its ok, I dont like honey anyway, its bad for the diabetes, but ad money is nice..... you could just throw $2 at the channel by being a member and then i will absolve you of all ad blocking sins!
Is it just me or do these collectors not really generate a lot of energy particularly when considering the effort required to set this all up? For example even a Ray Collector at max power (which seems really hard to get to) is only equivalent to about 15x windmills...
You only need a swarm to build the sphere to later generate photons with the ray receivers to create anti-matter. Once you get anti-matter, you can fuel artificial stars and that solves all of your energy problems. Plus, the sphere looks hella amazing.
JD... Question.... what does the "Longitude of (AN)" mean? Do you have a part of a video that explains it? Or is it (like the rest of the orbits thing)... all for show?
Does a Dyson sphere need more elements on a bigger orbit? Maybe we should build our sphere on the minimal orbit -- the energy will be the same (will it ?) for less components.
There it is! But two day to late I’ve build my railguns on a really bad place 😅 Can you show the endgame economy please? I’m really struggling with the gravity lenses
As the start planet surrounds the gas giant I set up my rail guns on another planet (btw., 100% construction space planets seem nice but they are boring ^^). I am not sure if the gas giant is really blocking sun / solar sail launches.
launching ships into space looks cool, not sure what to do to make the sphere lol, game doesn't really tell you what to do. I figure you are doing this already, or did. Could you explain it? Thanks great channel, just subd.
@@JDPlays awesome, thanks ... I am hoping to get some purple cubes going tonight, and automating both the ship production for both the intra and inter planetary hubs.
Been thinking about it for a while, but how exactly do energy exchangers work? Do they need line of sight like ray receivers, or do they just magically transport energy regardless? This is kinda relevant, since as far as i can understand, Ray receivers work similar to solar panels, and thus scale with solar rate, and if that's true, im kinda wondering if it would be more optimal to just put ray recievers on lava planet and then ship back power via the energy exchangers.
energy exchangers if its the building im thinking of, what it should be called is something closer to accumulator quick charge/discharger... it charges them super fast and thats about it
@@JDPlays How do you know when you hit the limit of your swarm? The ray receiver has a "dyson sphere status" which the denominator is presumably the max capacity of your swarm, but the numerator can easily go over that due to the continuous receiving bonus, so it's not clear when you hit the limit.
each one can receive upto 12.5mw of power (fully upgraded) before they max out, if your under that it doesn't matter. if your over that and you destroy half of them then your power levels would drop
Before I go to far with building my first sphere I was wondering If you make a sphere that is bigger than the orbit of your inner most planet and put ray receivers on the north and south poles of this planet would you get power all the time since one set would be pointed at the sun and the other at the inside of the sphere? Also Do you need to keep a hole in the sphere so that your mech and the ships can get out to other planets or can you pass thorough without damaging it? I know the video is a year old but I just bought the game and if anyone is still playing it I would appreciate the assistance.