@@Cellkist um he prefers bullet / blitz over other time controls since 1) its more enjoyable and challenging 2) he has an attention span. What Im saying by that is he can play longer time controls, just he will start to bore from the game and think about other things
@19:17 You're previous analysis here was honestly incredible to watch. The way you were able to logically come to the conclusion that Bb2 was the best move was so cool. The fact that you realized that disrupting the pawns was bad because the "exchange everything" variation is good for white really shows your ability to calculate. After hearing your analysis, I was so intrigued I plugged the position into stock fish and sure enough Bb2 is the best move. In fact, it's the only move that provides +0.5 advantage. Every other move is +0.4 or less. Well done!
Eric looks like he didn’t sleep for two consecutive days and he start leaking his grandmaster secrets 😂 Great Keep in awake guys and let him stream At the end of the day we are the winner 😂💪
Eric didn't explain much of his thought processes in the early part of the game. There wasn't really any explanation of what type of position he was hoping to get from the opening and what type of middlegame plan that would lead into, let alone specific variations. His explanation of the ending he hoped to reach, by contrast, was very good, and his opponent obliged by falling perfectly into line. Eric could potentially be a superb teacher if he would only put a bit more effort into it - if he could identify a bit more with the needs of average club players. He could learn a lot from Simon Williams' (Ginger GM) approach in this regard.
He did explain The begining. He said "tarrash vs The french". Of course that doesnt mean much to most ppl Who dont know The opening, but He forgets that, cause He is a GM
11:05 almost 5 mins of intense calculating. when i try to do that, i have to start over sometimes and sometimes i'd be like "nah, my brain can't handle any more of that" and i'd play the first move i calculated
He could not take your g pawn and start running with king, so you can't queen on king side and now he has 2 passed connectors losing 1 tempo against your queen side majority
This style of content is great! So much to think about with slower time controls, plus having attacking/developing plans openly discussed with chat is helpful for newer/novice players. (me @1400-1500)
I wanna see a match between 2 gm's and 2 average players. Teams. 1 gm and 1 average on a team. Average joe goes against average joe for lets say 3 moves then the gm's go for 3 moves. Would be hilarious i think. Set this up please. Oh and gm's not allowed to help average joe. Buuuuut average joe could help gm lol
19:34 i think Eric missed a very easy win, instead of Bxf6, what about g5, if hxg5, now Bxf6, gxf6 and h5, so white would have a passed pawn on the H file, and could make another on the queen side with b4. And of course, if g5 and black just moves the knight, g7 would be hanging
@@Rudjag i guess just g5 Ne8 gxh6 gxh6 and go with the king to capture h6 and support the passed H pawn, but it's pretty much the same idea, i did not consider too much these lines, maybe what Eric played is more simple, i just saw g5 first and thought it was great, but is just also fine
The ending part with all the pawns is really helpful for me. There are many games where despite having the majority I just end up blundering it because I have no idea what to do.
Watch some Yasser pawn endings, as well as Finegold. This basic endgames of pawn+king should be something to feel comfortable with because many games if you can visualize the ending then you can go for simplifications like Eric did here trading everything.