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House Delaque: What I've Learned | A Necromunda Starter Guide 

Miniature Game Montage
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Today we look at the House of Shadows. This guide is more geared at newer players looking to explore House Delaque.
These videos are all for love of the hobby! Thank you for watching!
Timestamps:
1:00 Playstyle
2:21 Gang Founding
10:09 Skills
12:38 Tactics Cards
14:31 Wyrd Powers
15:25 Gear
Ko-fi Supporters Club (just one off donations)
ko-fi.com/miniaturegamemontage
Instagram (sneak peeks)
/ miniaturegamemontage
Amazon Affiliate Link (any purchase generates a small commission for me at no cost to you)
House Delaque box amzn.to/3Lu3erS
Delaque Nacht-Ghul, PSY-Gheists and Piscean Speaker amzn.to/3DFiGzv
House of Shadows amzn.to/3f62Bsi
Video References:
Wellywood Wargaming: / @wellywoodwargaming
Goonhammer: www.goonhammer.com/
Music: Courtesy of Karl Casey at White Bat Audio
Artwork used in this video are the copyright of their respective owners. I make no claims to them. They being used for the purposes of commentary and review. I am not affiliated with Games Workshop and this is an independent work.
#warhammercommunity #necromunda #housedelaque

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3 авг 2024

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Комментарии : 59   
@craigstewardson4438
@craigstewardson4438 Год назад
For Wyrd powers I always go for ones from the book of the outcast. At first glance I was not convinced considering the 30creds needed. But after trying them out on the table their use put my gang over the edge and into victory territory. The powers themselves range from 'meh' to good, but the clincher is that you get a permanent trait from the wyrd discipline you selected on top of the power you choose. This alone is worth the 30creds. Some of the traits are amazing. Eg; if you are a telepath you get effectively the fearless skill. Chronomacy giving an extra action during activation and Divination giving a reroll on any one dice roll during activation (all once per battle) being the standouts for me. For examples of the powers themselves; running Hallucinations on my 'infiltrating' Nacht-Ghul allowed force projection from out of line of sight. Or using invisibility to be able to move in the open without being shot at, were all game changing.
@MiniatureGameMontage
@MiniatureGameMontage Год назад
Awesome! Thanks for sharing. Going to pin this one.
@grantmills2557
@grantmills2557 Год назад
@@MiniatureGameMontage also outcast psy powers give u passive bonus for the skill tree.
@j4bb3rw0ck
@j4bb3rw0ck Год назад
The official ruling on Delaque using universal powers is that they have to take a Delaque-specific power first, then can take a power from Book of the Outcast as an advancement later. This means they don't get to use the trait for that discipline, as you have one power from the discipline and one from Psychoteric Whispers. Personally, I don't like this ruling at all, but I get why they did it. A lot of people were kvetching about Nacht-Ghuls being able to walk through walls, but you can't do that and go into melee, so it's not much different to my mind than, say, a grapnel launcher. It just means that, combined with the Chronomancy discipline ability, they're incredibly mobile. Great, but they can still be taken out fairly easily after they strike if you're not careful. For my own campaigns, I'll probably ignore it and just let Delaque take powers from Book of the Outcast if they want, but I figured you should know the official stance. Not that the official stance has ever REALLY mattered to Necromunda players. :D
@MiniatureGameMontage
@MiniatureGameMontage Год назад
@@j4bb3rw0ck Great share! Thank you for taking the time to post it.
@Robustacap
@Robustacap 3 месяца назад
​@@j4bb3rw0ck much appreciated response, I was about to ask wtf I have misunderstood here.. Playing my first Delaque test match tomorrow before a 5pl campaign and thought I missed something important here..
@jamiemoresco3885
@jamiemoresco3885 Год назад
Great video. Quick and to the point. These kinds of videos are just as important as the hour long "deep dive" videos, as they give the viewer a nice overview of the gang without overwhelming with too much information. Thanks again for the awesome content.
@MiniatureGameMontage
@MiniatureGameMontage Год назад
Thank you, sir!
@stuartbanana5083
@stuartbanana5083 Год назад
Whooo. Love to see more content from you! I just love how the Necromunda RU-vid community is so intertwined and supportive!
@MiniatureGameMontage
@MiniatureGameMontage Год назад
For sure! I'm a consumer as well so I watch Commander Cheapskate, Wellywood and many others.
@codywinig9894
@codywinig9894 Год назад
Your "what I've learned" videos are great information for learning gangs you haven't played with or against. Thanks
@MiniatureGameMontage
@MiniatureGameMontage Год назад
Thanks! :)
@sycoclownx
@sycoclownx Год назад
So I like this a lot. You did a nice job giving a general overview on them. One of the things I saw that you missed is that the ghost specialist also has access to the grav gun and grav pistol. These are two very useful weapons. The template stays in play even if you don't hurt what you are trying to take down with it and slows down your opponent making it perfect for repositioning and keeping out of range of close combat with those gangs that want in your face. Also this one is just minor but the Nacht-ghul can come in any round after the first, so you could keep pressure on the opponent if you don't need it yet and drop the ghul in round 3 when it has probably been forgotten. I hope you have fun with the psi powers, Delaque have mostly weaker versions of the Outcast powers but they are all very flavorful. If you house rule Walk through Walls to allow to actually measure through walls for example a nacht-ghul could become more terrifying as not even a wall becomes something you can hide behind from it.
@MiniatureGameMontage
@MiniatureGameMontage Год назад
Excellent! Thanks for the details. The grav pistol looks very good so I will definitely try that one out!
@BrewsGamesRides
@BrewsGamesRides Год назад
Great series as a reference for new players and new to that gang players. Thanks!🍺
@warkatwargaming2358
@warkatwargaming2358 Год назад
These are great vids. Keep up the awsome work
@MiniatureGameMontage
@MiniatureGameMontage Год назад
Thanks!
@horuslupercal2385
@horuslupercal2385 9 месяцев назад
Played 40k for a few years now, wanted to give NM a go but wasn't sure where to begin. This has confirmed my interest in Delaque, they look like a nice, sneaky gang to have some fun with. Thanks for sharing the video!
@DavidJones-sq7pj
@DavidJones-sq7pj Год назад
Thanks, Really appreciate these.
@MiniatureGameMontage
@MiniatureGameMontage Год назад
My pleasure! 🙂
@rikokrates6298
@rikokrates6298 Год назад
You didn't mention the Piscean Spektor in the room! The Delaque brute is pretty damn terrifying it also has the unique bonus as being included as part of the Nacht-gul box meaning players have access to it without getting burned by forgeworld.
@MiniatureGameMontage
@MiniatureGameMontage Год назад
Great call! I have him painted up and ready for action! One of those deals I don't know much about yet.
@rikokrates6298
@rikokrates6298 Год назад
@@MiniatureGameMontage Its a great bully that and very tough which can be a great asset to a fragile short to medium ranged gang.
@whiteboyfrik5864
@whiteboyfrik5864 10 месяцев назад
Looking to get into the game, so this king of videos are really useful when looking for the first gang, probably will mess up some things, but thats part of the fun of start anew. Great content and thanks for the analysis
@MiniatureGameMontage
@MiniatureGameMontage 10 месяцев назад
Thanks! Best of luck on the journey!
@Vertrucio
@Vertrucio Год назад
I also recommend trying Psykers/Wyrds, choose powers from wherever, although the Delaque book powers are mostly uninteresting. Commander Cheapskate recommended Sight Blight, which I've been using to great effect. Make sure you have a Psychoteric Worm to extend the range. That worm alone is great for so many things as it can burrow straight through walls to get to places, has a 12" leash, and you can cast powers through it.
@MiniatureGameMontage
@MiniatureGameMontage Год назад
Awesome! I look forward to trying that out. I have the model for it!
@te9591
@te9591 Год назад
I really like the nachtghul models.
@TraceC616
@TraceC616 Год назад
Ma! Come quick a new MGM dropped!
@MiniatureGameMontage
@MiniatureGameMontage Год назад
lol Ma, the meatloaf! We want it now.
@tyquanfleming8218
@tyquanfleming8218 Год назад
I'm here and ready for a fairy duel
@MVN1003
@MVN1003 11 месяцев назад
Hi I've been watching these "what I learned vidoes" and your, almost regretfull, plasma-recommendation. And I was wondering if this is still the case? (one year down the line). I ask because i just saw one of your newer battlerapports (s4 esher v goliath) and in it you had forgotten plasma was Scarce making it impossible to reload. And in addition a 50/50 chance of exploding if you had it supercharged. I have played only a single campaign, but in it the "click" Tactics card was very popular. So plasmaguns where often "one use".
@MiniatureGameMontage
@MiniatureGameMontage 11 месяцев назад
Click is a hard counter to plasma. Kind of is what it is if that card is played. If Escher just carry a cheap lasgun backup. For what it is, S5 rapid fire with AP and 100 creds it’s viable at the start and even as fighters increase toughness. Just kind of depends on your meta.
@MalakhimJWQ1
@MalakhimJWQ1 Год назад
Hail all
@MiniatureGameMontage
@MiniatureGameMontage Год назад
Hail!
@battlebrotherguy
@battlebrotherguy Год назад
Hail!
@Javigarcia222
@Javigarcia222 Год назад
What about the big head guy(forge) and the octopus? Are they a must?
@MiniatureGameMontage
@MiniatureGameMontage Год назад
Dunno, haven’t played with them yet so can’t report anything on them. I do have the octopus though so will know in the future!
@te9591
@te9591 Год назад
A lot of comments online say the piscean spectre is a monster brute, especially for the price.
@MiniatureGameMontage
@MiniatureGameMontage Год назад
@@te9591 we’ll be trying him out soon! 🙂
@te9591
@te9591 Год назад
@MiniatureGameMontage awesome, ive seen a painting scheme on pinterest where they kept a black or dark color transition from the tentacles and fading out to the front of the bot. It really helped the model, in my opinion.
@DaThingOnTheDoorstep
@DaThingOnTheDoorstep Год назад
Psychic powers have always been mostly a miss in Necromunda, though the Book of the Outcast did make the universal powers a bit better if you're running a Chaos/Genestealer Cult. But for Delaque especially, their powers are just not good enough to justify taking a psychic power instead of a skill, even with Delaque's meh skill selections. Delaque is the only gang I don't really "get." They don't have a thing they do that's reflected on their profiles or gear. Most of what they do comes from one set of tactics cards, the original Delaque ones. The House of Shadow ones were not nearly as good. And even then, you have to build your gang around the use of a few specific tactics, like photogoggles and gunshrouds to not also suffer from Pitch Black rules. I can reduce the other House gangs down to a sentence and be somewhat confident about it, but the best I got for Delaque is just: decent fighters, but rely heavily on select gang tactics.
@MiniatureGameMontage
@MiniatureGameMontage Год назад
Totally agree. Very tactics oriented gang. Maybe I'll avoid psychic powers now that I've read a few posts here. :)
@te9591
@te9591 Год назад
It's to bad arbitrators can't sqeeten psych abilities a little. To have a mental ability that isn't good is kind of a buzzkill concept wise.
@lordneg1
@lordneg1 Год назад
I play house of Shadows and I cant win a game :/
@MiniatureGameMontage
@MiniatureGameMontage Год назад
They are much more finesse in my opinion. Not the most new player friendly gang. They do lack a bit when compared against other houses like Goliath with Genesmithing and Orlock Lengedary Names.
@lordneg1
@lordneg1 Год назад
@@MiniatureGameMontage unfortunately two other players in my group are playing Goliaths and Orlcock.I am still having fun with the game, it is what it is, but the Delaque are for sure not new player friendly.
@rikokrates6298
@rikokrates6298 Год назад
Be interesting to hear your gang list and what challenges you face.
@michaellietzke2512
@michaellietzke2512 Год назад
I’m also new to HoS, and I think the ‘trick’ is to focus on one of their gimmicks: Smoke:Darkness and ignoring it Photon Flash Grenades Web Weapons Infiltrate
@Redtecho
@Redtecho Год назад
Wyrd powers are kinda trash imo. It's almost always weaker than just shooting.
@MiniatureGameMontage
@MiniatureGameMontage Год назад
Very good to know! Feels expensive for what it is but I've never used them so can't really say.
@Tassrin77
@Tassrin77 Год назад
@Miniature Game Montage @Bradley Oates of note iirc the book of the outcast adds like 7 more schools of wyrd powers and which are much more viable and Delaque can use them
@MiniatureGameMontage
@MiniatureGameMontage Год назад
@@Tassrin77 Awesome! I will check that out as well. Wasn't sure if they were forced into a certain discipline or not.
@Redtecho
@Redtecho Год назад
There's a free pdf that came out that gave them new psychic powers that are superior to those that I haven't tried. I have the book of the outcast and wasn't really impressed by those either. They have a couple of actual "shoot" action from wyrd powers in it.
@shitlord9961
@shitlord9961 Год назад
lmao 'specialist Jew'
@MiniatureGameMontage
@MiniatureGameMontage Год назад
lol sometimes my southern hits on certain words more than others
@johnhickman8391
@johnhickman8391 8 месяцев назад
I thought wyrd was pernounced like weird, as opposed to pernounced like word.
@MiniatureGameMontage
@MiniatureGameMontage 8 месяцев назад
Probably is 🤣
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