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How Snake Pass Became a Platformer Without Jumping 

Game Maker's Toolkit
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This year’s most inventive game was Snake Pass - a squirmy interactive toy that came together thanks to some smart design decisions, and a dash of good luck.
Sources
The Making of Snake Pass | Nintendo UK
www.nintendo.co.uk/News/2017/...
The Story of Snake Pass - Dev Diary | Sumo Digital
• The Story of Snake Pas...
Snake Biology: Getting Technical - Snake Pass Dev Diary | Sumo Digital
• Snake Biology: Getting...
Interview: Sumo Digital On Snake Pass And Slithering Into Self-Publishing | The Sixth Axis
www.thesixthaxis.com/2017/03/2...
Thanks to Split Hare Games for the Unreal Engine Assist
splithare.itch.io/
/ splitharegames
Games shown in this episode (in order of appearance)
Event[0] (Ocelot Society, 2016)
Horizon Zero Dawn (Guerrilla Games, 2017)
Splatoon 2 (Nintendo, 2017)
Assassin's Creed: Origins (Ubisoft Montreal, 2017)
Nioh (Team Ninja, 2017)
The Sexy Brutale (Cavalier Game Studios, 2017)
ECHO (Ultra Ultra, 2017)
Her Story (Sam Barlow, 2015)
Ratchet and Clank (Insomniac, 2016)
Super Mario Odyssey (Nintendo, 2017)
Yooka-Laylee (Playtonic Games, 2017)
A Hat in Time (Gears for Breakfast, 2017)
Crash Bandicoot N. Sane Trilogy (Vicarious Visions, 2017)
Super Lucky's Tale (Playful Corp., 2017)
Knack II (SIE Japan Studio, 2017)
Sonic Forces (Sonic Team, 2017)
Snake Pass (Sumo Digital, 2017)
Donkey Kong Country: Tropical Freeze (Retro Studios, 2014)
LittleBigPlanet 2 (Media Molecule, 2011)
Dear Esther (The Chinese Room, 2012)
No Brakes Valet (Captain Games, 2013)
Octodad: Dadliest Catch (Young Horses, 2014)
Human: Fall Flat (No Brakes Games, 2016)
Grow Home (Ubisoft Reflections, 2015)
I Am Bread (Bossa Studios, 2015)
The End Is Nigh (Edmund McMillen & Tyler Glaiel, 2017)
Banjo Kazooie (Rare, 1998)
Papers, Please (Lucas Pope, 2013)
Music used in this episode
Let’s Start at the Beginning (Lee Rosevere, Music For Podcasts)
Bol-Dor's Realm (Snake Pass)
Sog-Gee's Realm (Snake Pass)
Cyn Derr's Realm (Snake Pass)
Bloh Wee's Realm (Snake Pass)
Let’s Start at the Beginning (Lee Rosevere, Music For Podcasts)
Contribute translated subtitles - amara.org/v/C3BEm/

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13 дек 2017

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Комментарии : 913   
@Hypernukeleosis_
@Hypernukeleosis_ 6 лет назад
I'd like to say that I got this game on the Switch, because it was one of the first ones on there, and enjoyed it greatly. BUT, when I got to level 1 of world 3, I experienced a glitch that locked the camera in place and I couldn't move it, and thus couldn't progress in the game. I tried lots of stuff, but they didn't work. So I actually emailed the developers and told them what happened. They got back to me in a day, and a patch went out at the end of the week and I was able to progress. The devs are really nice people.
@sideways_fun
@sideways_fun 6 лет назад
thankyou :)
@robertwallen1582
@robertwallen1582 6 лет назад
Hypernukeleosis Kirby Wow, that is amazing! That makes me really want to buy the game and give it a try just. For that
@DanteYewToob
@DanteYewToob 4 года назад
Cool! I only have BotW and Mario Odyssey on my Switch! Lol I'm gonna buy this for sure.
@juain1881
@juain1881 4 года назад
@@sideways_fun woah were u one of the 3D artists?
@spiritwicc3953
@spiritwicc3953 4 года назад
I love developers that listen to their community, it's kinda heartwarming in a weird way
@RainbowLizardOne
@RainbowLizardOne 6 лет назад
You forgot to mention the most important part of the game: there's a button dedicated to making you're adorable snake friend smile
@Scuuurbs
@Scuuurbs 6 лет назад
It's been a bit since I last played, but iirc it's up on the d-pad. 3 presses for 3 different levels of "happy". Left and right produce similar results for "sad" and, um... "tired"? "angry"? I can't quite remember. Actually, it's probably been long enough that I suck at being a snake again; I bet I could get some enjoyment out of another playthrough.
@chriso3968
@chriso3968 6 лет назад
You forgot the most important part of the English language: there's a difference between your and you're.
@_connorsseur
@_connorsseur 6 лет назад
rainbow_lizard The LittleBigPlanet influences don’t end!
@DanteYewToob
@DanteYewToob 4 года назад
@@chriso3968 You forgot the most important part of being human! Not being a pedantic asshole! We all knew exactly what he meant.
@frank_calvert
@frank_calvert 4 года назад
@@DanteYewToob So? He should still be able to write English correctly to the current spelling rules.
@StitchedJoseph626
@StitchedJoseph626 6 лет назад
The only game I've seen where you look forward to the water level.
@ralexcraft990
@ralexcraft990 3 года назад
No Subnautica we need to go deeper And super mario odyssey
@johnwaynesolima7948
@johnwaynesolima7948 3 года назад
@@ralexcraft990 2 of those are all water
@ralexcraft990
@ralexcraft990 3 года назад
@@johnwaynesolima7948 Its a joke
@johnwaynesolima7948
@johnwaynesolima7948 3 года назад
@@ralexcraft990 sh## i am stupid
@3nertia
@3nertia 3 года назад
Maybe it's because I'm an Aquarius, or perhaps it's just because I'm contrarian but I've always enjoyed water levels - particular in the old Mario games :)
@tacancallo52
@tacancallo52 6 лет назад
"Plus there's Super Lucky's Tale, Knack II, and Sonic Forces which are all games that... exist" lmao
@Rugeon
@Rugeon 6 лет назад
Savage
@TheOnirayju
@TheOnirayju 6 лет назад
Super lucky's tale is hilarious by how bad it is : i litteraly played it for 30 minutes in a store before finding a bug that made me walk in the air
@notlunaticdancer4393
@notlunaticdancer4393 6 лет назад
KNACK II BABY!!!
@tacancallo52
@tacancallo52 6 лет назад
ThisNameIsntCreative by supporting the channel on patreon :)
@wavedash-
@wavedash- 6 лет назад
idk why but it makes me very sad and disappointed to see this as by far the most thumbs-upped comment
@6YorW9
@6YorW9 6 лет назад
Never thought 'exist' could've been used as an insult before
@sofija1996
@sofija1996 6 лет назад
BaldlyShine Not an insult, really - more like an expression of indifference or disappointment. Then again, being mediocre or failing the expectations can sometimes be worse than being plain awful, so...
@RAFMnBgaming
@RAFMnBgaming 6 лет назад
Never thought that it would be weird that it would. Guess that's what i get from growing up in the UK.
@gatorz8610
@gatorz8610 3 года назад
Persona 5: "Charm: Existent"
@glendarjj3991
@glendarjj3991 3 года назад
@@RAFMnBgaming exactly, is it just a common uk thing? I live in the uk too and I never thought it was weird. Btw, I know its been ages since you posted this, so hi from 3 years into the future I guess.
@RAFMnBgaming
@RAFMnBgaming 3 года назад
@@glendarjj3991 Hi future man, Do we have Half Life 3 yet?
@CubeWorksProjet
@CubeWorksProjet 4 года назад
8:42 "Which has turned real life hobbies like [...] beating up gorillas" Hol' up, what ?!
@sodiboo
@sodiboo 4 года назад
ANIMAL ABUSE
@MetaBloxer
@MetaBloxer 4 года назад
I have now saved that part in t h e f o l d e r
@taintedplaces6913
@taintedplaces6913 4 года назад
Yes that is indeed a joke
@megaagentj2248
@megaagentj2248 3 года назад
Yes that is indeed a joke
@glendarjj3991
@glendarjj3991 3 года назад
No that is indeed not a joke Its real life. After a hard day of work I enjoy punching a gorilla a couple of times. Don't you?
@Arexsis
@Arexsis 6 лет назад
5:13 "Slapstick SQUID simulator - OCTODAD" Mark, I have some bad news... That's an Octopus
@GMTK
@GMTK 6 лет назад
no, it's a dad
@franciscofarias6385
@franciscofarias6385 6 лет назад
"I have some bad news" you got me for a second over there
@HipkissDesign
@HipkissDesign 6 лет назад
Sometimes sibilance is more important than accuracy.
@deus_ex_machina_
@deus_ex_machina_ 6 лет назад
Teague Hipkiss I don't think that word means what you think it means.jpeg That was alliteration.
@HipkissDesign
@HipkissDesign 6 лет назад
I know what words mean just fine thanks! Sibilance is a specific kind of alliteration referring to a repetition of 's' and 'sh' sounds, I'm sure you'll learn about it by the time you finish high school =D
@GeekCritique
@GeekCritique 6 лет назад
Ohh, I am SO happy to see Snake Pass get some well-deserved praise and analysis. Thank you, Mark!
@lightbrand_
@lightbrand_ 6 лет назад
Oh! The geek critique! I'm kinda sad that there's no other Donkey Kong Country game you can review, I loved your DKC critiques...
@Supercomet13A
@Supercomet13A 6 лет назад
Are you excited for the Tropical freeze nintendo switch port that will be coming in 2018?
@FrankHarwald
@FrankHarwald 6 лет назад
Folks, if you love innovative gameplay inspired from the real world, have a look for Drunk On Nectar! (in the making)
@lightbrand_
@lightbrand_ 6 лет назад
+Ziluth if you were talking to him, well yes he is interested in it, he said it on his own video, if you were talking to me, no, I already have the game on the Wii U, I think it's the best platformer of all time but I don't see any reason to re-purchase it, plus I don't have a Switch, it's too expensive...
@duffman18
@duffman18 5 лет назад
Hey Geek Critique your videos are brilliant. You convinced me to finally give metroid games a proper go and not giving up after an hour
@GMTK
@GMTK 6 лет назад
Make sure you stick around until the end. I'm going to be using RU-vid's end card system to recommend a couple videos from other creators, from now on.
@styxnstones98
@styxnstones98 6 лет назад
Mark Brown that's really cool of you plugging others rather than yourself
@DaBombardier
@DaBombardier 6 лет назад
Very much appreciated, I hadn't found those channels before!
@airmond3383
@airmond3383 6 лет назад
Mark, I love you
@feryth
@feryth 6 лет назад
Why not pin this comment, Mark?
@Aarondil
@Aarondil 6 лет назад
Loved your recommendations, looking forward to your next ones
@Spanjop
@Spanjop 6 лет назад
5:18 You accidently sold me on Human: Fall Flat.
@glenfoxh
@glenfoxh 4 года назад
Yeah, I just saw it on Steam, not long before seeing this video. It kind of reminds me of the brawling game Gang Beasts. Another game I have yet to play, but looks like fun. Best with many players. ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-Vz0BriND6pE.html ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-b0YP1rc73oY.html ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-Yt_keHKD9Ys.html ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-7QvSZUOotGA.html
@m0j026
@m0j026 3 года назад
What I never understood about that game is the soundtrack. It's all moody and existential. I know that the game touches those themes, but imo it should be more... "fun".
@Eichro
@Eichro 6 лет назад
Who'd thought you could start a career in gamedev by making good LBP levels
@HamzaAnsari1425
@HamzaAnsari1425 6 лет назад
That's hardly anything new. So many developers got their start in the gaming industry back in the 90's by doing something similar - creating mods and extra levels for (especially) first-person shooters.
@MikeSW
@MikeSW 6 лет назад
LBP2/Vita is a phenomenal introduction to game development. You can learn some lessons about level design from stuff like Mario Maker, but for anything more you need more malleable tools. A lot of the stuff in LBP2 mirrors stuff in Unreal and you solve problems in the same way that a dev would so it's a great place to get familiar with everything.
@sackboy5055
@sackboy5055 6 лет назад
3 is even better for more space and tools
@cortster12
@cortster12 6 лет назад
Eichro Anyone who played LBP.
@warpzone8421
@warpzone8421 6 лет назад
You used to be able to mod all the games. Now moddability has to be the whole point of the game, designed into the UI or they don't let you do it.
@ArloStuff
@ArloStuff 6 лет назад
Ultimately I didn't enjoy this game for a number of reasons. But man, it's one heck of an idea and I agree that we need more creative stuff like this in the industry. Great video!
@madmaxim3965
@madmaxim3965 3 года назад
arlo my man! I mean...blue..monster.. hows origami king coming alone?
@carsonkonynenbelt
@carsonkonynenbelt 3 года назад
Hey
@Fancycam2
@Fancycam2 6 лет назад
My singular complaint is of the terrible choice to call the game 'Snake Pass' as opposed to 'Noodle Doodle'. Honestly, rookie mistake.
@levihenze9297
@levihenze9297 6 лет назад
Man, all that bad streamer jokes they missed out on!
@Cynt3r
@Cynt3r 6 лет назад
Noodle doodle is just a fancy term for dickpic
@ilikeceral3
@ilikeceral3 6 лет назад
Sequel subtitle opportunity.
@cheesecakelasagna
@cheesecakelasagna 4 года назад
@@ilikeceral3 *The game devs of Ratchet and Clank wants to know your location*
@Croz89
@Croz89 3 года назад
I wondered for a while if the Sheffield based developers had taken inspiration from a well known road of the same name that crosses the Pennines to Manchester. But I asked them and they said it was just a coincidence.
@TreyGamr58
@TreyGamr58 6 лет назад
It’s always a good day when there’s a new Game Maker’s Toolkit.
@ZippyRagu
@ZippyRagu 6 лет назад
A game that we constantly ask ourselves is "Is this game good?" When we should be asking "Did I learn something from this?" I think Snake Pass is a must have not just because it's a good game, but because it's so vastly different from other platformers.
@martatarasiuk5198
@martatarasiuk5198 6 лет назад
"Think about what the snake cannot do." Interesting approach. Very useful advice, not only for game devs but to writers too.
@MangaManifaction
@MangaManifaction 6 лет назад
Removing elements were also a thing in the old Thief games, with for example, the map for the level. Really made the exploration a lot better
@bluemoon539
@bluemoon539 6 лет назад
This is such a unique and lovely game. It hasn't sold that well on PC but I'm sure the Switch version will pick up the slack. Would love to see more from this studio.
@SantiN90Gaming
@SantiN90Gaming 6 лет назад
I read on their twitter that an update is coming sometime in January. Apparently adding more levels (and I hope more skins, but that''s just me) EDIT: They also said they would rollback to the original Switch home menu icon when the update hits.
@YesGuy
@YesGuy 6 лет назад
Real treat when a developer lets people see the back end of the development process and get insights into their creativity, great episode!
@TheHumbleGamer5
@TheHumbleGamer5 6 лет назад
There's something absolutely lovely about tributes to the old and good. I am loving the 3D platformer revival! I have to say though that when mainstream has been completely clouded with remakes and sequels, that we still have indie gems like this trying to make a change
@cheesecakelasagna
@cheesecakelasagna 4 года назад
8:33 Never thought I'd ever see a snake with an adorable smile.
@AurianeEtThomas
@AurianeEtThomas 6 лет назад
This game is the only game that made me feel like a child again. So much feels, so much love, thanks for talking about it ! Love your show
@1UPdudes
@1UPdudes 6 лет назад
Thank you so much for this analysis. Honestly it is so refreshing to see someone give Snake Pass some in-depth praise for how it functions and the experience it offers the player. I've seen a lot of people dislike the game because they did not have any form or patience or will to learn the controls. Once I beat the game to 100% I went back to earlier levels and breezed through them which was crazy to think as each level was taking me an hour to master. That progression at the end knowing I conquered all the tasks put in front of me was so satisfying. Subscribed.
@spencerhazen
@spencerhazen 6 лет назад
Mark:"Music, pets, gardening" Me: uhuh yeah Mark: "and beating up gorillas" Me: Ye- wait what
@ilikeceral3
@ilikeceral3 6 лет назад
This game is absolutely *adorable*. I mean-his name is noodle! I’m crying it’s so adorable.
@mechm1nd
@mechm1nd 6 лет назад
Oddly enough there are another great game involving snakes, birds, movement puzzles and mind bending and looking cute and being hard as nails! It is called Snakebird and deserves a look if you liked this one.
@lucaslourenco8918
@lucaslourenco8918 2 года назад
I I first heard of this game here, on your channel. It happened to be during a eShop sale, so I bought with a discount. It was brilliant, incredibly difficult, I may have found one or two smaller glitches, but overall a good experience. My only complaint, however, is that nothing I had read about it prepared to the main villain of the game: the camera. It follows the main problems of free cameras from the PS1/N64 era, it will often hide your character, position itself in inconvenient ways, and sometimes, after you have carefully positioned it in an angle that favours a specific dificult movement, it will slowly move back to the original angle as soon as you start, which means that you have to control both the camera and the snake, try to find a place to stop the snake and reset the camera to the best angle, or learn how to play with a suboptimal view of the character/terrain. The fact that you can't invert the x-axis is also deeply annoying, I played it for many hours and just couldn't adapt to it, it was easier to just turn Noodle's head the way I wanted to look and then center the camera there. Honestly, I liked it enough to 100%, but deleted it soon after. When I came back to inverted camera, I was always confused: I'd turn the camera, turn the other way, and say: "Wait, it actually had turned the way I wanted the first time" and come back.It came back quickly, because that's my natural way of doing it, but man, I wish they'd put that on accessibility description before buying.
@joshuabrown7815
@joshuabrown7815 6 лет назад
That snake stealth game actually sounds pretty cool. It could be a great challenge to try and control you body as you either hunt to survive or take down enemies who can gang up on you and kill you when they know of your presence. I would love to play something like that!
@alasanof
@alasanof 6 лет назад
Haha, it's cute seeing this. It's nice how much you loved this game in the stream.
@senseisharktv7380
@senseisharktv7380 3 года назад
A brilliant concept executed with amazing results!
@mr_indie_fan
@mr_indie_fan Год назад
90% of indie games: *yes*
@rotellam
@rotellam 6 лет назад
I freaking loved Snake Pass. It was beautiful, challenging, and had fantastic music. Plus there were the golden coins for extra challenge.
@abi_rose
@abi_rose 6 лет назад
8:17 This quote about looking outside of games for inspiration reminded me of something I heard in a design lecture (graphic design, but I think the sentiment still applies) the other week. It was something about how designers only taking inspiration from other existing designs is almost "necrophilic" (his words, not mine) - once something is designed it's dead. The ground has already broken and you can't expect to innovate from looking at just that.
@DragonDoFogo
@DragonDoFogo 6 лет назад
Snake Pass technically is a brilliant game, unique quite literally. I hope more experimental games get to see the light of day. Personally, I found SP to be very easy, once you understood the mechanics that is. Very few puzzles were actually difficult, and they were frustratingly hard. But nevertheless I'm glad that this game exists.
@qweeq14
@qweeq14 3 года назад
I like games that remove the most basic elements and still manage to work. This and Toki Tori deserve more ratings
@ps2maneverything417
@ps2maneverything417 3 года назад
"toast 'em up" is the funniest thing I've heard all day
@ss6794
@ss6794 2 года назад
Bought this game 4 years ago and just went back to finish the platinum trophy today. I gave up on it with 3 trophies left that seemed too difficult. I have no idea why I felt like trying again today but I was able to do it. With the frustration vanquished, I can say this really is a great and unique game. I watched a video of someone beating the most difficult level without dying and I think that helped me understand a few things I wasn't doing right. I had already beaten every level and got all collectibles, but zero deaths was where I gave up. I felt a lot more in control this time. I enjoyed this video about how the game works.
@chj.schwarz
@chj.schwarz 6 лет назад
killed it again Mark. I'll watch everything you put out in 2018, promise
@GameRevo
@GameRevo 6 лет назад
This and Breath of the Wild were the two games I had on my Switch when it first released. Both are excellent games with core gameplay that is both polarising and deeply challenging, and having such fresh, new experiences cemented the Switch in my head as a bizarre, unique, worthwhile system. Snake Pass is great.
@legrandliseurtri7495
@legrandliseurtri7495 3 года назад
Breath of the Wild is challenging?
@NachoTeso
@NachoTeso 6 лет назад
Amazing year of videos. All of them a must-see, well-done, didactic and all-around great experiences. Thank you.
@SultanSamet
@SultanSamet 6 лет назад
Dear Mark Brown: Thank you. You mentioned this game earlier somewhere, but seeing it now in "completely" i absolutely fell in love with this. You also sparked my fire for Far Cry 2 back then with reminding me why i actually loved it back then. Those videos give my passion for details so much fuel and fun - Thank you.
@superzigzagoon
@superzigzagoon 6 лет назад
Mark Brown also helped to look into why I love Sonic Adventure. I was shocked to find how in depth the game really is.
@uorulezz
@uorulezz 6 лет назад
This body... this body holding me, reminds me of my own noodality
@onedeadsaint
@onedeadsaint 6 лет назад
uorulezz thumbs up for the tool reference
@eldwinc1546
@eldwinc1546 6 лет назад
"...octodad and Human Falled Flat which is like trying working at an amazon warehouse while you're hammered" Subscribed.
@WesleyLutz3D
@WesleyLutz3D 6 лет назад
I was not prepared for how difficult snake pass would be. Learning to play this game made me feel like I was 6 years old again, holding a controller for the first time.
@onsokumaru4663
@onsokumaru4663 6 лет назад
Your channel is very insightful, Mark. And I hope it can reach into the ears of big AAA game developer studios. Keep it up.
@uyaratful
@uyaratful 6 лет назад
Revolutionary change in today RPGs would be taking out minimap, map pointers and quest makers. Forcing programmers to create descriptions and environment that are possible to navigate without constant use of GPS.
@BadgerStyler
@BadgerStyler 6 лет назад
Try Divinity: Original Sin
@holyflutterofgod
@holyflutterofgod 6 лет назад
Lots of games these days have options and difficulty settings which make this possible, but it would be nice to see a game designed from the ground up around it.
@prime_resistor
@prime_resistor 6 лет назад
I wouldn't say that that is revolutionary. Dark Souls already does this and it is very popular.
@slashess69
@slashess69 6 лет назад
Pretty much any RPG worth it's salt already has these things and allows you to hide the minimap. BotW
@MikeSW
@MikeSW 6 лет назад
Waypoints are scientifically proven to make you dumber.
@Ehdgal
@Ehdgal 6 лет назад
1:05 BAYBEEEEEE
@Shivang4
@Shivang4 6 лет назад
Eduardo Andrés Carrera ITS TRIPLE
@Brian-nd7xr
@Brian-nd7xr 6 лет назад
Here comes the money!!!
@seanmalloy7070
@seanmalloy7070 4 года назад
Game of the year Babee
@cringewalker8824
@cringewalker8824 4 года назад
@@seanmalloy7070 thats super mario bros 2 bro!
@l.pietrobon3925
@l.pietrobon3925 3 года назад
HERE COMES THE MONEY
@yiedrik3272
@yiedrik3272 6 лет назад
I just discovered your channel and I have now fallen in love with your style of critiques and how you praise games, also opening my eyes to how and why these games are great. Thank you, Mark, and keep doing what it is you do!!!!
@resistancefighter888
@resistancefighter888 6 лет назад
Another brilliant video! As an aspiring game designer, I use your videos to help me come up with ways to overcome problems I am facing in the development process.
@sirreginaldfishingtonxvii6149
@sirreginaldfishingtonxvii6149 6 лет назад
Hey Mark, could you do a video on stamina or mana-like systems? Like the one you did on health, I am curious too see which unique systems exist and how they can be improved upon. Thanks.
@sievaxx
@sievaxx 6 лет назад
nice. Just nice. The game is nice. This video is nice.
@TetraTerezi
@TetraTerezi 6 лет назад
vERY nICE
@MrDuncanBelfast
@MrDuncanBelfast 6 лет назад
I think one of the best motivators for coming up with innovative gameplay is the thought of hearing it being talked about in Mark Brown's voice.
@PinchedSlinky
@PinchedSlinky 10 месяцев назад
5 years later... I recently came across your channel and put this game on my wishlist after seeing this video. Grabbed it on sale a week ago dirt cheap and really enjoyed it for the most part. The last two worlds had a fair number of parts that were just much harder than I felt necessary but I made it to the end yesterday and just wanted to say thanks for putting it on my radar... and I don't even know if you'll see this as this video was posted 5 years ago 😅
@kaiser9321
@kaiser9321 6 лет назад
Sumo Digital? That's about 2 miles away from where I live when I looked for it on Google Maps, guess I know where to work once I get into game developing.
@akshaydharmadhikari393
@akshaydharmadhikari393 6 лет назад
I work in Sumo :P ... good to see people like Snake Pass
@JimGiant
@JimGiant 6 лет назад
Good luck!
@MariusUrucu
@MariusUrucu 6 лет назад
Sumo Digital also made Sonic All-Stars and All Stars Racing Transformed. Those games are awesome. (edit) Wait, nevermind, it's already mentioned in the video. :))
@BarnabyKeene
@BarnabyKeene 6 лет назад
Not far from me either, a hidden gem in my city that not a lot of gamer friends actually know! I'd also love to work with those guys!
@UGOTNUKED
@UGOTNUKED 6 лет назад
Ah, All Stars Racing Transformed aka the best kart racer out there. The great drifting mechanic and focus on skill puts Mario Kart to shame.
@98JSB
@98JSB 6 лет назад
"Knack 2 and Sonic Forces... they're games that exist." - Mark Brown I can't wait to see them put that review on boxes.
@Grease-Goblin
@Grease-Goblin 6 лет назад
I'm not sure if my reaction should be "ha, 'exist' is the best compliment he has for them" or "oh, the fact that these are being made speaks volumes". Maybe both?
@AntonLejon
@AntonLejon 6 лет назад
Thanks to you and your videos, I've learned more about game design in 2017 than any year before. Looking forward to the next one. Happy holidays!
@bcross9109
@bcross9109 6 лет назад
What a good video! Informative and captivating with the editing (especially the rope recreaction).
@CaptainTechnicalityLP
@CaptainTechnicalityLP 6 лет назад
Mark you think you might be adding too many words in front of the phrase " 'em up"?
@GMTK
@GMTK 6 лет назад
no 'em up
@sponge1234ify
@sponge1234ify 6 лет назад
Sooner or later you'll regret this running gag when you're forced to utter the words "Roguevania 'em up"
@drGeppo
@drGeppo 6 лет назад
Knack 'em up
@Narsuaq
@Narsuaq 6 лет назад
Haha! This game looks great! Definitely want to get it! :D
@8stormy5
@8stormy5 Год назад
The inspiration story behind Papers, Please makes a ton of sense. I was reminded of it one time I was almost denied entry into Kenya by failing to secure the proper visa, as "over 21" means "until you turn 22" in the US but means "the day after you turn 21" in Kenya. (They let me obtain a visa at customs)
@StormyBuckets
@StormyBuckets 6 лет назад
Noodles Horizontal bands also make him super pleasing to watch as he moves, especially when he slithers across the ground. His Bright red colors make him stand out from the grass. A+ character design~
@alexistm4698
@alexistm4698 6 лет назад
Did someone say knack!!!!!!!!!
@devilex121
@devilex121 6 лет назад
KNACK TWO BAYBEEEEEEEEEEEE
@mvegum
@mvegum 6 лет назад
i think snake pass is the only game i acctually finnished this year
@SparkyMK3
@SparkyMK3 2 месяца назад
I somehow stumbled on this review yesterday, and it convinced me to buy it today! It's hard for sure, but super unique, and I'm having a lot of fun with it! Thank you! 😊
@MatthewBosk
@MatthewBosk 6 лет назад
Thanks for another great year of insightful videos Mark. Can't wait to see what you have in store for us in the new year.
@EndlessZeroSoulX
@EndlessZeroSoulX 6 лет назад
KNAKC 2!!! BAYBEEE
@lordofgangstas
@lordofgangstas 6 лет назад
DA KING IS BACK BAYBEEEEEEEEEEEEEEEEEE
@MrRebelien
@MrRebelien 6 лет назад
KNACK 2 BABY!!
@TheCanadianWifier
@TheCanadianWifier 6 лет назад
This just sold me on the game, thank you Mark! I heard on off-hand comment about it being lackluster before this video, but after seeing the main concept properly demonstrated, it's definitely something I'd love! Thanks for the eye-opening content :]
@El_Andru
@El_Andru 6 лет назад
You are a channel that I was looking for and didn't even knew. Thank you. Your commentary is awesome.
@rotpb5253
@rotpb5253 6 лет назад
oh hai mark
@Vandreand
@Vandreand 6 лет назад
Design by subtraction? Someone should look at ico ^^
@danxepha4535
@danxepha4535 6 лет назад
I'm pretty sure your channel is my favourite new subscription of 2017!
@Lik3wise
@Lik3wise 6 лет назад
Mark, I wanna say you have a great power. You explain and shine on games in a special way that makes me (most of the time at least) buy the game, because I feel intrigued to try it out for myself. The games I played, I really did enjoy. Thank you for showing them to us!
@Treetops27
@Treetops27 6 лет назад
Bionic Commando is an old platformer where you can't jump.
@st.zahren5683
@st.zahren5683 6 лет назад
snak
@cachotognax3600
@cachotognax3600 6 лет назад
Don't stap on snak.
@MrSunshine3
@MrSunshine3 6 лет назад
I love all of your videos. Thank you for bringing your unique insights to the world of gaming.
@andrewt9128
@andrewt9128 6 лет назад
This definitely makes me want to play Snake Pass. Fantastic work as always Mark!
@Shonji_Ikori
@Shonji_Ikori 6 лет назад
From this video I think you would really like Getting Over It with Bennett Foddy. Its got the same idea, a challenging but rewarding control scheme, but in a much more focused and much less gamey setting. I'd love to hear your thoughts on it.
@candorzofain8682
@candorzofain8682 6 лет назад
I love that you said "rewarding control scheme" because 95% of negative reviews on Steam say the control scheme is broken. I just find that part of the challenge and game design.
@davidb5205
@davidb5205 6 лет назад
He just streamed himself playing Getting Over It yesterday.
@porkchopsensei2742
@porkchopsensei2742 6 лет назад
Removing mechanics, huh? An open world game where you can't move A stealth game where you can't move quietly A sports game where you don't have full control over the players A shooter where you can't reload
@Erika-gn1tv
@Erika-gn1tv 6 лет назад
Jeremy Jordan You're a barkeep who gives advice to adventurers and they come back with stories of their exploits. All enemies can hear everything you do but there's a lag to the sound you make, meaning you have to constatly be in motion before they close in. You have to coach a team and make workable strategies for them while the ai controls them on the field. You have one clip of bullets. Use them wisely. How's that?
@porkchopsensei2742
@porkchopsensei2742 6 лет назад
I was thinking for the stealth game you would have to perform actions to muffle your noise, like turning on a radio, or activating a buzz saw, but thatè a cool idea, and so are the other ones!
@OKAYK1DA
@OKAYK1DA 6 лет назад
Third one is called football manager
@iLoMs012
@iLoMs012 5 лет назад
Spiderman game where something happened to his feet but he still can swing around perfectly. Penatrating an army base when you constatly have to synch your steps with guards and making some action to force them to walk if they are not moving. MyPlayer mode in most sport games when you controll just one player. Coach/Manager simulators.
@iLoMs012
@iLoMs012 5 лет назад
As other idea NBA coap mode where one players controlls all movement while the other take care of shooting and passing. Or even AI does the second part you you have to put your player in position to pass or score hoping for the best Shooter with limited suplies or where the gun is some type of overheating lazer where you can't shoot for too long so you "barrow" your enemies weapons.
@ActionGamerAaron
@ActionGamerAaron 6 лет назад
Nice pick! Been looking forward to playing this one. Will do sooner now that it's got Mark's high approval!
@nemofio6463
@nemofio6463 6 лет назад
Mark, I really like your content. I'm happy to see you highlighting this amazing game in a year full of big blockbusters. Thanks.
@hemangchauhan2864
@hemangchauhan2864 6 лет назад
I'll sound like those amateur YTers, but... Snake Pass is a gut to the punch for the gamer crowd because it's a very different kind of game that they unfairly wrote it off. This is how non-gamers feel when they try to play the "conventional" games, and now it's happening to the core gamers. We need more games they knock gamers off their socks and push boundaries of interactivity like it's nobody's business.
@acsct3
@acsct3 6 лет назад
Very good point
@LambtacoGames
@LambtacoGames 6 лет назад
I wouldn't be surprised if we saw a 3D Mario with no enemies soon. Odyssey already greatly diminished the penalty for death. If not no enemies, maybe just no health. Enemies could knock you around instead of directly killing you.
@samuelstephens6904
@samuelstephens6904 6 лет назад
Lambtaco Games I'm not so sure. Enemies are a critical part of Mario's design space. They, along with coins, power-ups, and collectables, are in large part what make the platforming challenges interesting. It's by layering these elements on top of each other that Mario games achieve degrees of dynamics, interplay, and depth that are unparalleled in platforming games. Simply jumping over pits can only be so engaging. There needs to be elements that complicate and provide counterpoint to moving through space.
@MikeSW
@MikeSW 6 лет назад
Eventually you will just boot up the game and watch Mario roll around on his belly.
@LambtacoGames
@LambtacoGames 6 лет назад
I would argue that enemies are really only a core part of linear Mario games. e.g. All the 2D games, and to a lesser extent, the galaxy games. Sunshine was a little more enemy focused for an exploratory game, but it gave Mario a gun of sorts to deal with enemies. Jumping on enemies in 3D is still much harder than in 2D, just like it was twenty years ago. It's also less useful. How often do enemies factor into platforming in 3D exploration based Mario compared to 2D and linear Marios? In a linear game enemies act as obstacles that block your progress, but in a more open game they can much more easily be avoided all together. This is why the goombas need to chase you in 3D games.In 2D Mario jumping on enemies to gain height is a common action useful in pretty much every level, but in 3D it rarely come up as there are usually more reliable ways of platforming. The open nature of these games also reduces incentive to move as efficiently as possible. 3D opens up an extra dimension of exploration, but also lets the player avoid enemy encounters. Take for example 2D Metroid and Zelda games. Exploration based games with formidable enemies. Which are a much bigger factor in those because enemies are near impossible to ignore in 2D. In 3D Mario inanimate obstacles tend to be more effective because they typically can't be killed and often take up an entire axis or two, which makes them act more like a 2D counterpart by putting real restrictions on player movement. Take the enemies out of 2D Mario and you ruin the game, take the enemies out of 3D exploration Mario and you get New Donk City. It has no enemies once you reach the sandbox stage of it's development. Yet it remains many peoples' favourite because of all the hidden secrets and the parkour potential. The other kingdoms have enemies, but after you complete the story stage they become minor annoyances and targets for possession rather than real threats. I'm not saying it should happen, just that I think they can pull it off. A big part of this is about player expectation more than what is actually necessary to make a good game. Sorry this got so long.
@hedgehog3180
@hedgehog3180 6 лет назад
Samuel Stephens Mario as a franchise though has never been afraid to make major changes to the way it is designed. I don't think it's out of the picture that there might be a Mario game soley focused on platforming.
@senseihEnRY16
@senseihEnRY16 6 лет назад
2017 is the year i found you and wow, definitely one of the best gaming channel in RU-vid, thank you for a great year and see you in 2018
@Sarainy
@Sarainy 6 лет назад
Thanks for a great year of videos Mark
@charliechumbuck9356
@charliechumbuck9356 6 лет назад
I seriously read the title as, "How Snake P*ss Works" xD
@Stephen-xh3gu
@Stephen-xh3gu 6 лет назад
Puss is a swear word?
@charliechumbuck9356
@charliechumbuck9356 6 лет назад
YES! If you replace the 'u' with an 'i,' that is! lol
@bonsaibloom
@bonsaibloom 6 лет назад
@Rowayyah
@Rowayyah 3 года назад
Love how well-researched your videos are!
@lowtierhuman69
@lowtierhuman69 6 лет назад
Man, I really enjoy hearing your perspective on games and game design. You have interesting things to say and I'm quite thankful you take the time to make these videos. Thank you very much! :D Also this game looks adorable and like a ton of fun. Def gonna go check it out.
@AlexLong1000
@AlexLong1000 6 лет назад
Snake Pass is the perfect example of why innovation doesn't always equal quality. It's super original and innovative and all that, but after about 30 minutes of excitement, it quickly wore off and the game got so boring
@wylie2835
@wylie2835 6 лет назад
You are mixing up the the objective topic that is quality, and the subjective quality that is fun. Your statement doesn't have any meaning. No game is fun for everyone.
@AlexLong1000
@AlexLong1000 6 лет назад
Quality is subjective too buddy
@wylie2835
@wylie2835 6 лет назад
Quality - the standard of something as measured against other things of a similar kind No. You are again thinking of something else. If something is made of a stronger material, it is of better quality. There is no debate. If a game has higher fidelity graphical effects, the graphics are higher quality. Quality is quantitative measurement. You may think higher quality x is more important than higher quality y, but that isnt quality. That is an opinion about what kind of quality is more important.
@AlexLong1000
@AlexLong1000 6 лет назад
Okay fine, the game is shit. Subjective enough?
@SJNaka101
@SJNaka101 5 лет назад
@@AlexLong1000 nah, that's still a concrete statement. "I think the game is shit" is subjective enough :P
@agentred8732
@agentred8732 4 года назад
Thanks for this thoughtful and very well-presented review. I’m glad that I found your channel. New fan.
@ALPHA-SOLIDUS
@ALPHA-SOLIDUS 6 лет назад
Thank you so much for covering this game! It's so underrated for how fun and inventive it is.
@yeeboi5545
@yeeboi5545 6 лет назад
Decided to give this game a shot because of this video. Bloody hell that was an extremely enjoyable 15 hours. I enjoyed it so much I'm actually sad that it's over. Thank you very much for introducing me to this game.
@nicolle2126
@nicolle2126 6 лет назад
Snake Pass was one of those games this year that I really want to see the developers tackle again and try to improve on in a later game. The mechanics by themselves were really interesting and are worth refining even more with better level design
@andyknowles666
@andyknowles666 6 лет назад
Great little video, and really interesting to see how it works under the hood. It's very few and far between to see something so unique and different in gaming.
@Crackoder
@Crackoder 6 лет назад
Dude, your channel is amazing I'm addicted to it now, good job :D
@thisisnotaustin1
@thisisnotaustin1 4 года назад
I love your tendency to refer to any game you immediately lack words for as an "x 'em up"
@Yzerbruh
@Yzerbruh 6 лет назад
This video brought up a really interesting subject in my opinion. People getting offered jobs because of their Little Big Planet levels. Looking back at Little Big Planet, it has tons of amazing user created levels. I wonder how many of them were made by actual designers vs hobbiest, and how much of an impact those levels had on people's carreers.
@SebLeCaribou
@SebLeCaribou 6 лет назад
YEAH!!! A video on Snake Pass!!! So happy it gets a bit more recognition!
@borek92
@borek92 6 лет назад
Never heard of this game and I love platformers. Thanks for bringing it to my attention, Mark. I'll definitely pick it up!
@WalidKhan
@WalidKhan 5 лет назад
Your channel is teaching me so much about game design!
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