For mobile users: Timestamps: 00:00 - Introduction 01:53 - VIP Area 07:49 - Kronstadt Expo 14:39 - Suspicious/Arrested 15:24 - Combat + Hunted 18:57 - Parking 26:39 - Following Mission Story 28:11 - The Innovation Race 33:44 - Extraction Timestamps may be incorrect or incomplete, feel free to correct them in the comments.
After Jesper Kyd stopped making the soundtrack for Hitman games i just felt that nothing could ever fill that empty space, until now. This track is just awesome.
@@_._---. No, H2's OST is relatively lackluster. It has a few bangers- Miami's OST is one of them. But like a television series looking for good reviews, they front loaded all the good stuff at the beginning, and it only gets worse as it goes on. Kyd's praise is well earned: The man is a genius and he elevated the Hitman franchise well beyond its budget with his impressive musical scores. His loss to the franchise is still felt.
@@Shamino1 I didn't mean to say Kyd is overrated and he doesn't deserve being praised: He does. But the OST, even though it may not be in Kyd's level, is pretty damn good. And I personally prefer WC, Isle of Sgàil and NY, which are all at the late stages of the game. In other words, people like Kyd so much that they prejudice the modern soundtrack.
i wish i can play each level for the first time again. ive played each one so much that when going in casually i prefer not to explore since i just know the best routes for each one and everything about the map
"Jim, its me. I'm here now, ready to meet up with Sierra Knox over at the hotel. Yeah, after the race. I just gotta pickup the documents from my van, but I had to knock out a guy and steal his flamingo outfit. And now, I can't find my car keys. Yeah, I know it's dumb. I think I lost them in the scuffle, but the real mascot is still over there. If I don't get them I have no evidence. Bye bye money. I don't know. I'll need to figure something out. Talk soon." -Albert Noah
The introduction just gives me nostalgia of when I used to play the now defunct Ghost Mode with my friend. It would play every time a game started in Miami. Good times.
I love Miami's tracks (no pun intended) are all fast, lively, and fun. It really complements the overall energetic feel to the level. IO did a fantastic job with the atmosphere of this level. The screaming fans, peppy music, and bright colors make you really _feel_ like you're at the Global Innovation Race yourself. As always, the intro music sets the mood for the level. The fact that you're there to assassinate two people seems to get put on the backburner as you're greeted with the energetic intro music--the theme of the Global Innovation race. The building music, the shots of the race, the cars, the audience, and Diana's commentary--which seems to focus more on the race than the targets--all get you pumped up and filled with adrenaline. When the shot of the racecars taking off showed and Diana said "The stakes are as high as they can get," I felt like I was ready to blast off like the racecars, myself. Just the intro music _alone_ is so invigorating. What I also like about Miami's soundtrack is that all of the tracks share the same fun, energetic feel (excluding the Combat and Hunted themes). Even the Arrested theme, which is normally tense and apprehensive in all other levels, sounds bouncy and fun in this one. Miami is probably my favorite level in the entire trilogy. Personal bias aside, I'd say that it is one of _the best_ levels over the three games. The atmosphere in this level is fantastic, to say the very least. The bright colors, energetic music, the racecars flying by, and everything else happening in between make the level so immersive. What a way to kick off HITMAN 2. Hawke's Bay is technically the first level, but I consider it more of a tutorial and Miami the actual first mission. In any case though, it can't be denied that IO and Nielsen, of course, did an absolutely phenomenal job with this level. When I played HITMAN 2 for the first time I didn't progress in the game for awhile because I couldn't put this mission down.
I reuploaded the Miami soundtrack as previous mix was missing a small part that I thought was shared across all levels, but it actually happens to have variants for each location. So I included it here this time. Currently uploading Sgàil soundtrack though.
Isle of skgail as a favourite makes you seem oddly suspicious 👀 I like the upper floors and the gargoyles and the lower passages but the two floors above the are exhibition are just😭
Is there a video out there that has just the introduction on a loop? I could listen to that all day. If anyone knows where a video like that might be please let me know. I would make it myself but I don't have the time or the resources.
@Nicholas Bury Im super late here but if the youtuber allows me too mess with this then I could do it for ya, been playing Hitman 2 and forgot how amazing these tracks are
@莫同春's videos Hey just wanted to let you know that I will be working on this edit since the youtuber hasn't responded I'll post it up either last week of august or first week of September keep a look out on my channel!
@莫同春's videos Just wanted to let you know that I finally got to making the song, check it out! ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-rI-ogGxdLZU.html
@@cjc111koolkat no, you must blast it at maximum volume so that everyone else can enjoy it and/or suffer with you make the pilot play it on the intercom
So when i first played H2, i got the feeling that it was a well made, new experience, mostly by the all-new side-tracks and by just how many there are. Can't say the same about H3 however... like for HAVEN Island, most ambient songs are edited versions of already existing songs. In the Black Gold bar, the Marrakesh flute song also used in The Source in Bangkok plays slowed down. In the attic, the empty place with a few corridors and a large, human-feet shallow pool, the sauna ambience from Hokkaido plays slowed down. I only hope there's less of that in the later levels...
Every time I hear the VIP Area part of the soundtrack I always visualise an alternate cinematic scene of 47 disguising himself as one of the racers. Then 47 actually participates in the race against Sierra Knox attempting to show her up in order to make her pissed enough to recklessly try to ram into him on the racetrack. Then 47 makes a last minute break or turn and Sierra goes flying of the track, crashes and explodes her race car, 🏎 killing her, due to her own hubris. I really wish we had that kinda option in game cause that would have been SO badass! Ahh well…I guess we can only hope if they make a hitman series they’ll include a scene like that…hell I studied film and television university🎬 and I’d love to make that if I had an insane Hollywood budget lol.😅
Absolutely. Seems like they worked on the Hitman 2 soundtrack to feel more like Jesper Kyd's style. Hitman 2016 soundtrack is good but not Hitman style.
playing hitman 2 after completing hitman 2016 fully which took me like 180 hours, I can really feel the difference in music. even though this was the first mission, the soundtrack is better than in the first game in my opinion.
Honestly, I think both are perfect for the games. I have the full soundtrack of Hitman, only just diving into the individual tracks of 2, but both are great. What I really like about two is the voice acting of the various voices. Last game it was the same 10 white people trying to pull off accents. I'm guessing since the first game did well, they invested more for actors for the different parts of the world.
@@DarkRubberDucky in 2016, they didn't even try to pull off accents. They straight up spoke in either British or US accent dressed as Japanese, Thai, Moroccan NPCs. And the soundtrack mostly felt like Daniel Craig's James Bond themes.
Do you have MP3 versions of these astonishing mixes available anywhere? Thank you so much for doing this amount of work on the gamerip. These are flawless collections.
24:00 i actullay think this is linked to illegal/unlawful actions rather than the parking lot- always that i pacify someone and drag his body the theme plays
that's because you you did it in the parking or some of backstage areas💀. every track has it's own Stealth/Trespassing/Action part. if you do any major action like subdoing or killing, the Action part will start for it's own theme part depending where you are.
Welcome to hitman 2, where you are subject to the same combat music over and over for the rest of the game, that only even fits Isle of Sgail. That aside Miami is fun.
Could be an unpopular opinion, but I think Hitman 2's soundtrack is as good or even better than Jesper Kyd's soundtrack. They really stepped it up from Hitman 2016, as it feels so tense and not very spy/thriller themed. The music that plays when you start going ballistic, in Hitman 2016, if you started shooting people it wouldn't feel tense. Especially in the Paris mission where if you start killing the music is pretty much the same, no tense, trouble music. It's almost laughable.
@Minibus, although I don't agree with you on this game and soundtrack being better than the Hitman games from 1 to 5 since every person is entitled to his/her opinion, but I definitely found the Hitman 2 game and it's soundtrack better than Hitman 2016's.
💀 Jesper Kyd is soo glazed on the internet. I kind of don't respect most people's negative opinions on the new hitman triology and here's why: I have completed 4 maps on each of the games at profesional difficulty and most other maps are atleast 12/20 completed. This is only a 45% completion rate but I'm at 90%ile among all players. This means most people have an opinion without even completing 50% of the game or rather even 25% of the game. They just parrot the popular opinion.