a hell of alot more fun more playing with the less common armies. loyalist marines vs loyalist marines vs loyalist marines gets more than a little stale after a while
Know this was over a year ago but I have Never felt such a want to actually join a gaming community, Like actually go out of my way to try and engage instead of just eventually, and randomly, wandering my way into another group of new friends like I normally do lol
This gave me an idea. How would trench warfare work in space engineers with enough players? Simple planes Tanks Soldiers Players live in dugouts Artillery Zeppelins? It might be interesting
Hmm... that might be a curious idea to try. Making sure that people expand a structure inside a trench while moving down a line, making little setups for people to peek out from. Tanks would end up being a lot more... like ww1 in a nutshell? It's a weird strange idea, and I like it.
Its not in the video, but we had a passive event / NPC base attack that was a ground operation which turned into 3 hrs trench warfare, digging in with tank and fight artillery long range battles :D
20:17 I wasnt expecting to see one of my builds in here! How flattering! Im surprised to see the Onager so shaky tho, perhaps its a multiplayer server thing I never tested when building it but I absolutely love that it was worthy of being used on this server. And big props for leaving the LCDs on the side, even if theyre mildly cringe lol.
I wonder how guided missiles (the ones using the turret aiming/gyro-rotor trick for guidance) will affect the warfare. You'd think missile boats and railguns would be 90% of what any attacker chooses to stock his munition warehouses and attack ships with...
It’s because the magic behind them is a pretty well guarded secret. Anyone who experiments with them long enough can figure it out though, and there are several types of turret block missiles
[G's] The tanks are my best take on the Tiger II. The turret looks a bit wonky because I had to give the gun some armor and wiggle room. The Bf-109s were sadly removed. I have been suffering from a bug that causes the wheels to dislocate themselves. They seem to want to be connected to the grid under them for some reason. Look at the traling wheel (1x1) at 14:43 to see what I'm on about. The 3x3 are doing the same. If you know what might be causing this I would love to know.
I got this game because of your videos, safe to say I see why all of these are super impressive, I struggled for a good bit just trying to build a basic rover. However it is a great game.
Good for you. And give it time. How have no idea how embarrassingly long it took me to find it that you could recharge Rover batteries from the connection ports
15:25 Ah yes, the "Sherman" with the panther design, gotta love it. However since they are wheeled with relatively small armament (Assault cannon I think?) I'd class it more as a Puma or Sonderkraftfahrzeug 234 Or "Puma" A light vehicle, however it does have a gun in the hull leading me to belive panther but a wheeled panther.
I love the black bess at 22:50, I've made landships before and honestly you won't find a more rigid and armored up small grid. On the sides of the wheels you can stack 4 or more heavy armor blocks within that space alone or move stuff within it to have a armored crew cab depending on what you want
> "Beer is the answer, but I forgot the question." wonderful, simply wonderful. Also I've asked for this for my birthday, hoping to someday join one of ur servers edit: 24:28 for a second i forgot that movie existed and was like hol'up they don't have helicopters in ATLA?
This is exactly the type of server I want to join. But at the same time, i really dont have the motivation to put that much effort into the insane builds here.
So the story of the hole beneath my base... I was not paying attention whilst I was grinding down a large grid hydrogen tank... Ground straight through it into an ammunition locker that had artillery shells in it... I then ground them down... The hole was bad enough but the damage to the recently finished base HURT MORE! Thankfully I had a large grid welder on hand and a projection to repair the damage!
Fun fact: The numbers on a runway are compass bearings , they are always the first two numbers of the bearing minus the last digit. Wind direction dictates which runway to use, if you are lucky enough to have options :)
Loved the video @LastStandGamers! Can't wait for the next video man! Loved seeing the Bf-109's and the Supermarine Spitfire from World War Two and the Mark IV Tadpole or Mark V* (Mark Five Star) Tank from World War One. Never thought I'd see a Eurufighter Typhoon in Space Engineers though LMAO! The Tanks that G has do look like the Italian P 40 heavy Tanks. I do hope that we get to see some battles with these creations and see the production of many more builds as well. To whoever is in G: Are your 109's the E, F or the G model? Pun not completely intended. Also, do you have anything like a Panther D or a Panzer IV G in your inventory for Armor, The Infamous Sd. Kfz. 251/1D Half-Track for Armored Personnel Carriers, and Bf-110 C-2's, Ju-88 A-4's or Hs-129's for Aircraft? To whoever has the Spitfire: What Model is it based on? Anything like the Vickers Wellington Mk. Ic (GR. Mk. VIII for RAF Coastal Command) or the Handley Page Halifax Mk. V in the Works for Further Aircraft Production? Any Tanks like the Cromwell Mk. IV, A34 Comet, Sherman V or Firefly Vc (M4A4 and M4A4 with 17 pounder gun Sherman Tanks in British Service) as well? To the Whole Server: Anyone using Soviet Vehicles like the T-34/85's, IS-2's, and M5 Half-Tracks from Lend-Lease, and Aircraft like the Mig-3, La-7, and IL-2 Shturmovik? Or American Equipment like the M4A3 Sherman Tanks, The M24 Chaffee Light Tanks, The M26 Pershing Heavy Tanks and M3 Half-Tracks and P-40 Warhawks, P-38J Lightnings, P-47D Thunderbolts, P-51D Mustangs, and B-25J Mitchell or B-26G Marauder Medium Bombers for Attacks like Intruder Missions? Aaron you're not safe either: in Warhammer Lore, the *Cadian* units are the Biggest export of Manpower even after the destruction of their Home planet of Cadia in the Battle of the Eye.
Glad you like the designs. It is difficult to make accurate designs in SE. To answer you question. I based it primarily of the Bf-109 f-4/trop. The tanks are based on the Tiger II. I was forced to make a compromise when it came to turret design because of SE physics. I have been working on a Sd.Kfz.234/1. I had a go at making a Panzer IV Ausf. J. However, the attempt failed. I want to make a Half-Track or two, just not had the time. A Bf-110 or Ju-88 is also on the cards. The Hs-129 is not a pri. I upload my stuff to the workshop after the server iteration is over. That would be about two weeks from now. I will try to remember to let you know. As for Soviet and American toys I have not yet seen any. The Americans tend to be popular though. So might see some P-51s or P-47s towards the end of the server.
The aircraft shown around 28:15 are from Crimson Skies, I see a Fury (blue with red stripe), and a Hoplite (the yellow taxi helo). The third one sadly has me stumped.
Anywhere to get the mod list you are using? I looked on Discord with no luck, but I am not a Discord expert. I really like the heli props and would like to try them out.
Runways are numbered by the heading they face in degrees. 70-90 is impossible, ya don't just pick your favorite numbers. Proper numbers would be 36/18 for N/S and 9/27 for E/W
idk if anyones made the comment but the black bess is a mk4 tank that served at the battle of Cambrai in 1917 thought ud like a little history lesson so its a ww1 tank i heard you call it a ww2 tank and im pretty sure the tanks with the guy with the bf109s were german pz 2cs or a variant of it
i built this one! I have not posted a Steam Workshop link of the tank as of right now. I might return with a link at the end of the iteration. if you have any questions, just let me know!
Been trying to run a server with around 10 people on it, anyone know how to fix/recommend how to get better performance? Game starts lagging after a while
Be interesting to play on a server where you can't make ammo, can only buy it from a trader or steal it from another player.only have very limited traders, teams would be forced to trade more and then other players would try to hijack transport ships for their cargo to trade for ammo.
Very late answer, there isn’t any functional treads/tracks on this game unless you dive into a multitude of mods that then brings the server smoothness down
i actually built this one! I have not posted a Steam Workshop link of the tank as of right now. I might return with a link at the end of the iteration. any questions, let me know!
Runway markings don’t make sense, highest number you can go is 36 (which is 360 or 0 on a compass The runway numbers irl tell you which way you are heading when taking off or landing on a 360 degree compass (divided by 10)