I made Minecraft in Godot. Over the past two months, I upgraded the project to Godot version 4 and ran side-by-side performance testing. Today, I'm sharing the results of that experiment.
Additional results are available here:
sdggames.itch.io/minemark
The source code for this game is available here:
gitlab.com/20-games-in-30-day...
All games in this series are available on Itch, and the source code is freely available.
sdggames.itch.io/20-in-30
gitlab.com/20-games-in-30-days
The game title was generated here:
textcraft.net/
Music used in this video:
freesound.org/people/Migfus20...
freesound.org/people/Drumarti...
I do have a Discord! / discord
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00:00 Intro
01:13 How this works
03:03 Editor, Debug, Release
04:10 Getting a Baseline
07:18 Instancing Thousands of Nodes
08:56 Mesh Results
10:34 Simple Results Recap
11:31 RenderingServer
13:19 Multimeshes
14:18 Gridmaps
16:00 Conclusion
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Check out some of the awesome tools I use for this series.
Godot: godotengine.org/
1BitDragon: 1bitdragon.com/
Gimp: www.gimp.org/
LibreSprite: libresprite.github.io/
Joplin: joplinapp.org/
Music and sound effects used in this series:
freesound.org/people/SDGGames...
21 июл 2024