@@micahmeowman I think in the design works, Miyazaki explained it simply as "an aura of death," which apparently caused a lot of issues because everyone assumed he meant it should look like smoke, lol. But in the end, they settled for a texture more like cloth or hair. I guess it's literally just the miasma he uses at the beginning, but worn as a shroud? Humanity seems strictly black amd white in DS1, whereas purple is used more for pestilence, like with poison and toxicity. Hence his toxic spike.
@@brawmankerlexterminateurde860 Yea smough is legit a cannibalistic body builder, wearing a fat suit! Dev's released the concept art years ago & shows under the armor smough is absurdly ripped. Makes since given the very high strength requirement of his weapon.
I mean, by all accounts Smough is *like* a god of death to some. He was an executioner who enjoyed his job so much that he ate most of the people he killed. Most of the dragons didn't wanna fuck with him because the hammer is so heavy even the giants couldn't lift it easily and he just tossed it around. He's one of Gwyn's knights for a reason. Nito is just theoretically immortal being death and all and when surrounded by bodies he doesn't really stay dead.
honestly surprised nito did as well as he did. he is much slower and less aggressive than super smough, seeing as he is accompanied by multiple additional enemies and SS is a 1v1 fight.
Finally, noticing the absence of Lord Gwyn, Nito, the First of the Dead, Lord of the Grave grew a pair and marched up the stairs of Anor Londo, swiftly cutting down the guarding knights and Orienstine ,the dragon slayer, captain of Gwyn's knights and the last remaining member of the four, the throne is but few steps away. Just as Nito thought it is time he will inherent the legacy of Gwyn, out of nowhere, a giant golden hammer strikes, Smough, the last defender of the throne, Executioner of Anor Londo stands between the Grave Lord and his ambition!
Sounds awesome, I would love to read a little webcomic or small novel on the ongoings of the NPC's and the bosses before and after Gwyn's death. Maybe even something after the chosen undead linked the flame.
@@mattsmith457 Well, it did state that to make it fairer, Nito was given 2x his normal health. So in his natural state, he would not have stood a chance at all XD
Nito at 2x health, plus Smough is missing an entire health bar from his regular version and well as Ornstein. If you just dropped the bosses together, Nito would get dem bones clapped.
If we're only considering the bosses' complete movesets and how ther fight was originally planned as fair here, then Nito should also have to kill Ornstein and normal Smough at the same time and THEN fight Super Smough. Nito doesn't have his skeletons, Super Smough doesn't have Ornstein. I don't think I need to say which one is the bigger handicap.
Fatty always starts with the pain train, it’s his best move after all... since we are in Anal Rodeo, what about the Royal Sentinels, can a couple of them absolutely destroy bosses?
These two titans put on some very fun, close fights in each round. Nito spamming his AOE is so reliable it almost feels like a subtle phase in his fight, a la Manus' dark magic. It's cool how Smough's hammer can block and Nito's skele-beard and cloak can deflect hits too. Thanks again for these great videos Bonfire VN. By the way, which bosses could put on a show if Nito had all his skeleton minions with him?
In the days of anor londo, after Orenstien left his post, in search of his true lord and dear friend, many came challenging the lone executioner. One of the strangest and toughest foes was none other than Nito, he had come to claim the empty city, only filled with illusions, for the dead, for they had begun to overflow from the tombs and catacombs. He was not expecting a fight. Then again who ever truly foresees their downfall coming?
a suggestion, before each fight, you should set the tone when you discover a new zone in dark souls, an example round 1 and you put that tone, a greeting from Mexico, good video.
It would be really cool if you could make a video where Ornstein and Smough have to fight several increasingly difficult enemies or groups of enemies. You could do it in the style of Pantagana's DS3 - vs Bosses videos, or it could be O&S just navigating a long setting (maybe a corridor) and encountering low level enemies first and bosses later on.
Never actually looked at Nito during his explosion attack (too busy running away, funnily enough), so I never realised he's doing his pose from the intro movie. xD
can you bridge between games? like a dark souls 1 boss vs a 2 or 3 boss? I'd love to see how each dragon stacks up. like kalameet vs ancient dragon or midir.
I wonder though, would nito + respawning skeletons fightining O&S (with the first to die spawning the super version of the other of course) would be more in favor of nito? The skeletons are pretty aggressive and would spread the aggro making for a tough fight I think
I say defienetly play it.It was the weakest dark souls game but the weakest dark souls game is still one of the best games ever made.the story is also super cool.its about the war of humanity againts itself.not like gods vs humans or anything else like ds 1 and 3.a whole new original story that yet still has refrences and is loyal to the original game. The dark theme of it about manipulative queens and kings is realy great. Play Scholar of the First Sin version of game.dlcs and additional lore is amazing
I liked it more than DS3, probably because of the 3 Dark Souls games, it is the closest mechanically and structurally to the original Demon's Souls. There is just a very vocal minority of DS2 haters that drown everyone else out. Some people got _really_ salty because you lose a fraction of your max HP each time you die (until you eventually reach 50% of max HP, using the equivalent of a humanity returns it to 100%) and a stat must be upgraded to increase the i-frames in your roll.