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GWater2 - 0.2b 

Mee
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Thanks for watching!
Payment Calculation I used to predict the price:
(Minimum wage * Number of hours) / (Estimated number of buyers)
At the time:
Minimum wage = $7.25 USD (Where I live)
Number of hours = 200 (roughly the number of development hours)
Average view count = 15000 (per gwater2 video)
Percentage = 0.01 = 1% (estimated number of watchers who would buy gwater2)
Estimated number of buyers = (15000 * 0.01) = 150
(7.25 * 200) / 150 = 9.666
(^This was rounded to 10)
Calculation with current information:
Minimum wage = $7.25 per hour
Number of hours = 240 (roughly)
Number of current monthly Patreons = 165
(7.25 * 240) / 165 = 10.55
(I will not be increasing the price, I just wanted to see how my calculations held up :)
Download Link: / meetric
Download Link for Russians / Ukrainians: boosty.to/meetric
discord: / discord

Опубликовано:

 

10 мар 2024

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Комментарии : 309   
@Meetric1
@Meetric1 3 месяца назад
0.2b Is out by the way! I don't have time to post a whole video, but I hope you guys enjoy it! :) Thanks for the feedback on the particle colors and box! ill see what I can do in 0.3b
@Daenthio
@Daenthio 3 месяца назад
The easiest solution for the box in front of the gun is just to make it toggleable.
@cool_bug_facts
@cool_bug_facts 3 месяца назад
​@@DaenthioMaybe add an option to only make it visible when it's clipping through something
@yubaZ...
@yubaZ... 3 месяца назад
do 3 for free please man I want this mod (you probably won't do it but do what)
@GooberCatus
@GooberCatus 3 месяца назад
@@yubaZ... The mod is going to be free when it releases.
@yubaZ...
@yubaZ... 3 месяца назад
@@GooberCatus serious?
@Redaft
@Redaft 3 месяца назад
education before internet
@BLAHAJ_GAMING431
@BLAHAJ_GAMING431 3 месяца назад
What?
@rockbeatsnothing
@rockbeatsnothing 3 месяца назад
@@BLAHAJ_GAMING431get yo money up not yo funny up
@roundedspec
@roundedspec 3 месяца назад
@@rockbeatsnothingsame can be said with you
@sitkinator
@sitkinator 3 месяца назад
Honestly, I think most people are paying you not just to mess around with the addon for like a week or so, they're doing so because they are genuinely grateful for your raw skills, knowledge, and savviness around the engine, and how a lot of your work for this game at first sounds straight up impossible without having access to the full source code of the engine. Yet here it is, with barely any lag whatsoever.
@Lord_common_sense
@Lord_common_sense 3 месяца назад
Yep
@manitoba-op4jx
@manitoba-op4jx 3 месяца назад
it's also kinda rare to find a talented dev who isn't a total asshole or self obsessed autist.
@TheDolphinTuna
@TheDolphinTuna 3 месяца назад
3:12 COME ON I was looking forward to watching the ragdoll go flying when you took fall damage
@FissionMetroid101
@FissionMetroid101 3 месяца назад
From my experience the best rule of thumb when it comes to "Should I have it be X or Y?" is options, options, options! The more control and customization you give to the user, the better
@nevoobrazimiy
@nevoobrazimiy 3 месяца назад
9:50 looks like something came out straight from NY old pneumatic line
@mopishlynx2323
@mopishlynx2323 3 месяца назад
*casually bhops in modern gmod*
@JustAFox2183
@JustAFox2183 3 месяца назад
God. How time flies. From seamless portals to cloth to procedural trees, terrain, glass and ofher stuff. Im glad ive been subbed for all these years
@TruCloudGaming
@TruCloudGaming 3 месяца назад
I really don't think you need to justify charging money for early access to the addon, your work on it is very impressive and the fact you are releasing the finished version for free at all is commendable and generous.
@CaptainTak
@CaptainTak 3 месяца назад
Can you have the global color change on a toggle? Best of both worlds!
@Meetric1
@Meetric1 3 месяца назад
Sure, although its a bit of a pain to support both
@jackman6625
@jackman6625 3 месяца назад
I've followed this mod (only on RU-vid) since the beginning, and I still am surprised that this can even function. I also am surprised at the blue portal gel looking water just sticking to the wall. Keep going man! I would buy early access if I had money.
@mr.foogle3004
@mr.foogle3004 3 месяца назад
This is incredibly amazing, please take all the time you need on this
@datasmogger4537
@datasmogger4537 3 месяца назад
Man your work is amazing, we're all pretty glad with what you do with the game. Best of luck!
@raxater
@raxater 3 месяца назад
It's already pretty mind-blowing that you're developing this on the side of your studies so props to you for that, I'll gladly spend money for this mod. Keep it up you legend
@olegmoki
@olegmoki 3 месяца назад
So happy to see a new devlog!!! veri cool, just do your stuff man
@thedarkcod4824
@thedarkcod4824 3 месяца назад
Would it be possible to make the water color be an option, where users could select whether or not it’s global, and possibly even change it on the fly? I feel like this would be the most universal approach, as it appeases both sides
@Deddshot
@Deddshot 3 месяца назад
I agree, I think something like a "global color?" checkbox would be ideal. That way we don't lose the functionality of multiple colors if we want 'em (which can be really useful for scene building or just messin' around) buuuut if people don't care or wanna change the color of the existing liquid later, they have that option. (Though if I had to _choose_ between the two, I'd definitely go for multiple colors)
@Meetric1
@Meetric1 3 месяца назад
well. the problem is you can only have one or the other as I don't fully know how that would work in a multiplayer setting. I'll think about it, but rn its not a super high priority. (lots of other stuff to fix)
@militaristica
@militaristica 3 месяца назад
​@@Meetric1you can make it a global admin setting in multiplayer
@grubasekpl9254
@grubasekpl9254 3 месяца назад
Voiceover videos are back, nice
@Sir_Bone-Head
@Sir_Bone-Head 2 месяца назад
I swear, you've made some of the most impressive addons I've seen in Gmod, it really makes it seem like almost anything would be possible with this old engine, hell even the idea I had, to bad I don't know how to program. I doubt I'd be able to try every addon you make (inf Map gave me problems on my end) but still, it's awesome seeing your work.
@tailnowag8753
@tailnowag8753 3 месяца назад
This is amazing stuff! I'm busy with school right now too, but when I get some down time I will definitely see if me and my brother can buy the early access! (Because every programmer knows when you think "oh five months maybe more for this" it's a tad scary with how scheduling usually goes lol) Cheers!
@KorbenTheShep
@KorbenTheShep 3 месяца назад
For the box make it have collision with the ground, so you don’t need the indicator to see if it’s in the wall/floor. Hope this helps :)
@stanleybochenek1862
@stanleybochenek1862 3 месяца назад
Yayyyy another gwater 2 video
@MrSpecialjonny
@MrSpecialjonny 3 месяца назад
hes finally talking again, good
@vaingald467
@vaingald467 3 месяца назад
Wow that looks incredible!
@lotto5883
@lotto5883 3 месяца назад
looks sick
@gevelegian
@gevelegian 3 месяца назад
WHAT? HE HAS A VOICE? So excited, glad to see you're gaining traction!
@weekal5515
@weekal5515 3 месяца назад
When you don't have rhe best tools in the shed, you learn to be a master at your work.
@damiancalderon7782
@damiancalderon7782 3 месяца назад
Wow this is really impressive!
@pockpock6382
@pockpock6382 3 месяца назад
glad you're alright :)
@ndxdirectorscut
@ndxdirectorscut 3 месяца назад
if you want the cube to indicate when you're spawning water inside of the ground you could split it in two, one half renders on a Less or Equal than depth with a more neutral color (half-transparent or a mid-gray) and one that renders on a Greater than depth (so it renders only when its inside another object) with a more pronounced color that way it's not as bothersome but still indicates what it needs to
@punkinman1317
@punkinman1317 3 месяца назад
you could add a option for world collsions for the box thats drawn showing where the water will spawn, I mean as in the white lines would adhere to the world collision rather than going straight through, you could also make it so theres a preset for what shape it will make as well maybe idk lol.
@FluffyAmyNL
@FluffyAmyNL 3 месяца назад
Looks real good. 😍
@jd_the_cat
@jd_the_cat 3 месяца назад
This is amazing.
@Cherrie_The_Furry
@Cherrie_The_Furry 3 месяца назад
Interesting, also I love this mod. I will definitely be paging money if and when I can to support you and your amazing skills, and the mod is looking amazing so far GG
@Cherrie_The_Furry
@Cherrie_The_Furry 3 месяца назад
Very nice
@CathodeRayKobold
@CathodeRayKobold 3 месяца назад
- the cube is fine - You could add a toggle to change the color of all fluid or just new fluid
@Todd-vf6lu
@Todd-vf6lu 3 месяца назад
that hopping tho 🔥🔥🗣🗣
@5aiv.
@5aiv. 3 месяца назад
amazing
@NightBread
@NightBread 3 месяца назад
gotta love in the beginning how you just casually start bhopping and strafing around
@DonnaPinciot
@DonnaPinciot Месяц назад
Hey, fightspace! One of my favourite maps to play around on.
@GP22855
@GP22855 3 месяца назад
beautiful
@stormcooper
@stormcooper 2 месяца назад
Yes im about one month late to the party and someone might have already said this but i think it's safe to say with water 2 on the horizon we might be getting closer to identical blender liquid levels of gmod fluids, real impressive and curious to see what could be next! take your time g (and no the blender stuff is not a suggestion or request, don't take it as such)
@turbet5
@turbet5 3 месяца назад
Great work and addon! The main thing that sticks in the eye is that water is reflecting not what it is surrounded (is it using source light probes and cubemaps?) and you shown the non existing sun reflection, so I guess and hope this is what you will improve next. Also the one thing that is harder to implement is that the water makes surfaces it touches wet, so it changes the material properties and look, the simple way is to make everything darker underneath (but only what is touched), now it looks more like glass layer over. The other thing is caustics, this is something that was done by many devs before, I think you can too!
@Meetric1
@Meetric1 3 месяца назад
1. It uses cubemaps which are pretty low res (Although I think my fresnel calculations are a bit off so it doesn't reflect as much as it should) 2. Not sure how i would do that tbh. Maybe decals? although that sounds laggy 3. I Honestly have no clue how to do this one
@turbet5
@turbet5 3 месяца назад
​@@Meetric1 2) my guess (not being a gfx developer) is to use depth buffer, maybe like AO works
@turbet5
@turbet5 3 месяца назад
@@Meetric1 3) texture projection, like dynamic spot lights in gmod
@Meetric1
@Meetric1 3 месяца назад
Texture projection sounds possible, although that would require a second pass (and rebuild of the meshes) which would probably halve performance
@GAZILLIONDOLLERS
@GAZILLIONDOLLERS 3 месяца назад
nice update
@funnyguy509
@funnyguy509 3 месяца назад
Nice bhopping skills! No idea why this "GWater" is in the title.
@cytonmain
@cytonmain 3 месяца назад
What might help in addition to the cube could be optional X/Y/Z rays such that if the cube is midair, you can tell directly what you're spawning above
@therealnumber7
@therealnumber7 3 месяца назад
im in awe at how jelly that jelly looks at the end
@shader.mania.ramsio
@shader.mania.ramsio 3 месяца назад
Good👍
@bulletbot1486
@bulletbot1486 Месяц назад
about the fun parameters tab, you could add a checkbox whether to update the current water, you dont need to remove it fully
@CringineerGaming
@CringineerGaming 3 месяца назад
I need to know how to enable bhopping GYATT. Some notes: - I would keep the spawn box crosshair (just add a button to enable/disable) - Having different colors would be interesting imo (Ive managed to use it to make some very basic shitty art, you can almost use it like a spray paint) Potentially just having another button that updates all water or newly spawned water. What I would Love to see: - Ability to turn off player collision (i hate when I make a scene and then accidentally push around the liquid) - Buffer loading when spawning the big cube (I did mention this to you before, not sure if you added it) - Drain and Spawners (You mentioned this in the D-cord) - Ability to change where particles spawn (the spawning box) Ie how far or close. - How much velocity they start with (The particles always come out with a bit of force, hard to make drips etc.) Love the project so far!
@gabrielnobrev
@gabrielnobrev 3 месяца назад
Somehow it looks better than before
@salpaca53
@salpaca53 3 месяца назад
Maybe you can make the box an option in the settings.
@JAK85.
@JAK85. 3 месяца назад
Something about these videos just feel so much like Tynan Sylvester's old devlogs
@Levi_OP
@Levi_OP 3 месяца назад
Yayyy another voice video
@jeezdutz3643
@jeezdutz3643 3 месяца назад
Is there a limitation reason as to why you can't have an option to set and unset already spawned water color to the new color in the parameters? That way if you want, changing the color changes the water you've already spawned, or have it only effect the newly spawned water.
@Meetric1
@Meetric1 3 месяца назад
Not necessarily but its a bit of a pain to support both
@mishkazwei
@mishkazwei 3 месяца назад
water color would work best as an option imo, no reason to hard force all water to be the same color maybe a toggle underneath where it says “Color” and make it read “Constant”
@Gubbus.
@Gubbus. 3 месяца назад
Gwater my beloved
@gotnoja2000
@gotnoja2000 3 месяца назад
Yes
@Crocofurby
@Crocofurby 3 месяца назад
I'm probably pretty late getting here, but it would be great if the scale of the cube (xyz) could be changed (it would make it a lot easier to create rivers) and it would be nice to be able to choose other shapes instead of a cube + toggleable visibility of spawn cube/invisible when using camera
@Crusader-George
@Crusader-George 3 месяца назад
man, how da hecc is this even possible, time flies
@Angelvanberghen
@Angelvanberghen 3 месяца назад
I personally really like the box.
@Jova
@Jova 3 месяца назад
8:10 you could shoot a trace to get ground level and move the particles up from the hit pos
@MRJakeyBro
@MRJakeyBro 3 месяца назад
HE MADE REALISTIC PORTAL GELS!!!!!
@G13HD0
@G13HD0 3 месяца назад
omg so so great (i paid for this really)
@scarlet6666
@scarlet6666 3 месяца назад
epic
@TGMVStudios
@TGMVStudios Месяц назад
did bro just randomly decided to bhop
@ContoniaCosmo
@ContoniaCosmo 3 месяца назад
god i love giving you my money
@g-lian
@g-lian 3 месяца назад
gwater 2 should have a blood replacement/rain option
@LOVEAnimE10007
@LOVEAnimE10007 3 месяца назад
I have an idea to add a setting so that the liquid can leave behind a stain of any color.
@boxofbiscuit1584
@boxofbiscuit1584 3 месяца назад
Maybe make the box outline only visualize for the gun when said box is actually clipping into geometry
@ThatTechGuy123
@ThatTechGuy123 3 месяца назад
How about making the box a toggle in the settings. On by default I think because it just shows where it goes.
@Glueings
@Glueings 3 месяца назад
7:17 i see myself UR WELCOME DUDE!!
@CatBucket1234
@CatBucket1234 3 месяца назад
add a check box for individual control
@thatbluflame9458
@thatbluflame9458 3 месяца назад
The solid colors could be sick for a splatoon in Garry’s mod kinda situation
@RandomPlayer-tr5ge
@RandomPlayer-tr5ge 3 месяца назад
holy shit this is bomb as fuck
@Stanley_stanley
@Stanley_stanley 3 месяца назад
I have a idea can you do when all of the particles water is in one big piled you add a hitbox so can swim?
@ravenmillieweikel3847
@ravenmillieweikel3847 3 месяца назад
I like the box, but for those who don't there should be a toggle - if it's not too much work.
@hunted4blood
@hunted4blood 3 месяца назад
Could you just add an "apply color to all" checkbox beside the color selector? That'd keep things consistent but still allow for funny clown vomit shenanigans for people who want that.
@user-iz1dt5pm7d
@user-iz1dt5pm7d 3 месяца назад
Will you make some kind of add-on api for gwater2? Like to give ability to modify behaviour of objects that touches liquid(like repulsion gel from portal 2 for example), or something like that?
@Meetric1
@Meetric1 3 месяца назад
Yes
@wolfcl0ck
@wolfcl0ck 3 месяца назад
sick sidehops tho
@ThatTechGuy123
@ThatTechGuy123 3 месяца назад
Can't wait to run it completely on my 7900xtx and 5800x3d
@chex6121
@chex6121 3 месяца назад
Maybe add an option to toggle between consistent and non-consistent color changes. And a toggle for the white box. A toggle is usually my solution when I can't decide between options lol.
@Baltae
@Baltae 3 месяца назад
godd
@LittleRoomDev
@LittleRoomDev 3 месяца назад
7:17 IM FAMOUS!
@cheesymuffin8
@cheesymuffin8 3 месяца назад
you could make the box an option inside the settings
@crackduck287
@crackduck287 3 месяца назад
Could you try adding a button to toggle the square on and off?
@mr2meows
@mr2meows 3 месяца назад
on the water gun you should change left click and right click to fire and alt fire because not everyone plays with a keyboard and mouse and not everyone has left click and right click set to fire and alt fire edit: also you should just put a button next to color to apply the color to all liquid instead of making it automatically apply
@amisauto4360
@amisauto4360 3 месяца назад
Imo that cube should be gone. I like to see how blood/lava splatters on the wall without any visual disturbance, and we should be able to mix colours, beacause its cool to make shake or blender :)
@ectono
@ectono 3 месяца назад
i think you should have an option so you can toggle on or off "global colour" for the liquids
@T_ufy
@T_ufy 3 месяца назад
Wake up fellow Gmodians, for our king has posted
@Chaxlotl
@Chaxlotl 3 месяца назад
HOT
@MarshmallowBoy
@MarshmallowBoy 4 дня назад
Someone with your talent shouldn't be in college
@109SILVEr
@109SILVEr 3 месяца назад
О новый видос
@JuiceyDev
@JuiceyDev 3 месяца назад
take my money
@insertnamehere2062
@insertnamehere2062 Месяц назад
so just to be sure if I paid for the pateron thing then immediately cancel it would you still have access to all the new versions? I would love to get this now but im very tired of subscriptions.
@Meetric1
@Meetric1 Месяц назад
Yes
@adminchobe
@adminchobe 3 месяца назад
I literally did the Leonardo DiCaprio screen point when I saw my name in the Patron list Also keep the box, at least as an option cause I think it's really useful
@ethosaur
@ethosaur 3 месяца назад
Just make the box a toggle in options
@EnricoUniverse
@EnricoUniverse 3 месяца назад
Why is the spawn cube a cube and not a sphere? Spherical outflow would look way more natural, and considering the cube doesn't rotate with aim rotation, that wouldn't need to happen for the sphere anyway. Also multicolor is important, please add setting.
@edl4114
@edl4114 3 месяца назад
Random question, but what are you using to bhop like that? I've been trying to figure out how to bhop in garry's mod without being slowed down (my momentum keeps being reset when I hit the ground even though I am not holding W).
@Meetric1
@Meetric1 3 месяца назад
steamcommunity.com/sharedfiles/filedetails/?id=778577682
@edl4114
@edl4114 2 месяца назад
Much appreciated, btw. Just tonight I figured out the proper angle for ABH. Now to see if I can do it forwards lol
@garbageyoutubechannel310
@garbageyoutubechannel310 3 месяца назад
whole-water coloring could be a tick box
@surytrap
@surytrap 3 месяца назад
shounic, pinsplash, garbaj, and mee all got the same type of voice that makes me tihnk they are all the same person the first 10 seconds of each video
@FluidEnjoyer
@FluidEnjoyer 3 месяца назад
only show part of the box thats in the ground 👍
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