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Eddy's ongoing crusade to cause Rarran to suffer as much psychic damage as possible whenever he reads the word "shuffle" is my new favorite Hearthstone bit.
@vietquang8739 We do have the luxury of viewer knowledge, true. But even then, a chance to snipe it from deck...and he's already ahead on board (It was kinda alluded to him having it with "next turn is gonna be nutty" too I guess. He has the Shudder in mind)
@@busmansam4491 Considering $0.01 per view for advertising enable videos, this video after 4 months has 139k views, that's $1,390. If we assume all videos get the same amount of views he could release a video 2 times per month that's 30k a year. In reality he has released 16 videos in the past month, each with around ~100k views so 1,600,000*.01=$16,000 per month or $200,000 a year. However not all videos are monetized, most pay out less than $0.01 per view, taxes and business costs come into play, a video every 2 day all getting 100k views is insane statistics, I don't know if he pays someone to edit but that could be another cost. It would be relatively easy to assume ~$80k yearly before taxes and $35k after taxes and business costs. --- I just found the thought interesting. It's weird thinking some single youtube videos can spend $500+ on a single video if they KNOW its going to do well enough, or if they get a sponsor. That's why sponsors are great, you often get the money up front and don't have to worry about spending a bunch on a video that just flops and barely makes you anything. This is why a $5 donation on a stream is amazing, its similar to just adding 500 to 10,000 views to a video (depending on what pay rate they get per view). --- All this to say: If you're lucky enough to make money being a content creator then $500 a year to enable you to do your job is insanely small.
Try: -Choosing a color for the art and build a deck with cards that have (mostly) that color -Building a deck that has only 3 cards of each cost from 1 to 10 -Playing cards only when your hand is full
The reason why physical cards being more expensive is okay is because they can be resold later on. Hearthstone is "expensive" because you can never liquidate your collection. Additionally in physical card games buying only the cards for your deck without submitting to randomness is possible while Hearthstone requires opening packs or spending dust.
How do you space this so flawlessly, I'm getting so excited because every time I barely forget about one of your formats, you are posting a new video in this format, your are so awesome ❤
"There's a real chance you're about to get super tilted, but it's very unlikely" Famous last words before getting super tilted with very unlikely odds.
Something that would be funny with these challenges is having each player spinning a wheel with a set of rule so they have different one. Like, among those you've already done, "you gotta top deck vs spell only deck", or something like that
idea: HS but you have to plan each turn 1 turn in advance. during your turn (except the first), you have to decide what each one of your characters is going to do, and what cards you're going to play, on what targets. you plan your turn after finishing your current turn, but before seeing your opponent's (obviously) - you have to specifically plan out each target for each spell, minion, etc. - you can't plan for a hypothetical, like "if he plays a minion i hit it" or "if i topdeck removal i play it" - you can't have multiple plans, like "if that minion is still alive i kill it, if not i go face" - if you were going to target something with a spell, and that something is removed, you can no longer cast that spell - if you were going to attack with a minion (or hero), but suddenly there's a taunt in the way, you can no longer attack with those characters - you have to plan hero powers, and if a hero power requires targeting you have to specify the target in advance - you can have overlapping order, like planning to overkill a minion in case one of your minions is removed - a character/card that doesn't have planned orders can do nothing and can't be played
Even still, buying physical cards is better because at minimum they actually costed something to make, definitely better to proxy anything slightly expensive thou
You missed lethal on your Last turn on the last game: Hero Power hits for 3, and disciple of cthun for 2, it can hit face, atunci the 5 life that Eddy had
New format idea : High highlander, were your deck can run only one card from each existing set (and cavern of time and core set cards that are reprint can't be played to cheat out this mechanic)
in alnost all card games going first is better, it allows you to control the pace of the game and set up your board, which forces enemy to have an answer+setup their own board which is hard. there are exceptions as there are decks who like to go second especially in yugioh nowadays. thats why in every card game a player going second gets extra help (cards, power etc) only game where going 2nd actually benefited similiarly to going first is gwent. they did a good job balancing the game around this for a long time before the game died
i think if u ever do a "lighting round" of this having a game where u can only play 1 card a turn that cost 1 or 2 mana or more has it can be interesting (say u ban sharpshooter) and a idea for the next do u know hearthstone u can have them guess if a card is "from caverns of time or caverns of mind" (real or fake) can be fun
Rarren great video! What if you made 3 decks from one class without reusing cards in any of them. Maybe play a singleton (Highlander) to make it more difficult!
1:30 the thing with physical tgc is that they are physical cards. You can't resell what you bought from Bobby. I've sold of my mtg card for ten time what I paid them back then.
Rarran, how about limiting the types of cards you play. If you play a minion first in the turn you can only play minions and if you play a spell first in a turn you can only play spells that turn
@@Rarran Maybe one of these? Hearthstone but we LOCK our card types Hearthstone but we prefer a card type (might be too similar a title to the video where you guys picked decks with only minions or spells) Hearthstone with limited card types (kinda breaks the naming convention you've had for these vids) Hearthstone lockout mode hearthstone restriction mode
Id honestpy love to see them bring back all the Galakronds packages into the core set some time. I feel like thryre always too safe and boring with the clre set changes and not enough is mixed up. We only get 1 core set change a year and every time its underwhelming. We need more shit like Caverns of Time or Doom in the Tomb too. Things that can really throw the meta into new directions midway through a cycle.
Talking about spending money on cards, I transitioned to mtg over the summer and quickly realized I spent more money on that in 3 months then I did on hearthstone over the course of a year, irl cards suck up money like no other
I dont really know what kinda decks and cards are around these days but my brain went right to mill decks. I guess eddy's warlock kinda worked with it but just like... if you can only play 1 card a turn then drawing is genuinely pretty bad for you
Name a card with worse design than Reno, go A hero that just completely DESTROYS the board without actually killing things, gives you armor and an insane hero power, and just sets up the braindead brann into astalor interaction you can do literally nothing about unless you're also a warrior in which case it's just about who draws their brann and astalor first
@@MrShukaku1991 Maybe for some, but to me it's certainly a lot. I started thinking if I had a hobby that I spent that much money on, and I don't think I have one, the closest one is my PC, but I don't think I've spent that much money even on my PC.