These 3 video games handle healing way differently. With Apex it's best to bounce and heal quick, DOOM takes a very hands on approach and Resident Evil always has its magic juice. SUBSCRIBE TO HEAL TO FULL!
@@farawaythyme866 No, back when he played Resident Evil 7 in 2017 he called the healing items "goop juice" because you are basically just pouring magical liquid on yourself to heal you.
Far cry is a game it has healing, animations that you will never have in any video game. They put bones back in place they take out sharp things and a whole lot of stuff that is very brutal.
Relocating and repositioning your bones and whatnot is almost always the right thing to do in bad situations where you have no access to medical professionals
The re8 actually makes sense if you play the game (spoiler warning for those who have not played re7 or 8 ) because Ethan winters I comprised of mold so he has regenerative powers
it sure makes sense after playing the game entirely, but at the beginning though... you gotta concede that it's one of the most impressive ways to heal.
drugs, literally it is said that the reason morphine is the only thing we heal in the game is because it represents how simon might have used drugs in his life to forget about his mental health
"Oh no! I got shot in the brain!" "Let me fix this" *Litterally impales through my head and pulls out the bullet* "There we go!" *magicly puts the head part back to normal* -Far Cry
i just love how re7 and 8’s healing actually makes sense now after the 8th game. at first it was just a joke and we thought it was stupid, that aged well😂😂
The healing in Resident Evil Village makes sense when you realize/learn that Ethan is infected with the same mold that had infected the Baker Family in Resident Evil 7.
Minecraft: I fell too hard. Might as well eat this steak And without context, Ethan is just fixing a gaping wound on his leg by putting antiboitics on his arm
I hated 7 & 8 cause the major one is literally every single RE game was 3rd person. But 7 & 8 were first person. They changed so much with the mechanics of how RE was. The only thing they got right was the puzzles like the original games had like combinations of key items to change the appearance of like take for instance RE0, RE1, RE2 and RE3. Things that made you work a little harder to accomplish your goals. The other thing in the original games you could drop items in any room on the floor and they'd always be there when you needed them. But now the newer games you drop an item it's lost forever basically throwing it away and no way to get it back unless you fall back to recent saves. Saves was another, the original games used an ink ribbon to save, if you didn't have an ink ribbon you needed to go find one to save. Now you can pretty much save anywhere without a Typewriter and literally you can beat the game without saving once cause they used an autosave system you could just fall back to that to beat the games. Lol.