 5 on RPCS3 now. I know desynchronizations and crashes are really common, but its no less stable than Street Legal Racing Redline, no offense to it, it was a great game but it was really unstable.
@mkvector9539
@mkvector9539 Год назад
I remember once winning a Polyphony F1 car after completing the Beginner MX-5 Endurance event in GT 3 A-Spec.
@KerbYourEnthusiasm
@KerbYourEnthusiasm Год назад
Only way to change this trend of game design falling ever further down the list of priorities is to stop buying 🤷🏽‍♂️
@stuntmanshinja
@stuntmanshinja Год назад
GT7 in one word: "Inconvenient" Each feature feels like it was created in complete separation from the others, and just duct taped together at the very end. No overall game design, no "convenience features" for the player.
@macsmith2013
@macsmith2013 Год назад
Again, pretty much spot on. And you haven't even mentioned Splitscreen Multiplayer, which was a huge draw to buy GT7 for a lot of people (myself included), and which still is broken/unuseable almost one year after launch, even though the bug was acknowledged and promised to be fixed immediately after launch. Yet here we are..
@Arexion5293
@Arexion5293 Год назад
To me grinding is a punishment for failing to figure out an optimal path of progression. It's an option to fall back on if you haven't figured things out, or wish to take an entirely different approach. The optimal progression path should keep you capable of taking on next challenges with the required tools. Though some games do make grinding a more natural part of their design, like in SMT 3 gaining both player and demon skills is tied to leveling up, and obtaining specific demons requires taking on and experimenting with random encounters. So all in all either the game is designed so that grinding is never necessary, or that the game's design adds different layers to the grind to keep it interesting as well as a proper part of the gameplay loop. GT7 fails at this hard.
@43hrs5
@43hrs5 Год назад
That was a very interesting series of videos and I'm looking forward to seeing more. One thing I'm wondering. Did they also miss the mark with Sport Mode? Almost a year after release, there are very few people playing online. If you take a look at the game trophies, only 2.2% have earned the trophy for finishing 50 online races. 50 races would be something like 1 race per week since launch and really doesn't seem like a lot. Only 13% have earned the trophy for finishing just ONE race in Sport Mode. Apparently, it is estimated that GT7 sold 5-6 million copies in December 2022. But if you look at time trial rankings, there are usually around 80k-110k entries. Daily races rankings have even less entries. When doing daily races, it is extremely common to meet the same people all over again, and lobbies are also occasionally not even full. For a few months now, they have also "deranked" Daily Race A, which means it doesn't affect your DR/SR anymore. Out of 3 weekly Daily (pun intended) Races, 1 doesn't "count", and two are usually Gr4/3/2/1 with the same OP cars. 3 weekly races already isn't a lot. Daily Race A has been deserted since it's been deranked. Your videos share a great opinion on how they completely missed the mark with single player mode. I also believe that they did a terrible job with Sport Mode.
@ricardodelorenzo3954
@ricardodelorenzo3954 Год назад
A payout multiplier based on difficulty or collector level would be nice
@corroded
@corroded Год назад
That menu book bug was one of the greatest things, it wasn't just engine swaps but also the components you couldn't buy, like the biggest turbos or carbon prop shafts.... And all the brand central invites. Brand central invites are also annoying as sometimes they disappeared by themselves. So you'd get one and then three days later it would randomly disappear. Happened to me with Bugatti.
@waste4245
@waste4245 Год назад
Vividly remember playing Fisherman's Ranch 1v1 rally over and over and OVER again... JUST to be able to *maybe* scrape together enough credits to get a car I really wanted to try out... only to realize that the car I just splurted all of that money on doesn't reeeeeally have any use in any race. Also, I can't believe that "manufacturer invite" thing is still in the game, the whole concept about that to me is hilarious.
@fountedakis
@fountedakis Год назад
Finished the single player in 36h in one go because I was so excited but after another 2 months I got bored from the grind. Multiplayer being unfinished, laggy and missing features we got used to from GT Sport was the nail in the coffin. Uninstalled and I'm planning to pick it up in a year or two
@waste4245
@waste4245 Год назад
Same man, with PD saying it's basically an unfinished game that has to be updated to become it fullest self, there's like no incentive to do anything other than wait for some magic at this point. ...that being said, I've been waiting for some time already.
@Parker--
@Parker-- Год назад
It's simply baffling how much of this game they got wrong.
@cooper512
@cooper512 Год назад
And incredibly it’s the easiest part they got wrong. The actually driving mechanics are great
@aidanconverse-1930
@aidanconverse-1930 Год назад
if no one’s going to port GT4 to pc with modern graphics and physics i guess i’ll have to do it myself >:(
@Iranoutofideasforachannelname
If gt7 ever gets b spec, there should be a 24h or 12h race to win some of the $20M cars. Gt7 could have 24h of le mans, 24h of Daytona, 24h of spa, petit le mans at road Atlanta, 10h at Suzuka, etc.
@carlad2640
@carlad2640 Год назад
If Kaz wants to replicate the real world classic car prices then how come if I sell my Ferreri GTO I lose value on it? This not replicating real life.
@fusionsniping3741
@fusionsniping3741 Год назад
Feels like they're trying to appeal to both sides of the community, single player and sport mode, but failing at either miserably, honestly just a baffling game with tons of wasted potential in every aspect
@MustangChuck
@MustangChuck Год назад
I think it would be really cool if Sport Mode and/or the GTWS did some events with historic cars only.
@lucasLSD
@lucasLSD 9 месяцев назад
The Crew 3 earned major points for me with that, will probably be the first one that I buy because I can feel their passion for cars now.
@robbiepac6986
@robbiepac6986 Год назад
Great video, everything you mentioned will dissuade anyone from playing. The format is very uncomfortable and with no end in sight because of the money aspect, specially buying credits, it's disgustingly expensive. I've been playing this series since the summer of 1998, I play loosely now, it's discouraging!
@kellyr8305
@kellyr8305 Год назад
Hi I am new here I have a comment for gt7 If the game is basing cars on real world costs ie legendary cars in particular then when selling them they should retain their value if you need to sell them. Example if a 20 million dollar car needs to be sold the value should be 20 million plus or minus of whatever the market price is that day
@LG1ikLx
@LG1ikLx Год назад
It's clear the reason they wanted to make the game around car collecting is because they wanted to get people to buy credits. They thought they could pressure people into spending money. I'm glad this has blown up in their face. I'm hoping the new Forza turns out to be good cos if not we would have no realistic racing game with a good single player and a variety of cars.
@josephfreda6316
@josephfreda6316 Год назад
The pay to win criticism only holds up from an outside view where the things you are purchasing usually give you a direct competitive advantage. It would be pay to win if you could buy a Gr3 car to race in Gr4 daily race using real money but this isn't possible. Looking at the prices, it doesn't even make sense to buy that amount of credits for that price, its not like kids buying shark cards in GTA5 to buy tanks and jets. The real criticism should have gone towards designing a system of racing where the ability to unlock new cars wasn't tied to grinding. This was always a part of Gran Turismo even before the price inflation but I can't say the choice to either grind long races or just do the GT4 Amalfi Coast rally over and over again to sell the Toyota rally car was a good design choice. The dream would be a system where you progression is maybe tied to brands, getting sponsorship in lower categories before you can race in for a manufacturer all the way up to the GT World Championship. The stars progression thing in GT6 made me think about trying different spec races which i might have skipped in order to rise up through those licenses. You would just expect more for the ultimate game in the series than just GT Sport with a bunch of fluff added to pad out the game. Edit: Grinding for credits was fine in the earlier games because GT was simply the best experience for racing on a video game in general. Gran Turismo 4 was an absolute powerhouse of variety for the time so spending hours of time trying to get the equivalent to legendary cars like the 787B in that game was worth it. Its a different era now and the competition has caught up, will people want to play the same old polished and flashy Gran Turismo or will they want to play its more realistic rivals that have more depth to the actual driving experience?
@niclebowski9214
@niclebowski9214 Год назад
the irony of making a racing game with historical cars so you can drive them but: you cant afford them you cant use them they became just a flex. Just like in real life. I dont know where they trying to make an anticapitalist ad or what? lol
@tunAssub
@tunAssub Год назад
I spent 20 mil on the McLaren F1 race car. Only to take it online and learn it wasn't competitive. I tried to delude myself by saying "it's fun having to learn a completely different breaking point, apex, and throttle point than everyone else" while everyone else was blowing past me like I was a student driver. The whole game felt like that. Why have it if I can't use it when and where I want.
@tunAssub
@tunAssub Год назад
*11 mil
@Armageddon_71
@Armageddon_71 Год назад
Great video! I agree with all your points and I whould like to add one: I'd probably call it "Fan service" What I mean by that is how true the game stays to its predicesors and how much appeal there is to the "veteran player". Its obvious that PD tries to replicate the feeling of the first 4 games (especially GT4), however i think that they have failed at this because the fan service doesn't seem sincere. For example the original tracks. I understand that this might not be an issue for a lot of people, but for me its sort of the straw that broke the camel's back. Want me to grind the same race 20 times in a row? *sigh* fine I can live with that as long as the track I race on is appealing. The issue I have is that the tracks that were in older games were completely ruined and some of the new ones aren't much better. Trial Mountain and Deep Forest had a bit of change for better or for worse (Im still not sure if I accept or hate these changes but there's definately no love involved) Grand Valley in the new updated got completely f+cked. It was my favorite original track back in the day but they changed it from a racetrack to a coastal road in an occa colored desert in the middle of god damn nowhere. And thats not even talking about the actual layout changes which are a nightmare. I feel like these tracks were just changed for the hell of it. At this point i whould have prefered Ctrl+C and Ctrl+V. New tracks like St. Coix (or however thats spelled) and a few others try to have this sort of street racing vibe combined with a proper race track but just feel like this weird in between failing at both. And thats on top of what you mentioned about the car collecting aspect completely f+cking over the sort of bond you build with your car. I can remember playing with a Corvette C5 in GT5 before I solled it about 10 years ago (I still regret that). In comparison I almost forgot which starter car I picked it GT7 about 2 months ago. I feel like this is all supposed to appeal more to the newer fans rather than people who learnt to love certain tracks/mechanics over the years or even decades. (Besides that I also think that focusing on GT1-4 is very alienating to people who (only) played GT5/6/Sport. I know that these aren't really the highlight of the series but they could have at least acknowledged their existence apart from copying the GT Sport in-race-HUD 1:1)
@the_normsk
@the_normsk Год назад
Excellent video as per your last two. I would say that GT7 is not a bad game. It has drawn me back into gaming since I stopped after the GT5 days but I have only been playing GT7 for some two months now and I see all that you mention. I'm not as good a driver as you so it still takes effort to try to all gold the track experiences and licenses. I haven't even started on drifting yet... However, I have reached the point were some races are "why bother" and the "why do I need to buy this car that has no point?" sunk in. So why it is not a bad game, I would stick my neck out and say it is still a good game. However, it could very easily be a great game. You draw some well researched critique on the game and may some very valid suggestions on how the game could be improved for the racers like me out there. Sometimes I feel as if PD focused the game design to support beginner racers and experts racers but missed the mark for the intermediate racer. The competitions seems geared towards beginners. If you're an expert you race Sport and don't bother with single play. If you're an intermediate, grinding away, single player starts to lose it's draw over time as payout to reward is not there and the Sport side can be just a bit too competitive where you tend to start mid pack and then get bumped out of races by worse players and can't catch up to better players so your DR languishes (perhaps that just me though LOL).
@romanshagiev9205
@romanshagiev9205 Год назад
Great video structure, and I have to say, I love your voice. Not in a weird way. And your pronunciation too.
@Exponaut_R-01
@Exponaut_R-01 Год назад
I got a bit disheartened when they brought in "cars in game need to reflect their value in real life" ... Yeah, because I want my video game car collection to be more like real life. Where I get to deal with the pain of importing anything from 60% of GT4's car list, from another continent, only decades after they're released, adding tons of fees, because the top heads of the domestic market I live in, long ago, didn't want to admit their cars are Bad and would rather ban the competition.
@gabrielcreamer5012
@gabrielcreamer5012 Год назад
If they want realism, make the payouts wayyyy smaller, because race car drivers aren't exactly rich unless you're at the top. You'll have to sell your cars in order to buy new ones, maintain sponsor deals, sign with a team etc. Its like they want to recreate myteam from F1 but fail at every aspect of what it means to create a true career mode. Myteam isn't perfect in any definition, but its definitely a step in the right direction than whatever this is.
@Wild_stream064
@Wild_stream064 4 месяца назад
They should add the Nostalgic 1979 from GT Sport to give the Players a reason to buy the 20 million credit Ferrari 330
@117johnpar
@117johnpar Год назад
With GT7 specifically. The whole gating things off specifically to wheelspins and menus sounds like an absolute waking nightmare to play. Especially for someone like me who wants nothing to do with random luck spins. I've been really wanting to play GT7, But obviously never going to get a PS5 just for it. But from what it sounds like. I would absolutely have a worse time on it than i have been with FM7.
@drog343
@drog343 Год назад
This game literally made me curious enough to (after getting a pc that could play well enough), go out and get the older original AC, which also to me has it's issues, but I buy my games to have fun, but GT7 isn't fun to me, I always have to consider what else I have to do, every time I think about turning it on (and it is a digital version, all you have to do, is find it on the menu and turn it on, and yet all I see are a bunch of other titles I'd rather play, that are just as easy to get to).
@nevvanclarke9225
@nevvanclarke9225 Год назад
I still don't understand why they don't have races for the legendary cars. You have a sec race once a week with every car in the legendary collection, but you can only enter these races. If you own the car you cannot hire it. And I would make these races really high in their prizemoney so essentially there would be one daily race a week for the legendary cars if that's 52 weeks of the year then for 52 weeks there's gonna be 52 different races using the legendary cars. And if you finish last in the online race you still earn $200,000. That way you can recoup some of the money you paid for the legendary car. The thing is you can drop grinned away for weeks on end to get to 20,000,000 but there's no way of getting any of that money back. It's just bad video game design and if they got some video players together for a week they would soon see what's happenin
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