How many Shines can you collect before Peach's Kidnapping? This ridiculous Super Mario Sunshine Speedrun Max% Pre-Peach is the answer to that question Follow Our Twitter: / lowestpercent Edited by: @AverageTreyVG
I love how Sunshine speedrun tricks are one of two things: 1. Several pixel perfect imputs after getting this fruit from one side of the map to another and using a frame perfect hover will net you this clip 2. Walk through this wall with no collision
lol when I was playing the game in my youth (and having no exposure to speedrunning) I challenged myself to get as many sprites without cleaning the first statue. I called it the "slacking off challenge" because the pianta police in the cutscene said they knew if I would start slacking off. So I started slacking off.
@@charliefranklin8523 eh i did ok. I would get the free bee shines, like the one in the sand and the pipe that leads to the slide, the red coin one by the cannon, and all the stuff in pianta village up to yoshi skip. Once I started looking up glitches I would get the rest of the pianta village stuff, the 100 coin shine in plaza, the pachinko machine, etc. so I’d say around 20 shines and 20 blue coins? I definitely did not get crazy with it like the ppl in the video haha. No barrel stacking or one hour of falling 😂
@@AngelEMtz That sounds like a joke. Obviously it's just a video game and people will use logic to play around with ideas like a "pacifist run". Shrug The part about not bouncing on Pianta's was the funniest part of the video, for me at least.
@@lpfan4491 well I wouldn't consider 0 to be story progression in terms of a video game. 0 by definition is no story progression, so to call it the "minimum story progression" is like calling my dog the smallest cat because he is 0% cat
@@SimpleAmadeus Technically, yeah. But categories that don't aim to beat the game already start from a 1 shine file. You're not progressing the story any further than from where you started.
"By wallkicking across the fence, backflipping across the lawn before the Secret Service agents gets you, then glitching through the White House wall at just the right point, speedrunners could collect the Nuclear Football without being elected President, thus skipping the Campaign and Election stages and shaving years of their time."
I'm not a speedruner, and I don't think I ever will be, but seeing the sheer amount of passion people have for some games, to the point where categories like this even exist, is unironically inspiring. Sure, they're just video games, but they're also art, and the dedication people like this show is a celebration of human creativity and I love it.
I looked at your name but not the actual date, and I thought that you commented this 12 years ago. When I looked at the actual date, I realized that I looked at your name wrong lol
You could make the argument that speedrunners have no respect for a game, going against what the developers intended (Sometimes it's true, sometimes the developers encourage it) but stuff like proves that they love and care a game so much they want to push the limits of they're favorite game.
My favorite thing about this series is you always explain how the glitches work and exactly how they exploit minute eccentricities of the game's physics. To me that's what makes speedrunning interesting.
funnily enough bowser really isn't the bad guy in the first mario game: bowser's takeover is completely bloodless and there are some pretty heavy implications that peach's parents weren't exactly the nicest people what with the casual xenocide levels of racism and all that, the only person who actually kills or even harms anyone in that game is mario himself, even worse the people he harms the most are the ostensibly innocent civilians currently turned into blocks by bowser _to keep them SAFE_ during the coup.
@@anueutsuho7425 talking about the game theory bullshit? nah, I dunno anything about that, the whole thing about bowser literally not hurting a single person in the first game is straight from the game manual, he casts a kingdom-wide spell turning everyone into blocks, the similarly powerful individuals resist it, and mario sets to murderin' as far as I know we never once in any game get any explanation as to wtf happened to peach's parents: no indication they were turned into blocks but peach was alone when bowser got there and nobody has seen them sense, or even seems to remember they ever existed, they are mentioned in one sentence in the manual and like 2 pages of one of the very early comics nintendo made. personally my best guess is that Nintendo just straight up forgot they existed until it had been too long and too much had happened in the setting without them being mentioned so bringing them up would be awkward. as for mario being a murderous psychopath the biggest support for it is pretty dam simple: your score in the game comes from killing people and stealing money. on top of that multikills and fancy kills get you more points so killing people _stylishly_ is important to your score, at no point in the game do you actually HAVE to kill anyone and you're usually going out of your way to do it when you do, from an in-game perspective that score means absolutely nothing to anyone but mario, it doesn't even _exist_ for anyone but mario. nintendo games tend to be pretty fucked up once you take even a cursory look at them, and not just because-game-mechanics their stories and world mechanics tend towards the WTF too. great example: guess who has killed more people, Kirby or the Doom Slayer?
just realized that comment makes it sound like I've poured over every bit of mario lore exhaustively, I haven't, I'm just familiar with a lot of the older stuff because it wasn't very far into "before my time" and I read a lot and have a pretty good memory for useless trivia.
8:09 Is the first time I've heard this ceiling snap glitch explained and I feel like one of the biggest mysteries of my childhood has been solved. A long time ago (I think before the Wii U was a thing) I encountered a similar glitch in Pinna Park, where I think an Electro Koopa shocked me on the same frame I grabbed the fence, and likely displaced Mario during the i-frames causing him to snap to the top of the map as shown here. Because the entire map was invisible due to the render distance, I thought I'd managed to despawn every object using this glitch XD
We tooled arround in college with literally this(unaware that it was an actual thing) . We managed, as amatures and a group, to get 20 shines, so I am super happy knowing 24 was the max.
I don't know why but I really enjoy the editing of the video at 15:10. Seeing an abbreviated "lotad" and hearing hoenn music was just really cute and fun! This video is great, I love hearing about low percent categories!
14:20 I was screwing around in Sunshine just the other day- my first ever full playthrough of the game. The plaza flooded, but the only main shine I had left was the eighth shine in Pianta Village. I was being difficult and didn't want to have to do Corona Mountain before finishing all those shines, so I started messing with that cover (you can't get the rocket nozzle with flood town time). On the first try, I got enough height, and went into the level to get the last shine (without fruit). I died doing the shine, but after it kicked me out the plaza was back to... not flooded- I was never able to recreate the glitch, so maybe it's only possible fruitless when the plaza is flooded? Either way, it might be worth looking in to some more. Basically I did that trick when the town was flooded with no fruit- wasn't able to do it again. But all the other tries were when the town wasn't flooded anymore.
“Tweeted out a LOTAD” With the jokes I’d heard so far, I genuinely thought that this was just a joke, and that he literally posted a picture of the Pokémon and that it had no relevance whatsoever
Their definition of pacifist is weird anyway. In most games pacifist means not killing enemies where in this they decided that spraying animals and npcs with water isn't pacifist.
@@scantyer For birds and bees, you do kill them for their blue coins, so I get it. But having to reset if you accidentally bounce on an NPC's head is a bit dumb, imo. As for the Pianta you "save", he doesn't get in danger through Mario's direct action, he just steps into goop that *just so happens* to be there, for *some* reason.
I'm convinced that if speedrunners decided they wanted speed run the end of the world, no one would be able to stop them. There is an unfathomable amount of determination in their community... it scares me honestly
Another top tier video. This category reminds me of 100%ing GTA III where you can do the large majority of the work after the first mission or so. Being able to do all the Emergency vehicle missions without having half the city wanting to kill you is much nicer. Also, having all 100 hidden packages makes some of the earlier missions a lot more fun when you can just use a rocket launcher.
Fun fact: According to IIRC an interview with Miyamoto, you were once able to throw MIPS, and Mario even had a unique animation for it with him throwing him by the ears.
When I tried this, I managed to get 11 Shine Sprites before unlocking Bianco Hills, I am currently analyzing ways to get more beyond that for a potential part 2 to my original video showcasing this! It’s pretty interesting to see light being restored to the Island before you clean up the large blobs of goop which you were not only instructed to clean but also the very goop that caused the Shines to leave in the first place! Also, the "Goobers" are officially called Swoopin' Stu’s, I know it’s a bit of an odd name but that’s what the guide says.
Great work! Would love to see a history of ocarina of time speedruns. The different routes changing so drastically over time is fascinating. They are so fun to watch!
Honestly I love this channel. Always been obsessed with the obscure speed running stories and categories and developments, and some of it is so funny and so ludicrous. It makes me happy to see so much of it documented when there’s basically nothing left of it on the internet otherwise
Funny enough: When I realized you could collect shines before fighting the Statue Section, I went on a mission to collect as many shines as possible! Went pretty good, but some shines require advanced glitch manipulation which I couldn't. But using glitches is quite fun, and overall the experience is satisfying! Most of them require manipulation skills to reach places that you are not supposed to reach, like the top of the Portal Shrine for instance. It is a challenge I recommend, as each shines is satisfying to obtain ^^ Like when you do the Yoshi skip! Sure it is tricky, but once you pull that out, YES! PS: I heard you could complete the whole game without ever touching the statue section, but I don't know how true and/or possible this is.
Man, I thought I knew this category, but I didn't. This blew my mind! I have some questions! 1. Have we gotten an even close to fully optimized Max% Pre-Peach/Pacifist TAS yet? I hope we do in the future! 2. How marathon viable is this, & what needs to happen for this to become marathon viable, considering it can already be completed in an hour or two? Would playing with position & speed tracking codes be necessary? Incredible, exemplary video! Thanks for uploading! Can't wait for the next video!
I remember looking into glitches that give Mario a lot of height, and I came across one where all Mario has to do is walk into a building in Delfino Plaza, and fall through the seam separating the inside from the outside. For some reason, every room is located far above the level map, and Mario just teleports there instantly without the player knowning
Great idea to have people from their own communities explain things on this channel. This is the next breakthrough in speedrunning video essay content.
I haven’t played Sunshine yet, and less than two minutes into the video is a spoiler. Thanks for telling me Peach gets kidnapped instead of letting me experience it organically on my own.
You really know how to make interesting videos and always choose the best games! Great job in this one. 20 minutes looks like 5 minutes when I am watching this kind of quality stuff.
The Cool Pianta sitting by the shore: *relaxing in the sun* Mario: *tears apart the fabric of reality, seemingly rocketing up into the air for no apparent reason and stacking barrels on thin air* Cool Pianta: _w h a t_
Even as a kid I remember trying to collect as many shines as possible before Peach is kidnapped. Idk why but it just always intrigued me the way the NPCs changed as the story progressed. Great video, man.
I've been trying out pre-peach on my own whenever I start a new file, but I never knew just how much you can do before she gets kidnapped. Also didn't know the shine gate switched it's collision afterwards!