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How the Modern Spider-Man Web Swing was First Created for Games 

Game Facts Special
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Spider-Man 2 was a legendary game as the first open world Spider-man game but also because of its physics based swinging mechanic. Learn about the creation of Spider-Man 2's swinging mechanic and its creator Jamie Fristrom.
script and sources:docs.google.com/document/d/1X...
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18 май 2024

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Комментарии : 5   
@GameFactsSpecial
@GameFactsSpecial 2 месяца назад
Please Like, Comment and Subscribe. NGL this video needs HELP!
@HrvojeGrahovac
@HrvojeGrahovac 2 месяца назад
About the first Spidey tie-in, it started as a next gen remake of the Neversoft game, but the team got the call to make the tie-in game
@DatPRGuy2017
@DatPRGuy2017 2 месяца назад
Why the hell is Web of Shadows in the list of "worse web swinging" If anything it was the last good one before Insomniac
@GameFactsSpecial
@GameFactsSpecial 2 месяца назад
yeah that's fair. My bad. What's your top 3 web swinging systems?
@DatPRGuy2017
@DatPRGuy2017 Месяц назад
@@GameFactsSpecial Spider-Man 2/Ultimate Spider-Man (both share the same system and engine with the latter's swinging speed slowed down presumably cause USM was more graphically demanding) Web of Shadows Marvel's Spider-Man 2 (It's the best outta the three cause it fixes the slow swinging speed I didn't like about the first, has the air trick system that the Miles game had and incorporates elements from older Spider-Man games like the slingshot and loop-de-loops
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