Hey Sir Trivia! I just discovered your channel and watched several of your guidebooks videos. Just wanted to congratulate you on the amazing work and level of details! All the videos are very helpful and I am binge watching your lets plays. Keep up with the great work.
One thing I've found is that doing the Liu Cong marrying to Yuan Shu's family is that if you constantly release his generals to the point he gains faction favor towards you, if he appears in your pool and you recruit him, he's eligible to being your heir. Since you're encouraged to playing tall, I find that our Clerk son loses his value after Yuan Shu is defeated, so it might be worth making Yuan Shu your heir just for those nice bonuses he provides than your son ever could.
probably not the next one as it will be the Nanman DLC but I can imagine Cai Mao and some of the other Cai clan members picking up portraits in the future.
If I'm not mistaken the Wu Kingdaissance mod makes Liu Biao's kids unique, as well as several of the Cai family, including Cai Yan. In fact, the mod makes a couple hundred characters unique. They recently also added Guan Yu's and Zhang Fei's kids as unique characters.
I love your videos. They are great and I learn a lot for my game. Sometimes I feel a bit lost on my own. And I love how you pronounce the chinese names. Sounds pretty chinese :)
I think I have a better start for Liu Biao. It involves killing off Yuan Shu from the get go with 100% success rate. Firstly, get trade deal from Han Empire for same reasons as stated in video (get as much cash as you can). Put on assignment for +10% replenishment. Do first 2 battles (delegate if you want). Delete cavalry in Liu Qi’s retinue for extra per turn cash. Don’t build anything there’s no point. Downgrade city. Boom first turn done. Move towards Nanyang town. Get as many troops as you can. Whatever you want tbh, but make sure you have an army with minimum two slots free in any retinue. Carry on moving towards Nanyang. You should be 4 turns from Nanyang. 2 turns of replenishment. 1 in Nanyang town territory. On this third turn remove the +10% replenishment assignment. 4th turn battling the town (I forgot if you besiege. Doesn’t matter, Yuan Shu should be in Luoyang lumber yard). After taking it put the +10% replenishment ancillary on in Nanyang, move towards Lumber mill. Remove the assignment and reset it back to Nanyang. You should be able to get a phyric victory. Starve out and fight on battlefield instead of the settlement. Win this. Shouldn’t be too hard. Sell it to Liu Chong for Cash as he is going to be an early game barrier between you and Cao Cao. Now go take Nanyang Jade mine. An extra step is that you could get a 1 retinue army to go take Nanyang Jade mine if you want to (the turn before you take Nanyang). Obviously don’t drag one out of the main army. This will cost a fair bit of gold and will probs empty your treasury. But once you have the Nanyang commandery and Xiangyang you can make it back quickly. It’s a matter of preference. Disband the army though once you have taken it. Bam you have two strong provinces. A non threatening Liu Chong to the north. You could take Runan now if you want to get He Yi out of the way to stop the threat do it I guess or go take out Cao Cao whilst he is in Pengcheng (should be there by now). Or build up. Tell me if there is anything wrong with this. I’m very tired and remembering this from memory so bare with me 😂
Oh I play with MTL I think that’s the mod. The one you’re using in your Yuan Shu campaign rn. Well I get rid of both Kuai’s at the start as I don’t use them and when I take out Yuan Shu Yan Xiang and sometimes Cheng Gong come into the pool so I get them.
you stall your base economy growth by not taking advantage of your economy grows which is always your third mission and governance growth as you are going beyond your domain limit right away. Like with the slower approach in the guide, you end up taking Nanyang around the same time your governance hits tier 2 (which also times exactly with the end of your economy grows).
Serious Trivia I think you’re strategy is better because the better economy and the arguably better army is definitely worth it. However, my strategy is for those who genuinely hate Yuan Shu and want to get rid of him straight away. In some games I play when I don’t apply my strat he sometimes just runs away and gets an enclave or holds up in Luoyang with a tier 3 lumber yard and stacked army. This is just annoying to deal with so I just get rid of him. I prefer you’re guide and ima try see if I can merge some aspects of the two together. Doubt I can but it’s worth a try. Thank you for the amazing guides btw.
So in one of my test runs, I have seen Yuan Shu with three stacks, but with the army you end up getting as long as you fight them one at a time. It’s not too difficult to finish him off since the army is pretty premium in the early game with frontline of Jing infantry and back line of archers and trebs
Serious Trivia yeah my strat just ignores that. He only has one army that isn’t built up all that well. That’s why there’s the two slots remaining. I just don’t like Yuan Shu as my neighbour. I think by getting there early it just negates any hard work. I mean my way is easy with good results. Yours is hard with extremely good results. Sooooo. There’s at least two for whatever mood you are in
Hi :D I'm just wondering what should I do once I control the center of China? Should I strike South and look for a source of tea or continue expanding East and North while keeping good relations with Dong Zhuo? I'm asking this since in my last Liu Biao playthrough Dong Zhuo declared war on me and I lost my tea supply so life was hard D: Thank you for the very detailed videos!
always strike south as Liu Biao to secure tea and find good harbor commanderies for income. Since you are limited by number of counties, the higher quality southern ones are better. Places like Changsha (tea plus trade port), Ba Dong (harbor), and other commanderies are great for you. Try to slowly gift away your northern holdings to vassals and let them buffer for you and use the land to gain their loyalty and diplomatic support.
man, where were you during the poll! the yuan shu mob won and now I have to struggle against destroying Liu Biao who is so strong in the game with his unique units.
Would it not be optimal to trade items and gold from your Vassels turn one in exchange for Autonomy? It seems like free ancillaries and you don't ever intend to annex them so free stuff Is free stuff.
That’s a risky paths though since you are deemed weak in the eyes of the AI before you build up your first army. As you can see they both demanded autonomy during that period so if you already granted them that before they might just declare independence on you suddenly which would be really bad so unless the item is super good I wouldn’t even consider it
If you prefer using legendary characters, then I would just suggest someone who you like that comes into your recruitment pool. Anyone can do really as long as their background bonuses are decent. Liu Qi is only good for early game build up as his clerk and flexibility allows for faster builds and cheaper deployment but you want to move on from him in the long term. If Sun Jian doesn't die to his event then Sun Ce would be a great candidate through marriage or else maybe someone like Cao Pi (-10% corruption plus all the commander bonuses) are all good choices for game plan. For narrative though (if you are against putting Cao Pi as your heir), then maybe just try to catch Liu Cong back after you destroy Yuan Shu. He shouldn't have a grudge against you so he is actually likely to return to you.
Definitely doable but just a slower start as you have to build everything from scratch. Much easier to transition this start into a war against Sun Jian and wipe him out from the start which will probably guarantee you a smooth mid game
Hey idk if you'll see this 2 months later, but at 49:10 when you select to do a night battle, you can see the predicted enemy casualties goes from high to medium. If i remember right, all that should've done is hurt their morale. Do you think thats a bug? Obviously theyre gonna die anyways since you're taking a settlement, but im wondering why that happened. Maybe if it isnt a bug it is implying theyll run before they die?
I've been loosely following the new updates, but did I hear correctly that Liu Biao can somehow manually turn his administers into vassals? I thought that was a rare event that required current ambitious-like traits. If it's not a mechanic, how would you suggest manipulating that since that would make his campaign so much more fun! edit: i'm referencing this part 50:40
Every faction can make their admin into vassals but those don’t count for governance points because you need to use cooperation to set up unique vassals for governance points much like how Yuan Shu need to use subservience to generate unique vassals for legitimacy points
Sun Jian always have the seal unless you have a mod that change that. Do you have MTU subscribed and not active by any chance cause MTU makes some crazy changes even if it’s not active
He is not part of the free base game so he has to wait quite a while. There is still Yan Baihu, Zhang Yan, Gongsun Zan, Liu Bei, Sun Jian, Tao Qian, Kong Rong, and Dong Zhuo lol