Direct visual and gameplay comparison of the recently released Mafia: Definitive Edition and the original 2002 version of Mafia on the PC. #Mafia #Remake #Comparison
Hey everyone - thank you for tuning in! This comparison was initially going to release yesterday, but there was a lot I wanted to make sure I included since it's a pretty fascinating remake. I'm currently playing through Crash Bandicoot 4 and still working on the Rainbow Six documentary, so be sure to keep an eye out for that in the next week!
It’s what they should’ve done, like im no game developer but i’m sure grove street games could’ve asked rockstar for their newer engine, i mean gta v is set in los santos they could’ve pulled world models from that. All we ended up with was a buggy port of a ps2 game.
GTA don't need remake with new cutscenes, voice acting, and environment. That would ruin it for a lot of fans. Especially when compared to Mafia where the remake cut contents from the original. They botched the GTA trilogy remaster but it should have been remaster nevertheless.
@@TommyAngelo1337 gta 3 and vc should have been remade, at least 3. They could have done the same thing hangar13 did with mafia, remake 3 and then remaster vc and sa.
The attention to detail in the remake is amazing. In one of the missions you're in a bar that's located underneath the elevated railway, and if a train passes by while you're in there, the bottles and everything in the bar starts shaking. Or how the car radio cuts out or goes staticy when you're driving through a tunnel. Loads of little things like that.
The old game still looks pretty good to be honest. Considering it is from 2002. From a technical standpoint the characters and environments were pretty advanced.
The game has aged well. Even for it's time, the original had great graphics and was way ahead in the textures department and gameplay. Truly a masterpiece.
The og has aged terribly it has horrible acting in the English version and gameplay is horrible cyberpunk looks good graphically but is still a bad game
@@jordycomic144 I grew up with original and you are kinda right, i remember having blast with the game as a kid but it surely aged terribly when i tried replaying it again, sadly there are still many people being blinded by nostalgia and rejecting the improvements remake made while still assuring themselves the original is still ahead the remake.. I met some, and they ain't really nice..
It's already confirmed that it's in the works and the story will take place before Mafia 1 (when Salieri and Morello were friends). However the protagonist is still unknown though.
"In a 2020 interview, Hangar 13's head, Haden Blackman, confirmed that a new Mafia project was in the early stages of development. This official announcement was the first real confirmation that Mafia 4 is likely coming." It's now 2024, hoping we get a trailer for Mafia 4 this year @@svenvdv2880
Dude, I'm still impressed by it, growing up during the early days of gaming with very little else other than Nintendo handhelds really makes you appreciate stuff to this day
Vito is one of the best characters ever made in any kind of media Infact every single Mafia protagonist and villain is Joe Salieri Paulie Sam Lincoln Falcone Marcano Norman Sarah Francesca Tomasino Donovan Father James Clemente Gurino Coletti Morello Giuseppe Salvatore Galante Danny Ellis Sammy Giorgi Burke Pappalardo
Smit Sonavane you’re so delusional, Vito was a sarcastic psychopath with no personality, he’s no where near being one of the best written protoganist. Joe was more interesting and likeable.
@@Nick930 It is still a very obvious cash grab. Rockstar doing this remaster closes the gate for the opportunity of them making a remake for the 3 games anytime soon. These 3 games DESERVE a remake, instead Rockstar just likes to mess with our nostalgia with a lazy remaster and they know a bunch of people are going to buy it no matter how bad it looks, and boy it looks bad.
You can’t fairly assess the driving in Mafia DE without trying the manual transmission. It drastically improves the experience so much it feels like the game was made to be played that way
@@kevintyrrell7409 well for starters it acts very similar to a real manual transmission in terms of you coast at low speed in neutral between gear changes, good for realism. But the key improvement (in arcade driving mode, simulation is like driving on ice) is when you grasp what gear you should be in at what speeds, you can really have some fun drifting around corners and shifting down or up for certain maneuvers or hill climbs. There’s a million open world games and they all basically have the same driving mechanics that allow for a little bit of sliding, but the manual adds a different dimension that engages you in the game more and I would say makes it more fun. Try it yourself in a fast car and see if it’s not more fun to drive in the game after an hour or so
@@kevintyrrell7409 Same as any other driving game. To put it simply. You have more control and options when driving the car which adds a layer of fun and immersion.
@@CHT_8732 So you say its realistic beacuse you can drift around in corners with cars that weigh more than 2 tonnes, dont really have power, and most importantly have an open differential? Yeah right... The original game was miles ahead of the DE. Not that the DE is bad or anything, but in the driving aspect its definetly a step back
Actually there was something to do when exploring the map outside of the main missions in the original version. You had Lucas Bertone's side missions which were completely scrapped in the Remake.
I have only played the remake, so I don't know how it compares with the original, but in the remake there are some "side missions" in which Lucas Bertone gives you some hints about the location of rare cars to steal. Also, the free ride has some weird extra missions. One of them is quite spectacular, it involves chasing an UFO through the whole city and killing some "aliens" (people with alien masks). Those missions grant extra outfits, gun skins and even more unique vehicles.
Ehm, you have Luca's side missions in Free Ride, along with other side missions, some based on missions from Free Ride Extreme (such as the leaking gas mission, and chasing UFO)
@@DJ_Thanos In the OG version of the game, his missions were not just simple "hey look at this picture and find the location to get a car", you actually had objectives and after finishing them, he would tell you from where you can steal a car.
Just finished it yesterday for the first time. I always love to play old games, and the og Mafia was on my radar for a while now. Amazing experience. The ending had me in total shock, but was fitting in a mobster game.
I always feel Mafia 1 remake was made for the audience of Mafia 2 (Using same story but borrowing elements of Mafia 2 game design and such). Maybe they realise they could never make a perfect Mafia 1 remake of original. So instead did next best thing.... which i think was not a bad idea
@@firuzmajid4780 It's still one of my favorite games of all time.. the story is so good, the soundtrack.. I like to remember playing it when I was younger.. I also enjoy older games, people nowadays are so graphic addicted that they can't enjoy a old game
I don't see why everyone hates the pop remake. I think it looks good, they just need to make the facial expressions better, which they probably will since we only got alpha footage. with the amount of games releasing today with similar graphical quality, I don't see the issue
My biggest grip is the gun animations and sound. The moment Tommy handles the guns it's obvious Hagar13 recycled Mafia 3 animations. While Lincoln was a tank of a man handling shotguns with one hand and beeing a Spec Obs veterant it fitted his persona. While Tommy was a 14-18 veterant, the way he handles shotguns while running or pisols whil hip shooting, it seems off....
I mean that’s not big deal though granted some of animations aren’t the best but I love the gunplay and the way tommy shoots also a lot of the running walking animations are different but yess I agree with handling of the guns should’ve been 2 hands but I understand why they used it the only thing I can think of he’s probably been Salieri family for 3 years now so that’s why.
**Driving in the original Mafia being designed based on real life cars from that time period** Nick930: The driving in the original Mafia is notoriously bad.
@@gesstafelstein1858 i don't like walking system in new games. in mafia 2002 or max payne, when you press button character is moving. in new games tps character is sliding because tons of too long animations are causing that, and you aren't also precise because of that.
@@gesstafelstein1858 i played original mafia like 3-4 years ago, so it's not about rose tinted glasses and nostalgia, original Mafia is really a better written story, remake make even different conclusions in the ending, not even talking about the details, realism and difficulty original game had, remake is just way more casual in these aspects.
@@athomytv I have stopped caring about what is defined as remaster or remake. Since people just call it whatever. But yeah its bad. Mafia 1 remake atleast is lot of effort put into it
Mafia is one of my favorite games of all time, and I gotta say this remake was phenomenal. Aside from the one or two God awful stealth sequences that were crammed into it, which were just inexcusably bad and didn't belong, and scrapping the Lucas Bertone side missions in the story, this remake was a real treat that I never expected to see. A real dream come true. I noticed they never mention the guns or the cars by name in the story like they do in the original. Semi-automatics were kind of new technology back then, and full-auto was state of the art for the time, so you were lucky to have them. Vincenzo would explain that to you a little bit when he handed over hardware in the original. Scopes for rifles were also a relatively new idea, so it wasn't like "we got a sniper rifle hidden here for ya Tommy." He'd be like, "what the hell's a "sniper rifle?"" Aerodynamic cars were also a new idea, so Ralph and Lucas would also both explain that to Tommy. As years went by in the original game, cars became more modern. For some reason they excluded these little details in the remake.
The race mission on classic was aids. Genuinely aids. I was on it for 2 hours and the farm mission was god awful also. That being said, every other mission I played was fantastic. Oh, the church mission was bad too imo
While I was playing the remake I felt that cars got more modern as years went by. I tried looking it up but found nothing, so maybe I’m tricking myself into it.
Although all of the things seem better, I have to say that when I first started looking into the game on RU-vid, the thing that really annoyed me, was that Tommy was too much of a tough guy from the get-go, even when he was a cabbie. If you look back to the original, Tommy was always a bit bumbling, but the remake aims to make it into a really poetic, heroic story. See the endings in both versions for example.
i can tell ya'll live in nice neighborhoods. acting like you're hard doenst make you hard. it makes you less likely to get mugged or draw attention to yourself
maybe i’m the minority here that prefer the original game, the remake only good in visual, driving and shooting is horrible, in the original every gun feels different
@@nghiatito I agree fully. This game was so bad to me I played the race mission and then a couple more chapters after that and had to delete it. Looks amazing and the details are great but as a game its very clunky and feels bad
@@Big-BossXI really enjoyed the game, but I am sad that I agree with you. The visuals are amazing, but the movement and gunplay leave much to be desired, it felt very clunky and outdated. I think that if they used Mafia 3's gunplay the game would have been much more fun. It's quite ironic in a way, Mafia DE has a lot of great missions, but the clunky mechanics hold it back, while Mafia 3 has awful missions with great mechanics. And then there's Mafia 2, who was good in both.
@@Frankcohle They were absolutely clear that this was not going to be a remake. They even had a list of all the changes being made with screenshots on their website. If you expected a complete remake like Mafia then you had unrealistic expectations.
the driving isnt "bad", its just less arcady and more simulative, they are old cars so of course making them realistic will result in weird handling etc
Am I the only one who didn't find the driving in the original as bad as described in this video. In fact I liked it. Also there was a limitation on weapons you could carry in the original. If you had a shotgun in coat then you could only have a Thompson in hand. You could switch between the 2 but switching to a smaller weapon would result in Tommy dropping the weapon. A direct switch was necessary. In my opinion it would introduce an element of strategy. Example the dock level. You had a shotgun and a Thomson but to kill the guards on crane towers you needed the Springfield. So get that drop the shotgun. Kill the guards and comeback for the shotgun because you needed that along with the Thomson to kill Morello and the Springfield would be useless. P.S.: I am happy that this gem got a remake. Hope someone somewhere is remaking Freedom Fighters as well.
I prefer driving in the original. In fact only part where the driving was actually bad was the race. But that was mostly because the race cars had low grip and the road was too low polygonal.
I was 14 or 15 when I played the original on pc for months. Bad driving? Never thought so, it was fun and even completed the race albeit, after a few dozen or so tries. Hell, I remember I got a wheel for my pc with separate gear switching option and I played the hell out of it with a wheel and manual shifting, if my memory recalls I also had a mod where you could drive in 1st person mode with real car face mod also installed. Damn I loved that game only other game that had me just driving around the world was San Andreas and this. The driving wasn't bad, or just my taste is different as I always liked the gta4 driving too which most of people seems to hate. The remake is a goty for me, it brought back everything I wanted and feel myself back in my teens again.
Am I the only one who used the clutch when driving the original game? I am not a gamer, but is there another open world game which has a clutch command? Actually it worked excellent when used an analog control for it.
This game brought a tear to my eye, brought me back to 2002 while playing and I was happy to unlock lost memories, this version is incredible and perfect
What I really miss from the remake (though I know it's resource heavy to keep them all around) is the bullet casings and dropped mags staying there and actually reacting to the environment, having their own physics. I loved driving around in the previous one, it's sad they cut a lot of driving segments out
Yeah it's funny that the original is STILL more impressive. Also, think about it: It was resource intensive in 2002 as well, wasn't it? Yet somehow back then they could have them lying around with CUTTING EDGE graphics, but now they can't have them lying around with even just ok graphics. A huge step back by comparison.
@Nicolas RAGE I'd like to have the option, yes. Ideally I would rather turn down other settings like textures or draw distance or whatever. Even so, the original Mafia is a simulation, not a high octane multiplayer shooter. If I had no other choice I'd sacrifice some FPS for an immersive detail that important, yes.
@Nicolas RAGE a 256MB RAM PC didn't have a major fps decrease for those details at the time the game came out. and applying this logic, the new game also wouldnt need an entirely oversatured rendering engine, bloom and dof effects and so many other things.
@@everfaithful9272 what kind of FPS boost are you talking about? If they could afford to dedicate some performance to details like that back in 2002, what makes you think it's not possible in 2020?
@@someguy8951 and yet modders are able to make the GTA Trilogy a lot better than the gta trilogy definitive edition, Rockstar created GTA V, Red Dead Redemption 2, both have great mechanics and they're not able to add any of that to the Trilogy? They should just hire modders that can fix this mess.
@@jasonheath7045 Well I mean...rdr2 felt a bit clunky at times but yeah great mechanics and the gta trilogy should've been remade and modders have been making the trilogy great since the originals but it depends how much of the mechanics they're bringing in and if they're still able to maintain the atmosphere and style of the originals.
@@someguy8951 keeping the same dialogue, same cutscenes but enhanced. They barely changed anything, Tommy is still invincible to fall damage, they could have made some NPC models look better, there's so many bugs and glitches, invisible obstacles, your car randomly exploding in GTA 3 (Remastered), the rain that blinds you, the aiming in GTA Vice City is the same with Assault Rifles forcing you to use first person. It's a big mess
An absolutely great remake. It was made with tons of love and care. I just finished it today! Loved the story, loved the visuals, loved the updated gameplay and QOL improvements. I hope this encourages new interest into the series to motivate a new Mafia entry sooner than later. One of my favorite series of all time :)
They fucked up the story. They ruined the moral outcome, the message "crime is not worth it". Scenes are so heavily scripted you have no freedom. Not being able to carry several guns under coat is BS. Every improvement is related to larger funding and advance in technology. The original was made with 20 people.
@@Pyrochemik007 the remake is better. Idgfa about the source material. It's really good but this. This was sick af, not everything has to be perfect to your fanboy standards
@@craigslistpreditor1552 racing mission wasn’t as difficult, awful shooting from a car, and recycled animations from mafia 3. The original is legitimately better, pipe down buddy
This is what a definitive edition of any game should be......I really expected more from rockstar and gta trilogy definitive edition...what a let down....shoutout to the mafia game dev....
@@Staterra.X a remake not only upgrades the graphics but builds the game from the ground up changing mechanics like AI, gunplay and all technical aspects. A remaster just makes the graphics look better but uses the same core mechanics as in the original game
I found myself having quite a hard time adapting to the game's pacing. It feels so much faster than the original and while I understand why driving from location a to b without any real purpose than driving is not quite the pinnacle of game modern game design I realized I quite enjoyed those calm and relaxed parts in the original game. Nevertheless I am very grateful that we got this remake and overall I had a lot of fun.
Yeah, I don't understand why were those driving segments cut in the remake - the game has already the option to skip the driving parts, so the people who don't care about driving around the city can easily skip those parts, so why not give a option to drive around for those people who liked those parts in the original game?
@@geoffdb8118 in the original game missions usually started at Salieri bar, you had to drive to a location, then drive back, on the way you could also stop by Lucas. In the remake lot of the driving was cut down even if you do not skip anything.
I think one of the major reasons why this version feels "faster" is because it is much easier to play. Having the cover mechanic as well as regenerative health made even the supposed 'harder than hard'-mode relatively easy. You can easily swoop through the game in a few hours. It wasn't that easy back then.
3:48 glad you saw the 3 horses too. As a fan of the original, it's the detail that made me think "damn, the devs put a lot of attention to details to recreate the original environments!!"
I had to do a double take because I wasn't sure if I saw it first in the remake or the original. They're not in the exact same place - but it's definitely put there on purpose which was a cool touch
@@Nick930 I wish that painting was only used in the bar. In the remake, they recycled it in many locations including the bank, which makes it less iconic. (but to be honest maybe it was also used many times in the original, I'm not sure) The only thing I miss from the original game are all the weird and tiny easter eggs. Like shooting a hanging bucket before entering the church to kill a pedestrian on the street. Those are missing from the remake. But the rest is fantastic, Hangar 13 really did a great job recreating Lost Heaven.
Yeah the new soundtrack is almost pointless as it’s not used in the same way. And the volume level even when everything is maxed out is hardly audible. It’s basically background noise. The original songs were a part of what made the original so good. None of the new ones are memorable like so many are in the original.
WTF are you talking about? They used Unreal Engine 4. One of the most advange game engines in the gaming industry. They just somehow messed it up despite using a powerful engine.
I wish the upcoming GTA bundle would look like the Definitive Edition, but I honestly expect it to look like the original playing at 4k. I mean, poor Rockstar Games certainly don't have the resources to make 3, Vice City and San Andreas look as good as Red Dead Redemption 2.
And the fact that GTA Definitive edition is gonna be on Mobiles device seems such a red flag that it won't be as OP! Most likely a polished version I feel but let's hope for the best!
Bruh why is it hard for people to understand? They're not making "REMAKE"!!! Its just a "REMASTER"....They will only enhanced some stuff in the game, they're not going to overhaul the entire game like this Mafia Remake!!!
This hits home so hard... for the first time I experienced "nostalgia glasses" first handed. To me, the memories I got from the 2002 Original look... like the Definite edition! Amazing.
THIS is what Milkstar should've done with GTA trilogy. Especially GTA San Andreas. That game deserves a ground up REMAKE. Not Rockstar's Attempt at a graphic mod.
yall corny asf 😂. it's not easy to make all 3 from ground up. that's more work than gta 6 they need to recreate the map. hire the voice actors again for the triology and thats gonna cost hell of a money. mafia switched the voice actors and fans dont see a problem but if they did that with gta the fans wont be taking it the same.
@@logdotzippy7671 they have all the money of the world they are just lazy, that company is gonna become another version of Bethesda, when they cancelled max Payne 4 I knee it was all about the money for them
@@animeknowledge5048 no they don't. look at all the voice actors for vice city they're mainstream Hollywood actors most of them and it would cost hell of a money to hire them. Ray liotta hates rockstar and he was a pain in the ass to work with for rockstar at the time. And coding it from ground up with new maps, new scenes, new sounds, it would take years. Look at ubisoft they release a game every year look at the quality of their games compared to rockstar....exactly my point.
Ehh, not very likely. I know I'm late but there's no way this is going to happen. When you're doing a remake the sky is the limit for big companies like Take 2, but a remaster has many limits. It can really only look so good usually due to the engine the game is using, and changing what engine the game is running on would essentially be a remake. Also it's GTA Five so at the most we're getting lighting changes and maybe the models will have a slightly higher pixel count. Nothing really noticeable.
@@cezarmartins3489 nope still trash,sure the lighting is a little better than the older games but the bugs kills the enjoyment out of the game,I still prefer the older original games.
something I noticed about the sound design: the steps inside the bar squeak as you step on them, you can hear when the character steps on the carpet in the billiard room, even the road textures change in sound - you can hear gravel, concrete, wood, etc. beneath your fancy shoe soles... the tire screeching is also something special, for example when just one tire catches that curve vs couple, spinning out on different surfaces... I was really impressed with the sound, and don't get me started on the amazing atmospheric soundtrack :)
I remember back in the day when was the original released. Everyone talked only about mafia. i still remember the installation, first gameplay and final mission. I cired in the end. I was amazed by the graphics and dialogues (how adult and meaningful they are). I tought its amlost like a hollywood movie. I remember back in the day, that mafia was one of the first games ever, to have movies captured by montioncapture. Now it looks old and outdated, but the dialogues are still very touching. Sadly my pc doesent meet recruitments for remake. I hope i will visit Lost Heaven in new coat soon.
I just beat this on classic (including the race) and its probably the best remake I've ever played. I loved the original Mafia so much and this is a great improvement in almost all areas. Very good game. I just wished they put more of the map to use and have free ride in between missions.
18 years later and the first game still has more to offer in terms of gameplay mechanics and soul in general. I really wish that Daniel Vavra stayed on the Mafia series.
@@abomination1911 bullet casings stay forever, Tommy couldn't carry all weapons at once, physics when driving. The freeride extreme which is almost a game in itself and so on. This new version looks better and that is it. Everything else is crap to say the least.
Although I’ve never played the original I enjoyed the remake a lot. It has a king story. The main characters are legendary. Salieri was surely a legend, and if he didn’t fall, I bet he’d appear in another game. Morello was also a good antagonist in my opinion. His feud with Ennio is a foreshadowing of the game’s ending. DE really expanded on the lore, and the references to M3 and M2’s past histories such as the Vinci Moretti war or the Marcanos and Carlo’s takeovers are excellent touches.
Well you should play the original mafia then, I like the original story much more cos you are not a termination and Sara is not a super strong woman who accepts his husband to be a hitman
The graphics in the remake are absolutely stunning, no question. There are, however, som small things I wish the remake would have. Paul and Sam look way too young compared to the original. Ralph, and Lucas especially, got less interactions. The remake had a more lively city, but shouldn't have remade the street layout. Confused me so much when the old one is still in my memory. The police AI was dumbed down significantly. There were fewer missions and some were rewritten. But still. The remake was a very enjoyable game.
*Mafia 1 remake :* Graphics are 10/10, story is 11/10, Gunplay mechanics and driving mechanics are 10/10! The problem is, we don't have things to do when we finish the story. What I always wanted from mafia 1 is that we can visit every single place we visited while doing the story. From the salieri 's bar, to Sarah' s House , the hotel, the motel, the racing place, the priest, the prison , the big house in the "visiting rich people" , bank, The boat ( happy birthday mission) and the gallery, Etc.. At least we could walk in it and look how big and breath-taking these places are, and take the rest of the collectibles. These places should have people in it, should be alive! We must be able to do activities in it like any other human being. We can enter stores and buy things. As a conclusion, they should make us visit the interiors in this game. Not only driving and seeing cities from outside. I understand they don't have the budget like Rockstar ( GTA V and RDR2) and Ubisoft ( Assassin's creed Unity let us visit the interiors and Running from house to house), but, they should at least make the iconic places ( I said names of the places) opened and populated. *Hopefully they'll make DLCs and updates to this game. If not, that's kinda sad for me*
I still need to play mafia 1. (Curently doing 3). I think the "open world" aspect of those games hurt them. It's more of an aventure/story game than an open world. That's why you can skip travel time between missions. To be honest I would love that for mafia 3. They should do a new game like mafia 1 remake but with sidequests every now and then (like every 2-3 chapters).
No. The original game is perfect the way it is. No bullshit open world cockicutter nonsense that only stretches playtime without adding anything. Ubisoft especially does this all the time - a whole map of things to do that are just timewasters. Mafia 1 was never an open world game - the open world was just a stage for you to get immersed in. I'm happy that they left it that way - I'm not happy that they cut a few driving sections that some people called boring and I really liked.
Kind of wish Free Ride Extreme would still be doable in 2020 for a AA game, but that level of unabashed euro-jank doesn't come across like it used to for most of the people who will get the game
I really could not agree more with you. This remake is fantastic but it does not allow to revisit places you went to during the missions which I would have loved. It also did not improve at all on immersion and interactivity. As far as I can tell, we can't be a cab driver in free mode, nor go refuel your vehicles or kill random gangsters. I remember having so much fun doing these small activities when I was a kid as the missions were still too hard for me. Like you said it takes away a lot of replayability. What is there to do now that I finished the game? I wish the remake had kept those details. And are all the traffic lights gone?
I personally didn't like how they made Lost Heaven more New York style than Chicago. Yes, there are Chicago style elements, but overall, it looks more generic. That may be partially due to the added vertical elements rather than the flatter style of the original. I also am not a fan of the fact that they removed the ability to jump on the elevated trains and street cars. The game plays well and makes some good choices, but it doesn't have the same sense of time tying it to prohibition as compared to the original.
Wait, I thought Mafia was in "New York". The map looks exactly like New York. In the center is central island which is like Mahattan, to the side you have New Ark and Hoboken which are cities in NJ right next to Manhattan. There are bridges and tunnels like in NY too. Can someone explain how lost heaven is like Chicago? There are no rivers, hills, or mountains in or around Chicago. There is only 1 river in Chicago and the whole east side is a lake
@@Fulllife3.2 I don't wanna sound annoying or be argue Andy but I'm genuinely confused and want to understand. There are no bridges in Chicago like the red one in lost heaven, nor are there any tunnels like the one that connects little Italy to central island (there are tunnels like that in NY). I guess now that I think about it, the only thing that's like Chicago is the workman's quarter bridge that opens like the ones in Chicago do. As far as the general architecture, they both looked very similar in Chicago and New York in the 30s. If anything I'd say lost heaven is like a combination of New York and San Francisco.
@@muazqamar 1. In Definitive edition they mention that they're in Illinois (I don't remember when). 2. The characters have Chicago/Midwest accents, not New Yorker accents 3.The buildings are more like Chicago, I can assure you.
Ngl I was expecting something like this for the gta trilogy but i guess it’s all my fault for even expecting something as close to this from a company that only cares about milking a online mode for money.
My one and only complaint about the remake is the gunplay. As mentioned in this video, the crosshair isnt exactly helpful, but worst of all is that enemies barely ever react to getting shot. They'll just tank a full hose of Thompson fire, until they finally fall over. It makes the guns feel really weak and unsatisfying to use.
Pick a tommy once, emptied a full drum in a dude face and trow it away for my shotgun, sure is useless more than 3 meters but the Tom is always useless and eats ammo that o dont have lol
Ah thank you someone else with this issue, played on classic and this got me killed a fair bit for sure, game is good but it has a lot of jank no doubt
yall gotta play on medium for more of that, and youll still get one shotted when you deserve it but overall it feels better. I think its cuz there was a lot of pressure on the old notoriously difficult missions
@@arraydrive i pray nobody plays this game on anything but classic tbh, the amount of handholding is insane on anything but and even still I didnt find the game all that hard even on classic. I get they had to balance it as you say but man the lack of flinch is annoying regardless
Totally lost my count of jaw dropping times! I also like your video & presentation, you explain the difference really well for a Mafia newcomer like me
This must be a PR piece bagged by 2K, from the point of leaving out important details up to outright lies. Mafia 1 had specific gear ratios, weight and gravity distribution for each car, a working clutch, manual driving where players could even today play it with a racing wheel, show me another game of that era which even comes close, and today. The cars are not "bad" per se, but a perfect representation of handling a ship weighing 3 tonnes at ridiculous speeds for their time. Moreover, the cars were destructible to the point of shooting off each separate wheel, and did not explode when shooting doors, as opposed to many games of today. The shell casings remained on the floor, NPCs actually reacted to being shot and shots carried their weight as opposed to peppering a guy with 20 thompson bullets while he manages to continue shooting indifferently at you. They managed to make it even more linear by removing side missions, driving from and to points, and even introduced chase blockers the like of Need for speed, which was totally absurd. Main story is barren from any player freedom besides Omerta, where you can actually sneak as opposed to guns blazing approach seen in Mafia 3 and somewhat in Mafia 2. Not to mention the character remodels, Paulie looks terrible, Tommy is now a cold blooded mafioso relishing in the act, and to top it off, the game ends basically with him winning, as opposed to the classic which shows that you cannot escape your fate in this line of work and the cliche of "family" being used, what does that even mean, it's like fast and the furious. And don't even start of the gta3 like police response in the '30s, NPCs call them on their mobile phones or something in the DE ? I give the definitive edition a 6/10 and seriously doubt Mafia 4 will be any different.
This is a perfect example of what companies should do if they want to remake a game. Instead of polishing what's already there they should reinvent it into something new and fresh.
Yeah I have played it. What I meant was that they didn't polish the original version. They redid the look of the game to fit the new consoles and that's what companies should do
This game was the most impressive game ever. This gave me the first cinema like gaming experience. I am so glad and happy that I could play this with fully new designed graphics, sound, effect, gameplay design. This year's the greatest remade game for sure.
You should not be expecting this level of remake. The GTA Trilogy will be a remaster collection. Expect upscaled resolution, framerates, and some minor gameplay tweaks. It will still be the same games though. Mafia DE was a top-to-bottom remake.
I like this comparison. It's not a "HAHA look at that old game!". It's really more of a "Hey checkout how advanced video game development has come" while still paying generous homage to the original.
"Notoriously bad driving"... It's funny, because Mafia has one of the most realistic driving model with optional manual shifting and The player could also use the steering wheel. Remake certainly doesn't have better driving, just more accessible for casual players.
In the old one if you bound your alternative turning keys in PC, it turned your steering wheel slower than your main key binds, that made everything much easier.