Hey... how come you stopped making videos? :-( As a intermediate programmer, I find that most videos out there are catered to beginners, but you go beyond that and present the whole things really well. Please come back! 😀
I've heard you talk a lot about Obsidian. I'd love a video covering it in a similar style to this one (with possibly a setup process). Thanks for the feature babe!
Would love to see Jasons setup as well. I’ve used obsidian for over 2 years as my Personal Knowledge Management system and have been loving it! My setup is a variation of what’s seen in “My simple note-taking setup” by Artem Kirsanov.
Definitely going to get on the 30 day trial of eagle right away - was pretty impressed at how quickly you searched through my videos 😉 I'd be interested in learning about your process for tagging media and adding meta data to it. Like if you have a big pack of sound effects, do you like to just go through them and tag them all, or just tag them over time as you use them? Any tips on managing tools like this so you can get the most out of them? Cheers!
A great feature of eagle is if you right click a folder you can add auto-tagging rules. so in future if you drop a piece of media down the hierarchy it will inherit all its parent tags.
Storey always makes me realize there are words for things I didn't know they had words for! 😄 "Personal knowledge management" is definitely a new term for me ...
I needed this, thank you :) You said you use both obsidian and eagle. Can you please tell us why do you use both tools instead of one and what are some use cases for obsidian. Thank you again 🙏
I don't have experience with Eagle, but I do with Obsidian. Obsidian really favors knowledge creation through creating your own notes. It also innately supports linking notes together and tagging, which can be useful in connecting ideas and discovering knew knowledge. However, it isn't the best tool for quickly bookmarking material, as things can get bulky and tedious. Eagle looks like a good tool for keeping a repository of information that doesn't need additional input (notes) from yourself. For example, say I have a video on Character Controller that I found extremely useful. If I found it useful as is, I would use Eagle to store it. But if I found it missing a lot of details, or need to articulate it further for my own understanding, I may bring it into Obsidian and take notes on it. Doing both may also be viable options.
Hey how are you doing Jason? You made few Unity related videos and they were the best Unity related videos on the whole RU-vid. Will there ever be more? Based on your content but also appearences on other Unity channels, you are The only content creator I would actually be willing to pay (patreon or some youtube model or whatever). There is a hole in the market - videos/blogs about semi advanced and advanced Unity/c#/software architecture in Unity (and similar) topics. There is not much quality content on the internet to be found on these.
You got me onto Eagle as well, and even just for image references, it is worth it. I need to start putting videos and other useful references in there too, really shows how fast it is for you to find the material you've encountered before. Another great dive into "How Jason appears to know it all" but kind of disappointed that Data didn't make another cameo.
I didn't know I needed this. Been feeling overwhelmed with information coming from every which way and keeping track of things. So this really hits home for me. Thanks! Discovered your channel recently and have been binging your (and Charles') content and it's an absolute godsend for someone who's read Clean Code/Architecture but found applying those concepts difficult (especially to more involved frameworks like Unity). On that note, I wanted to ask you how you feel about testing and if writing tests for Unity is something that's a part of your regular workflow? I've seen some of Charles' testing videos but most of them are several years old and I'm more curious about the practical workflow application with Unity than dated (or not) specifics. Just in case you need ideas for videos, I would love to see something like that! Thanks for all the content, by the way, it's really invigorated my passion for Unity!
Looks like a fantastic tool, will definitely check it out! I was expecting this to be on Obsidian though, since you've mentioned it quite often on the Game Dev Show. You mention that you use Obsidian and Eagle for different things, care to say what those are?
Thank you so much for sharing Eagle with your audience! We really appreciate your feedback :) In the future there are still many possibilities we would like to build with Eagle, your continued support is very much appreciated
"We won't go down that road" in response to charles... something happened didn't it? I won't pry but I've had my suspicions. On another note will you have a discord channel or some sort of community for your channel?
I just started game development and I have so much to learn !!! Glad to have a that will keep my knowledge organized, thanks ! By the way, I really like your way of presenting things efficiently.
Question unrelated to this particular video, but why do you prefer a simple underscore instead of m_ , as a prefix for the name of Class instance variables?
That's simple enough, A prefix to denote class scoped fields is useful, adds value. A multipart prefix doesn't add anything new. I can explain the value that the concept of a prefix adds, I cannot explain any additional value a more complicated prefix adds.
Hi jason! I love your channel. Im here to beg you, if you could give some advice/tricks about how to work with the Mecanim system in conjunction with custom code (essentially custom or handwritten State machines). Im costantly struggling to prevent bugs while sincronizing the states in code with his corresponding animations (especially when there are transitions in the middle) . There are cases where im forced to use animation events but the code looks messy as f**k and also it makes me do copies of the same animation if for some reason i need a specific set of events, this is because these are stored per clip, instead of per animation state (inside mecanim). I also thought about using the legacy animation system but i fear that maybe i will lose all the flexibility and the features that mecanim brings to the table (like the transitions or blendtrees) or that Unity just decides to get rid of it completely at any given moment, making any plans to upgrade imposible.
Lost Relic Games has an interesting approach to animation state machines: "Escaping Unity Animator HELL" ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-nBkiSJ5z-hE.html
Amazing video, thank you so much! I have been using Obsidian and Notion for quite some time now and Eagle looks as if it could just be the thing to fill the gap for managing assets :) On question though - did you download all those videos you made comments on (like at 11:10) to your computer? Or can you add comments to videos you just saved via url? That would be amazing but I can't get it to work :/
hey I have heard many talks on different types of classes, yet my bones are tingling to hear you give a talk on classes in C#. I believe you will have some perspectives that will have us be like "whaaattt fooorr reeeaallllzz!?? " lololol . Other than that love the talks on game dev show. Keep on trodding my bro!
Would be happy to see you complete the topics you mentioned in your other videos some where theasing a second part Would do alot of good to us thanks in advance jason!
Personal knowledge management system! something that I am looking for for a long time but I don't know the exact terms for it. I have installed Obsidian long ago when you share the name in one of your previous videos. Anyway, it's time to learn it. Please Obsidian use video as well.
I'm still holding out for a Storeytime series where Jason tells us about his favorite games of all time and what he liked about them or maybe his DnD campaigns (if he runs them) and whatnot. Maybe sometime...... (camera pans to fast spinning clock)
Hey, I really appreciate the videos, just wanted to say that I have the notifications active for your channel (the bell) on my primary other account, but I never receive a notification when you have a new video online, not sure why that is.
Great video! I love organization tools. Just downloaded Eagle to test it out. For audio, I've been using Soundly - it's been pretty helpful in my audio projects. Worth checking out.
i have used discord to save all my resources , i created my own discord and every text channel contains a diffrent genre like coding , modelling , sculpting and so on , gonna start using eagle from now on for sure , thanks for the video
This video will probably save me months of fiddling and finding things. And as a game developer - indie - you need to find a lot of stuff - its like finding needle in a haystack. Thank you so much. Please if possible do make more videos on - such productivity boasters.
Awesome video as always! I've been using Obsidia (6 months only) a lot and I see that it conflicts with some of the concepts you are presenting for eagle. For instance on a particular topic I would like to have a note that links to all of those media + maybe thoughts I might have. Can you explain when you choose to put things on one software and when on another? Is there an overlap or duplication?