Тёмный

How I Create Characters For Game Development! 

Critical Giants
Подписаться 88 тыс.
Просмотров 165 тыс.
50% 1

Wanna get the full course see it here!
check it here: www.criticalgiants.com/produc...
or on gumroad: criticalgiants.gumroad.com/l/...
Wanna get your hands on the model itself?
check it here: www.criticalgiants.com/produc...
or on gumroad: criticalgiants.gumroad.com/l/...
...
Hosted by: @_william_bang_
instagram | / _william_ba. .
artstation | artstation.com/williambang
reddit | / william_bang
Follow us :
instagram | / criticalgia. .
facebook | / criticalgiants
gumroad | gumroad.com/criticalgiants
website | criticalgiants.com

Опубликовано:

 

8 фев 2023

Поделиться:

Ссылка:

Скачать:

Готовим ссылку...

Добавить в:

Мой плейлист
Посмотреть позже
Комментарии : 102   
@Zeta.8693
@Zeta.8693 Год назад
Literally, Critical Giants seems to know everything I need a tutorial on. I was just thinking about a game-ready character in blender a few days ago.
@Danny-he4hi
@Danny-he4hi 5 месяцев назад
Great video. I really like the blocking phase of the 3d model. Its like making a sculpt in real life from an armature and clay by adding clay slabs and strips and sculting it in detail after. Great work!
@devictor9486
@devictor9486 Год назад
Loved not only the design, but the whole process, specially the blocking!
@mustangg_art
@mustangg_art Год назад
ive rewatched this so many times. thank you so much for providing this workflow
@cgxlv
@cgxlv 5 месяцев назад
It´s so much easier to follow along and more interesting when there are not tons of programs in the workflow. Nice work dude 👏
@ShredMentor
@ShredMentor Месяц назад
This is SUCH a great overview, thank you!
@Blemonade1
@Blemonade1 Год назад
I missed you, your tutorials are the best! Never stop!
@JC-ov8ko
@JC-ov8ko 9 месяцев назад
I am pretty impressed. My expectations were low because many tuts don't go as deep as yours. I thought this was rinse and repeat. NOPE! I learned several things that interested me. I will be checking this out ASAP. Thanks! I subscribed.
@Vioxtar
@Vioxtar 3 месяца назад
Amazingly insightful, such a masterful workflow, thank you sensei
@MarisaBigeyes
@MarisaBigeyes 11 месяцев назад
what a great way to start modeling, I would agree creating the muscles first are an excellent way to get great detail. thank you for creating this
@trysam6952
@trysam6952 10 месяцев назад
This is exactly what I was looking for, thank you! Love the processes with first getting the muscles done. I will try it as soon as I start making the characters for my game!
@dannyphantom2442
@dannyphantom2442 5 месяцев назад
He's not even explaining what to do😢
@ravishankarpandey6963
@ravishankarpandey6963 4 месяца назад
Yes, you are right... I am unable to follow him even after trying from past 1 months...Did you find anything better for character creation? if yes, please let me know@@dannyphantom2442
@chadkroger9183
@chadkroger9183 Год назад
10 hour course of this quality for $35 is a steal dude, thank you so much.
@user-tm6pj5ry6z
@user-tm6pj5ry6z Год назад
Oh anatomy, im coming, baby! Cool work, marvelous to watch! ❤️
@nakadebandhu
@nakadebandhu Год назад
Thanks for the tut, really needed it.
@NebMotion
@NebMotion 11 месяцев назад
so many amazing tips here, thanks
@sebc8627
@sebc8627 Месяц назад
I'm just getting into using blender for game design so this was a huge help with getting to understand the general methodology
@bryanwiitala8854
@bryanwiitala8854 4 месяца назад
Amazing work!
@waleed3d558
@waleed3d558 Год назад
Amazing work 👍🏻
@josephvanwyk2088
@josephvanwyk2088 6 месяцев назад
THANKS FOR THIS! I wish I saw this video 3 years ago................ 2:49 So, in real life sculpting working with clay - you would do the same. You quickly slap on chunks of clay that builds up the bulk of the anatomy. Then you go in after blending in the details.
@olexandrhalkin6445
@olexandrhalkin6445 11 месяцев назад
That is so good content, thanks!
@PlinaZ
@PlinaZ 4 месяца назад
This video helped cut my character creation process down by half with that retopology technique. I wish that it worked for hard surface as well.
@wolfiedgr8t
@wolfiedgr8t 8 месяцев назад
Wow thank you, very informative 👍
@Just3DThings
@Just3DThings Год назад
I was wondering where you disappeared few days ago XD Thanks for coming back XD
@LordHollow
@LordHollow 16 дней назад
Incredible.
@thedudeguy123
@thedudeguy123 Год назад
The bell animation in the end lmao :D
@manuelblasi2181
@manuelblasi2181 5 месяцев назад
Amazing video
@KTKALAAKAR
@KTKALAAKAR 3 месяца назад
Thanqu so much for video
@skilattutos6696
@skilattutos6696 8 месяцев назад
Omg I want to but I have some much question ! Actually, I know how to start with reference, blocking then sculpting but I don't know why I have so much trouble to make an armor and and the rig. I don't know how to sculpt the interior of the mouth too. I will buy the course
@ChatTheChad
@ChatTheChad 5 месяцев назад
Super fasincnating mate. You can hear the passion in your voice, I love it when people have found their craft and enjoy it like this. I'm working on a 2d game myself, but I love seeing the depth of art like this
@RealDappyDuck
@RealDappyDuck 8 месяцев назад
I need to know the program people are using for sculpting and creating characters. I’m getting into game development for school and learning how to work UE and many others
@khawlatouj8980
@khawlatouj8980 11 месяцев назад
thank you
@PaladinHD
@PaladinHD Год назад
The way you block out the model is really great!
@risingkhan935
@risingkhan935 9 месяцев назад
what polycount limit would you give for each character within a game?
@wallarious1605
@wallarious1605 4 месяца назад
Hi! Just one question! Did you use 2 rigs one for deformation and the other one to control or just one control rig?
@Dagon25431
@Dagon25431 5 месяцев назад
AXE IS AXE, ty for video
@venturar
@venturar Год назад
Hello, Does this type of rig and animation apply to Unity Mecanim?( Unity uses a specific humanoid system for animation reutilization)
@bastelwastel8551
@bastelwastel8551 Год назад
Wow.. i can barely model a cartoony character. Your muscle blocking blown my mind
@mr.lockwood1424
@mr.lockwood1424 6 месяцев назад
Huh, some tips here are really useful.
@TheAnxiousOwl
@TheAnxiousOwl 7 месяцев назад
Good cuz I LOVE anatomy. I don't feel too bad about character skulpting now uwu
@SuperMontana2008
@SuperMontana2008 Год назад
Why not use the Unreal Skeleton so you can transfer the animaions?
@buggy4631
@buggy4631 Год назад
Can those be uploaded to marvelous design?
@erikmarchini3274
@erikmarchini3274 9 месяцев назад
I was wondering, isn't there a way to delete every polygon that are hidden ?
@jeosenigelson4684
@jeosenigelson4684 5 месяцев назад
I know that I'm about a year late to this great video, but if you do see this I was wondering if you have any tips on getting started with remeshing, because that in itself has basically make my Blender journey come to a complete hault.
@CriticalGiants
@CriticalGiants 5 месяцев назад
If you mean remeshing as in Retopology, like sculpting a mesh and then creating an animation friendly mesh around with clean topology etc. Then I honestly don't think there is a lot to it. There are a few principles to follow, the most important one being, what is the mesh for? Is it for a low poly game, that is one way to remesh, is it for a pixar style animation film, that is another way to remesh and so on. But most retopology aims to have more detail around bendable joints, like elbow, knees, shoulder etc. But then if you want to have great facial topology, that is all about looking into how the face deforms, there are lots of great reference on facial retopology out there. If you are thinking on a technical side, I would try out the technique I am using, aswell as the polybuild tool in blender, there are also some great addons but I would wait with that until you get the basics down. Hope this helps.
@NeroForte_
@NeroForte_ 4 месяца назад
HOW DO YOU EVEN DEFINE GAME READY MAN.? AM SERIOUS
@groovelife415
@groovelife415 4 месяца назад
Love this video. Also, your moustache is absolutely fabulous.
@hili4545
@hili4545 Год назад
14:24 YOU CAN COLOR BONES!? This is game changer.
@AntheousKrii
@AntheousKrii 4 месяца назад
You should check out Pierrick Picauts videos on rigging. He has a course for rigging game characters too and it is super in depth.
@hili4545
@hili4545 4 месяца назад
​@@AntheousKriiI have already bought the Alive course from him 🎉
@tonythegreat4275
@tonythegreat4275 Год назад
1:10 what app or website is that where you can plot your concept down like that and zoom in at any time on a black background?
@stuart4rd700
@stuart4rd700 Год назад
It's called PureRef
@isakwaltin
@isakwaltin Год назад
Pureref, it’s free!
@idontlikethis980
@idontlikethis980 Год назад
Most likely pureref
@dontstayhere7326
@dontstayhere7326 Год назад
Вау!😲 Это очень информативный видеоролик! Благодарю вас за этот замечательный туториал. 👍
@JamesBond-t
@JamesBond-t 6 месяцев назад
What computer are u using?
@molemohitsebela9206
@molemohitsebela9206 4 месяца назад
Bro where can I learn all of this
@Morraak
@Morraak Год назад
Does the course cover bringing the model into Unity as well as Unreal?
@CriticalGiants
@CriticalGiants Год назад
Hi there, no the course does not cover implementing the character in Unity, the course mostly covers how to export your model with animation and textures etc, and then uses Unreal Engine as an example for how to bring it in, but the export should be the same for Unity and Unreal. Hope this helps :)
@SantaClaus33
@SantaClaus33 Год назад
🔥🔥🔥
@simonzhang3D
@simonzhang3D Год назад
No control rig???
@ericsejfic
@ericsejfic 7 месяцев назад
Is you course beginner friendly? Does it explain every aspect and method in detail or is it rushed like this youtube video? For example i have no clue 80% of what you was talking about in this video,, like baking and texture or blueprints for colours etc. Thanks.
@CriticalGiants
@CriticalGiants 7 месяцев назад
Hi there, the course is in realtime, so no part of the process is skipped or "rushed" through, however the course is suggested for people who are already familiar with the basics of Blender and concepts like modelling, texturing and so on.
@stingy.ae1
@stingy.ae1 Год назад
1:18 with wich app do you gather the references in one place ?
@dradmind
@dradmind Год назад
I think it is PureRef
@haiduc5320
@haiduc5320 Год назад
How many polygons was it?
@babouchetraor5329
@babouchetraor5329 Год назад
How many times took this character
@IronMan-tw9jw
@IronMan-tw9jw Год назад
How u learned everything in blender????
@velsia123
@velsia123 Год назад
if you make mobile games or light weight games and plan to have your models on the lower side of quad count, you can get a lot of detail out with just 0.8k to 2k polygons per model if you know good 2D art to give off the impression of depth and in this case I suggest avoiding the sculpting phase and going straight to modelling so you save yourself a lot of retopology work and you may even skip completely the baking process. And even if you are bad at coloring or drawing you can easily learn some basic editing skills and turn real pictures into useable textures then you can use AI image generators to turn your edited images from real pictures into stylized textures, and if you don't know how to use AI to generate stylized verions of pictures then your last bet is learning how to draw. all considered this can cut down your work by 60 to 80%
@slofury
@slofury 7 месяцев назад
I'm on the fence about buying the course, anybody who already bought can help me make a decision please ? Thanks !
@pv8685
@pv8685 9 месяцев назад
i saw the thumb nail and thought: another generic "how to game character" tutorial! but its not! its an awesome workflow, shown from start to finish. very interresting! edit: also very solid mustache!
@muslimjibril3971
@muslimjibril3971 9 месяцев назад
Please tell how to make the game
@vashugupta3641
@vashugupta3641 6 месяцев назад
How much time does this type of character take to complete??
@CriticalGiants
@CriticalGiants 6 месяцев назад
Roughly 10 hours, is what this character took to complete.
@Puckerization
@Puckerization Год назад
Great course. Your UI scale may be good for working in... but it's way too small for tutorials.
@DJCannon1107
@DJCannon1107 Год назад
NOOOO 13:50 poor guy
@hoseinbebany
@hoseinbebany Год назад
U get a like for dota 2 character axe
@chancek2519
@chancek2519 5 месяцев назад
Ok every dam time I look up these type of videos they tell me nothing. For one how are you doing body. Every time I pull up the software I get this huge sphere with tools to work with.
@Deleted328
@Deleted328 Год назад
that char looks a bit like from soulframe from the new DE game
@__Rizzler__
@__Rizzler__ 9 месяцев назад
what kind of sorcery is this??
@yaaboateng148
@yaaboateng148 10 месяцев назад
Which app is that
@What-po4de
@What-po4de 5 месяцев назад
Minecraft
@Not_Salman
@Not_Salman 4 месяца назад
Roblox
@Sqirly123
@Sqirly123 Месяц назад
The app that is being used is called “Blender” it’s a 3D modelling and animation app.
@patek2385
@patek2385 5 месяцев назад
Nice hair
@ravishankarpandey6963
@ravishankarpandey6963 4 месяца назад
Can you please bring a course by explaining the steps you do in detail instead of ballparking the things? Like you create a neck muscle but you didn't explained in simple steps to follow, you just did number of steps and said this is like this...
@albytross8681
@albytross8681 Месяц назад
This is a summary of the course, not the actual course. The actual full one is in the description
@ravishankarpandey6963
@ravishankarpandey6963 Месяц назад
@@albytross8681 I have purchased full course and was referring to it...
@albytross8681
@albytross8681 Месяц назад
@@ravishankarpandey6963 oh
@user-mh1dn9yy5q
@user-mh1dn9yy5q 5 дней назад
That's what I hate about almost 90% of the courses here, they start slow and at some point they forget that they are showing things to begginers and just blaze trought stuff and you end up wondering how did they do some simple thing.. One of the reason why I'm trying to find actually good course that explains stuff step by step how it should be.. Its same with the Donut guy with some of his courses.. Thanks for your comment, helped with my decision wheter to buy it or not
@slackamacgaming6721
@slackamacgaming6721 6 месяцев назад
Yeah...i just use the default cube and start sculpting...i Don't know why everyone likes deleting him...😂
@omerkoc8100
@omerkoc8100 2 месяца назад
I clicked on the link for all the lessons, but a different site opened, How can I access the course in which you explain the entire process?
@CriticalGiants
@CriticalGiants 2 месяца назад
For some reason there is a temporary domain issue: criticalgiants.webflow.io/product/grcib
@oomree
@oomree 9 месяцев назад
jan paweł drugi type video length
@mpgaming07
@mpgaming07 Год назад
can we make a deal, u give me that course for free and after a 2 weeks i will make one character that u want. or something like i will work for u ? plz consider this offer 😿😿
@J0kerG4mesdt
@J0kerG4mesdt 7 месяцев назад
You were excellent in the anatomical part, you just forgot one small detail, the character's nipples.
@immortal3164
@immortal3164 4 месяца назад
Never watching a video of yours again, you put 2x speed so we have to buy your course. Awful
@yass_queeen_engery
@yass_queeen_engery Год назад
He ages horribly
@sl_gamer131
@sl_gamer131 4 месяца назад
i just bought the course, its incredible! im making a fantasy medieval game in dark souls style and this is a life saver as well as the ancient ruins blender vid. keep it up!
Далее
10 Minutes vs. 10 Years of Sculpting
19:48
Просмотров 254 тыс.
How They Create Video Game Characters
9:11
Просмотров 37 тыс.
Вечный ДВИГАТЕЛЬ!⚙️ #shorts
00:27
Просмотров 956 тыс.
How To Animate in Unreal Engine 5 | Part 1
35:18
Просмотров 133 тыс.
Full Guide to GAME READY Topology in Blender!
22:51
Просмотров 48 тыс.
I Spent 30 Days Making a Combat Game
3:27
Просмотров 1,5 тыс.
How to Make a 3D Game Character | Blender
3:36
Просмотров 105 тыс.
Pro Game Animation Is EASY Now (Try This!)
6:59
Просмотров 305 тыс.
Convert Custom Characters for UE using the NEW CC Rig
10:39
3 Hours vs. 3 Years of Blender
17:44
Просмотров 3,7 млн
I Made a Game in Unreal in 14 Days... (No Experience)
32:59