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How Bullet Distractions Work in HITMAN World of Assassination 

TJGM
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15 окт 2024

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Комментарии : 75   
@TJGM
@TJGM 3 года назад
Join the official TJGM Community Discord server! Where you can discuss my videos, recieve announcements, chat with me and discuss games. discord.gg/AsRsXzqT6s
@FN64qHCnbokMG2L
@FN64qHCnbokMG2L 3 года назад
Oh man, didn't know about the effect when you try to shoot without ammo. Thanks!
@coconoisette
@coconoisette Год назад
What, like you've never emptied your whole barrel trying to shoot every guard on the map in a last ditch attempt to not lose that elusive target? Laaaaame!
@Kokurorokuko
@Kokurorokuko 3 месяца назад
​@@coconoisettethey were talking about the sound distraction
@coconoisette
@coconoisette 3 месяца назад
@@Kokurorokuko I know. I was saying they probably never heard it because they never emptied their whole barrel, which makes sense.
@bobotov6930
@bobotov6930 3 года назад
I remember playing hitman absolution and if after they’re done investigating a bullet impact, they’ll say something like “I swore it was a bullet impact.” Kinda wish they ported that to the recent hitman games.
@KaitouKaiju
@KaitouKaiju Год назад
@@agent3976 There's a mod for that
@dogdillon2
@dogdillon2 4 месяца назад
Cops when they hear an acorn falling:
@Frote7
@Frote7 3 года назад
Good video! Small note for 3:50 , in that scenario targets would go in "soft" lockdown, which is different from a true lockdown
@TJGM
@TJGM 3 года назад
Thanks Frote, great hearing that coming from you. It seems to depend on where they are when they spot a panicked NPC. The example isn't a true lockdown, but it can cause a lockdown.
@Frote7
@Frote7 3 года назад
@@TJGM True lockdown has predetermined locations where the targets will flee to, depending on their location. Soft lockdowns are more akin to non-guard npc panic, where they will run somewhere nearby at random.
@legoc-3po845
@legoc-3po845 2 года назад
Yeah, it is important to know that since true lockdowns are in already determined locations like safe rooms instead of soft ones that are usually random corners or stuff like that
@ginyutiki
@ginyutiki Год назад
Huh, so that's how alerted guards without the enforcer icon work. Never fully understood how that behaviour worked until now, I always thought they instantly compromised you when they see you no matter where you were. Thanks for this vid, very informative!
@BernardoOne
@BernardoOne 3 года назад
Fantastic video! Just one small thing to add, empty pistol distractions don't have a cooldown and can be used as often as you want.
@TJGM
@TJGM 3 года назад
Thank you! Interesting, I'd actually like to see them tweak the empty pistol distractions so they have a bit more range and could actually be viable, maybe have them count against the cooldown to balance it out.
@edbob6463
@edbob6463 Год назад
An important tip on visualising how triple shot distractions work When you shoot/kill/triple shot imagine a bubble appears around. Inside this bubble the guards will investigate the disturbance and if you are inside will begin shooting but once you exit the bubble they will completely ignore you even if you are still holding a gun. You can see this used to great effect in the Colorado SASO master speedrun
@klaasvankleef6299
@klaasvankleef6299 3 года назад
Very useful! Never knew about the no-ammo distraction!
@pepperpalmerston9206
@pepperpalmerston9206 28 дней назад
I'm glad I found your video! I've recently started playing hitman and am completely overwhelmed. Thank you!
@enterprisation5420
@enterprisation5420 2 года назад
This was very helpful and easy to comprehend. These methods are really useful and I'm glad you have explained them to us.
@DebjyotisGaming
@DebjyotisGaming 3 года назад
It has been ages when I last played Hitman however this tips were refreshing, never realised that in way used to preserve the limited ammo 😎
@Fallub
@Fallub 5 месяцев назад
Great video. Exactly the kind of information I was looking for. Thank you.
@O.LEO.N
@O.LEO.N 2 года назад
The reason why most people get panicing NPCs instead of investigating ones, is because some people also let the NPC hear the weapon itself shoot.
@okurimono748
@okurimono748 3 года назад
Amazing guide! I played for 400 hours in H2 and didn't think of bullet distractions! Helps me alot in missions
@Antaiseito
@Antaiseito 3 года назад
Same here, there's so many little tricks i never figured out myself because of playing it safe with the stuff i already knew.
@phuklyyve8941
@phuklyyve8941 Год назад
@@Antaiseito yeah after seeing multiple videos its interesting to see everyone has a unique style, such an excellent game.
@edizyilmaz9985
@edizyilmaz9985 3 года назад
This is elite level sir gave your like
@math925
@math925 Год назад
Fantastic video. Just commenting to boost your engagement metrics.
@PanMan47
@PanMan47 3 года назад
Useful video, thanks!
@NickelCanvas
@NickelCanvas 3 года назад
This is full of great tips. Thanks dude.
@HayJayX
@HayJayX 5 месяцев назад
Bro thanks for this video. I'm a new player here. After watching this video, I got my silent assassin rating in Bangkok.
@cowboy4187
@cowboy4187 3 года назад
thank you! I have some new ideas for runs with this new trick
@Khakiasp
@Khakiasp 3 года назад
Really awesome video thats great for helping players. Well done!
@stan7816
@stan7816 8 месяцев назад
@5:50 I've probably spent 20 hrs on Haven Island and TIL there is a path in the water.
@oiermor2681
@oiermor2681 2 года назад
O thanks! I really needed it! ✨
@Pepega_Ch
@Pepega_Ch 2 года назад
Thank you for the detailed explanation of this mechanism!
@joetaviusturtle4212
@joetaviusturtle4212 3 года назад
Fantastic video thanks!
@TJGM
@TJGM 3 года назад
Thank you!
@dennisrieckmann6870
@dennisrieckmann6870 Год назад
Helped me a lot, thank you!
@Techhunter_Talon
@Techhunter_Talon 2 года назад
Had an awkward moment in Mumbai where I was doing a Sniper Assassin challenge from tower that two of the three targets meet at when you throw a brick into smeltery furnace. What happened is that I killed Rangan and Sha from the tower and before long I was completely surrounded by armed guards who had their guns pointed squarely at where I was. They didn't shoot because they couldn't see me but they couldn't get up to me. I was effectively stuck until I reloaded a save and did things differently with preventing that situation in mind. XD
@S3Cs4uN8
@S3Cs4uN8 Год назад
You can trap yourself in a similar situation on Colorado if you snipe from the Water Tower or the Radio Tower on Haven Island. Though in the latter case the Guards can see, and even shoot at you, from one particular angle.
@TheGoldenGear
@TheGoldenGear 3 года назад
It's nice that Hitman 3 has a little icon to tell you if you still have silent assassin instead of relying on pure luck. I never used guns as distractions for it's odd if not sometimes random effects. I stuck to having a stuff inventory of random items lol
@hargmone
@hargmone 3 года назад
Hitman 2 has it, you've just got to turn it on in the settings
@TheGoldenGear
@TheGoldenGear 3 года назад
@@hargmone you wot
@pacman22XD
@pacman22XD 3 года назад
Excellent, learned some new stuff!
@AphroLatinX
@AphroLatinX Год назад
Awesome no fat video, sub!
@ultimateketosis6884
@ultimateketosis6884 2 года назад
Hey TJGM, Thank you for this very informative video i've learned quite a bit so thank you. I wanted to ask you about how gunshots from unsilenced pistols work ive recently unlocked the classicballer from my SASO runs and wanted to use it as my main weapon. Ive seen a hokkaido run yesterday where a guy was using the same bullet distraction principles while using the classic baller it was quite impressive as the gunshot noise added another layer to his bullet distraction game but i couldnt really figure out what was going on. Was wondering if you could shed some light on that.
@TJGM
@TJGM 2 года назад
Unsilenced weapons just have a much large noise radius for guards to hear when shot, so guards can hear it from fairly far away. Where the bullet hits however, has the same sound profile as silenced weapons as far as I know. So quick example would be, if the sound of an unsilenced gun being shot has a sound radius of 1000 meters, but the bullet fired during the shot travels 1500 meters and hits a wall, guards within the 1000 meters will be alerted to the sound of the gun being shot, while the bullet that hits the wall 1500 meters away, will only cause NPCs nearby to investigate, with the same rules as seen in the One Shot Bullet Distraction chapter of this video. The NPCs near the bullet distraction won't hear the gun shot itself though, as they're out of the radius.
@ultimateketosis6884
@ultimateketosis6884 2 года назад
@@TJGM that makes a lot of sense thanks
@coconoisette
@coconoisette Год назад
About the point at 4:23. I remember being on Marrakesh and trying to shoot Reza from the rooftops. I had a perfect first attempt, and then the next few times i kept panicking the guards and they wouldn't stop running everywhere, my guess is that they knew where i was (on the roofs) but couldn't reach me. Later I realised it was because when i shot on those last attempts, the "enforcer" dots down in the school yard were visible, which I suppose means they could see me. Does this have anything to do with the shooting npcs mechanic, or does that happen when they can see you? I think my gun was the base jaeger, so unsilenced Also, I think nobody actually saw Reza die. His body was just found later and sent people into a panic... Or maybe they panicked because they heard the gun? But when i shot without seeing the enforcer dots, the npcs quickly calmed down and i was able to walk away
@RG001100
@RG001100 Год назад
Thanks. This clarifies a lot, since it's not always intuitive to how you'd expect NPCs to intelligently behave.
@Puzzlecat
@Puzzlecat 3 года назад
This is superb stuff!
@Speak4Yourself2
@Speak4Yourself2 Год назад
Awesome. Thanks a lot!
@fakefox5032
@fakefox5032 2 года назад
tysm this i didint know somme of this
@pkoyote
@pkoyote 3 года назад
What do you estimate is an NPC's field of vision? Bigger than 90°?
@wahguy6293
@wahguy6293 Год назад
The loss of SA is probably from some weird mechanic in which a npcs viewcone becomes massive
@constantinvasiliev2065
@constantinvasiliev2065 3 месяца назад
Thanks!
@SNIPE98
@SNIPE98 3 года назад
well explained
@WhompingWalrus
@WhompingWalrus 10 месяцев назад
Thanks broseph, owe you a blowseph joseph.
@islayprettylies9485
@islayprettylies9485 2 года назад
How do bullet distractions from unsilenced firearms work? Does the sound of the gun firing and the bullet impact count as two gun related distractions and instantly panic NPC's in hearing range of both? If I shoot directly into the sky and don't have a bullet impact does it count as one gun related distraction and they investigate?
@TJGM
@TJGM 2 года назад
As far as I know, bullet impacts make the same sound regardless of whether the gun is silenced or not. You can see this in my Mumbai shotgun speed run, NPCs will only investigate the area I shot from, but not the area where the bullets hit. I'm not 100% sure, but I'm guessing unsilenced weapons are flagged differently to silenced weapons, and the noise of the gun firing will automatically trigger panic.
@islayprettylies9485
@islayprettylies9485 2 года назад
I did further testing and yeah effectively you cannot do one shot bullet distractions with an unsilenced weapon and every shot counts as a two shot bullet distraction whether it impacts a surface or not.
@zed6740
@zed6740 2 года назад
Question: The example you used for the three shot bullet distraction in Haven Island, can it be applied to the Berlin example where you only fired 2 shots? Couldn't you have fired one more round and he would lose his enforcer status? Or alternatively to fire one shot at him?
@Likon
@Likon 3 года назад
Good video. 👍👍👍
@TJGM
@TJGM 3 года назад
Thank you!
@PuffyKat
@PuffyKat 2 года назад
Something tells me I’m gonna do elusive targets a lot quicker now
@dapaintbrush6965
@dapaintbrush6965 3 года назад
Bit late. But interesting vid man
@AcidicRain411
@AcidicRain411 2 года назад
good content
@PLANDerLinde99
@PLANDerLinde99 3 года назад
I usually just use the panic for civilians. Scare them off and run past
@grzegorzg447
@grzegorzg447 Год назад
i like your accent its so goofy
@TJGM
@TJGM Год назад
Awww, thanks ❤
@thunderking8925
@thunderking8925 2 года назад
I'm a master assassin. I've never needed to use this
@kingdavid7516
@kingdavid7516 2 года назад
it's sad this is in the game and embraced instead of patched out. completely ruins the gameplay and difficulty, making every high score null, in my opinion. "yo dude, i got SASO!" what'd you do? "i shot guards from far away then walked right past them, shot bullets to make other people get out of my sight. i was really stealthy!" it's no longer a stealth game and it's no longer a challenge.
@TJGM
@TJGM 2 года назад
I agree, 3 shot bullet distractions are very broken and shouldn’t be in the game. The sniper updates in HITMAN 2 really messed it all up.
@kingdavid7516
@kingdavid7516 2 года назад
@@TJGM well thanks for sharing how it works. i think it's interesting and even fun to mess around with, i just think it ruins the stealth. the idea of shooting the environment to become less noticeable is backwards. but i'm free to play how i like, i just don't take the high scores seriously because i know pretty much everyone is using tactics like this. good video regardless and no hate intended.
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