i just did it, thank god, otherwise i'd have to start searching for uuid. devs are simply wrong, there is no reason not to be able to use summons items. i don't need them "balancing", I need them to make things work as expected but they seem to be set on removing fun from the game. hope they get sued for constantly changing game rules. these weapons are absolute minimum i'd expect in act3
If the summoner equips the gloves that can turn their summons hostile, can you use something like Command: Drop or Honeyed Paws to disarm them and take their weapon?
@@RPGBUILDER33 yet the result is the same. I just cut the bug and get it easier and can get even more items that are cut content etc. So i think im having more fun. 😂
no difference of course, other than devs shouldn't be forcing players to use outside things in things we exist. this is huge dev fail. no such thing as cheating when it's the rules of the game and devs shouldn't be changing rules of the game in middle of games, nobody asked them to remove fun from games, i paid for a fun game, not for their version of balanced crap game
@@jeanboucher8030 by that logic we should be trying to impose self restrictions as a challenge rather than exploiting a bug to get a weapon that trivialises every fight.
that's called barrels, it always existed, hence why it's brain damaged level of retarded to try to prevent you using summon weapons litearlly anyone anywhere would be expecting to be allowed, they are literally our summons. players decide rules of the game, not power abusing devs who hate fun