Game is really janked, fought a boss and jumped...next thing i know I'm a 100ft away flying and target locked on to a mob at the top a cliff and I can't even change the lock
Didn't think this was hard to grasp at all. The character tutorials for each character explain pretty well what they do and how they use their forte bar.
Why do people call it QTE? are they just stupid and they don't know what the meaning is or was it some remnant of the beta? Because it's so confusing when people say QTE for a mechanic that involves 0 actual QTE mechanics
QTE is a term from HI3RD, it's the exact same thing as wuwa, an ability that once triggered makes the character do an attack by switching into the field
@@cen3684 maybe they meant the way QTE as a term used in that specific way is the same as HI3 but not where the term of quick time event itself came from, but giving the benefit of the doubt to someone on the internet is a failed hope on my end to be fair lol
is it really that buggy for some players? I have seen some bugs (I play on a mid-range laptop btw), but it's nothing major. Also, some bosses can grab you and stun you but because they're so large, sometimes you dont notice that and think that the game is bugged (like the big ape attack). But I have to say, the game is surprisingly really good, especially the combat system, it's so animated and fun.
It has been great for me but then 3 days ago the music would just stop playing and the only way to get it back was to load an area outside the main map, it happens so often that I don’t feel like playing anymore tbh (pc)
Stuttering so bad, i can't even enjoy the combat. Skill suddenly can't work like the zajeff here. Maybe my potato device doesn't like wuwa. But i really want to like it
I can run games with higher system requirements than wuwa but somehow I can't play this without stuttering every 5 seconds, even at the lowest settings. Optimization is shit and i hope they'll fix it asap
It's one of the worst ones I've seen from gacha. You have to use stamina to actually see the substats. At least, the combat looks good and really promising, esp if everything else gets polished. But the echoes grind is stupidly extra, and a lot of people haven't realized just how bad it gets for stamina sink.
@@fa2lemuelm2 using stamina to see substats is no worse than upgrading artefact and looking which substat you're upgrading with each level. Moreover it's way better cuz it's less rng
@@putent9623 really? thats mean you need lvling every echo with main stat you searching for and pray to god you get sub that you searching for. while if you see the sub stat you instantly know that piece is shit. and dosent bother lvling it
Calcharo is the first character i got, so i main him with mortefi and tbh his forte charge attack feels so long and deals no damage. idk why people gas him up like that
He's focused on his liberation (his ult) where his forte charged atk is considered liberation damage. Also a lot of his damage potential is behind the fact that you can switch cancel his forte heavy atk into someone else (sanhua, mortefi, later yinlin, etc), do some damage, and switch back into him while his liberation state is still up. After liberation, he starts with the forte heavy atk, so you can do 3 forte heavy atks (and switch cancel all 3) for maximum dmg but the timing is tight.