Yes, Yes, Yes! I know you are sick of this game, but I just love watching you play it. Comfort yourself, that all great artist are in the same boat. They want to move towards new horizons, while their audience constantly demands that they play all those old pieces over and over again. But it beats being an artist nobody wants to play anything, does it not? ;-) (At the same time, take your time between playthroughs. Being bored will not entertain anyone, so no stretch. I'll happily wait until you are in mood again, and rejoice when it happens.)
Been playing since it came up 1999, I think that no game will achieve such a feeling in me after all these years. So nice to come across videos related to H3.
@Kenji314159 No necromancy only raises upgraded skeletons if you have a stack of upgraded skeletons and no other available slots to put normal skeletons. Thus I don't want to spend the gold to upgrade since I'm just going to get 2 stacks of skeletons that way, which means I'll have to keep 2 stacks resurrected....
It was me who asked you to talk about each faction a bit. Thanks for answering it in this video :-) I love watching you playing Heroes 3 and that is why i bought this game again (just to realize i suck in this game...). But i will practise and beat your scores on each map :-) Edit: Why is air magic favoured over water magic? Masshast is nice but i don't like the rest. Water got bless and cure to counter earth, some decent damagespells and oter nice stuff like forgetfulness, clone and prayer (~20% damage ~10% damagereduction and 4 speed for all creatures)
I agree. My brother used to crush me with the conflux. Those energy elementals are annoying cause of their spell. It's as you said, armageddon. Inferno's strenght lies within its portals. If you get 2 or 3 cities, you can do some nasty stuff like gathering a huge army pretty fast.
Wow Nice~~~ Explanations!!!!! One of my BEST Childhood Games!!!!! Btw, I like Dungeon the most, although it could be quite a slow starts. PS: During my time, still don't have Conflux.
Can you explain what's the reason for not upgrading skeletons? I thought necromancy will create upgraded skeletons if you only have a stack of those...
Because Effreets's Fire Shield is a creature ability not a spell. Just like Medusa's Stone Gaze and the Root of Dendroid, ... So Black Dragons are not immune to these.
to speak towards your thoughts on fortress. I was reading jolly jokers guide for fortress and the way he broke it down gave it new light in my eyes. I never liked it much but after reading the guide I thinks its an interesting faction. it does have its issues but it can be very good. the first thing to note is that mighty gorgons are actually very powerful because of their special ability (id recommend reading the guide to learn about the way that ability works if you dont know). basically the creatures have different roles then most factions. The mighty gorgon plays the heavy hitting unit because of their special ability which nullifies the importance of having lots of health for enemy units when the mighty gorgons are in large numbers. The wyvern is meant to pick off weaker units as it isnt a very sturdy 6th level unit but its ability can come in handy. The same being true of the basilisk. the gnoll can take enemy retaliation since it has relatively high defense for a 1st level unit. The lizardman is quite weak so it seems that its role is more to pick off 1st and some 2nd lvl units bit by bit. the dragon fly's role is quite important to the team because it has the most speed in the faction. its ability to cast weakness as well as despell beneficial spells from units is essential to making it easy for the other units to fight because fortress is all about defense. the hydra, rather then being the heavy hitting unit is meant to be used for its ability to attack many units at once, weakening all of them and cutting down several units generally between lvl's 1-5 and maybe 6th lvl units. Generally its best to have the enemy come to you as fortress since they dont have the speed to be very aggressive. Id recommend reading jolly jokers guide for the full info because im merely going over the parts i remember. My point is that it isnt that bad a faction it just isnt great and plays weird. Im not trying to hate on your thoughts i just wanted to point out the usefulness of fortress's units.
Well sounds good in theory but in practice fortress still has an inferior level 7 unit and a mage guild that only goes to level 3. I'm not saying you can't play a good game with fortress but it's easily one of the weaker towns.
alright thats fair. Id say fortress is similar to stronghold in that theyd do best on a small map so that you could start trying to clean up the other players and finish the game quickly because of its relative cheapness of buildings and ability to quickly get higher level units and just try to work with mass slow so you can wait the opponent out and dictate the fight on your terms. Obviously, because fortress doesnt have good magic and has somewhat slow units you'd have to always be the second one to use magic in battle.
From what i know, playing with fortress comes with great troop losses. You dont lose much but every bit counts. This said you can overcome this by visiting those dragonfly hives or whatever they are called to get more Wyverns. As Chris said Tazar is the best choice for this town. Another problem is the mobility of the heroes and usually lack of resourses and artefacts on most random maps. Key skills are : offense, tactics, water magic/air magic (but water is generally best due to expert telleport behind walls), logistics, pathfinding(resistance is another great skill to have) Expect great losses if you assault a city.
Chris67132 The idea with playing Fortress is to rely on your extremely strong early game (you can buy Wyverns day 1 or 2 depending on which buildings you have prebuilt; you start off with Dragonflies which are extremely fast, you can give them to your scouts and set up great hero chains) and then just advancing a stronger hero than anyone else (Beastmasters are some of the best heroes in the game with their massive defense and good skillset rolls; there's no really bad Beastmaster, and Tazar happens to be a really, really strong hero; even if he isn't available, there's still Alkin, Wystan, Bron and Broghild with a whole bunch of cool niches; suggesting Styg and Andra as good heroes tells me you're trying out the wrong playstyle for the town). And you can get a lot of Wyverns (that you can upgrade) from Dragonfly Hives which are abundant on certain templates. You can even get Hydras Week 1. Fortress is also pretty strong on Impossible difficulty (along with Stronghold), as their only real needs involve wood and gold - I'd take them over Dungeon for sure. Fortress is kinda tricky to play, but I wouldn't call it the worst - not in a game where Inferno and arguably Tower exist. Fortress has massive momentum it can claim other towns with very, very fast. It's a brute force town that's meant to strike early. Once you've conquered stuff faster than the opponents you can just run off raw production. You shouldn't be getting many losses in the early game anyway - Wyverns are there to tank for your Gnolls from Day 1! If you get Tazar then later on you're allowed to slack off on micro and not sustain any losses whatsoever. Also your army is native to Swamp and runs on it like on grass if you have a full Fortress army, which can be a massive boon because Swamp is the biggest reason to get Pathfinding. Also you're heavily underestimating the Mighty Gorgon -- remember their instakill attack. You can instakill 1 unit per 10 gorgons in your stack, and the game rolls the chance to instakill off of each M.Gorgon unit individually. You use Gorgons to wreck level 7 units and Hydras against weaker units, which is an interesting thing about Fortress for sure. Also, for funsies - Hydras are amazing creatures at attacking the map with their non-retal, same as Devils but less mobile. Still, a few Hydras can do some pretty amazing stuff if you supplement with enough spells. That's cost-effectiveness for you.
I have a question: have you ever played (or witnessed) a competitive game between a Necro and Conflux (before Conny got banned)? And if so, who tended to win more? Thanks
No I quit playing before the expansion packs came out. Confluxes big advantage is early game. Later on necro will surpass anything. Would depend on map size I would guess.
I agree with most of what you're saying with a couple of exeptions... If you play xl maps, inferno is insane... castle gates can be amazing + Devils are actually great. Easily my favourite town. Also disagree on gorgons. They are insane lvl 5 unit. One of the best upgraded. Their speciality is awesome. And when talking about small to medium maps necro is complete trash and might be worse than fortress on mediums..
RtdXyron IMO any town can be amazing on xl maps, castle gate isnt so special, its easy to get town portal on xl maps, devils have good speed and special but its still 200HP :)
hi, nice game. I don;t want to be rude but I would like to know very much where can I get the maps you are playing? Is there any website from where I can download them? Thanks
I think I agree with the consesus that Fortress isn't really all that bad. Dragonflies > faster Heroes Mighty Gorgons are the strongest LVL5 unit (the consensus) Hives add to Fortress army Dragonflies have Dispel+Weakness on each attack Week 1 > build to Hydras then Castle Week 2 > start raising Skeles on a Necromancer Build Mighty Gorgons Main someone with Leadership and hope for Earth Magic or Air Magic early Clear Hives then destroy Dragon Utopias until Tomes XL+ maps Fortress is great. Not as good as Necropolis.
Holy Hell you are good! I didnt even know about those tactics like you have shown here about hiding those skeletons! I must say you are great in this game maybe i could go back and play it again :) After I watch this whole playthrough. Also I hope you have finished this map :) Cuz I really wanna see those 30 000 skeletons! xD Also I am fascinated by that management of troops, although I kinda dont get it? When you have a small army you move quicker?
There's something funny about 5:50-6:03 given that nowadays, as I understand, everyone just plays Jebus Cross, when it comes to multiplayer, - a map with such a ridiculous amounts of resources.
Why not start with Galthran (Skele specialty) or Thant (Animate Dead specialty)? Is it because you want to develop a lot of skeles early and then get someone like them? What are your thoughts on those two?
Galthran is nice but I'd rather have double or more skeletons then have them a little faster and stronger. Thant is nice if you can't get animate dead, but I had animate dead so I would rather have double or more skeletons...
when it comes to gold dragons and black dragons, besides lvl 5 immunity they are same. extra offense and defense compensate those 50hitpoints also+1 more speed.
ade7cz I don't agree about the stats compensating for the loss of 50 hitpoints, especially since the gold dragons can be implosioned, and at the same time they can't be resurrected.
Chris67132 but you can use sacrifice, 1 more speed will let them attack first, which is very important, also if you try with hero with no skills, you can see that both dragons are kinda equal. only implosion makes difference. Well all this is just my opinion, if it comes to battle with implosion: black>gold.
9:30 Inferno second worst Town, not in my opinion, bad Lv1-3 units transfer to Demons, Effreet's are one of the strongest in Final Fights ( in multiplayer), Devils are more hendy in fights with monsters becouse of no-relation. Pil Lords, they use is to ressurect as many, as they can. + There is no problem with too many stacks in your army. :) The last thing is, depends on a map, a "Town Gate" or something similar. And yes, I agree that Inferno is bad in early (1st Week), but after this you're getting better and better no matter what. So for large, big maps, it's the best faction, including this building to jump between Infernos. And, of course, the strong of Inferno depends on what kind of template we're playing. But, for sure, not the second worse. :)
Of course each town would not be the worst if the map was perfect for their needs... It's pretty much agreed that Inferno is the worst town though. 1 week of Inferno units gives less health than any other castle. Sure you can resurrect demons, but demons aren't great either. Their only shooter is terrible. They have terrible native heroes. Besides the Castle Gate which is fantastic (IF you manage to get a lot of Infernos on a fairly large map, which is a HUGE if), there are really no positives to the Inferno.
Galthran is nice but having like double the skeletons is better than +1 movement and higher attack and defense IMO. The only thing is that you can get +100% necromancy with galthran on some maps, negating isras bonus.
Really, you don't like the Fortress? I mean we all have our styles - I get it. But I was sure that you'd like it. :P I remember me playing with my friend (and his older brother) as the Fortress and completely dominating them. Here's the thing, 1 upgraded Gorgon has something like 50% chance to kill any other troop in one hit, that includes dragons and hydras and whatnot. And 1 upgraded serpent fly can basically cripple any stack of troops the enemy has. And most of the time, the serpent flies get to go first. Hydras are kinda weak overall, but they are good cannon fodder because being high-tier they are likelly to kill decent numbers even if they don't get rid of the whole stack. I suppose Gnolls are alright too.
i think in terms of heroes pool + creatures inferno is actually the worst. Their might heroes are not exactly might and their magic heroes are also not exactly magic cuz of distribution of stats, they are just half assed. Imp is the worst level 1, demon has no ability, their buildings are also not that good. Meanwhile fortress has tazar and their magic heroes are also quite good, a big gorgon stack can easily kill a few level 7 units with teleport, so i think fortress is still stronger -_-.
not sure if you found this out in some later video - when you get skellies with necromancy and you have upgraded skellies in your army and you have no room left for normal skellies, then necromancy gives you upgraded ones ;)
Isra and Galthran are hands down the best Necropolis heroes in the game because they emphasize your best fighting force (Skeletons) and are might heroes - which means they get better primary and secondary skills upon advancing in levels. Galthran starts with like 100 skeletons and Isra's Necromancy specialty is ridiculous once you get to mass harvesting. Thant is a cool guy, but being a Necromancer sets him back a little. I'd rather pick Vidomina even just because Necromancy specialty is that great.
I'm really confused by the fact that you at the same time of spending so much time calculating mobility points and transferring slow troops while sending the angels to die, and then sticking there and not running
hey chris i enjoy your heroes 3 videos Could you getting through this map again, but maybe with another town. I tried multipile times with castle and dungeon and i just got fucked by teal`s or pink`s heroes. With necro it looks a lot easier. But im not an expert like you keep it up
Chris67132 thats what i did and it worked. I played castle and boosted up tazar by visiting all power ups on the map and killing monsters. It just took time. Thank you
Hi, Chris! I love you and you make really cool videos, but I'm from another country and my English is not as good as I want it to be, so I can't always understand what you say. Could you please add transcript to this video and other parts of this playthrough? Thank you )) You're awesome
No offence but why you call this expert playthrough, I mean you do not even fight with 1 skeleton stacks to prevent retaliaton? Just curious. If someone on Maretti0 level would do heroes 3 gameplay videos with your voice and english, that would be awesome.
Chris67132 you can also save time by leaving heroes around dweling houses and just grab units and not moving them around every week unless you are in real danger and you really need those extra units. Just saying :)
yeah gameplay is tremendous and well thought out, but please for the sake of me pulling my hair out work on pronunciation of things lol min-o-taur is not mon-I-ter I mean other than that great job!