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How to get out of a Tutorial Hell as a Unity Developer 

Darko Tomic
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I will teach you Unity 1-to-1 www.tomiczengineering.com/men...
Discord: / discord
Twitter: / darkoto56635877
Github: github.com/tomicz
Why you are in a tutorial hell (0:33)
How to get out of tutorial hell (2:22)
Should you watch tutorials (7:09)
#unity #tutorial #hell #programming #csharp #darko #tomic #unity3d #game #development #best #practices

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2 июл 2024

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Комментарии : 17   
4 месяца назад
Amazing content and great theme to tackle! Keep it up! 👏
@TheKr0ckeR
@TheKr0ckeR 5 месяцев назад
Welcome back sir, that's a nice topic. This is also valid for UE. I have started to learn UE and been addicted to tutorials for a moment since its delightful to develop a game and not solve problems. Since developing directly a game & staying in safe zone is more choosable. People often find themselves following tutorial which they are stuck in "Tutorial Hell/Purgatory". One thing i can suggest is, when learned concepts/basics enough. Its time to start your own project. You need to try solve things by yourself. When you watch tutorial, the guy will solve the problem for you, thats a passive learning, once you try it by yourself. you wont be able to accomplish it. So its time to research/solve the problem by yourself. And "THAT" will be the ultimate improvement.
@tomiczdarko
@tomiczdarko 5 месяцев назад
Agree!
@anand_125
@anand_125 4 месяца назад
This video is the bitter truth of my situation. I am a gamedev intern in a startup company and it's been 2 months. The starting tasks are kinda simple and I easily found tutorial videos for that. With the help of ChatGPT I barely managed to create some projects. And when I need to incorporate that mini project inside of a bigger project, it just don't work well. In my mind I thought I can complete any task that they give me and that thought stuck inside my head. Then one day they gave me a task on API. I don't know what to do and I can't find any tutorial video for that. My confidence in shattered and I got stuck in this hellhole of thoughts. This video is very much helpful and I really want to be a Game Developer. I don't know where to start and how deep I learn a concept. I need a starting point because I don't know where to start. Help me please.
@tomiczdarko
@tomiczdarko 4 месяца назад
Join our discord
@Hunter-X9211
@Hunter-X9211 3 месяца назад
Please make video on coroutine.
@EricYoungVFX
@EricYoungVFX 5 месяцев назад
real truth is to program things that solve your own problems, that actually teaches you coding. People are upset when they try to learn programming, because they are not starting with simple applications like a mass-file-renamer or something simple. Most never even seem to bother to learn what loops do or why you should use loops to begin with. Worrying about stuff like classes and methods only confused me when I started.
@SGUDevs
@SGUDevs 5 месяцев назад
doing something from childhood like make scouter and measure your programming level lol
@kamiloitovocaloito
@kamiloitovocaloito 5 месяцев назад
What you mention is 10000 times worse in Unreal Engine, I went from Unity to Unreal and viewed some tutorials to understand the conversion. Most of them didn't know about programming even with blueprints, and just repeated what other tutorials said without understanding why they were doing things. In comparison, Unity is tutorial heaven xd. It would be great if you talk about Unreal Engine, as it has very good tools too.
@tomiczdarko
@tomiczdarko 5 месяцев назад
Blueprints are a number one reason why I never switched to it. I once wanted to switch to it, but all tutorials were in blueprints. It's better to just learn c and c++ alone, then start using Unreal. What I really like about Unity is that it gives you this sandbox and you just work on whatever you want.
@gameplay_factory
@gameplay_factory 4 месяца назад
so in your mind we are using C# it's made by someone else same as Unity it has it's own libraries, syntax.. problem is eventually you are using a computer which is made by someone else so it's best to keep calm and take as much info as you can
@tomiczdarko
@tomiczdarko 4 месяца назад
No need to take the video literally. In the video i try to invoke awareness among beginners. They may spend years working only with Unity components and gain fake confidence that they learned programming while they only learned engine specific tools. This happens often especially with Unity devs who gain experience from tutorials that only cover high level tools. I know this because I work with students who have this exact issue.
@Johan-rm6ec
@Johan-rm6ec 3 дня назад
Quite easy, learn project based.
@blo0m1985
@blo0m1985 5 месяцев назад
leave unity as their changes are never ending and never finished or polished. Thus, you end up using legacy crap and not complete in 7 years "modern" crap and burn out.
@stylishskater92
@stylishskater92 5 месяцев назад
Instead, switch to unreal and never get shit done as a programmer with blueprints, because have fun learning 50-100 new nodes and what they do (aside the fact that they all have different unique names for their function in unreal than ANY OTHER ENGINE), or build a 5 minutes bloated construct if statement which takes one line of code in... code. Or try doing C++, and have no literally no real resources even you know C++, its a piece of shit to get into. Yeah, ill stick to unity thanks. I will switch to godot once it works for actual real rich 3D games.
@tomiczdarko
@tomiczdarko 4 месяца назад
I am channg direction of where this channel is going, I will remove Unity from my marketing. I don't think Unity will handle what they caused recently. I can already feel that my audience changed engines.
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