I once found an item duplication glitch by accident in Minecraft Pocket Edition around 10 years ago. I went to use a furnace in my main survival world, but then accidentally put my stack of logs in, I believe in the output slot. I realized this quickly and almost immediately took them out, then my game closed itself. When I opened the game again and went back to my survival world, my logs had been duplicated. Then I tried the same thing with a diamond and got the same result (I don't want to risk losing too many of those if it doesn't work). Then I kind of went crazy. Then eventually it got patched.
Hollow Knight’s Low Percent True Ending is almost 50 hours long because you need to collect 1800 essence and the fastest way is to kill dream bosses which give hundreds of essence but that gives percent the only way to get the remaining essence is by killing enemies which has a 0.5% chance to drop
If the last wire doesnt count because its part of a cutscene should that mean that the 1st wire in cap is also part of a cutscene? So the capture count should be 2.
I’m guessing it’s because you throw cappy onto that and it’s captured before the cutscene initiates. It also adds the wire to the capture list so it has to count
Some of the things they fixed in Prime Trilogy just feels like they were being the fun police (Power Bomb Rubble in front of Plasma beam for example) doing things that literally serves no purpose except to stop someone from sequence breaking Edit: I actually didnt mind Ridley change. Dealing with him spamming his dash was really annoying and the way he raised his harm made it a pain to shoot his mouth (his weak point) I was more than fine with going up the boost ball bug for it
2 frame window for nut jumping? Pathetic We have tidal wave in geometry dash with 200 frame perfects (only a 1 frame window which is significantly harder) Thats like doing the bowser nut jump trick 8 times without dying once (for around 3 minutes straight, with other timings which might not be frame perfects but still really hard)
@@lukasplayingroblox7987 VSC has 61 frame perfects which are barely visible in 60 fps and "VSC verified" has 6 frame perfects on 360 fps which are completely invisible