That's a good one! I remember that, crafted it day one and almost never played it. I did play lots of the cards in this video though and some of them were really good.
I wasn't thinking it was a super good card, my thought was "It seems good on aggro demon hunter, it's just another way to remove taunt" it was good on aggro demon hunter...
Maiev was a good card. There was a card with the same stat line that had freeze, so it was nearly as good (better against heroes that use weapons) and a common, so it saw more play in aggro.
its kind of funny how those "overrated" priest cards saw play on almost every priest deck of that time and I can personally say that they were actually good priest cards.
For Lazul, yes. I think she was rated about 4 Stars and she was great in Highlander, and sometimes Galakrond Priest. Chameleos on the other hand was terrible ^^
@@bisalissy3846 yeah true, but even chameleos saw play in thief/copy priest, but did see lot less play compared to lazul. But when we talk about overrated card where is that bishop that killed your minions and made 4/4
@@edwardfontaine7108 yes if you look average meta % of the class for all these years it was almost always priest and shaman with lowest %, but priest still had moments when it was top tier class of some points of meta.
Remember how Priest Questline was considered by some to be really good It's an alternative win card for a class that can survive long But playing tempo perfectly is pretty hard and compared to other quests you don't do much until you finish it and even after too
I have not been following HS when people were predicting the questlines, so idk which once were the most hyped, but priest's questline is exactly what you would expect it to be. Very good win condition for a control priest. Only issue is control is unplayable now and looks like for the forseeable future.
Boulderfist Ogre is OBVIOUSLY not overrated - obviously way too powerful for the Core Set! ....But I remember some people freaking out over Seek Guidance.
Part of it was it was the first Quest revealed. If it was the last, it would be pretty obvious how slow it is. They know what they're doing. Always reveal the aggro crap last so people get excited about the slow stuff.
Can't wait for underrated cards Maybe Anetheron will be there Since it's the opposite of flashy effect and everyone talked how legendary just discounting itself is boring
I don’t know what you’re on about mate, everyone in the hearthstone discord were super hyped over it and it definitely lived up to the hype. Being a core card in evenlock and some non-even warlock decks, as well as almost all meta decks in standard.
Varian Wrynn is played in handbuff paladin and does exactly what you would expect there. Also cards like Varian and maybe Cornelius as well will be instantly in every single deck if the meta ever switches to more control deck playstyle. Don't blame the card for the shitty someone wins by turn 7 meta we have now.
Varian's main issue is that unless you can consistently pull taunts, or charges, he's a 10 mana do nothing, which can really hurt against an already good board.
Embiggen Dragon Druid was a legitimately good deck that ran Kinddleroost. They basically comboed to a Keleseth that discounted your cards/ double buffed them.
Scabbs is still insane in wild, it enables the whole storm archetype with pillager and that has been a staple for as long as scabbs has existed, at minium tier 3 in each meta analysis. Dragon consort was a staple at its time, wtf are you talking about there. I agree on the rest.
dragon paladin wasn't that good at the time, paladin had a lot of midrange at the time with stuf like shielded minibot, muster for battle, equality + consecration, etc. it nowhere near a staple, if you look up you can find posts and articles reporting how dragon consort felt underwhelming
@@TheVictor126 its obvious u didnt play it xD i went legend for the first time with dragon paladin and playing consort on 5 and chromaggus on 6 was definitely GG
@@Xown3dX74 if the deck was good anyone could reach legend with it, but for only a couple of people to reach legend doesn't mean it's a good card or deck or else, mill rogue was the best deck in the game because I reached legend with it aswell...
The most overrated card in my opinion is "Glide" from Demon Hunter. Back when it was announced everybody thought this card was going to single handedly destroy every single control deck in the game. Some even saying they were quitting if that card was printed as is. But turns out a "4 mana draw 4, but refuel your opponent bc this is usually your last card in your hand" was absolutely terrible against every single aggro deck and against value/control decks (that basically were non existant already) it didn't do anything because it came down at a point where your opponent already played a bunch of their cards. So yeah, I think Glide was the absolute most overrated card ever. Hyped to superlative only to never see much play because it sucked against aggro.
Still remember saying that people were overreacting to that card, obviously I got called a noob that doesn't understand hand disruption power etc. etc.
Glide wasn't a bad effect and there were decks that would've liked the card. The problem with Glide I think is the fact it's an outcast card. Slower DH decks hate outcast as cards get stuck easier in their hands and they can't fire off the outcast effect reliably. Without outcast, Glide is too slow for 4 mana and doesn't even do what you want most of the time - disrupt your opponent. In the end, Glide was most relevant in DH Quest decks.
now your comment doesn't make sense, because we know that glide was a really good card in every questline-based demon hunter deck. card can't be bad if it creates powerful synergies and decks using that card were several times nerfed (ilgynoth, brute, moarg)
I still hate Glide, it might be bad against other aggro decks, but man does it feel shit to have your good 8 card hand threw out of the window, because the opponent played a card.
Cannonmaster Smythe is one that people were hyping up alot and did see a little play before Secret Paladin got nerfed but it quickly got cut. It's a card that sounds good on paper but requires too much setup to get value from and removing your secrets can also potentially screw you over if you draw into a secret synergy card or if you get rid of a secret that can help you against your opponent.
@@Dulibar I also didn't think it would be that good when it released. It seemed like the kind of card that would only be good if you were already winning the game and even then, only when played on curve.
And ask yourself, is spectral pillager rogue meta defining? No. Even though the deck has potential to otk opponent in early terms, it's weak against aggro (e.g. shadow priest) and combo destructing deck (e.g. battlecry shaman), which are 2 very popular deck types dominating the wild ladder at the moment. To answer the question, is scabbs good? Yes. But was it overrated? Yes as well.
I won a Masters Qualifier due to a deck I built that had Revenge of the Wild in it. Funny thing is that the deck didn't go anywhere near the meta back then.
People over or undervalue cards because their focus is heavily dependant on the current meta. That's thinking in the short term. All it takes is one card or expansion to breath life into something that was once forgotten. Keleseth, crabrider, Incanter's flow, maestra, darkglare, freeze shaman, and more were over/undervalued and didn't become meta until later.
Scabs was ineffective in my opinon solely due to kazakus, it has more value that wouldn’t let you play other 4 drops so that killed scabs but sees play when that specific isn’t in the deck.
The discard deck was actually pretty good back in the day. Maybe not an s-tier unstoppable deck like quest warlock, day one Demon Hunter, etc... ...but it was surprisingly good if you knew how to pilot it - once all the discard synergy pieces were released into the game over time. You had a bunch of cards that went into play when discarded or put out a body when discarded; there was recursion to some extent; and once you actually managed to get the portal out... the game was pretty much over against most decks. I was super skeptical of that deck and wanted to try it for fun way back in 2015 or whatever. The first iteration was awful. But then it got a few extra pieces and was actually pretty consistent. It was a much much lower power level in those days though.
i love these history videos, keep up the good work. its really nice to look back, because personally i dont play constructed anymore, but im still kinda interested
i think one of the problems is that most of them seem overhyped by standars now. I remember quite good how Queen Carnassa or Barnabus were actually very strong decks with a few gimmicks or that the discard quest was quite fun because the idea of the classes back then was more railroaded , smorc Ranger was super common or discardlock had good support. I think most of these are just poorly aged cards rather then overhyped
Discolock was far better without the quest than with it. Barnabus was purely meme, it folded to all the aggressive strategies at the time, without being able to deal with the really big decks. So many people tried to make Carnassa a thing, yet it was always just so much worse than Crystal Core. Like, it's a joke to compare those decks.
While this is a good retrospective, it ignores an important factor - supporting cards. A card can be great but just not have the support it needs to work. Best example of this is Drakonid operative. The card is objectively good, but the other dragon priest cards were weak so the deck just didn't work. And I think this is true of several cards you mentioned. Revenge of the wild would have been very good in Classic. And same with Scabbs Cutterbutter - there were several metas in which it would have been great - just not the one it was released in.
It's OP to know what enemies have in hand if you are playing against some control decks. The problem with Madam Lazul and Chamelion was aggro decks - you don't need aggro cards and you know all information without these cards. In tournaments, you already know what opp have in the deck to remove almost all value of these cards.
Actually don't think it's that good to know what the opponent has in hand in Hearthstone. If you are playing lets say Magic, then that sort of a card could single handedly win you the game, but HS is much simpler game, so it doesn't even affect your decision making much. The decks that can utilize hand knowledge the most are agro decks, but those decks can't afford to pay for the knowledge...
Funny enough, Scabbs was Overrated, but he's actually seeing far more play in Wild than he saw in Standard, because he enables so many crazy combos. Hell, if I didn't know better, I'd think he was Danehearth's favorite Rogue card.
Jungle Giants was fun to play. Not the most powerful quest that's obvious but fun regardless The beauty of this deck is to have a lot of 5 atk minions between 3 and 6 mana (and until Kobold and Catacombs you have those options if you search) cost and the fact that deathrattle when it summons a 5 atk minion count in the quest. Imagine how funny it was to combo that with both Cenarius and N'Zoth, ultimate infestation and you have a difficult deck to play but consistent once you made the adjustments. I still agree with your take : it's hard to pull off but for me that was the beauty of quest lines back in Un goro
people quickly learned that knowing what your opponent has in there hand isnt very important when you know every card your opponent is going to play as soon as they match up with you
Cho'gall was thought to be insane. Ended up being unplayable. Just didn't work with a late-game Warlock deck - it had anti-synergy with stuff like Hellfire and Twisting Nether, and even playing a 7 drop into something like Siphon where you had to lose health late game wasn't worth just playing Siphon alone and something else cheap. Managerie Warden also looked completely broken when it was revealed. Everyone expected Beast Druid would be Tier 1 because of it. It wasn't good.
I'll be honest. Madame Lazuli being so shockingly bad is still surprising. Discover a card has always been close to as good as drawing a card (maybe worth drawing .75 cards or so). It makes sense, then, that discovering a card out of a pool of cards that people actively chose to put in there deck should be a lot better. Which should mean that Madame Lazuli is a 3 mana 3/2 draw a card that doesn't push you into fatigue, and on top of that, you also get some nifty information, which is a good card. It turns out though, that discovering a card from your opponents hand actually tends to be worse than discovering a random card. This seems very counterintuitive, but really what tends to happen is that in match ups where you really want to discover answers (the aggro ones), there deck is full of proactive threats and cards that make creatures better (which you don't want), and in match ups where you want to discover proactive threats (the control match ups) you are far more likely to discover answers (which you probably don't want). This also doesn't even take into consideration all the times your opponent has less than 3 cards in hand, which also makes Lazuli much worse.
I think you're wrong mate, yes matchups is a big factor with this card but.... i got more memories of getting an extra reno or nzoth with this card rather then discovering a really bad card.
The fact madame Lazuli was bad shows how much this game has a really limited player interaction. Player just play whatever they have on theirs cookie clicker deck and barely make any decision what so ever. Having information about 3 cards of your opponent should be a huge deal, but it isn't cause who cares, you're going to do your thing and your opponent either does his own thing but has it sooner or has the perfect answers to destroy your gimmick and you ff. that it. I'm still surprised i didn't find any video about a man coding a bot and made every move the bot told him to and reach legend in a matter of days.
The most overacted card of all time has to be Maiev Shadowsong. Spellbreaker was a staple the expansion before and was getting rotated out, and the general consensus was that Maiev was going to be a much stronger version of spellbreaker. I have never seen the card played once.
The guy who downplayed Dr. Boom saying "he's no Troggzor" really isn't ever going to live that down. I don't even remember his name but I remember him saying that line. Also Jungle Giants was very mediocre on ladder but I remember it seeing substantial tournament use, due it being used often in "easy big, easy druid" decks. Doesn't matter if it sucks against 60% of the meta when you only need one win and can predict which deck you'll face.
It's funny to hear you say this about Scabbs because in Wild Scabbs is a pillar of wht a lot of rogues do, like what Danehearth does day in and day out with his wacky invewntions
I will not stand for Jungle Giants slander! I will not! I have a NZoth Taunt Druid that utilizes the quest in wild that is sitting at like a 55% winrate after about 250 games. Very fun deck imo, especially if anyone is like me and enjoys just dumping big ol’ boys for no mana
Dragon Consort was the main reason for Dragon Paladin to be a thing. It was a great card and not overrated. It got powercrept over time but when it first released it was a good card. Lazul is also a good card, 3 mana 3/2 discover a card would be good enough anyway. I don't think she was ever considered broken or anything and she saw play if priest saw play. Looking at the overrated cards I think Varian is the number one. Everyone thought that would be too strong.
Awesome video. Definitely do underrated cards please! Also, please do a video on the best and worst nerfs and buffs, and also the nerfs and buffs that got unnerfed and unbuffed e.g. Luna's Pocket Galaxy got buffed and then renerfed again
abuwt, uwt, gotta love canadians ^^ banter aside your video's are fun and original ! i loved the "do you know hs" series. seeing the ogs like thijs(kolento), rdu, allie, etc etc was just great :)
I like how people usually uses Trump as the guy who over hypes cards, but in fact he's usually the one with the best ratings... but there was indeed some ones that he totally got wrong, I think the best case was Magtheridon, where everyone while in live was saying to him that the card was trash, and he firmly was saying that it would be played in every single control Warlock/Warrior...
Some of these are good picks like Marsh Queen and Revenge of the Wild, both were very hyped and ended up pretty bad. But Frizz was really highly played even after release and Lazul was a control priest auto include basically the entire time it was in standard.
I don't know, man... You say that Lazul and Chameleos are overrated, but their strength depends on skill level. If you are an insane machine level god hearthstone player and you can deduce what cards your opponent has in hand, the value of those drops drastically. I wasn't one, and I really put the extra information to good use at the time. They got quickly outclassed by other cards, but for a short while they were DEFINITELY worth it.
The issue with the marsh queen was not the reward, but skipping turn 1 as an deck with a lpt of 1 drops.. for getting a reward that comes turn 5 or later (a face hunter that used his turn 1 would have decided the game by then)
madam lazul vs old illucia...ehm :DD also compare old quests where you had to rebuild your whole deck around it vs new quests where you just add quest to already existing and working archetype with no downside, to spell mage, pirate warior, handlock and insanely boost it
Juicy Psychmelon belongs towards the top of this list. Remember the copypasta “it’s a four mana sprint that tutors”? Turned out to be trash in except for Star Aligned druid in wild
while i think most of the points of this video are spot on i kinda disagree on 2 minor things:1) frizz kindleroost turned to be a staple in dragon druid wich was a solid t2 deck wich makes it y overrated but not as the other cards mentioned here 2) dragon consort was hyped insanely because the community assumed we would have gotten other dragon paladin cards since paladin wasnt on a good spot in the metagame(similar situation to when purify came out)in fact as soon as the other cards got revealed the hype died for paladin so dragon consort got overrated but only till all the pala cards got revealed and we saw no other dragon
Hand information is much more important in a game like say, magic. In hearthstone it's nice? But nowhere near as important when you can't interact on the other persons turn.
I would like to point out that The Marsh Queen questline has actually gotten pretty solid from where it was at a while back. With the new, more powerful 1 drops being printed and the un-nerfing of starving buzzard that is. (Also Warsong Wrangler)
Frizz definitely wasn’t an overrated card at the time, she saw play in dragon Hunter and Druid. The “not drawing her on curve” argument for saying she’s bad could apply to a number of different cards as well and doesn’t really describe how good a card is. It’s more of a skill issue of you not drawing into it on curve than the card being bad.
Nah the card was bad and literally felt like playing a 4 mana 5/4 if u didn't draw it on 4. It also didnt win u the game like Keleseth did if u played it on curve
i still to this day, do not understand why burly rockjaw trogg isn't good. it looks broken even now. maybe its just the upfront cost because that new trogg they printed was nerfed in no time and is still pretty good in aggro decks.
You know what's is funny? Shaman was a bad deck at the time, and then, on next expansion Karazhan, it turned out to be the strongest one, but the best version of it didn't even ran 4 mana 7/7 on it... that because everyone was playing tec against it...
The most overrated minions are (in my opinion) Darkness and Magtheridon. After Darkness was announced I was suprised and happy becoaus of counter vs priest, but the card was verry weak. After Magtheridon was annouced soooooo many people sad, that the card has to get 6 stars, I predictaded that the card is a bullshit because of the experience with Darkness
I remember when One Night in Karazhan was spoiled, Firebat was complaining about how insane Menagerie Warden is, playing Stranglethorn Tiger on 5 and Warden on 6. And I thought "lol ok, so what?"
@@Rarran Don't be sorry! The new content has been absolutely fantastic and I understand it takes a lot of work to get them together. Excited for the next stream, I'll be there POGGERS in hand
Chameleos and Madam Lazul are very good in wild. In Wild you have more chances to suprise your opponent with unusual decks and cards but these 2 totally expose your strategy from early on.