*Do you have a magazine with a GTA series article?* I would be very grateful if you could scan or photograph me your issue. These GTA articles usually have a lot of interesting stuff inside. If you think that your article is uninteresting, contact me anyways. Be aware, that I don't care if your issue is not written in English. If I use your scans or other materials in a video, I will give you a shout-out. This would be my special thanks to you. If you have something awesome or a lot of articles, I would be happy to give you an early access of my upcoming video (or even videos) absolutely for free. Do you have GTA press kit or non-English GTA version? Contact me here *(nationalpepper@gmail.com)* Thanks in advance!
Vadim M I have some from Vice City and GTA 3 Vadim, let me find them and take some photos of them. They are in spanish and shit but i have no problem on translate them for you if you want to :) Also have some from Chinatown Wars, if you want them too
I think the vine climb was cut for gameplay reasons. Think about it.. You never encounter odd climbing or animation triggers in the game before or after this. It was a one off. So the trunk jump was a better introduction to GTAV's actual mechanics.
The Gaming Mack V hes actually right... & what ure saying makes no actually sense cause theres a lot of missions in gta 5 that are much longer than that... so time has nothing to do with it
In my view there should not be mechanics exclusive to one or two missions. This is inconsistent game design which is holding back players artificially. I wonder how long it will take for the developer to realise that aspects such as elaborated climbing and crawling not only are overdue but are promises for, in a non-monetary sense, even richer experiences.
@Moogle Midgar six years is a long time though...feeling old is relative to each person and no one cares that you played GTA back when they were DMA next you'll tell me you played doom before your parents were born, get over yourself your not special
The mission Complications was probably changed to teach the player how to climb and kind of things are climbable. Of course you can't climb vines in the game in which players may think they would've been able to do if that previous animation was kept.
LSCK - Um, no because they could have still could have mislead the player into what’s climbable. And can still teach the player what kind of things are climbable.
@@thesenate4004 they didn't have a problem adding a racist character in that same mission, which you would only notice if you failed it when amanda found you with that tennis coacb
Trevor himself states during one of the hangouts with Franklin that Brad was a dick and him being angry over his death had more to do with Michael stabbing them both in the back and being dishonest and disloyal. I suppose Brad was never an interesting character to begin with, just another psycho in it for the money. He definitely has nothing in common with Trevor aside from craziness.
In the trevor's character trailer, trevor says "You will be shot Amigo!" which is a reference to the heist The Paleto Score when trevor says to the FIB Agent Andreas Sanchez. But you can see that the cutscene takes place in night whereas in the trailer it takes place in daytime.
V. Sriram Sundar in the same trailer, u can see a deleted scene that never made into the game, it is when Trevor kicks out the pliot from the police helicopter after the mission "eye in the sky"
@@TrashWoodBand I don’t think there’s any scene of it happening in the game, but Trevor does say “I hope it was a soft landing!”, implying he did actually push the pilot out
I think they cut the C4 from T.P.I. mission because it would be way too easy, just spam and shit :P Also, I'm impressed how the trailers are so close to the game in graphical terms.
@@Mewtwo_150 it's not necessarily that the trailers are using graphics mods, the footage from gameplay trailers is almost always recorded before the game is anywhere near finished and all that footage is captured from development builds running on development hardware, so the graphics look a lot better and there's things like heavy vegetation and scenery that have to be cut out later on to get the game to run smoothly on lower end PC's and consoles
@@JayK20 I said it's LIKE they're using graphic mods. In reality, they're just playing a PS3 game on a PC. I don't know about you, but for some reason PS3 tend to look better if you play them on a PC
@@Mewtwo_150 even just the bump from the sub-720p resolution of most PS3 games to actual full on 4K on a PC with good enough anti-aliasing is enough to completely transform how a game looks, it's amazing just how good games from the late 2000's to early 2010's can look simply by running them on a PC at a higher resolution and being able to see the higher visual fidelity, and that's without even adding in shaders or texture mods or anything really
IMO They removed the vines climbing beaucse this missions was supposed to teach player stealth and climbing obstacles, climbing vines is a one time action and it can't learn climbing on objects.
I’m pretty sure the “prologue scene with jewel job clothes” and “Michael tuning to watch a movie instead of Jay Norris” were not cut content but instead cutscenes that were deliberately edited for the trailer just to show off the gameplay and story
I'd say more than half of the screenshots that people claim feature "beta" content are simply staged by Rockstar, either to show off some particular aspect of the game as you said or obfuscate some aspect of the storyline... or even simply because they think it "looks cool".
Ya, I don't think the footages of gameplay in that trailer were in-missons , it was to show the nature, environment and what kinda story would be there in game, they were just reference footages
I was replaying the story after losing my save files for PC (cloud saving only for me from now on) and I instinctively kept jumping in to the vines. I could have sworn it was a thing and had completely forgotten about it until I watched this video. I too played on 360 at launch
Late to the party but I originally played on PS3 at launch. A few months back I decided to do a 100% run on the Xbox one X and I swore you had to use the vines. I was playing with my fiancé and he thought the same too. I can remember doing it originally!
This is absolute wrong logic, due you even think that just for 3 secs delay they would remove entire animation,mainly it was done to make players clear about parkour mechanics of game whereas that vine climbing was one time
In the mission "Nervous Ron" it could have just been a coincident that it was storming etc, This can happen if you have storm before entering the mission. The weather (which could be snowing, raining etc) that was used before entering a mission will carry on in the mission at the same time, I am sorry if my explanation was bad but English isn't my first language.
My guess is that the pesticide mission only had the scene where you spray over the workers planned out and they just couldn't find a way to make an entire mission based on that or simply gave up on the idea, and that shot ended up being used in the trailer as it just looked cool.
Now I have a good enough PC to emulate Vice City Stories and I realized that it isn't true that there are no children in GTA. There is a baby in that game. All these years I have believed a lie. D:
Well, if you use logic, the unused text "Climb up the vines and go through the open window" means that originally, you could use a truck to get up there (or at least the game didn't provide the truck, I guess if you somehoue brought you own vehicule to climb onto, it would just skip the objective with the vines) This means that the truck DID replace the vines. As to WHY it was cut, my guess is that in order to make sense, players would have to be able to do it outside the mission but it would be pretty useless as the window is nornally closed.
Excellent and informative video. Just one thing worth mentioning: some of the minor cosmetic differences between the pre-release trailers and the final game (e.g. clothes and weapon choices) doesn't necessarily mean beta. It could be R* deliberately reskinned some scenes to better suit the flow of the trailers.
I'm not saying that C3 never existed, I'm saying that while the text says "C3", the narrator said "C4". I was pointing out that error and you thought that I was saying that C3 never existed.
Yeah, I know, I thought maybe someone would find it interesting. Speaking of "C3" and "C4". Originally, Spoofer had a line saying that it might be a typo. However when an experienced dude saw my pre-release video, he told me that C4 and C3 is the same thing. So, I decided to cut that line and leave the previous sentence as it is. I guess, it would be better to say "plastic explosives".
Jasper part was probably added for the "You forget a thousand things, everyday pal" line. The wine idea was probably scrapped to point out the fact that the tennis coach was in the house and banging Amanda (Michael's wife) while Michael is in the garage. Both of these are to introduce use Michael.
These missions nothing compared with what was excised from San-Andreas. It is evident that time was running out, and still did not work implement. I hope that in the next time will return realistic physics, skate, atmosphere, etc. Although the dismissal Benzis not good for Rockstar and Houser unfortunately realized what need to cut more cash. Now who loved GTA for the atmosphere and cool little features can only jump from a sinking ship, but I hope that I was wrong.
you mean storylines, right? If yes then I have to disagree with you. For me the only generic storyline was gta 4. GTA 3 - not generic at all, GTA VC - same, GTA SA - even more original, GTA VCS/LCS - im not sure, haven't gotten into storylines that much, GTA 5 - starts off like a generic one, but then "fixes" itself.
I guess Bury The Hatchet jacket was created during Prologue,but then they change their mind by put the different clothes onto him instead,but then when they making a mission called "Bury The Hatchet",they begin to reused this jacket cause it looks fits with the winter itself
In the prologue you mention the cut objectives like "obtain the security tape" "torch the servers" "shoot the monitors" as well as the security cameras being destructible. I think they originally had you destroy all evidence once Michael was demasked by the security guard. This led to a more complicated mission, and I think they scrapped it to make this a more seamless cinematic experience for the first mission.
I really like your videos, and I following you since a long time, and I was so happy when I have seen the first Hungarian subtitle in the videos. Please we want more Hungarian subtitles in videos Vadim!
I think most of these things you're comparing to the trailers are pretty irrelevant. I've read it once, I don't remember where, I think it was a Rockstar game developer who said it: That they change or modify stuff for the trailers, so that people won't be able to guess, how or when those scenes are going to happen. Sometimes they use scenes and animations from missions for completely different purposes and/or at different locations, both to confuse people and make the trailer look better. I think like 90% of the stuff you were talking about in this video is just Rockstar tinkering with the game for the trailer and not actually stuff that got changed during development. Some things, like those gas masks probably changed somewhere in development, but Rockstar decided to use them for the trailers anyways. This is mostly just speculations though. I think Rockstar are professional people who only show in trailers what they actually want to show. All those differences in the trailer are way too many to be a coincidence, for me it's pretty obvious that Rockstar did this on purpose.
9:16. That scene is from the mission reuniting the family (Ignoring the snatching of the TV's remote from Tracey). Also the scene may even say that always Mike use to do that.
the part where you break into michaels house using the vines, im sure it was scrapped because it is not so obvious especially if this is your first playthrough when the game came out, many people would be stuck running around the house looking for a way, the van is a lot more obvious
i think gta v for ps3 is some kind of earlier version, because i got thar franklins animation where he climbed the vines, but that was like in 2014, so it might be patched.
You missed one that in the final mission during development there was the c option where you killed franklin instead of Devon Weston and Lamar would be a playable character after the mission
I'm really surprised they removed some of the max payne 3 and rdr improvements, like the gore, and there's even takedowns where you shoot someone instead of pistol-whipping just like RDR, would've worked so much better and it's looks are as good as it's work
I think if the cut pesticide mission the story probably would have went something like this. Trevor finds out that a random group of drug dealers are hurting his business (how they are hurting his business are probably one of the following. They're making drugs better than him or are stealing his batch) and so he decides that the best solution is to destroy their harvest. So he steals some pesticide (probably from the bugstar company) and a thing that'll allow him to release the pesticide on the harvest. After he obtains these items the rest of the mission just involves the player spraying the pesticide over the harvest until the game says that's enough and to head back to the airstrip and land it. Now this just my speculation I can't confirm it. And as well here's the reason why I think that's how that mission would go. 1. There's a plane and Trevor is a pilot. 2. The area where the harvest is looks like blaine county which is near Sandy shores. Still pretty far but still near. 3. The farmers look hick-ish and the desert part and Blaine county of San Andreas have hillbillies. 4. This just seems like something Trevor would do.
The climbing animations looked so good wish we had mountains climbing side mission on Chiliad perhaps in GTA VI it wilk be possible to climb walls and rocks
I might be completely wrong here, but what if the hostage escape failure in the prologue was supposed to be used with the woman Trevor takes hostage. Maybe you were supposed to chase after her.
It is not necessary that trailer is always connected to in-game content, trailers are specially made to depict the theme of the game such as for gta v as racy packed action game, so don't think much about trailer , yeah you can find for in- game strings which were converted to comments later on
at 4:16 or around that time, u said michaels truck. no that white truck is his gardener's. the man who u knocked out when u eneterd the house. his car. for proof check the mission where he and franklin chases a guy in a car and later pulls down the house with the same truck. at the beginning franklin asks is the truck yours and michael says no its my gardeners. just for correction
The pesticide plane has to be a reference to North by Northwest, just like the references to Thelma and Louise or No Country For Old Men found elsewhere in the game
*Placeholder content =/= BETA* When it comes to early trailers: The attire characters wear, the lack of detail, and so on is all because they were all placeholder items/objects/or clothes, not because "In the beta Brad didn't wear goggles" Either they chose to give him goggles later, or they just didn't model them for Brad yet. Same goes for Trevor's mask and Michael's attire. It's just placeholder stuff until they finish what they're working on.