Тёмный
No video :(

How to Build Amsterdam Style Canals | Inspirational Builds | Cities: Skylines II 

Cities: Skylines
Подписаться 309 тыс.
Просмотров 122 тыс.
50% 1

Road tools can be used for more than just managing traffic in Cities: Skylines II, including building canals!
If you're not sure where to start, ‪@TeddyRadko‬ has you covered in our latest tutorial about how to use road tools to create Amsterdam Style Canals!
Buy Cities: Skylines II NOW!
www.paradoxint...
----------------------------------------------------------------------
Be sure to subscribe for more Cities: Skylines content! pdxint.at/Subs...
Official Channels
/ citiesskylines
/ discord
/ citiesskylines
www.x.com/Citi...
forum.paradoxp...
Community Channels
/ citiesskylines

Опубликовано:

 

27 дек 2023

Поделиться:

Ссылка:

Скачать:

Готовим ссылку...

Добавить в:

Мой плейлист
Посмотреть позже
Комментарии : 207   
@Distress.
@Distress. 7 месяцев назад
This is crazy how is the official page highlighting a workaround to a design flaw in their game.
@JonathanSmith2
@JonathanSmith2 7 месяцев назад
Really hoping for bike infrastructure in the next couple of months, and hopefully as a part of the core game for everyone to enjoy, not DLC. That would really heighten this Amsterdam build. Loving the game, and I see Cities Skylines 1 is on sale for 70% off on stream. I have it on console, but I can’t see going back to CS1, unless no bike infrastructure is added for a few months.
@randolflp8626
@randolflp8626 7 месяцев назад
Very Nice. But I would like a feature to Toggle/Force Briges/Elevated Road and Quay Walls. Also some dragable Quays like in CS1 would be great.
@krisztian8023
@krisztian8023 7 месяцев назад
"developers that listen to your feedback"
@fenus609
@fenus609 7 месяцев назад
I would think is a future patch and of course mod. They are very busy still focusing on bugs and haven't had the time to think about the suggestions on the forums.
@CODTerracraft
@CODTerracraft 7 месяцев назад
There’s already mods for this.
@FrazzaJ2000
@FrazzaJ2000 7 месяцев назад
Extended Road Networks mod :)
@Alexander_Grant
@Alexander_Grant 7 месяцев назад
@@CODTerracraft Shouldn't need mods for things that should be in game. It's crazy they're even hosting a video on their channel that highlights a workaround for something that should have come at launch.
@TeddyRadko
@TeddyRadko 7 месяцев назад
Thanks for the opportunity to make this video. Was huge fun. Hope it can be of use to my fellow city builders out there!
@ElDimitrius
@ElDimitrius 7 месяцев назад
Amazing tutorial. Looks amazing! And congratulations on making a video for Paradox
@MIY-Kal
@MIY-Kal 7 месяцев назад
Nicley done👌, and well explained, definitely got some inspiration😉and Amsterdam can be tedious to copy small canals and roads
@dimioss7449
@dimioss7449 7 месяцев назад
Nice build! Hopefully in the furture a more realistic “Dutch canel-style” mod/DLC will come. Like the content packs they are making right now for other European cities
@nilo5777
@nilo5777 7 месяцев назад
Or just add the Canal building tools to the game which CS1 already has...
@marianandnorbert
@marianandnorbert 7 месяцев назад
I actually think this looks way cleaner (without mods) than what you could do in cs 1..
@Da1andonlySamsung_
@Da1andonlySamsung_ 6 месяцев назад
​@@marianandnorbertyeah i would have to agree with that actually.
@prestongarvey7014
@prestongarvey7014 6 месяцев назад
@@marianandnorberthonestly this does look way better than the canals of cs1
@GrebeExtreme
@GrebeExtreme 6 месяцев назад
​@@prestongarvey7014it is easier, but i think it could be easier with mod/tool which could give you option to turn the road into a "canal"/road with wall without wasting a lot of time fighting with walls when game dont want to create it.
@rvgytroblox634
@rvgytroblox634 17 дней назад
Bahaha no one agrees with you’re comment Bahaha kinda l bro goofy gahahha
@ducatiniels
@ducatiniels 7 месяцев назад
As a Dutch Citizen, i must say well done and beautiful result.
@1849ad
@1849ad 7 месяцев назад
as a Dutch citizen, I must say, where are the bicycles?
@schlomogoldensteinberg4161
@schlomogoldensteinberg4161 7 месяцев назад
This is so uggly, it's an insult to amsterdam
@billsk8
@billsk8 7 месяцев назад
I think it's a bit weird for this to be on the official Cities channel. Like "Hey, here's how to work around the lack of features in Cities 2!"
@Avalaxy
@Avalaxy 7 месяцев назад
Ironic that you guys do a video on a topic that heavily requires quay walls, in a game that doesn't even support quay walls without strange hacks. Either way, nice video.
@Boradumir
@Boradumir 7 месяцев назад
I still don't get, why one can't active decide to have retaining walls. There should be a native way to force them like in the unofficial mod. This would also help with the annoying zoning issues.
@lukash2155
@lukash2155 7 месяцев назад
Hopefully paradox makes more types of eu models these buildings they nothing like what you get in dense eu citys
@RebelAstronaut55
@RebelAstronaut55 7 месяцев назад
Don´t worry, they will send you a DLC notification. :)
@noakessimon
@noakessimon 7 месяцев назад
Nice one Teddy - this looks so easy, I think even I will be able to recreate it. Might try a Chicago style river!
@TeddyRadko
@TeddyRadko 7 месяцев назад
Oh hell yeah that will looks so good with the skyscrapers! For extra difficulty you can try doing some multilevel street layout stuff with stacked roads maybe? ;)
@thebackyard7661
@thebackyard7661 7 месяцев назад
as a native amsterdammer this is just awesome to see! i'm excited to see how much we can elevate creations like this with contributions from the modding community!
@MikoMikoMikoMiko
@MikoMikoMikoMiko 7 месяцев назад
how can you have Amsterdam-styled anything without bike infrastructure?? Quay networks were good enough in CS1, seems like they're also will be in DLCs
@zanenewborn
@zanenewborn 7 месяцев назад
we need cute and historic looking bridges
@pawsgerby
@pawsgerby 7 месяцев назад
this build just highlights all the frustrating limitations of the game
@toddhowardfr
@toddhowardfr 7 месяцев назад
they need to add proper good old canals like we had on cities 1, the technology is literally already in the game just remove the roads
@pandios09
@pandios09 7 месяцев назад
This is nice but actual Quay Walls need to be implemented, trying to do road hacks to make these has not been a great experience.
@edding8400
@edding8400 7 месяцев назад
You guys left a typo in the thumbnail
@Ramotttholl
@Ramotttholl 7 месяцев назад
as a dutchman im dissapointed at how basic and limited the options are atm. hope over time we get a stone sloped quay as i tend to see the current quays as steep vertical cliffs.. aspecially if they end up to high above the water.
@TeddyRadko
@TeddyRadko 7 месяцев назад
Sloped and more rustic textured quays and maybe even some more industrial dock styled quays would be incredible. I support these suggestions!
@Keikdv
@Keikdv 7 месяцев назад
a stone texture instead of concrete would do 100% for the looks. No quays in cities in the Netherlands (!) are made of concrete. Hardly even to find in harbours.
@marocd4772
@marocd4772 7 месяцев назад
now bikes are the only thing thats missing!
@Undercapsule
@Undercapsule 7 месяцев назад
Had wayyy more expectations for this game
@urban_dave
@urban_dave 7 месяцев назад
The city build by TeddyRadko, awesome as allways, one of the best creators out there. But the tools? Let's do something better. Using "exploits" to create quay streets, bridges and so it's not the way when there are already mods that allow them. Add the features to the base game!
@unfms
@unfms 7 месяцев назад
or you could just make it so we can place roads next to the water without the underwater notification, this was in cs1, why is this looked over so much.
@FreakAzoiyd
@FreakAzoiyd 7 месяцев назад
1:00 guys just remove the in water thingy... This is a bug not a feature. And make an keep absolute level toggle for roadbuilding Also for asymmetrical roads fix the bug where the retaining wall switches to the wrong side when changing the street direction, it's very anoying 🙄
@TeddyRadko
@TeddyRadko 7 месяцев назад
Oh that upgrade switch issue us annoying. you can try to get around it by first upgrading to a symmetrical road while also switching direction before switching.iirc i had some success that way
@lilbigmouth002
@lilbigmouth002 7 месяцев назад
3:45 Is this going to be changed? This is one of the big issues to me, stopping me from playing the game at the moment.
@sherrisville
@sherrisville 7 месяцев назад
Really hope so. Zoning is terrible. Can't believe they haven't improved it since the first game many years ago. Why does every lot have to be square too? Zoning on curved roads looks bad as all the buildings are square so leaves bad gaps that the game should automatically fill with walls, bushes, props etc but doesn't.
@jameshg1900
@jameshg1900 7 месяцев назад
That looks great, but there is no *way* I have the patience to fart around with that when there’s the advanced road tools mod (which I thoroughly recommend)
@rodlavery509
@rodlavery509 7 месяцев назад
Literally all I want from this game is for it to become a Not Just Bikes simulator, so this is very exciting to see. Not just that canals look a bit easier in 2 than they were in 1, but also that Colossal Order seem aware of the orange-pilled elephant in the room of modern city design.
@ping-a-ling682
@ping-a-ling682 7 месяцев назад
would be a lot nicer with QUAYS
@Infrastructurist
@Infrastructurist 7 месяцев назад
Fantastic looking city TeDDi! 😍
@bastianherrmann1627
@bastianherrmann1627 6 месяцев назад
I think that's nice because I wanted to know how it works with the water and then go into the country and generally build a city. Thanks for the explanation, I'd like to know more about it I would be happy to explain tricks on how you can build beautiful things as a beginner where you don't have to limit yourself at the beginning but rather have fun with it. Thank you for more of it 👍😉❤️
@hfbdbsijenbd
@hfbdbsijenbd 7 месяцев назад
You know what also make quays easier? In game quays. Way easier than in game jank. CS1 + Mass transit is the better, and cheaper, city builder.
@ash36230
@ash36230 7 месяцев назад
I find some of the road height limitations to be annoying (when it wants the quay to be higher than it would be). Forcing developer mode to ignore the building limitations had made that so much more useful. Especially for edging buildings into space when there would be a void
@WhatsleftofTom
@WhatsleftofTom 7 месяцев назад
Nice one dude!
@sillyhamburg
@sillyhamburg 7 месяцев назад
This is the oficial solution for the missing quay in game 🤪WOW grate city builder game👍🏼Top of the flopps 2023/2024🥇
@metasamsara
@metasamsara 7 месяцев назад
Dude they couldn't even spell Amsterdam correctly in the video thumbnail what you expect?
@sherrisville
@sherrisville 7 месяцев назад
@@metasamsara haha good point. Already completely lost all faith in the devs to provide a decent game with good quality of life features. Game's so disappointing :(
@LarrySkylines
@LarrySkylines 7 месяцев назад
If there’s trickery, there’s Teddy Radko
@antonwulp
@antonwulp 7 месяцев назад
Sadly the water can't easily be made higher like in CS1 and still the water is too wild... We need more small waters, for next to roads etc.
@CakeboyRiP
@CakeboyRiP 7 месяцев назад
Every city needs a little Amsterdam in it
@FlyingHawkic
@FlyingHawkic 7 месяцев назад
Still doesn't look realistic without bikes.
@Zreezy
@Zreezy 7 месяцев назад
Go Teddy go! Great video!
@JoaoManuelCanelas
@JoaoManuelCanelas 7 месяцев назад
@TeddyRadko is the man!
@LolLol-vk4rg
@LolLol-vk4rg 7 месяцев назад
NETHERLANDS MENTIONED 🇳🇱🦁💯🧡🇳🇱🦁💯🧡🇳🇱🦁💯
@Preguntal
@Preguntal 7 месяцев назад
Very good and tidy toturial!
@jordipol4000
@jordipol4000 7 месяцев назад
nice job
@andrewcitylife
@andrewcitylife 7 месяцев назад
Nice job. I should try it in my videos.
@citiesinsane8519
@citiesinsane8519 7 месяцев назад
Great Teddy - always like magic your work....
@youtubecommenter8532
@youtubecommenter8532 7 месяцев назад
This is beautiful
@BiffaPlaysCitiesSkylines
@BiffaPlaysCitiesSkylines 7 месяцев назад
Looks great Teddy!🙂
@EzyPup
@EzyPup 7 месяцев назад
Hi Biffa
@Overxpossed
@Overxpossed 7 месяцев назад
Genius! Thank you!
@MilesGilbert
@MilesGilbert 7 месяцев назад
this was really helpful, thank you!
@hkan_theswed
@hkan_theswed 7 месяцев назад
Great video and hope you had a great xmas. Hope your new year will fantastic with much more buildings.
@TeddyRadko
@TeddyRadko 7 месяцев назад
It was! Gott nytt år! :)
@tg6301
@tg6301 7 месяцев назад
Also walking path has keywall. Not just pedestrian roadway. Great build. 👍
@TeddyRadko
@TeddyRadko 7 месяцев назад
True, tiny pavement paths are a legit option also for this but it may be abit more tricky bc you cant use the replace wider roads trick but still great idea!
@fresh7s
@fresh7s 7 месяцев назад
What a great idea! I’m going to incorporate this into my city!
@KlavertjeOpReis
@KlavertjeOpReis 7 месяцев назад
Great tips Teddy! Very helpful and inspiring. I really hope CS2 will get some bike infrastructure anytime, that’s something I’m missing right now.
@mrtom-a-hawk6732
@mrtom-a-hawk6732 7 месяцев назад
Teddy is such a good builder!
@OVERCHARGEDEGG
@OVERCHARGEDEGG 7 месяцев назад
Super inspiring Teddy! Quality work as always mate!
@zauberbaum1830
@zauberbaum1830 7 месяцев назад
4:08 I like the creator, but this is just bs. This shouldn't be a nice feature in one category of building. It absolutely HAS to exist in EVERY category!!
@valeriovinco3776
@valeriovinco3776 7 месяцев назад
how to build canals----->download mods
@Toms-garden
@Toms-garden 7 месяцев назад
It would be nice to have the entire canal/waterway infrastructure - water taxis, ferries, personal watercraft, barges, etc.
@opalyankaBG
@opalyankaBG 7 месяцев назад
This is going to be a fast-paced tutorial *watches in 1.5x speed*
@TeddyRadko
@TeddyRadko 7 месяцев назад
😂💯👌💪
@opalyankaBG
@opalyankaBG 7 месяцев назад
@@TeddyRadko Thanks for the tutorial! Hopefully CO will take note on how many workarounds we need to use in order to get things done.
@ljj9494
@ljj9494 7 месяцев назад
This is a bad look lol... Add the feature to the base game.
@carbonas
@carbonas 7 месяцев назад
Instructions unclear: i flooded my city 11 times
@Keikdv
@Keikdv 7 месяцев назад
He did not tell to build on ground higher than the surrrounding water. When making canals, water can not rise higher if you follow that rule.
@kinpatsumania57
@kinpatsumania57 7 месяцев назад
Does the fact that the official RU-vid put out this video mean that they don't intend to add a quay feature?
@nnadir__
@nnadir__ 7 месяцев назад
would be great if we didn't need workarounds to make quays and bridges, like if they were togglable by the player, perhaps
@JanBaars
@JanBaars Месяц назад
Would be so cool to change the type of pavement for the roads. Non of the small roads in inner cities in Holland are asphalt. Especially not next to canals.
@mikie4083
@mikie4083 7 месяцев назад
How does one get the retaining walls to be built by default? I never seem to get that at all.
@NothingFaceUK
@NothingFaceUK 7 месяцев назад
Excellent tips and ideas! Looks really good!!👍🏼
@MIY-Kal
@MIY-Kal 7 месяцев назад
Nice and that in vanilla only already very well done👌. Just imagine if he had more tools and assets to work with.
@matrixace_8903
@matrixace_8903 7 месяцев назад
missing bike lane!
@jonatansilvadossantos2223
@jonatansilvadossantos2223 7 месяцев назад
I think this video it's a bit weird. Like "Hey, here's how to work around the lack of features in Cities 2!"
@MandoMan3
@MandoMan3 7 месяцев назад
How do you get that white line that shows the water level to show up
@ilonnoilon99
@ilonnoilon99 7 месяцев назад
Toggle individual buildings copy paste the same building features will be very useful if want to build a “checkerboard concept” city. Please add the mod
@CaptainSpielt
@CaptainSpielt 7 месяцев назад
Who designed the thumbnail? 😅 Amstedam
@stormer7502
@stormer7502 7 месяцев назад
this is so finnicky id just use that one mod
@KhairyanNP
@KhairyanNP 7 месяцев назад
Thank for the review, slap😅
@RevAnakin
@RevAnakin 7 месяцев назад
Does this mean Paradox is going to work on a new industry type called "Adult Entertainment" and when mixed used building spawn with the industry the ground floor has a red glow?
@NotFarid84
@NotFarid84 6 месяцев назад
Building quay in this game is harder than quantum physics
@TS_Mind_Swept
@TS_Mind_Swept 7 месяцев назад
Canals are fine, sure, but you know what else is Amsterdam is well known for? Well, I think we all know Keepo
@finn4240
@finn4240 7 месяцев назад
Building amsterdam without Quay's or bike's... brave :)
@Evokyr
@Evokyr 7 месяцев назад
Those quay's are way too high tho, very unrealistic, the canels aren't as high as 2,5x stacked trucks. Like falling of a small cliff when a cim would jump off.
@rosettasweitzer5900
@rosettasweitzer5900 7 месяцев назад
When is console version released
@marcusdowning
@marcusdowning 7 месяцев назад
If you look at Venice itself (and Amsterdam, but less so), there are a lot of building right up to the water's edge - no road or path in between. Is there a way to make that happen in the game?
@paulenkelaar9226
@paulenkelaar9226 7 месяцев назад
not saying that developers should not incorporate this possibility, but Dutch buildings along the canals are in general not build this way. They will have roads for travel by bike and a road designed for travel by car besides, the use of this car road being discouraged by the fact that you cant get far by car and you will have to pay a premium for parking space
@lahead5160
@lahead5160 7 месяцев назад
Nice , but fix the texture of the buildings and add some details for cites to be more vibrant for example the roads looks so poorly made
@yanmad1899
@yanmad1899 7 месяцев назад
time to start new game again
@EzyPup
@EzyPup 7 месяцев назад
@CitiesSkylines when will cities skylines 2 be available on console?
@SpencerReam
@SpencerReam 7 месяцев назад
It won’t look like Amsterdam until they add bike infrastructure
@schlomogoldensteinberg4161
@schlomogoldensteinberg4161 7 месяцев назад
Bought it for $20 on the grey market and even then I regret it
@xcalum_mcnal21x46
@xcalum_mcnal21x46 7 месяцев назад
Yous should add a soical housing pack❤
@ravimattar
@ravimattar 7 месяцев назад
no bikes so nothing like the real thing a shame that paradox took a step backwards with not including them in the game!
@maciastys6075
@maciastys6075 7 месяцев назад
why not you add those wals as a upgreade like trees or sidewalk
@toolifystudios
@toolifystudios 7 месяцев назад
Thumbnail says amastedam..
@user-hn1cm9iy4s
@user-hn1cm9iy4s 7 месяцев назад
When will City Skylines 2 be released on consoles and other devices? ❤😔
@lemelleiur
@lemelleiur 7 месяцев назад
this would make a lot more sense IF CITIES SKYLINES ADDED BIKES AND PROTECTED BIKE LANES WHYYYYYY DID YOU NOT ADD THEM C:S THEY ARE CRUCIAL!!!! :((((((((((((((
@viralinside4957
@viralinside4957 7 месяцев назад
Are those building vanilla or mods?
@Ilovefood938
@Ilovefood938 7 месяцев назад
When is cities skyline 2 coming out to playstation???
@Dar1usz
@Dar1usz 7 месяцев назад
2029 buy PC if you want play games in proper way
@John-ct5op
@John-ct5op 7 месяцев назад
If you struggle to get 30fps on the highest end GPU available, imagine what it would be like on consoles.
@Ilovefood938
@Ilovefood938 7 месяцев назад
@@John-ct5op ok
@Dar1usz
@Dar1usz 7 месяцев назад
nah, i have constant 60 fps on medium rig, this is a sim game, in CS1 at 100k pop i had 20 fps anyway, this is not an call of duty to run 4k120fps all the time lol@@John-ct5op but you can play in 60fps on 1500 dollar pc, thats all 30 fps on high end PC with highest setting making this photorealistic, but if i can be honest i dont know how they want to make it playable on consoles - probably they will wait 1-2 yrs until stronger versions of current consoles will be released
@Akasiktorn
@Akasiktorn 7 месяцев назад
i heard it was 6 months delayed from when pc came out, like they were meant to come out at the same time but i believe console was delayed 6 months
@triple-aries
@triple-aries 7 месяцев назад
Can you do this in Cities: Skylines 1?
@minotaursgamezone
@minotaursgamezone 7 месяцев назад
bro 💀💀 of course not
@simongeard4824
@simongeard4824 7 месяцев назад
Sort of. The major limitation is that CS1 quays were a separate thing that couldn't be too close to roads, so it was impractical (without mods) to have quay-side roads like this. The downside in CS2 is that quays are a styling of roads, so while it makes this kind of thing much easier, it means you can't have quays that *aren't* roads.
@minotaursgamezone
@minotaursgamezone 7 месяцев назад
you can. you can use paths that are disconnected from the pedestrian network, although they are a bit thin@@simongeard4824
@DansAce
@DansAce 7 месяцев назад
would be good if they just implemented a tool that allowed you just to place these types of roads... why we always got to fudge it without mods?
@thejoker3151
@thejoker3151 7 месяцев назад
Instead of showing us tricks on how to configure zoning, you could also just fix them
@bobtahoma
@bobtahoma 7 месяцев назад
Nah, that’s way too much of a faff and prevents expansion and modifications in a practical way. Plopable canals are what we need!
@alexanderholzman3256
@alexanderholzman3256 7 месяцев назад
When will cs2 for console come out?
@ill4465
@ill4465 7 месяцев назад
When are they going to release it for PS5?🥺👉👈
@pOpCoRn0531
@pOpCoRn0531 7 месяцев назад
Need tutorial to make my 250K pop city run again
Далее
Bus Rapid Transit - Cities Skylines II
19:01
Просмотров 45 тыс.