@@sooryan_1018 yea it was great although the wing thing in final stage and fujiwara zone in 5th stage was cringe as heck. Felt like it lost the professional aspect of the show
@@dinkarfowkar999 I changed my name yeah. Wings was just Shinji's way of visualizing things, like how Nakazato saw Auras and all in First Stage. I dont find that cringe
@@IceCubes_ I think there's a place for both, truth be told. The Eurobeat is definitely part of the series' identity but intense racing moments such as this one benefit from just the sound effects.
The very reason why he spun out was because of his sprint in the first run. Kubo thought he can successfully outrun Keisuke, but Project D knew about this and told Keisuke to not go at his full potential I'm his previous races. Hence that's why he was able to keep up. Also Go driving an MR not only faced tyre wear as usual, but snap oversteer due to it being MR (trust me, Assetto Corsa taught it to me rough). Sure anime plot armor, but in reasonable way.
@@robcris_ A play should be understood without the need of 500 kilometers of monologues, that's something I learned in screenwriting classes. People don't complain about the characters explaining things that happen in the anime, people complain that the only thing anime shows us are only explanations, instead of the race itself, just compare a First Stage race with a Fifth Stage race, the direction and the way the explanation/exposition dialogues are placed, are completely different.
@@Darksupercool bro i understand. You don't like this race or fifth stage. Cool for me. People have their own opinions. I respect it. But the basic facts cannot be changed on this.
ryosuke's last race was meaningful and it had one of the best endings ever takumi's last race had him blow his engine and win keisuke's last race didnt have a single overtake
The only reason the 86 of takumi blew up is because he was basically pushing it above it's limits. His last enemy on his 86 was by far greater than him minus the experience of takumi. If that kid has the same experience that takumi had at his age takumi would have lost that race for sure
@@henessy7524 that dude 86 was stock where as takumi’s was heavily modified. Takumi really should have swapped over to a good car like a fc, alteza, city turbo or a fox body
This should have included the scene where Keisuke barrels down the street with the blur aura and emotionless expression. I have no idea why but that scene hits so hard
At first I genuinely thought this was one of the worse races in the series, and just wanted to see the downhill, but...No cap, THIS is the best race for me. I don't need flashy overtakes, the feels and vibes alone made this the best.
@@JohnKickboxing This isn't like Wangan Midnight where vehicles are hard-tuned to 500-600+ metric horsepower levels and most prominent vehicles were turbocharged (I don't recall the specs of Go's NSX but I think it was around the ~400 PS range; big HP numbers were only seen on Godfoot's R34 and Rin's R32 iirc). Natural aspiration, especially in the 90s and early 2000s, still had loads of benefits like more throttle response and more consistent power delivery (whereas turbochargers have to deal with turbo lag and the power delivery usually only kicks in at higher RPMs, though twin-turbo setups like those seen in GT-Rs and Supras sort of aim to remedy the low-RPM lag issue), but at the cost of tying power gains to engine displacement and RPMs (so it was harder to get more power on most N/A tunes). We also joke about it now, but VTEC was pretty revolutionary at the time for being one of the earliest variable valve timing systems in production cars, which helped maximize horsepower and performance values out of N/A engine. Honda stuck by N/A cars and moreorless sought to perfect them, similar to how they've also sought out to perfect FWD cars (I think only Peugeot and Volkswagen are on the same level thanks to the 106/205/206 and Golf GTI respectively). And of course, the NSX benefits a ton from the MR layout, which has some clear advantages over FR layouts in exchange for decreased stability.
@@ArbitraryOutcome But you don't consider the fact that the more the road gets sloppier the lesser a car with NA engine responds. Have you ever drive an NA car on mountain pass? ... I don't think a 400 hp NSX powered by NA engine is faster than a turbocharged RX-7 with 400 hp ... Not only that, you don't consider the fact that the more the road gets elevated the lesser the air is sucked into the combustion chambers.
@@venom_waz can't say that for MFG. CGI peaked at 5th stage, you see the cars actually follow their lines and cameras focusing on them. As for MFG everything feels sort of random, for the most part, the cars at times don't seem to be following racing lines and the cameras move as if they were those replay cameras in early 2000s video games trying to follow you when you go out if bounds.
Fifth stage lacked depth (+story) or plot twist of fourth stage, it was simply the continuation of fourth stage with very typical anime cliches (Keisuke the golden hair lively guy matures and wins with perseverance, strategy and consistency, Takumi the black/brown hair calm guy with potential and inner fire wins mostly with luck and divine intervention, Ryosuke is still the King of the Hill, Rin is a suicidal ghost who eventually gets his vengeance settled, Shinji the youngest kid has the most potential and is the fastest although Takumi still wins over him with luck, etc.)
All the cars in initial D look fantastic and timeless…. I am still wondering today, where did these awesome looking agile little monsters go. These latest JDM designs are bulky and ugly, or twisting in a weird way to look different but in fact too exaggerated. Supra face, Lexus airtake.
Safety requirements basically. More airbags, more crumple zones, bigger and heavier bracing, more inbuilt safety devices like traction control and stability control, All legal requirements these days. You cant really legally make a small lightweight car like back then any more.
And here it is, the end of what I consider the WORST race in the whole anime. Three episodes full of dialogues that noone cares, inexpressive faces everywhere, the humiliation of what is considered "THE ultimate japanese car", an ending more forced than a tasteless chewing gum and the worst, that at no time was a challenge for Keisuke, at all times he remained serene (and inexpressive), he never felt he wasn't going to win or that he was a difficult opponent, no, he just accelerated and won because "The script asks for it". Just because of this kind of thing, God Hand and God Foot should have been the final opponents, all Fifth Stage opponents should have never existed. Just because of this scene, just because of this moment, I consider this as the worst race of this whole anime, and one of the main reasons why I hate the Fifth Stage.
The very reason why he spun out was because of his sprint in the first run. Kubo thought he can successfully outrun Keisuke, but Project D knew about this and told Keisuke to not go at his full potential I'm his previous races. Hence that's why he was able to keep up. Also Go driving an MR not only faced tyre wear as usual, but snap oversteer due to it being MR (trust me, Assetto Corsa taught it to me rough). Sure anime plot armor, but in reasonable way And bruh this is like top 2 races of Fifth Stage. Worst would be Okuyama's and Nobuhiko's
@@sooryan_1018 I know it has a logical explanation, but I hate it because it's an anime plot armor and because it wan't a real challenge for Keisuke, if it had been more of an intermediate race, instead of Keisuke's final race, I wouldn't be complaining, it would still be a very bad race, but I personally would have no reason to hate it, I hate it because Shigeno decided to give us this crap as Keisuke's final race. Also, I agree about the Okuyama race, that was total shit, but compared to the Altezza race it's like comparing heaven from hell. The Altezza one will be short and not much happen, but it was a key point for Nobuhiko to analyze Takumi's driving style to get the "ultimate weapon of the Saitama area". On the other hand, Okuyama's race, they raced for half an hour, 2 curves and 800 km of infinite straightways, until they reach an infinite HAIRPIN where Takumi leaves him behind and that's all, a race that doesn't contribute anything and if you take it out of the story, nothing changes.
@@sooryan_1018 This. This right here. Don't get me wrong, I do low-key agree with Darksupercool's opinion and all but it's not that bad imo. Sure it's plot armor but decently reasonable. I mean it is a piece of fiction, I ain't gonna brag or complain too much, if it looks entertaining or feels entertaining despite the flaws, I'm good 😂 Also sup Sooryan lol
Came from MF Ghost. Not sure how Keisure and his FD are doing now. If he can beat Hojo Go’s NSX, he may beat the strongest cars in MFG. Michael Beckenbaur’s Cayman and Ishigami’s GT3 Included.
@@oc5708 I know Takumi didn’t use it first as it was used against himself but he turns off his headlights so the person in front doesn’t know where he is. @noruzin is referring to the NSX’s headlights causing drag so turning off the lights (aka, blind attack) would make the NSX more streamlined.
I liked it a lot. Not a big fan of 5th stage, but I particularly liked this race and the Ryosuke death race. This one I liked because it demonstrated how far Keisuke had come since 1st stage; in first stage he was beaten by a dusty old ae86, giving him the willpower to train and become even faster. His dedication paid off
In the original show (Ik this is Battle Stage 3) the scene where Keisuke starts his sprint and Hojo tries to keep up is probably my favorite in Fifth Stage. One thing I definitely enjoyed ab Fifth Stage was that races started ending in sprints instead of an overtake. It wasn't explained very well but it made for some great scenes when Project D starts the sprint and their opponents push it to 101% to try and keep up.
It was unreliable because the people who owned rotary engines didn't know how to maintain them. Technology and knowledge have really improved the rotary engine. Rob Dahm has a great series about it. He built a 2.6 liter 4 rotor pushing over 2,000 horsepower, reliably! But let's enjoy some Initial D for what it is!
@@sooryan_1018I think OP doesn't realise 5th stage is the remastered cos. It features completely reanimated versions of all the major battles from First Stage, as well as the battles from Second Stage and Third Stage with minimal character dialogue.
Just standard tire wear. It isn't shown in the video, but the two cars racing here had been going back and forth up and down the mountain for a long time. Someone was bound to break traction eventually
Anyone ever just thought how pointless it was for Hojo's NSX to have vented hood when the engine is in the back? I get it if it was to shave off weight, but I mean pretty unnecessary
Radiator is in front, carefully placed hood vents with high pressure zone underneath and low pressure zone above will suck air out behind the radiator, improving not only colling, but also downforce (or at the very least reducing front lift). It's also beneficial to do on front engined cars, but not having the engine there means you can go more aggressive and fully duct the air's path to and away from the radiator much more easily. - and in extreme cases, design the whole thing in cunjunction with the nose of the car to create a kind of wing profile.
It's very good stage (in first way only for Ryosuke race/story) But in second way - it's ultimate "Tik-Tok" Stage because of modern graphics and cinema scenes.
Unpopular opinion: 4th and 5th stage aren't as good because half the episodes are about keisuke. His character traits are being worse than takumi, and driving a yellow car.
Keisuke had the best final race of Fourth Stage. Takumi vs Joshima wasn't bad...but the ending of that race it's like Abu Dhabi last lap if you're a Hamilton fan: "absolute garbage"
I'm not going to defend Keisuke's lack of character but his races during the later half of the series were a lot more entertaining than most of Takumi's post-God Arm.