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Helldivers 2 - I Tested The New EXO-49 Emancipator, Here's What I Found! 

SwanyPlaysGames
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28 сен 2024

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Комментарии : 623   
@SwanyPlaysGames
@SwanyPlaysGames 4 месяца назад
Apparently reddit and a lot of other RU-vidrs said that the new Exo-49 Emancipator sucks lol. These are just my thoughts, I'm having fun with it. Let me know what you guys think. Edit* I said in the video that you can't take out Dropships. I was wrong. You CAN take out Dropships, it just isn't worth doing because it wastes so much ammo. Sorry about that! Check out my Helldivers 2 Tips and Tricks Video Here: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-3EfjAsEKDgo.html Join My Discord - discord.gg/jRV9RJfqDX Follow me on Twitch - www.twitch.tv/swanyplaysgameslive Subscribe to SwanyPlaysGames - www.youtube.com/@SwanyPlaysGames?sub_confirmation=1 Subscribe to SwanyRants (My 2nd Channel) - ru-vid.com/show-UCPszGeh4gAG2oet_bufYGgQ Follow me on Twitter - twitter.com/SwanyPlaysGames
@bloodyfest3012
@bloodyfest3012 4 месяца назад
I also think it's pretty fun, but people do seem to disagree with that. Isn't gonna stop me though.
@Danthepanman1
@Danthepanman1 4 месяца назад
I’m glad it isn’t the one size fits all like -somr- some other stratagems
@pseudocoffee4829
@pseudocoffee4829 4 месяца назад
Playing on trivial makes it prety good.
@Dream11Walker
@Dream11Walker 4 месяца назад
It seems garbage compared to every other option. Also this thing should be somewhat broken. First, you are sacrificing being able to deploy other stratagems while in it. Second, you only have two uses with a ten minute cooldown. Third, It has limited ammo that will run out quickly. Fourth, you are taking up a stratagem slot (and since you recommend running the shield as well, that's another slot taken). Those four things are massive negatives and it doesn't help that the other mech can do an effectively the same job (after being nerfed as well). Everything should be stronger than they currently are (especially stratagems). I've stopped playing the game due to the guns not being fun anymore. It also didn't help that they fucked with the patrol spawners and I was solo diving on Helldiver difficulty before it and now I'm forced to play with others or play lower levels. I'm hoping the next update will buff most things in the game but I'm doubtful currently.
@RichSmithson
@RichSmithson 4 месяца назад
@@Dream11Walker The balance dev can't even make the AC, AC Sentry and Emancipator mech do the same or similar damage when they fire the exact same rounds. Alexus has to be fired.
@codysing1223
@codysing1223 4 месяца назад
Give the mech a stratagem launcher, the ability to utilize them while inside the mech would improve QOL for the mech.
@wise5526
@wise5526 4 месяца назад
like we had in helldivers 1, we are not asking too much
@Largentina.
@Largentina. 4 месяца назад
I'd like a mech with one free hand so you can use the terminals while inside them. Like, HD1 had.
@Nabie2
@Nabie2 4 месяца назад
Should be a purchaseable upgrade for mechs like the turning speed upgrades for turrets
@wise5526
@wise5526 4 месяца назад
@@Nabie2 we had in helldivers 1
@Mger47TheGamePegasus
@Mger47TheGamePegasus 4 месяца назад
We need mech and weapon customizion back
@ShadowNinjaMaster93
@ShadowNinjaMaster93 4 месяца назад
It also struggles to shoot downward, which means its not great in any map with verticality. I was fighting some berserkers from a higher defensive position and i swear I was aiming at their feet/lower torso and the shots were wizzing harmlessly right over their heads.
@wise5526
@wise5526 4 месяца назад
agree
@Dr.Tropen
@Dr.Tropen 4 месяца назад
I feel like that was a trait brought over from a patriot exotic nerf for the Rocket parts. Kind suck tho
@TheDoomlord7
@TheDoomlord7 4 месяца назад
If anyone is curious the durable dmg of this mech is 60 while the auto cannons durable damage is around 260. So if you are curious why the dmg is so lacking against any armored target when the auto cannon can normally take it out easily that is why.
@MrWeeseAChine
@MrWeeseAChine 4 месяца назад
That better be one of arrowheads many glitches. It’s a ridiculous idea if it isn’t.
@crackededge9351
@crackededge9351 4 месяца назад
@@MrWeeseAChineThey forgot the 2 in the damage number, it’s not a glitch 😂
@gangsterguardsman4576
@gangsterguardsman4576 4 месяца назад
Yea its not a glitch, havent you noticed the piff piff sound it makes when firing, it’s a potato cannon mech
@LeroxYT
@LeroxYT 4 месяца назад
The mech rather carries the autocannon you use, than the autocannon turret. And i dont think thats bad, if that mech wouls kill bile titans with 5-10 shots it would be way too strong and definetly getting nerfed, and then people would cry again.
@LeMeowAu
@LeMeowAu 4 месяца назад
@@crackededge9351 next buff patch 'increased emancipator dmg to 62' 🤣
@danielflores2492
@danielflores2492 4 месяца назад
I still think they should use a supply backpack as a way to refill ammo on the mechs because if we can't have both we just need a way to refill ammo
@gangsterguardsman4576
@gangsterguardsman4576 4 месяца назад
Or just let us run both, and make them actually do damage
@WeakestHater
@WeakestHater 4 месяца назад
Nah we need exo upgrades
@tulipchild
@tulipchild 4 месяца назад
Maybe it can like the eagle air support, call back to reload and use it again
@blackknightz5036
@blackknightz5036 4 месяца назад
The shield packback should expand to cover the mech or we could have a ship upgrade that give mech a shield generator
@hippoace
@hippoace 4 месяца назад
1 supply box for each arm
@AikoiEmil
@AikoiEmil 4 месяца назад
When the most important question is "will they nerf it?", then you know there is a problem with this game
@captaintruth
@captaintruth 4 месяца назад
boring
@Dc144_1
@Dc144_1 4 месяца назад
apparently, arrowhead is working on a patch to reverse all the nerfs they've done, but we'll see
@KrimsonStorm
@KrimsonStorm 4 месяца назад
And the fact the CEO transitioned to the CCO to become a more hands on leader, and ensure future balance changes are up to par, shows that they have turned a new leaf
@peterixxx
@peterixxx 4 месяца назад
It's pre-nerfed
@hitandruncommentor
@hitandruncommentor 4 месяца назад
Pretty much. Mean they seem to at least be trying, but whether that effort will pay off we'll have to wait and see.
@MrMike4283
@MrMike4283 4 месяца назад
Restricting to only one mech is just anti-fun.
@AIA2637
@AIA2637 4 месяца назад
It’s just a bug
@onhillsgaming
@onhillsgaming 4 месяца назад
​@AIA2637 have the devs said it was or just an assumption. It's easier to believe it's anti fun with how they handle everything.
@wise5526
@wise5526 4 месяца назад
Try putting a sentry. Then replace the sentry with another mech. But my advice is avoiding the old mech...
@Dr.Tropen
@Dr.Tropen 4 месяца назад
I think it was a bug, because ,I have managed to bring both mechs in most of my games recently where I rocked both of them for some fun.
@darnellwilliams3823
@darnellwilliams3823 4 месяца назад
@@AIA2637no it’s not.
@EvanM-wo7wd
@EvanM-wo7wd 4 месяца назад
Working my civi job. Thanks for keeping this diver in the loop!
@doraemon5990
@doraemon5990 4 месяца назад
It's okay. If they fix the aim it'll be solid. If they add more durable damage (say 80 instead of 60) then it'll be good. Because let's be real, for a stratagem with a 10m cooldown, this should be a huge in spike in power.
@Paradox1012
@Paradox1012 4 месяца назад
Nah man I think 150 durable ay least, the other autocannons have 300 and 260 durable dammage.
@crackededge9351
@crackededge9351 4 месяца назад
@@Paradox1012It needs 260 durable damage, there’s no reason the handheld autocannon should be stronger than a freaking mech autocannon. It also needs its durability buffed. Factory Striders, tanks, and Turret Towers one shot every mech in the game right now.
@Danthepanman1
@Danthepanman1 4 месяца назад
@@crackededge9351 play around shield gens and cover -Thaa- thats it That’s all I have to say Just play around shield gens and cover
@wise5526
@wise5526 4 месяца назад
Use mech with personal shield.
@GD-lw9yv
@GD-lw9yv 4 месяца назад
It uses the same guns as the autocannon sentry my guy. It should AT MINIMUM do the same damage as the handheld MINI autocannon. Why is this mechs guns canonically weaker than a handheld weapon when it uses the same guns as the sentry?
@FurryEskimo
@FurryEskimo 4 месяца назад
I remember this being one of my favorites from the first game, because it was really good at mowing down normal enemies, including the Illuminate.
@wise5526
@wise5526 4 месяца назад
I loved the flame mech. Not because of the fire, but because of that BRUTAL cannon.
@FurryEskimo
@FurryEskimo 4 месяца назад
@@wise5526 yessss
@adriancollado9275
@adriancollado9275 4 месяца назад
Against the bots I love to bring the spear with this mech because you can easily get out of the mech and take out all of the cannons/tanks and keep on wrecking house against the bots. Or be that cool teammate that brings the spear to support your mech brothers whatever works but I noticed having the spear on hand is a great way to survive in the mech longer.
@adriancollado9275
@adriancollado9275 4 месяца назад
If you’re worried about the spear lock on against shit like the hulks I recommend bringing the railgun or other hulk killing support weapons also. It’s a little unorthodox bringing two support weapons but trust me it works.
@KrimsonStorm
@KrimsonStorm 4 месяца назад
Will definitely give this combo a shot once the spear fix comes through, hopefully this tuesday
@adriancollado9275
@adriancollado9275 4 месяца назад
@@KrimsonStorm completely fair or just bring a recoiless/quasar. I just like the spear because it one shots the cannons (most of the time). But any of the aforementioned support weapons would work also.
@james.mcclughen
@james.mcclughen 4 месяца назад
There’s no reason the auto cannon rounds shouldn’t be armor piercing. Armor piercing rounds should be standard loadout for a mech against literal metal enemies. A basic devastation takes 3 shots to kill. And you can’t kill tanks so you have to get out of the mech and use a stratagem or something. That’s nuts. You’d never ever do that. You’d never use non armor piercing rounds for this type of weapon.
@adriancollado9275
@adriancollado9275 4 месяца назад
@@james.mcclughen just did yesterday a few times actually it was pretty easy for me but if it’s not for you that’s that fair. Keep spreading managed democracy soldier
@etuanno
@etuanno 4 месяца назад
Why does the mech have idle weapon sway?!? Missed most of my shots because of it...
@checkmate058
@checkmate058 4 месяца назад
bubble shield is also strong against bots to extend its life
@thelurkerbel0w
@thelurkerbel0w 4 месяца назад
Engineer should be able to repair/reload mechs
@lejenddairy
@lejenddairy 4 месяца назад
It feels like this mech and several other things like assault rifles were balanced for low difficulties. Which sucks because you need lethality on the higher difficulties. 20 shots to kill a bile titans might be fine on difficulty 4 where you have to fight one or two bile titans to complete the mission but that’s not at all fine on difficulty 6 through 9 where you have to fight multiple heavies at any giving time through out the mission. Same thing with the assault rifles. The assault rifles have a high TTK which again is fine on the lowest difficulties where you aren’t fighting many enemies but on the higher difficulties where you have to fight swarms of enemies that become progressively more varied, why would you choose an AR with a really bad time to kill over something like the Scorcher, or Dominator, or any shotgun that has a much shorter TTK and can appropriately deal with groups of enemies?
@wise5526
@wise5526 4 месяца назад
you are supposed to do better against a boss, right? Bile titan is a boss right now. So you can use a quasar cannon before, then you only need 3 shots with new mech to kill it.
@wise5526
@wise5526 4 месяца назад
Agree with assault rifles, they need to release better rifles or upgrade, cuz they are horrible now.
@rodafowa1279
@rodafowa1279 4 месяца назад
@@wise5526 That's all well and good....if you're fighting a single Bile Titan and nothing else. That strategy doesn't work with multiple Titans, along with Chargers, Spewers, and the fodder all rushing at you as well.
@benjaminmcginty6302
@benjaminmcginty6302 4 месяца назад
After trying it out it just felt like another strat I'll never use. It's not very versatile and is easily out maneuvered. This may be a skill issue but that combined with the weird inaccuracy of the cannons makes this a no go for me
@LeroxYT
@LeroxYT 4 месяца назад
Inacurracy? I mean the only thing i dont like about the mechs is that theire getting destroyed sometimes instantly and sometimes never, and that i cant really aim down with the ac
@Reader99220
@Reader99220 4 месяца назад
@@LeroxYT You kind of have to zero in your shots because it does not go directly where your reticle is, it is either a little to the left or right depending on which side you fire.
@rhetro777
@rhetro777 4 месяца назад
They're clunky and inferior to many alternatives. This wasn't designed to be a mech game.
@Reader99220
@Reader99220 4 месяца назад
@@rhetro777 I can understand where your getting at but at the same time doesn't that kind of just validates what most people are saying about the mech being bad?
@captaintruth
@captaintruth 4 месяца назад
you have to give them time but also maybe not fore everyone. i love both mechs and do really well with them, but i enjoy it so ive practiced alot
@Hathathorne
@Hathathorne 4 месяца назад
the old mech missiles are nerfed, used to be 2 shots for shrieker nests and spores, but now its 3-4. and it takes 8 shots+ to take down a bile titan.
@Leons060
@Leons060 4 месяца назад
I'm pretty sure thats because they increased the armour on the nests and spores, still a nerf to the old mech but not a direct nerf.
@55super55
@55super55 4 месяца назад
@@Leons060 Shrieker nests were untouched, but Spore Spewers had their health and armour increased to be on par with Shrieker Nests, also Patriot's missiles were nerfed almost two months ago in Patch 01.000.200 to only have armour penetration on direct hits by removing explosion armour penetration completely, which overall nerfed its armour penetration capabilities Along with a change to a pod that's hard to aim with, its anti-armour capabilities are lacking
@MegaMjjordan
@MegaMjjordan 4 месяца назад
I love the damn thing both of them flaws and everything. To many folks not giving it a fair shot. It’s great to have a Bot Mech
@gangsterguardsman4576
@gangsterguardsman4576 4 месяца назад
We gave it a shot, we just found the stats of them lackluster compared to other options
@RichSmithson
@RichSmithson 4 месяца назад
Why would I give it a shot when my Auto Cannon does more damage?
@MegaMjjordan
@MegaMjjordan 4 месяца назад
@@RichSmithson bigger auto cannon I guess
@loganberkheimer1857
@loganberkheimer1857 4 месяца назад
If you're playing level 4, maybe 😂
@Dr.Tropen
@Dr.Tropen 4 месяца назад
It's pretty great when you're getting over run by an abundance of hulks. You don't have the time to aim, and just go brrt with the AC. But I do agree that it should get stronger AC.
@malguskerensky
@malguskerensky 4 месяца назад
I question the part about being good against anything with heatsinks, when the support AMR or A/C does a better job in fewer rounds. The overall damage of the mech is below that of the A/C sentry, which is not limited by number of call ins and is available every three minutes. It does poorly against anything with 6+ armor due to durability damage lowball figure; 24~ shots to a BT face to kill one? This is not good really and personally I hope the stats were done pre-CCO balance adjustments and we see a better version soon.
@Paradox1012
@Paradox1012 4 месяца назад
All of the stratagems that were released up to this point were backloged in the game already either since the games release or the first month. This is why we are able to ge them directly after a major order is completed because the devs can just "unlock" them. These things don't get tweaked until patches. This is why airburst was broke af because they thought it would be fine for it to explode near ALL entities including everything we have and just didnt think about it. The airburst is good now that it's fixed
@kamikeserpentail3778
@kamikeserpentail3778 4 месяца назад
You mean the auto can and then has like six shots and then you have to reload? As opposed to 150 back-to-back shots? You mean the turret that sits in place? Like I get you want to compare them but at least try to be somewhat honest about it.
@malguskerensky
@malguskerensky 4 месяца назад
@@kamikeserpentail3778 Ok, the support A/C does more damage than the mech and you can take it into every battle. Doubt this, go shoot a bile titan OR factory strider in the head with the support weapon (2-4 shots well aimed) compared to the mech which takes over well ten. Take the AMR or A/C weapon against tanks or turrets and you can destroy them with less ammo/shots than the mech. The comment about the mech vs sentry is how a day one release stratagem is better than a just released mech, as an example. (3m unlimited call down & more damage per shot vs a mech that is 2x limited per mission and does far less dmg... see the point here?)
@drewflinn8233
@drewflinn8233 4 месяца назад
Havnt tried it yet, but heard if you select the mech, then select another stratagem, then replace 2nd stratagem with the other mech.
@drag0nmancer
@drag0nmancer 4 месяца назад
Take a quasar for bile titans. jump out of your mech, shoot the titan in the head, and then finish it off with the autocannons. For chargers, aim for the forelegs, you can destroy the armor on them and kill them really quickly. its better than the Patriot after it got nerfed. but this mech can just as easily get nerfed too. We have no reason to expect them to "fix" the issues with the mech crosshairs being misaligned or not being able to shoot down. thats been an issue for months that they still havent dealt with.
@francofernandez1949
@francofernandez1949 4 месяца назад
If you need 2 stratagems to make viable a mech, it just sucks. If you only can use it 2 times for mision with 10 minutes of cooldown, at least, it should be able to take care of himself as long as it has ammo
@jacktheripper7935
@jacktheripper7935 4 месяца назад
I can kill a titan with a Quasar shot and an orbital railgun. Way faster, less cooldown (just for orbital) and unlimited usage.
@aspookyspookcrab6253
@aspookyspookcrab6253 4 месяца назад
1:34 The previous mech only got 1 nerf, that being "rockets will now penetrate armor only on direct hit." The rocket inaccuracy is a bug that is being addressed.
@SwanyPlaysGames
@SwanyPlaysGames 4 месяца назад
So it got indirectly nerfed with a constant bug lol
@aspookyspookcrab6253
@aspookyspookcrab6253 4 месяца назад
@@SwanyPlaysGames yeah ig.
@ORiOh4582
@ORiOh4582 4 месяца назад
im 90% sure the inaccuracy is mostly people not realizing the rockets come from the pod and failing to compensate for that up close
@Quintinius31
@Quintinius31 4 месяца назад
You can switch side on third person view with mouse button 5 per default. It will greatly improve rocket aiming
@AbsoluteZero101
@AbsoluteZero101 4 месяца назад
I read somewhere that the rockets are supposed to have a homing effect where you're aiming. The issue being that people are fighting things way too up close but in my testing there's absolutely no homing on it. Such a disappointing feeling seeing a rocket fail to hit where you're aiming at mid range.
@FHatzor
@FHatzor 4 месяца назад
Aim for the legs on chargers.
@jonathanlangford6660
@jonathanlangford6660 4 месяца назад
If you swap between selecting each mech you'll notice there is a "1/1" notification as a part of the UI. Only being able to bring one is currently intentional.
@wise5526
@wise5526 4 месяца назад
The old mech is not supposed to be used once you get the new one lol
@milhaus924
@milhaus924 4 месяца назад
I can't wait for it to get nerfed into oblivion and ruined. I like every other thing that's fun in this game
@cixtos
@cixtos 4 месяца назад
They should add a ship upgrade to give the mechs their own personal shield generator
@mikezbr
@mikezbr 4 месяца назад
So four mech autocannons do 1/4 of the damage of 1 cannon turrent! Good job Arrowhead, another home run@
@mastermarranote
@mastermarranote 4 месяца назад
Finally! someone who rates this stratagem with actual balance in mind. People are complaining about its offensive power disregarding the fact that they get thick steel armor, no need to reload, and reasonable mobility all in one stratagem. This exo-suit doesn't solve every encounter, because no stratagem should. That's why you can bring several for each mission.
@nickpang4630
@nickpang4630 4 месяца назад
It takes half of the total ammo to take down a bile titan even with only headshots
@wise5526
@wise5526 4 месяца назад
20 shots. But if you use a quasar cannon before: 3 shots.
@captaintruth
@captaintruth 4 месяца назад
why is that a bad thing? takes a full laser or multiple rail canons to take down one
@DarkFay
@DarkFay 4 месяца назад
@@wise5526 20 shots with each cannon. Is 40
@cdeb5898
@cdeb5898 4 месяца назад
let your buddies take care of the titan while you mow down the regular hordes with the mech :)
@karlisnikazis5653
@karlisnikazis5653 4 месяца назад
@@cdeb5898 just take a MG and one support sentry and you can do it much better and longer then mech 2x and 300 rounds
@blankistblankophobe9078
@blankistblankophobe9078 4 месяца назад
Been seeing this a lot lately being used like a tank, with one or two players in the mechs and the others providing infantry support. Works great against Bugs. I like that the gunship bringing it in provides limited fire support during deployment.
@arvo_septus
@arvo_septus 4 месяца назад
I think to balance the old mech with this new one is to up the damage of the rockets so it can handle elites better, but lower the ammo of rockets. But then increase the ammo of the machine gun, but lower the damage. This would make that mech the counter to the strongest enemies while still keeping little stuff off you. Then the auto cannon mech will be for clearing mid strength stuff. Then in the future we get a mech with a flame thrower and an punching/sword arm.
@zeno39
@zeno39 4 месяца назад
7-8 shots to kill a gunship.... that's worse than just using a regular autocannon
@SwanyPlaysGames
@SwanyPlaysGames 4 месяца назад
But you get 150 shots total and a giant armored mech to take hits for you while you ride inside. That's probably the trade off.
@zeno39
@zeno39 4 месяца назад
@@SwanyPlaysGames I'd argue there's already fair, but big trade offs baked into the mech stratagems inherent restrictions (2 uses, 10 min cooldown, disposable nature, etc). Just seems a little off to me for specifically the mech autocannons to have some aspect of its' damage profile dramatically pared down in comparison to the other 2 readily reusable autocannon stratagems. All that aside it's way more fun that the other mech, especially against the bots.
@SwanyPlaysGames
@SwanyPlaysGames 4 месяца назад
@@zeno39 Yeah, I agree with you lol
@Faceball12
@Faceball12 4 месяца назад
@@SwanyPlaysGameswhat’s the point of having 150 shots if they run out in 2 mins, and what’s the point of having a mech take shots instead of u if the mech dies from a couple rockets or bile spit and killing u in the process?
@Sammy-xi3cf
@Sammy-xi3cf 4 месяца назад
@@SwanyPlaysGamesthats still not enough lol.
@Purple.Tentacle
@Purple.Tentacle 4 месяца назад
Really a meh-ch. The 60 dmg against durable is a joke for a stratgem with this long cooldown, no resupply and restriction to combine with other mechs. Also, can't outflank a tank due to terrain? Tough luck, the splash on the roof (like quasar) does nod, 30 Shots - nothing, dead. Most annoyingly though the aiming. Tried to shoot the beard off multiple striders with enough time and ammo; I can perfectly hit any point on the front and top turret but will 100% of the time miss the miniguns.
@SavagexRaccoon
@SavagexRaccoon 4 месяца назад
needs more ammo and better dmg values its suppose to be very powerful for its high cooldown and limited uses
@spencertaylor-mrliltay
@spencertaylor-mrliltay 4 месяца назад
Not that I see myself using it on every mission, especially maybe not against bots but honestly I still even use the original mechs on occasion against the bugs. As a fan of those mechs, this is definitely and improvement. Definitely my favorite addition to the game in probably over a month.
@ghostkilla931
@ghostkilla931 4 месяца назад
Man. They had Helldivers 1 so down packed. They really dropping the ball on this game. Hoping the ARs get some serious love. They need to all have armor penetration values tied to their fire rate. Faster firing weapons have less armor penetration than slower firing harder hitting ones.
@PhuVet
@PhuVet 4 месяца назад
They need to be buffed for damage and need to make them more accurate to the reticle. I was on a mission and all 4 of us grabbed mechs and defended the Evac spot, it was awesome to see that much power...
@majorastorm
@majorastorm 4 месяца назад
It'd be cool if this mech had a anti air ability. Like holding the triangle down for it to shoot out the new AA rocket launcher
@RonJeremy514
@RonJeremy514 4 месяца назад
Oh no please. Don’t create another bugged Spear!
@asakayosapro
@asakayosapro 4 месяца назад
What about the missions that have the Emancipator as a mission provided stratagem? I’ve seen someone bring the OG exosuit , but not sure if he was able to call both seperately.
@kennedyyu6787
@kennedyyu6787 4 месяца назад
If you bring enough mechs to a match big enemies aren’t a problem, we also brought only mechs and turrets to the defense mission and it was pretty good
@gcdallas4172
@gcdallas4172 4 месяца назад
7:41 bro became owen wilson
@DeeFourCee
@DeeFourCee 4 месяца назад
If they want to restrict mechs. You are allowed to call in 2 mechs per match. Have them share a cooldown. So you can either call in 2 of either or 1 of each
@qrow7725
@qrow7725 4 месяца назад
Team support with eats for charger’s and bt helps a lot. I enjoy it.
@Sanguis3k
@Sanguis3k 4 месяца назад
While testing it out I found I could bring down a dropship, if you fire on the far engines from you it seems the explosive range is big enough to to destroy the dropship in about 8-12 shot. But it's frankly a waste. Like Swany said target the passengers 2-4 and they will all be dead and you will have plenty of ammo for other things
@garrettrachford472
@garrettrachford472 4 месяца назад
These devs are terrified of releasing fun strats.
@biggus6633
@biggus6633 4 месяца назад
lol I don’t know if it’s just me but you kinda sound like Owen Wilson. It’s cool!
@Paradox1012
@Paradox1012 4 месяца назад
Needs double the ammo and needs to have the structure damage the other autocannon straagems do. This mech in helldivers 1 had 500 ammo at max upgrades. 150 per arm would make it better at what it wants to be
@Quintinius31
@Quintinius31 4 месяца назад
I believe they will introduce mech upgrades in the future. There's already a mech bay in the ship
@Danthepanman1
@Danthepanman1 4 месяца назад
That would be cool ship module or upgrade But it’s a terrible idea if it isn’t
@wise5526
@wise5526 4 месяца назад
Helldivers 1 had mech upgrades.
@Paradox1012
@Paradox1012 4 месяца назад
@@Danthepanman1 the base mech in helldivers 1 had 150 on each arm making 300. You could upgrade it to 500. Each vehicle had 3 of its OWN upgrades you could acquire in a linear upgradeable fashion. Why should this game be any diffrent?
@Danthepanman1
@Danthepanman1 4 месяца назад
@@Paradox1012 So you know how hd1 had 3 upgrades? Hd2 should one up -the prequel- hd1 and have 4 upgrades (mostly to stop people from complaining about the upgrades basically being ported over)
@vegettoblack7852
@vegettoblack7852 3 месяца назад
The shield/ mech combo is so dope
@RySte-ju1uo
@RySte-ju1uo 4 месяца назад
I guess it wont be till the end of summer before I get back in to this game it seems the go backwards before going forwards
@jaystarmini
@jaystarmini 4 месяца назад
If they bring weapon upgrades like the 1st helldivers it should help alot aswell
@IlBuonDiavolo131313
@IlBuonDiavolo131313 4 месяца назад
My problems with Emancipator and the Mechs in general 1) they are flimsy as heck! they take damage from any source, and the Shield Backpack is almost a cheat required to use them 2) They have not much ammo, plus you cannot resupply them and you are limited to only two of them. 3) other stratagems do what the Patriot and the Emancipator do but better, as the damage is severely underpowered compared to the Autocannon. Why would i choose the Mechs over literally any other stratagem? Beside the added value of the Pelican shooting down the enemies in the area?
@ice111110
@ice111110 4 месяца назад
I think it doesn’t have enough ammo, I really would have liked 100rds per auto cannon pair. I also wish it would act more like a bofors anti-air set up where each cannon fires in sequence. Don’t get me wrong I absolutely love this Mech. I run the auto cannon for most games, and I’m happy that they gave me a way to carry 4 of the heavier ones.
@hanin4438
@hanin4438 4 месяца назад
Honestly I think for balancing having only one mech is smart but a much smarter option would be you get the two uses across all vehicles you take. So all vehicles share one cooldown together and the two uses together. You can take four vehicles but you only have two uses so you can pick which to use when in the right situation but you only get two in a mission
@Fourger14
@Fourger14 4 месяца назад
It CAN drop a dropship if you just shoot both arm cannon housings at once to dump enough shots before they can leave.
@theKonfusion
@theKonfusion 4 месяца назад
Our ships are small. it would make sense to only have 1 mech in the bay and fitting it for the current mission (?) Just as when you have 2 eagle stratagems, you cant call them at exact same time, and both run on same cooldown (for rearming, iirc)
@goldengrain9851
@goldengrain9851 4 месяца назад
I have used both all day with no issues. I wish you could self destruct the mech once you run out of ammo but my friend, they are not generous with the ammo.
@EYOUTz1993
@EYOUTz1993 4 месяца назад
18-21 shots for a spore spewer is TRASH when a quasar would take it in one shot. That's so awful. The bile titans also take a ridiculous amount of ammo.
@fazegabi7564
@fazegabi7564 4 месяца назад
I like this mech quite a lot, i want them to add 2 or 3 more mechs though and lets us make a voltron mech
@Paradox1012
@Paradox1012 4 месяца назад
The only other mech from HD1 is the lumberer, which has a big flamer and a 90MM cannon.
@MrJeepinZeke
@MrJeepinZeke 4 месяца назад
If you can only call it in twice I think it should be able to be an all around kill everything item. Especially if it can be blown up.
@thereprehensible435
@thereprehensible435 4 месяца назад
Still irks me that you can't add both mechs to your stratagems. It's stupid, man... Their use is already limited per mission and each still takes up slots. There's no sensible reason to restrict you from having both loaded into your stratagem slots.
@sirdragon6860
@sirdragon6860 4 месяца назад
Seeing a lot of Diff 6 and 5 in the video. How does the Mech handle itself on Diff 7 and 8 when there's multiple heavy enemies at once. I'm not sure this mech is worth bringing over something like and Eagle strike or an Autocannon if you kinda need that personal shield for survivability
@jameswalter3858
@jameswalter3858 4 месяца назад
The previous mech is still good. It's meant more for bugs at a close range. It's better against chargers and biles with the rockets. This one is better at a longer range and AOE. Haven't used against automatons yet. If the devs allow us to use both mechs they'd increase the cooldown. I use both of them in a match because the new one is a free strat. And by the time you're done with one the cool down is ready for the other.
@monadoboy9639
@monadoboy9639 4 месяца назад
I really hope they make things more powerful I hope when other vehicles release it's this powerful
@RainbowQueen23
@RainbowQueen23 4 месяца назад
I'm on PC and I can use the trick to rock two mechs reminds me of HD1 where I ran as a Pilot
@Larrylarry-nl6tc
@Larrylarry-nl6tc 4 месяца назад
I got both my arms blown off so I used the stomping attack to kill a hulk it’s more powerful than I thought
@generalrendar7290
@generalrendar7290 4 месяца назад
2 mechs are incredibly strong. They easily keep me in a mech the whole match. The Patriot will kill BTs and chargers faster, whereas the Emancipator can easily feel at home against bugs and bots. Shoot charger legs, and if you can get a good anti-tank hit on the BT, you can take it out fast. Otherwise it is a third of your ammo into the BTs face in order to kill it.
@Kanati96
@Kanati96 4 месяца назад
Let's all say it Sucks just to Gaslight the Devs into Buffing it by adding more Ammo 😎
@winstonpham4809
@winstonpham4809 4 месяца назад
I heard soms people complain about the mech for not being helldiver 1 but i say its a welcome tool, and i cant wait for the vehicles I dub it the SPAG Self Propelled Anti Ground
@methbloodraven8718
@methbloodraven8718 4 месяца назад
With the handheld, the gunship can be taken down with 2 shots if you shoot the engine. You can 2 shot the hulk on the head. So i dunno, might still go with ac sentry and stratagem ac. Will give it a try when i have free time later today.
@memedrift2521
@memedrift2521 4 месяца назад
I don't know if you're just cranking these out or what but to do a whole video and not mention that you can't aim it properly or aim downwards ...
@Cartel336
@Cartel336 4 месяца назад
I've been able to use both on the PS5 -- I will say the machine gun on the old one does a great job on the lower tier bugs
@robadams12
@robadams12 4 месяца назад
Really the mechs should have an armour of 5. As you are already limited by ammo and number if drops you get. So they may as well be invincible
@mik1037
@mik1037 4 месяца назад
I never see anyone use the mech past level 4, they need to make them reloadable, both mechs available and to have a Mech Pilot Armor that gives mech specific buffs... They can be creative and honestly need to be or the mechs will just be a cool toy you use on easy levels...
@cinderpsycho1985
@cinderpsycho1985 4 месяца назад
I'd love a fusion stratagem where you have both in the same slot but can switch what you summon depending on situation
@Piti2X
@Piti2X 4 месяца назад
the only way i was able to call both bots at the same time is by having the new one as a free startogem like it is now and i select as a stratogem with 3 other stratogems (dont matter which ones) the patriot exo and once i start i can call both on ps5, im guessing pc can do the same if done this way since its not a glitch doing it this way
@Ari-ho5ke
@Ari-ho5ke 4 месяца назад
If there gonna restrict us to one mech each, the should make mechs customisable Double rockets Double machine guns And then the just add new arms Railcannon? Lazer?
@roshawn1111
@roshawn1111 4 месяца назад
my only complaint is the amount of damage it puts out vs titans and chargers
@ShockedHearts
@ShockedHearts 4 месяца назад
its pretty good and very good for certain circumstances. people are just bad. its fun, its not OP (as it should be) and is a great addition. I hope the rest of the arsenal and new things added are on the same level as this mech is balance wise.
@PS-bc5qt
@PS-bc5qt 4 месяца назад
Apparently ppl in this game never played a plane combat game where you're guns are zeroed at distance and aside from that they don't "hit the aim spot". The rounds hit the reticle at a certain distance...you're literally firing off center. Bunch of idiots running around in mechs. Maybe their next clone will malfunction.
@Ra_viel
@Ra_viel 4 месяца назад
If you're comparing it to the current Patriot mech then it is better but if its the old Patriot that wasn't nerfed, then its a bit worse. Tbh it feels decent or okay but I was expecting more on armor pen just like how the Autocannon Sentry eats chargers and bile titans.
@gangsterguardsman4576
@gangsterguardsman4576 4 месяца назад
Its got 60 durable damage vs the sentry having 300 durable damage, bile titans and chargers use the durable damage instead of normal damage, so it’s doing 5x less damage than the sentry. Who knows why they made the dura dmg so weak, at least give it 100 or 120 Alternatively, make the rocket mech deal its pre-nerf damage again so we have a functional anti-armor mech
@LeroxYT
@LeroxYT 4 месяца назад
Hmmm maybe it doesnt do as much damages as the autocannon sentry, because it has 4 autocannons strapped on, which would be way too strong with the turret autocannon. Thats why the mech has the support weapon autocannon as Armament
@Dr.Tropen
@Dr.Tropen 4 месяца назад
​@LeroxYT I would jind of agree on the part where it would be really good when used in tandomn with the AC sentry, but at the same time, I would also have to point out the long cooldown time as well as the middle tier bulkiness of this stratagem. In my opinion it should feel really good and almost overpowerd because of its trade off of a long cooldown, average durability, and that it takes up a slot, that could've been used for another stratagem, like an eagle, or something else to that affect.
@captaintruth
@captaintruth 4 месяца назад
@@gangsterguardsman4576 its still powerful, its got quad autocanons lol
@rocky.sroger8855
@rocky.sroger8855 4 месяца назад
It feels versatile which is good but also oddly enough bad because it doesn't excel at one certain thing it's just okay at almost everything if that makes sense (idk)
@BosleyBeats
@BosleyBeats 4 месяца назад
Great breakdown on gameplay meta changes this mech brings
@morgansmith1687
@morgansmith1687 4 месяца назад
Good review. I agree it fits in the game.
@Jules-bd6jg
@Jules-bd6jg 4 месяца назад
I love HD2 but lord is the balancing department so anti-fun it's crazy
@davidagiel8130
@davidagiel8130 4 месяца назад
I suppose it's better for bugs than bots, because it's kind of slow and an easy target to get shot. Would be cool if these mechs had a dodge or jump.
@notlame5438
@notlame5438 4 месяца назад
I have a feeling they’ll nerf the mech to have either 50 or 60 shots in each arm. 75 feels like a bit overkill. But perfect for spreading democracy
@milomateer6565
@milomateer6565 4 месяца назад
It takes 1/3 to 1/2 or all you ammo to kill a single bile titan. I swear they play test these things on lvl 1 difficulty for 2 minutes and then they are done balancing, only to return to it for more nerfs. Why the f*** would an autocannon on a mech do less damage than the one infantry is running around with, especially with the limitations around the mech- only can select one mech at a time, only can spawn 2 in a match, 10 minute cooldown, can’t use stratagems. Literally anything else is better than using this. Rip helldivers 2 this game is going downhill so fast with idiotic updates every week man. I used to love this game but now it’s untouchable for me
@johnnycamacho9975
@johnnycamacho9975 4 месяца назад
It would be really dumb if you can’t run two mechs in your loadout, it’s a Pve game why limit stratagems when you can run as many of the same type as you want.
@wise5526
@wise5526 4 месяца назад
The old mech is bad. They are protecting us for using a bad mech once the new is unlocked lol Xp
@novaDF6871
@novaDF6871 4 месяца назад
oh nerf is coming soon for this mech.. isn't that right Alexus? since yall saying this mech is fun.. so thats a hobby right now at arrowhead lol.
@VforVendetta13
@VforVendetta13 4 месяца назад
Lets be honest. For those of you who played HD1, this mech was the heqvy 2 shot mech. It took out chargers and all other major targets in 2 shots. This mech is horrible in the state it is now. It takes way too many shots to take out chargers and other large targets poorly. This is a horrible mech in its current state.
@JC-eo2qe
@JC-eo2qe 4 месяца назад
Many people complain that the mechs feel weak, and I do agree regarding the first one that it needs some fixes (especially with the rockets, those you have no real control over from a distance), but I also feel that if they’re too strong that they’ll just be used over everything else. I mean, why fight a bile titan while having to carefully throw and aim your orbital strikes when you just use this thing? Having the mechs serving as the “trash mob” duty for small and medium enemies is fine, they’re typically the real threat for both bots and bugs since they tend to go ignored by a team full of randoms the minute a giant enemy enters the fight. I’d just prefer they give a faster cooldown then so that they could be used more quickly, other than the fixes mentioned earlier of course.
@Slimeakku
@Slimeakku 4 месяца назад
Playing with this mech has been a blast. Definitely favors using more against automatons than bugs. I wonder though when they changed the balance of it because I recall a while ago a streamer got to play with it earlier than every one else and it took down a factory strider from the side in a couple of shots so I assume the damage used to be directly like auto cannon shots. I prefer the large influx of ammo this one has though but these exosuits really need a crosshair for the left arm or the ability to switch camera sides freely in them. I think thats the biggest hinderance they have from preventing them to truly shine and well the bug thats causing the patriot's rockets to be inaccurate.
@docuzi
@docuzi 4 месяца назад
I wish they'd buff the damage to armored and ammo capacity..
@РоманЖуравлев-п4б
@РоманЖуравлев-п4б 4 месяца назад
Yes, anti elite not mech. Devastators, strikers, hills, gunships. Will do good job on defence missions against bots, as well, as escorts.
@j2d4oi
@j2d4oi 4 месяца назад
Shoot the Bile Titan in the face once or twice with RR/EAT/Quasar then finish off with the mech.
@OPgamingstyle
@OPgamingstyle 4 месяца назад
"only kind of limitation" nah... first helldivers you could STACK the same stratagem 4 times. They didn't care how powerful you were. I don't think the old dev team knew what the word "nerf" meant.
@KalashKat
@KalashKat 4 месяца назад
Why didn't you cover the issue with the left turret firing inaccurately.
@TheJollyBanana
@TheJollyBanana 4 месяца назад
I just want primaries to be fun again. I’m not asking to be Rambo, I just don’t like the feeling of going into battle with a red rider BB gun. If it does do damage it has -100 handling and has the ammo capacity of a friggin black powder muzzle loader.
@Reader99220
@Reader99220 4 месяца назад
7 - 8 for a gunship?! Is that hitting them in the non optimal spot? Also, 8:20 isn't that the definition of what mechs are for though xD?
@joshuacaserta7626
@joshuacaserta7626 4 месяца назад
They will definitely nerf the mech that's all they are known for haha. They can't stand seeing people use 1 stratagem more than the other so instead of buffing the old mech they will just nerf the shit out of the new mech 😂
@sboy172
@sboy172 4 месяца назад
I really like the mech, however I personally feel the ammo economy is lacking.
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