I must say that I really fell in love with the game. it is a chill and slow game with a well build story that i enjoy to follow. I treat it a bit like an interactive show, and some of the active parts can be a bit finicky. However the game is definitely a good introduction to newcomers because you keep all the exp progress even if you loose a battle.
what's an " ab interactive show" , a show where you touch and tap an ab a specific part of the ab? lol sorry for nitpicking, but ab interactive show sounds so weird but I bellieve there's gotta be someone trying it
I absolutely loved the game. Ironically, the fact you can't customize your whole team helps the tactics, IMO, since you can't just stack the OP classes and have to actually make do with the guys you have and figure out how to use their one specific niche as effectively as possible, even if it's not optimal for the map you're on.
I actually prefer a little bit of customisation despite what you've mentioned though. Just like the previous iterations of this type of game such as the mercenary saga etc., I feel more involved in the tactics this way.
“Prepare for a game so easy, you could literally just float over all the enemies and nothing would stop you. A game that encourages being morbidly obese with an eating disorder. Starring: Hubba bubba Max, Vegeta’s spirit animal. Eating Simulator 64. You know, I always eat Candy on Halloween but I never feel invincible. What gives?”
@@gameking3278 Don't forget about the allusions to the existential and eldritch horrors that's buried under the facade of cuteness! Like, yeah Kirby, but quite a few final bosses as well.
Decimal is basically a calculator black mage from FFT and I love it. We also get some interesting lore bit via dialogue for him in a certain fight for the golden route.
not just golden route. most of the routes have him having special lines coz 3/4 routes all involve that polity that has 2 units decimal just loves talking to.
I must say that, if you are getting bullied into things by the AI more than occasionally, then you probably aren't engaging in the game's systems because you either aren't saying the things that will convince the characters, or you don't have the conviction levels needed to make them believe you.
Yeah, just by walking around and inspecting everything I can before the conversations, I’ve been able to get by enough to have every vote go the way I wanted it. I haven’t always gotten every single character to my side, and once I did have to do a tiebreaker, but it’s really not that hard.
I had wondered why on repeat playthroughs it was easier to get my party to vote with me, I didn't pick up that it was due to increased Convictions, neat!
Resonant Arc did a awesome discussion on Final Fantasy Tactics that brought up a point that the cutscenes are really short and to the point. I think devs should look at Yasumi Matsunos work and relearn how to direct a story. We don't want to read for an hour.
It's the consumer's fault. People will complain a game is too short so you get filler like fetch quests and overly long dialogue. Developers don't make games that respect the player's time because the player doesn't respect their own time.
But you don’t read in this game. You’re read to. There’s just this sun genre of games where it’s a story first and a game second. This is one of those. Once you beat the game. You can always circle back and replay it while skipping all the scenes. New Game + is even harder, and New Game ++ every enemy is maxed out in every level. I was barely able to survive the prologue in new game ++
Only watched because I'm happy the game has enough clout to get talked about on a channel like this. Don't listen to the criticisms here. The game is great. If you like the genre, it's up there with the best.
Probably my favorite switch game since Tokyo Mirage. Amazing story, I cried a few times. Amazing replay ability, after four playthrus, still love it. I played every playthru on hard, and it was a damn challenge. Truly recommend this game to ANY strategy RPG fan. It’s addicting. The battles are truly thought provoking on hard.
Much in the same boat as you (but for the Liberty ending I played on Normal (Level 50 for all foes at all times) to get the Plume of Immortality. From a story standpoint, it felt right and made the ending deliver that much better.
If I was trying to get peer pressured, I would probably have real friends - They say the truth hurts... and yup. Yup, it does. Is that a dagger in my back; an arrow in the knee, or do I resemble that remark? o. O
Do Kirby and the forgotten Land next... and do some other older Kirby games too (We allow the trailer to take up to at most 20 minutes if it targets 4 kirby games at once)
@@DonutSwordsman The gameplay is way deeper than this makes it sound, with team attacks, weather effects, flammable and freezable spaces, traps you can lay, and a host of other factors. It’s such a rich experience.
when playing octopath i would go months without playing and pick it back up not understanding why i had put it down until i put it down just to repeat the cycle. ill probably do the same with triangle XD
Literally watched this because it's Triangle strategy content. On that note Usually I can tell when honest games cares about a game or not and he must have really not cared enough about this game enough to press pause and see you can restart a battle from the start of any of your characters turns so long as you saved before. 🤷♀️ That aside I wholeheartedly disagree- this game deserves a seat next to FFT. It is fantastic, no game is ever perfect but in this genre it is a masterpiece among the others. I still prefer Fire Emblem 3 Houses but i've sank 300+ hours into TS. Definatley not for everybody but if you like Tactical Strategy Games/Fantasy RPGs this one is great. Really cannot reccomend enough!
It’s funny that you mention forgetting character names on screen because if they’re a named character, they’ll have an option where you can see their profile that shows their name, portrait, allegiance, and a little bit of text describing them that changes depending on when you view it. I love just about every team asano game personally, and fire emblem has felt kinda dull for me. Fire Emblem games just have to innovate more in their storytelling and mechanics, and the decision making in TS made following playthroughs much more interesting. I never actually played fft or ogre tactics, so this was a completely new experience for me and the indie games I’ve played like it just don’t cut it.
You can actually restart by pressing "X" in the battle and using the "retreat" option. You keep all exp, kudos, etc. but you can retry the fight, swap characters/accessories/etc.