yeah, they took the buggy mobile/console port (remaster), and ported it back into pc (pc to mobile/console back to pc), and didn't change the old 32 bit code when everybody plays with 64bit, which caused tons of problems
The worst part about this game being released is that they removed the original versions. That's the scummiest part about it. So now you have to buy this version, even if you'd rather not.
I fortunately have San Andreas and GTA III on PS4... but I didn't buy Vice City in time... the only consolation is that I have all the original copies on PS2, and Vice City has the complete soundtrack there, unlike the PS4 emulated version which they took down in October 2021
@@shadowslayer19cg91yes they actually gave people who bought the game the day it released on pc and when it didn’t work the next few days later they gave us the original GTA San Andreas for free on the rockstar launcher
But 30 people is not enough to create a game remake. A small indie studio called rockstar games cannot afford to spend an extra dollar to staff their child game development studios.
@@Unknown_Genius I feel like if it wasn’t for Rockstar likely wanting to push things as a trilogy and not, you know, having the games released on their respective anniversaries instead of all at once, the games would have come out pretty polished. I mean, GTA 3 was the best out of the 3 at launch, even with flaws. I feel like if that was all they focused on for the most part until 2021, it would have been perfect.
Personally, I'd love to see Vice City remade. San Andreas would be golden too but Vice City always hit a deep nostalgia vibe for me even when I first played it as a kid, and the environment would look so gorgeous with todays graphic capabilities. Just a shame that Ray Liotta passed away so they'd need a new voice actor for Tommy.
I agree the original were classics the remasters hd trilogy total mess y rockstar I love gta games but I can quickly unlove rockstar I mean GTA 5 was brilliant and 4 come on rockstar GTA 6 be coming out soon please don't mess this up if it's because GTA 6 was coming out that u didn't want to make the GTA definite edition proper and so rushed and buggy u lose a lot of fans because as the Gordian knot said resident evil 234 were amazing
@@gtasaivona9118 thats the problem, people are too easily pleased I think it’s because they’ve forgotten the standards of the past. GTA SA was a masterpiece for it’s time and still probably the most impressive instalment of all.
Rockstar and Grove Street games have abandoned the remasters. They’re not going to do any more updates, they don’t care and it clearly shows. They only care about the money.
Backlash does not matter if you already bought the game. The investors and shareholders are happy. This is done to get more people to buy the game if they didn't already. If you already bought the game, the business has your money already.
Truth as they have barely done anything for GTAIV on PC. It was broken for a few years, even today the frames drop for me. I play it on Xbox now. It's my favorite of them all.
Half-assed updates for sure. There’s still tons of bugs and glitches like the traffic lights and lamp posts with collision off. Not to mention they failed to fix the giant moving rooster sign in Bone County.
It broke my heart that this legendary trilogy got this treatment... like just because isn't gtao doesn't mean they should treat it like trash trilogy, it was their company icon, and a big success back then, many of us was excited when they revealed their remasters at first now I doubt they will fully fix by now, it's been months without any decent update.
Rockstar didn’t look like they wanted to make it, that’s why another studio did it and Take Two probably didn’t give them enough time to do a good job.
@@jgunner94 Idk man, Rockstar been milking successful games before, specially GTA 5, and suing modders, I do love rockstar for making great story games and their details, but after trying to say that their games are pure quality it dossapointed us, I know it wasn't rockstar whole fault, but still part to blame after not supervising these games and not knowing the developers. Take two too.
@@martinvr12 The stuff they’re doing online for GTAO is done by a smaller group. Most of the company was working on RDR2 when they put out things for that. That gets a lot of players and makes them a lot of money so they’d be stupid to abandon it.
You know what I’m kind of sad that this game got the poor experience because it could’ve been a great opportunity to make a great remaster, but because of the time constraints of the executives and the lack of developers working on it it’s a very big disappointment
@Meghana Chauhan Its not GSG that's the problem its R*, honestly if GSG was just given more time, money, and more people, then maybe it would've good.
@@gamin546 more time more money have you ever looked at their previous horseshit. One fucktarded remaster after another, they even made resources for the Xbox, broken re masters that lacked any soul and when people pointed it out they changed their name like the scum they are
Why do game publishers think it's okay to drop unfinished games? Do they not realize that ruining your games reputation is not going to make your game sell better? Edit: it is the publishers fault, the devs try their hardest under their constraints
It’s sad how long it took them to do these bug fixes. For example, Sons of The Forest JUST came out and they already fixed 100s of bugs within 3 patches and they’ve made the game a much better experience within just a couple weeks
I guess it's not Rockstar fixing the game but GSG? If it is Rockstar then that's not like them, but then again it's not like them to release something like this in the state they did, so who knows anymore
@@semu8030 They gave this job to very small company with like 15 people. Pretty sure they only released definitive edition just so there was something released.
@@gandalainsley6467 Now that I read your comment I remember Turn 10 gave Rockstar an ultimatum to release something soon, so what you say can actually be possible
The fact that they released this game in such a state and now don't even bother to fix the bugs really scares me about their future games. In the past, if someone had told me they worked for Rockstar Games, I would have expressed my respect. Today, I would ask if he wasn't ashamed?
@@Unknown_Genius that's people for ya. whether they knew or not🤷🏻♂️ It was not expected with that R* label lol. especially with so many unexpected errors that were new, it didnt help its case . Just sucks over all 🤷🏻♂️
Glad I went with the decision to get the original and real trilogy for my ps2 slim smh still got that creative charm I was on gta 3 for hours a couple days ago
Man it has to be hard to patch all the bugs and fails the remaster trilogy has, but imo they should focus on the biggest issues first, like CJ having no bones, the swimming animations and water physics and the fact when you brake a car doors they don't fall where they should
Well the people who creates mods fixed many issues just after few weeks of release and rockstar took a huge @$$ time to fix a bunch of...they should probably start hiring those modders
@@OGuiBlindao I wish I had it bought on ps4, I have them on pc, but ps2 version is special, Rockstar screwed us with replaching them with this crappy versions on ps store.
How could they have made a literal fucking PERFECTION Red Dead Redemption 2 with perfect swimming, character bones, rain, textures and everything - and then the same Rockstar released this absolute dogshit years later...
Those’s games deserves something better than this , They deserve a Remake , with high graphics like Gta V or Maybe like RDR2 , Theses games deserve more respect , those were the games that gave Rockstars the fame ,the status the peak they have , i hope to see these games with a better graphics engine just like gta iv , v or RDR2
Totally agree. This is disrespectful imo. They had a chance to really knock it out the park and they decided to hand the keys to their kingdom over to a mobile phone developer. Game looks great but I came here to see if it's gotten better and I'll stick with SA on my Samsung.
Rather than patching the game after years and barely fixing anything, they should patch the game monthly, thus making the game more playable and enjoyable.
Let´s gonna be honest with something: At least GTA 3 and Vice City can be played in this trilogy with not many problems, San Andreas is the only thing you must not touch here.
This is true, I actually think 3 and VC look and play a bit better, minus some of the character models, SA isn't that good, but it is playable, if they sold this for $40 and gave it a few more months it could've been decent.
I still don't like how the remasters look. Even though the original graphics looked dated even for their time, they still had a special charm to them, so much so that if you modernize them they just don't feel right.
I bought the games at launch, I enjoyed them. I don’t remember all these bugs and game breaking bugs that people spoke about. I only ever remember seeing bugs in San Andreas. I said it when the games released and I’ll say it now. People expected too much from it, they thought it was going to be on the scale of GTA V and when it wasn’t they were pissed. Are the games perfect? No. But what games are these days? Lots of games come out with bugs that need multiple patches to fix them, it’s just the way things are now and to be honest it’s not like the original games didn’t have flaws either, they did. They had they’re own bugs and problems as well. At the end of the day, I’m glad we have something of a remaster for these games because they deserved one. To me they still look good. I beat Vice City some months back and had a lot of fun playing it. Unpopular opinion, but this remaster was totally fine with me.
Why didn’t they just do 3 remakes instead of “remasters”? Rockstar definitely has all the money and dev teams to make it happen. Probably wouldn’t take more than 3 or 5 years to remake all 3 games properly.
It's crazy Grove Street Games made such a terrible port of these games. They made the mobile versions, and unless they were under a serious time crunch (which according to them they were), these games should have been released with little to no bugs or glitches. I still don't understand why Rockstar pushed this out so early. It could have got released one year later and no one would care. There was a rumor GSG were gonna be brought in-house and work on Bully 2 had GTA trilogy been successful, but now that's never gonna happen.
Shit. I wish Vercetti’s character model looked that accurate to his original like in the thumbnail. You know, instead of the Ken doll we get to play as in this definitive edition.
because they handed it off to a group of 20 developers who lack the programming skills, art skills, and the necessary financial and asset resources to pull off a trilogy remaster this important to the fans. that's as simple as i can put it, Rockstar are to blame for not prioritising their legacy content and putting a small dev team in charge of it all
@@Unknown_Genius so what you’re saying is they shouldn’t take accountability for a lacklustre product that was outsourced to an inexperienced, really small dev team that was a large task, and is the same team that didn’t do a good job of the mobile ports or the ports of that version to 360 and PS3 either?
@@Unknown_Genius and need i add on they ported the mobile version source code to UE4 and baso called it a day? or are you gonna argue that a wheel selector mod they added that fans made years ago justifies it?
@@Unknown_Genius i know it’s not the first time? once again, we want R* to take accountability. preferably without the “unexpected technical issues” shite and actually caring for their legacy projects themselves.
@@Unknown_Genius what you're doing here is constantly reiterating on a point i already know "mY gUy". ik full well that R* don't give a shit about any releases at this point, but naturally given the Definitive Editions are the subject of the very video you're choosing to make pedantic comments on, i'm going to be talking about said games. stop replying to something with points no one gives a fuck about enough to hear. my point was about why it turned out so shit, you didn't need to go on your lil pessimistic rant
People gotta stop complaining these and those bugs all the time. The developers know it, there is no need to repeat them. Just give them some time to fix all of it. At least they are trying.
For me being from that original generation of gamers who played these games when they were new, bugs were just a thing that we got on with in games that's how it was because games back then were rarely as polished as games nowadays and we just had fun with it... so for me if these remasters were totally polished it would take a lot away from what they were for me, they had their random cars dropping from the sky and other silly bugs and that's what I remember, it contributed to the fun lol
These games didn’t have these bugs to begin with on 6th gen. These are brand new bugs that ruin the experience and take away from the game more than they add.
In general, in my opinion, it is the worst definitive edition that has ever been released for video games, for example, compare this game with the definitive version of Mafia, you will see a lot of difference, as if the creators of the definitive version of GTA are more concerned about their pockets than customer satisfaction.
well mainly because Rockstar made a tiny dev team the head of a mammoth development task, didn't give them useful resources like access to RAGE or any sort of art directors/asset team. so a 20 person team were baso left by themselves to develop remasters for 3 fairly big open world games, and lacked the resources to do it right.
I think this game has come a long way. Since its release i think major improvements. When i got it on disc it was messed up like when it was digital release.
a few minor fixes ain't really a long way, these new versions haven't even started the journey to getting anywhere near good enough. each to their own ig, it's subjective and if you like it that's fine, but i think i speak for a lot of people when I say these "major" improvements aren't exactly winning anyone over. it's still the shittest way to play these games, and unless Rockstar actually take accountability, stop making excuses and put in the effort themselves with a proper team rather than handing it off to a miniscule development team who don't have the right resources, this trilogy ain't ever gonna be anywhere close to what we were promised. nothing against War Drum Studios/Grove St Games, they did the best they could, but Rockstar expecting a group of 20-something developers to handle this is plain ignorance and lack of care for their legacy material.
It's fixed some of the bugs yeah but to get anywhere near the level of the originals it's still got to get the atmosphere back, the numerous weather details, sound effects, pop in issues, draw distance and all the other small details that the originals had this took away
i appreciate your video.. Continue your good work.. But still I chose OG.. Because everything looks good and doesn't need to be patched.. Just give some of the Mods you want.. Boooom OG looks good
Am I the only one who wasn't bothered by the fact there was no fog in SA? I kind of enjoyed being able to see the whole map from Mount Chiliad. That said, games didn't release in a great state but they're still fully playable. I bought them around release and 100% all three games. Still fun.
It’s incredibly cool from a kind of behind the scenes perspective, but I think it makes you realize how small the world really is, instead of maintaining the illusion.
@@TwilightMelody + it lost its atmosphere completely and you cant even see the map, you can see shitty textures popping up. Wow, what a win. They havent fixed this issue and you have now other one, lol.
When I saw first time this gameplay I understood I'll never play it to disappoint me. I still have the original game which is perfect. Rockstar, greed is not good 😊
War Drum didn't have access to RAGE because it's Rockstar's engine and it's proprietary. so what is a 20 person dev team to do to make a "better" looking trilogy? use the engine that claims to be the best graphically, while being non proprietary: UE4.