this is a really good way to explain neutral because normally people just think about what neutral means rather than how neutral actually works. which, in a game like smash, is so much more useful
I love this! Make more videos like this! I also understand what youre saying, even if it’s abstract. The well spaced jump is such a safe and simple way to threaten your opponent
Wow, this is amazing, I had feeling that positions changes the how good an option is, but I always felt trapped by the amount of options the opponent has, but you telling me that it changes the entire position in neutral and generally wins neutral is both shocking and enlightening. It changes the entire game in my eyes
I'm sorry for whoever takes this literally It's all hyperbole; improving your chances to reach the ledge is still disadvantage, and returning from ledge is still disadvantage Neutral isn't won until you land a hit that puts you at plus; what Dabuz called "winning neutral" is also improving your chances to win neutral you can still win or lose it. Mario's in a position to bair? Bair too early and it's crouchable or super minus, Palu dashatks or bairs early she wins it if Mario does extend Everything Dabuz said is accurate just don't take the wording too literally
@@nathanlevesque7812 The content is clearly meant for beginners sir Like when Void said Sheik's neutral is only fair/needles/dashatk/parry. He didn't mean that's all there is to it, and an average or better player will know he means to commit as little as possible; but a beginner may take things like these literally if they lack enough context to catch a joke or exaggeration I know this FROM EXPERIENCE; I started playing Ult late and took Twitter clips and player's exaggerations seriously which was very confusing and frustrating
Very interesting video. I think I get what you're saying but I'm re watch it a couple times to try and fully understand. I'm thinking the jist of it is being in adv is more then just having your opponent in a combo or offstage
If you space you can avoid it, but it should be noted that everytime you "win" neutral fair stales and for each stale fair you gain +1/2 frames of shield advantage